ActionScript 3.0 :: Place Text Field Inside A Movie Clip?
Oct 10, 2011
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i place the output text box inside a movie clip ?
Having a problem displaying a dynamic text field inside a movie clip - when I test / publish the movie, the text field is empty my movie clip has the instance name: Main In main Movie Clip there is another movie clip instant name is : login The dynamic text field (Inside the movie clip login) has the instance name: myText How can I chang the dynamic text inside the login movie clip using AS3 ?
4- Inside another Movie Clip named "Limits" place "Pads" and "Wall". Pads' instance name should be "Pads" and Wall's instance named "Border". We put the Wall and Pads inside the same Movie Clip, to use it to know when the ball collided. And we couldn't put everything together because the ball behaves different if hits the Wall instead of the Pads.
How do I create this movie clip and put the other movie clips "inside it"? Also, if anyone can find out, where do I put this movie clip? Do i put it at the same spot as the wall?
Código: stop();alvo1.loadMovie("conforto.swf"); o movie clipe esta instaciado como " alvo1" . estou ultilizando o action script 2.0.
In this in case that I do not want to create one movie clip to apartir of code. movie clip, already exists in palco. the trace that appears in it I sing inferiro of the screen indicates the external archive, but as reference the trace is in the center of the archive. the reference is the gray picture.
stop (); alvo1.loadMovie ("conforto.swf"); movie clip this instaciado as " alvo1" .
I am ultilizando action script 2.0 the reference is the gray picture.
i have a dynamic text field that loads a variable into it (just a simple text file). this text file will be updated on occasion. i also have a movie clip to be positioned below the text field, however i want the movie clip to change position depending on how much text is in the text field so there isnt a large gap and so they dont overlap. is this possible? i tried the following actionscript to adjust the size of the text field depending on the amount of text. textField2.autosize = "center"; however i have no idea how to get the y position of the movie clip to adjust accordingly.
What i'm doing is creating an Inventory System, when you click on an item it is added to your inventory.
I've done that with no problems but id like to add script to the icon of the object. So when you roll over it you see what the object is, through a dynamic text field on stage.
I use this script inside the icon's MC so that when it appears on stage it has its script built into it.[code]...
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
i'm creating a flash news scroller that accesses an external file to read news headlines.I've created the main system which works roughly as follows.The main movie clip reads the external headlines & related article texts from a file (using loadvariables) and puts them into an array.I loop over the array creating several new instances of a movie clip (lets call it "news_piece"), placing one above the other. "News_piece" contains 2 text fields called "Headline" and "Article", so i change the contents of these fields for each instance of the movie, retrieving the contents from the array.The outer movie then scrolls the lot.
Now comes the difficult bit...stay with me... sometimes the headlines can be 1, 2 or 3 lines in length. So, if I want the article text to start directly below the headline, I guess I'll have to move the lower Text field ("Article") a bit higher/lower in that particular instance of the "News_piece" movie.So, to summarize, I wanna move the co-ordinates of a text field in an instance of a movie clip
It changes the text in 'i_lotteryball1' text field aswell as 'i_lotteryball2' text field with the value of '_global.text2' How can I update each text field with different values.When I try to change the instance name of the text field inside 'i_lotteryball2' to 'd_text2', it changes the 'i_lotteryball1' text field instance name aswell to 'd_text2'!
Flash crashes when I try to open any Movie Clip with a text field. This happens with both CS 5 and CS5.5. I am on a Mac Running 10.6.8. The files in question began as a CS4 about a year ago and have been converted to CS5 and CS55 since.
This problem happens sometime but not always, but it has definitely gotten worse with the latest Flash Pro update. (Flash Pro CS5.5 v. 11.5.1.349)This appears to be related to Mac only. I have reprouced on two other Macs, but have not been able to on a PC. (all running CS 5 or CS 5.5)We have a Javascript that goes through the FLA and embeds the fonts in all text fields. (Because font embedding in CS5 or CS5.5 infamously does not work at all). Sometimes if you run this script before you try to open the MC it will apparently fix the problem and let you in, sometimes it will not.
I have a dynamic text field being fed html formatted text from an external text file, and is set to autosize vertically (left), works no problem. I have an animated movie clip behind the text field for a background, so the text looks like it's inside a (animated) colored box. How do I make the background movie clip autosize (vertically) along with the text box above it?
I have a doubt in flash, i have a input text field with the text "search..." if i click on the input text field the word " search...." should not be visible. It is quite same as search bar in Flash Kit website , it is having the word "Search Flash Kit" but when the user click on the text field the word get disappear.
I have a doubt in flash, i have a input text field with the text "search..." if i click on the input text field the word " search...." should not be visible.
Example : It is quite same as search bar in Flash Kit website , it is having the word "Search Flash Kit" but when the user click on the text field the word get disappear
That class has a loop that creates / instantiates a number of copies of another movieclip from the library. This second movieclip has a textfield child in it. When I convert this textfield to a movieclip I can access the properties of it fine, but just as a dynamic textbox I can't access it.
This is the custom class of the second movieclip that gets instatiated a few times by the first custom class...
