ActionScript 2.0 :: Dynamic Text Not Displaying Input Inside Movie Clip
Aug 22, 2011
I'm updating a game in a Flash, using Actionscript 2 (what it was originally built in). It's a quiz game with different categories. At the end of each test is a results page showing their score for each of all the categories; each score being saved and displayed each time it's brought up. I need to have a print button added to this page, which I was able to do with
Code:
printButton.onPress = function() {
print(drawingArea, "bframe")
}
And labeling the frame of what I want to print #p. This works, but the drawback is, I can do that on each results page frame for each category; the error that results from multiple frames labeled the same thing, 'causes the dynamic text fields displaying the score to go blank when the print button is clicked. Even if it didn't, it would still print all of the frames with that label, printing multiple copies of the same results screen. Initially I planned to tie all the quizzes to a single results page; one results page, one results frame, only one frame with the #p label, and is the only thing printed.
The problem there is, I need to be able to have a back button that goes back to a point in the category the user just finished; so they can take the test again if they want, or take another part of the test in that category. So my idea was to put all of the dynamic text fields and the print button, inside a movie clip. All the text boxes have maintained their names and have embedding enabled. All of the actionscript, on any level of that frame, has been placed accordingly into the movie clip - and yet the dynamic text boxes will not populate with the score like they do outside the movie clip.
Worst still, the print button wont work at all inside the movie clip. Clearly I'm missing something, but I can't be that far off base in thinking this would work, am I? If I can make the movie clip show the results and work the print button, then I can use instances of the movie clip in as many frames as I need, but the only place the script or label for the print button will exist, is inside the movie clip. This is the script for the button putting the data into the text fields.
Code:
on (release) {
gotoAndStop ("resultsGK"){
warningMsg2 = clear ();
if (saveRecordName_var == "" | saveRecordName_var == undefined){
warningMsg2 = "Name doesn't exist,
[Code] .....
View 1 Replies
Similar Posts:
Apr 26, 2010
How can i put an input text field inside of a movie clip?
View 9 Replies
Oct 1, 2010
i was create a input text field inside a movie clip movie clip > input text field i am creating a dragg able game,so this movie clip was called from library and then i give it dynamic listener for dragging ability
Code:
var mc:hub = new hub();
mc.name="myClip"+ke;
this.addChild(mc);
[Code].....
and there is no default value. i was search from internet and have solution to set mousechildren to false,but if i do it,i could use my input field second question is how i acces my input text if i use movieclipname.inputtextname.text it got error., i can use getChildByName because i add many of this movieclip from library.
View 2 Replies
Jul 20, 2011
dynamic textbox reading text from xmlinside a little movie cliphow to make it visible
View 9 Replies
May 1, 2008
Having a problem displaying a dynamic text field inside a movieclip - when I test / publish the movie, the images from my html file display in the textArea, but the text itself (also from the same html file) does not display.. I don't know why this would be happening.I'm using AS2 in Flash CS3 (Newbie).my movie clip has the instance name: contentMain.The dynamic text field (Inside the movie clip) has the instance name: myText.The text field reads a html file, which contains text and images..(I should add that I know my html file works, because I can test the dynamic text field scene in flash and see the content, but not when I test the entire movie)[code]
View 1 Replies
Feb 27, 2012
I can drag a movieclip with static text inside it, but when I change the text to dynamic, I get a Property Startdrag not found on Flash.text.textfield and there is no default value.
View 3 Replies
Nov 2, 2009
Having a problem displaying a dynamic text field inside a movie clip - when I test / publish the movie, the text field is empty my movie clip has the instance name: Main
In main Movie Clip there is another movie clip instant name is : login The dynamic text field (Inside the movie clip login) has the instance name: myText How can I chang the dynamic text inside the login movie clip using AS3 ?
View 1 Replies
Dec 30, 2010
Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.
How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.
I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.
I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.
View 3 Replies
Jul 16, 2010
Basically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.
View 7 Replies
Mar 23, 2010
I want to use a button symbol that has dynamic text in it that can be edited in actionscript. At first I placed the dynamic text field over the button and made the group into another button, but the text was not getting loaded from the actionscript. I researched and found a suggestion to group them as a movie clip instead of a button as the button won't find the contained text field.
I've changed the button+text to a movie clip symbol and now the text loads fine; however, I have the button set so that on "Down", x and y increase by 2 and the shadow decreases by 2 to give it a "pressed down" effect. However I can't figure out how to get my text to move along with it, other than by creating a function for press down and release for each button, which is really laborious.
This is what I have been doing for each instance of the movie clip to get the text to move with the button:
function moveText() {
getReady_mc.step_txt._x = getReady_mc.step_txt._x+2;
getReady_mc.step_txt._y = getReady_mc.step_txt._y+2;
[Code].....
View 5 Replies
Jan 23, 2009
is there a way you can setup a movie clip with dynamic buttons that would input data from a xml file..for instance i want the user to be able to click on a button and then that would pull information from an xml file and input into the movie clip..
