ActionScript 2.0 :: Display That Variable's State In A Dynamic Text Box That Is Inside 1 Movie Clip
Jul 16, 2010
Basically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.
Having a problem displaying a dynamic text field inside a movieclip - when I test / publish the movie, the images from my html file display in the textArea, but the text itself (also from the same html file) does not display.. I don't know why this would be happening.I'm using AS2 in Flash CS3 (Newbie).my movie clip has the instance name: contentMain.The dynamic text field (Inside the movie clip) has the instance name: myText.The text field reads a html file, which contains text and images..(I should add that I know my html file works, because I can test the dynamic text field scene in flash and see the content, but not when I test the entire movie)[code]
I can drag a movieclip with static text inside it, but when I change the text to dynamic, I get a Property Startdrag not found on Flash.text.textfield and there is no default value.
Having a problem displaying a dynamic text field inside a movie clip - when I test / publish the movie, the text field is empty my movie clip has the instance name: Main In main Movie Clip there is another movie clip instant name is : login The dynamic text field (Inside the movie clip login) has the instance name: myText How can I chang the dynamic text inside the login movie clip using AS3 ?
I'm updating a game in a Flash, using Actionscript 2 (what it was originally built in). It's a quiz game with different categories. At the end of each test is a results page showing their score for each of all the categories; each score being saved and displayed each time it's brought up. I need to have a print button added to this page, which I was able to do with
And labeling the frame of what I want to print #p. This works, but the drawback is, I can do that on each results page frame for each category; the error that results from multiple frames labeled the same thing, 'causes the dynamic text fields displaying the score to go blank when the print button is clicked. Even if it didn't, it would still print all of the frames with that label, printing multiple copies of the same results screen. Initially I planned to tie all the quizzes to a single results page; one results page, one results frame, only one frame with the #p label, and is the only thing printed.
The problem there is, I need to be able to have a back button that goes back to a point in the category the user just finished; so they can take the test again if they want, or take another part of the test in that category. So my idea was to put all of the dynamic text fields and the print button, inside a movie clip. All the text boxes have maintained their names and have embedding enabled. All of the actionscript, on any level of that frame, has been placed accordingly into the movie clip - and yet the dynamic text boxes will not populate with the score like they do outside the movie clip.
Worst still, the print button wont work at all inside the movie clip. Clearly I'm missing something, but I can't be that far off base in thinking this would work, am I? If I can make the movie clip show the results and work the print button, then I can use instances of the movie clip in as many frames as I need, but the only place the script or label for the print button will exist, is inside the movie clip. This is the script for the button putting the data into the text fields.
Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.
How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.
I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.
I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.
I want to use a button symbol that has dynamic text in it that can be edited in actionscript. At first I placed the dynamic text field over the button and made the group into another button, but the text was not getting loaded from the actionscript. I researched and found a suggestion to group them as a movie clip instead of a button as the button won't find the contained text field.
I've changed the button+text to a movie clip symbol and now the text loads fine; however, I have the button set so that on "Down", x and y increase by 2 and the shadow decreases by 2 to give it a "pressed down" effect. However I can't figure out how to get my text to move along with it, other than by creating a function for press down and release for each button, which is really laborious.
This is what I have been doing for each instance of the movie clip to get the text to move with the button:
function moveText() { getReady_mc.step_txt._x = getReady_mc.step_txt._x+2; getReady_mc.step_txt._y = getReady_mc.step_txt._y+2;
There's a movieclip, lets call it myMovieClip. Inside this movieclip there is a dynamic text box, lets call this one myText. Now to change the text within this text box that is embedded in a movieclip, it's simply:
[Code]....
However, what if there is a variable, called myVariable that stores the instance name of the text box. With only one text box I know it's pointless, but for the sake of example, lets leave it simple. So, suddenly the code looks like:
Just starting out and really being trying to learn some game making basics etc but seem to be stuck on displaying some text.
If I have a dynamic text box with instance name "instance" and this is placed on stage. I have no problem making this read as my variable using this code:
Code: function onLoad() {_root.instance.text = variable};
when I have dynamic text within a movie clip and this movieclip is brought to the stage using attachMovie.
To clarify what I mean, I have a movie clip of an emeny zombie named EnemyZombie, inside this movie clip is a text box to show it's HP (ie, it's health left over), the text box has instance name EnemyZombieHP.
Now, I use this code in the onEnterFrame function to spawn a new zombie ever few seconds:
Code: //Adds 1 to the timer enemyTimer = enemyTimer + 1; //Adds new enemy to the stage every 2 seconds (60 frames)
[Code].....
This spawns the enemies as I wish but i'm stuck on how to make each one spawn with the EnemyZombieHP text reading the variable hp which I definded as 10 earlier.
can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..
I have been searching for ages and just cant find out how to do this. i have set a boolean variable inside a movieclip and would like something to change outside the movieclip, using an if statement, depending on whether the variable is true or false, but cant find out how to do it anywhere.
I declare a Boolean variable in my main class (Main.as file)[code]What I want is to change myboolean variable from inside a movie clip I've got on stage (when it reaches a certain frame).[code]
Check out the fla and xml links below. The xml loads in and is processed fine but I can't seem to get it to display in the scrolling clip. The scrolling clip used to work fine with static text but now doesn't at all. link to folder: [URL]
I have combed the Web and I can't seem to find the answer. All I want to do is display some html-formatted text, located within an external XML file, in a dynamic text field in Flash CS3.
I don't have any code to supply because at this point the only thing I'm trying to display in the text field is "<b>This</b> is a <a href="http://www.google.com">test</a>." For this hypothetical example, I could call the text field myTextField. I just need to know how to format the AS3 code to get the XML to display inside myTextField.
i was using AS2 i have main flash movie in this main movie have a little animation after doubleclick i was created a dynamic textbox opens Tween 1 - and in this Tween 1 i have the dynamic texbox if this textbox copy to main timeline shows it perfectly text from xml only in this movie clip [and Tween]- cant show text
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
i curious how to access state in flex "Current State" from flash movie clip??..so far i make movie clip in flash and it has button inside with name " button" and i put this flash file into flex in "state 1" flex application..i want to make event handler for "button" that trigger changing state from "state 1" to "state 2" in flex application..and in flex application i do not write anything because i have no idea how to deal with this stuff..
I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:
There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".
Phewww.. so long chain... inshort: mc_scroll->blueMovie->blueButton->btn_text
Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:
Code: //INSIDE THE MAIN TIME LINE for(i=0; i<4; i++) {
[code]....
how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!
I've got some text coming from XML, its loaded inside "my_Text" textfields inside a "clip_mc" movieclip.. how do i make either of these wrap to a width? The text just runs off the screen, I need it to stay inside a box. [code]...
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,