View 1 Replies
Sep 22, 2009
I am trying to load text that someone enters on the main timeline into a dynamic text field embedded in a movie clip.
variable name of the input text is "EmailName"
instance name of the dynamic text within the movie clip is named "txtEmailName" it's variable name is "EmailName"
View 1 Replies
Aug 3, 2011
i was using AS2 i have main flash movie in this main movie have a little animation after doubleclick i was created a dynamic textbox opens Tween 1 - and in this Tween 1 i have the dynamic texbox if this textbox copy to main timeline shows it perfectly text from xml only in this movie clip [and Tween]- cant show text
View 3 Replies
May 5, 2011
I've been trying to contol a movie clip by inputting certain text. I've tried different bits that I've found online, but I can't seem to get it right.I want it so that it only if the text is (for the purpose of this) "Test" and you press enter does it call the function "doSomething" else it doesn't allow you to enter it, or it calls a different function.This is the code I have:Quote:
myText.addEventListener(KeyboardEvent.KEY_DOWN,han dler);
function handler(event:KeyboardEvent){
if(event.charCode == 13)
[code]......
View 3 Replies
Apr 16, 2010
I want to move a movie clip by input text x , y , z when i put value in text feild the movie clip is move ..
View 2 Replies
Jun 6, 2008
how to make input text work when within a movie clip? I have a scroll with text and on the bottom i have my input fields, but when i view it it appears that you can type in it but nothing happens... the field from comes through fine though.
View 6 Replies
Feb 22, 2009
in CS4:
public class TestComponent extends MovieClip{
var textInput:TextInput = new TextInput();
function TestComponent():void{
[Code].....
why the height has become 100 instead of 22, like the textInput. Right now I just have to store the height before adding stuff to it since components seem to "corrupt" it.
View 1 Replies
Jan 9, 2012
Tearing my hair out on this, and it seems like it shouldn't be that difficult.I've got an input text box (opAnswerTxt) that I've added to a movie clip (questAns) using AS3:That's fine -- I'm able to type text into the text field. Now I need to trace this text. (Ultimately, I will want to capture the text in a variable and then reuse the text in a dynamic text field, but just tracing to make sure I can get the text first.)I added a button (opSaveBtn) - also to the MC - and added an event listener to the button:[code]My output is the original default text I have in the text box, rather than the text I just typed in.When I add the input text box to the stage, rather than to the MC, it works fine.[code]
View 2 Replies
May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 Replies
Feb 13, 2009
I'm trying to do something that seems simple, but I've been looking all over for the right information and I can't seem to find it.I've got an input text field and various movieclips. On the click of a button or hitting "enter", i am able to trace what is typed into the input text field.I want certain inputted numbers to trigger movie clip events (gotoAndStop, etc).
View 2 Replies
Aug 27, 2004
I want to make a draggable movie clip with an input text box in it. It's going to be a "Make your own comic" game, where you can type in the speach bubbles what you want the characters to say.
View 7 Replies
Jan 23, 2010
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort:
mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code:
//INSIDE THE MAIN TIME LINE
for(i=0; i<4; i++)
{
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
View 3 Replies
Jan 30, 2012
im just working on my new project. All what i need is, i want to check input text using button, if the value on the input text box is equals 1, trace("true"), else trace ("false").
here's the example link [URL]
the problem is, when im trying to input text to 1, it's always goes to else, which means false. also all number. sorry for my bad english. here's what i did
var check:Boolean = false;
var input1:String;
var answer:String = "1";
[Code]....
View 2 Replies
Jun 13, 2007
I have a Runtime Input Textfield nested in a Dynamic draggable/scalable Movie Clip
How can I make the text input affect the resizing of the movie clip?
I got this... that puts trace on the textfield after the movie has been exported.[code]...
View 5 Replies
Apr 3, 2011
I would think this would be pretty simple, but I don't really know anything about actionscript 3.0. Please put this into terms I can understand. Basically, I want to be able to input text in a text box and have the movie jump to another frame based on what is typed into the box after the "enter" key is pressed. For example, If you type "Frame 2" and press enter, It could go to frame 2 and stop.
Additionally, I want to beable to have it control movie clips within the frame. For example, if you type "MovieClip1 Frame 3" it could seemingly transform an individual element in the frame by making the movie clip go to and stop at it's third frame.Finally, in the case that something is typed that doesn't match up (that the movie "doesn't understand,") I would like a movie clip to switch from being invisible (frame 1 of the movie clip) to showing an error message (frame 2 of the movie clip).The idea is, I want to make a visual text-based adventure game. Like, you could type "go north" and it would go to frame 3 where there's the northern part of the village.
View 5 Replies
Aug 9, 2008
make dynamic horizontal menu working inside movie clip instead of main timeline just like as it now.
I cant get it to working so i need you if you can assist with little coding.
View 1 Replies
Mar 24, 2010
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
View 2 Replies
Feb 3, 2011
I have an issue with font scaling of a dynamic text box.
Currently i have one input box named input_1 with a variable attached to it named "choc_1".
Also, i have a dynamic text box named dynamic_1 with variable "choc_1".
When the user types something on the input box then the dynamic box changes instantly and displays what the user has written.
auto scale-size the fonts to a smaller size if the user types many letters.
The input_1 box has a 13 character limit. My initial font size is 200, i want to scale down so when the user types 10 letters they fit the box and they don't go out of screen. I want to use one line, so wrap or multiline is not possible.
here's a code that i'm trying to fix but i can't get the dynamic box to change:
[Code].....
View 1 Replies
Feb 28, 2010
I've got some text coming from XML, its loaded inside "my_Text" textfields inside a "clip_mc" movieclip.. how do i make either of these wrap to a width? The text just runs off the screen, I need it to stay inside a box. [code]...
View 7 Replies
Oct 10, 2011
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,
package
{
import flash.display.Sprite;
[code]........
View 3 Replies