This custom class relates to a movieclip that has a child MC called recent_text (which I can access ok) and in that child is another child (a dynamic text field called "aDynamicTextBox", which I can't access)[code]...
Having a problem displaying a dynamic text field inside a movieclip - when I test / publish the movie, the images from my html file display in the textArea, but the text itself (also from the same html file) does not display.. I don't know why this would be happening.I'm using AS2 in Flash CS3 (Newbie).my movie clip has the instance name: contentMain.The dynamic text field (Inside the movie clip) has the instance name: myText.The text field reads a html file, which contains text and images..(I should add that I know my html file works, because I can test the dynamic text field scene in flash and see the content, but not when I test the entire movie)[code]
I just noticed that when you place a text field on the stage using code:
Code: var texter:TextField = new TextField(); texter.defaultTextFormat = new TextFormat("Impact", 68, 0xffffff); texter.text = "890";
[code]....
It does not look the same as a text field that I placed on the stage in the Flash editer. The text created by code has very harsh edges, but the other text has smooth edges. How can I get my code TextField to look like the editor Text Field?
I've got some text coming from XML, its loaded inside "my_Text" textfields inside a "clip_mc" movieclip.. how do i make either of these wrap to a width? The text just runs off the screen, I need it to stay inside a box. [code]...
I can drag a movieclip with static text inside it, but when I change the text to dynamic, I get a Property Startdrag not found on Flash.text.textfield and there is no default value.
i was create a input text field inside a movie clip movie clip > input text field i am creating a dragg able game,so this movie clip was called from library and then i give it dynamic listener for dragging ability
Code: var mc:hub = new hub(); mc.name="myClip"+ke; this.addChild(mc);
[Code].....
and there is no default value. i was search from internet and have solution to set mousechildren to false,but if i do it,i could use my input field second question is how i acces my input text if i use movieclipname.inputtextname.text it got error., i can use getChildByName because i add many of this movieclip from library.
I m trying to figure out how to clear the text fields of a contact form. i already have the Action script for it but for some reason it isn't working. I hope some body from here will help me out with this.i will write the code here.
ActionScript Code: function reset_txt(name, name2, value) { path = _target;[code]....
I am using Flash CS3. Form has 4 text fields as in this image. [url].... Instance names for fields are t1, t2, t3, t4, and Variable names are as shown in the action script description. When i run the flash, Form looks ok but without the placeholder text, as Name or email etc.
I'm updating a game in a Flash, using Actionscript 2 (what it was originally built in). It's a quiz game with different categories. At the end of each test is a results page showing their score for each of all the categories; each score being saved and displayed each time it's brought up. I need to have a print button added to this page, which I was able to do with
And labeling the frame of what I want to print #p. This works, but the drawback is, I can do that on each results page frame for each category; the error that results from multiple frames labeled the same thing, 'causes the dynamic text fields displaying the score to go blank when the print button is clicked. Even if it didn't, it would still print all of the frames with that label, printing multiple copies of the same results screen. Initially I planned to tie all the quizzes to a single results page; one results page, one results frame, only one frame with the #p label, and is the only thing printed.
The problem there is, I need to be able to have a back button that goes back to a point in the category the user just finished; so they can take the test again if they want, or take another part of the test in that category. So my idea was to put all of the dynamic text fields and the print button, inside a movie clip. All the text boxes have maintained their names and have embedding enabled. All of the actionscript, on any level of that frame, has been placed accordingly into the movie clip - and yet the dynamic text boxes will not populate with the score like they do outside the movie clip.
Worst still, the print button wont work at all inside the movie clip. Clearly I'm missing something, but I can't be that far off base in thinking this would work, am I? If I can make the movie clip show the results and work the print button, then I can use instances of the movie clip in as many frames as I need, but the only place the script or label for the print button will exist, is inside the movie clip. This is the script for the button putting the data into the text fields.
Here is what i want to do contextually. I am making an interactive skeletal diagram of a back, each vertebrae is an independent button. As each button is rolled over, i want a box next to the button to show with the name of the vertebrae inside it.
How I am trying to do it:Each button is independent, as inside it is a bitmap picture of the skeletal section. All of the boxes are instances of a single movie clip located on the same timeline level as the buttons.. instances named BBox1, BBox2... through BBox26. Inside each movie clip i have a symbol that is the box named 'sbox' which is the graphic box that pops up and in the layer above a dynamic text box, named 'ttext' which is populated at runtime with the proper text to reference the button.
I am easily able to reference each sbox symbol individually from outside the movie clip... i.e._root.skel.BBox1.sbox._alpha = 0;.
I am not having the same luck with the ttext dynamic text. I am wanting to set the text inside each instance of BBox progmatically, but the text will not show unless i set it to static and type it manually before compile(in which case the text for all 26 boxes is the same). I have tried all methods of reference, even prepopulating the dynamic text box with text before compiling and it still shows nothing. This does not seem like a coding issue but a use of dynamic text inside a replicated movie clip with unique instance names.
Basically I am trying to do a Flash (AS 2.0) application that connects a FMS server. That isn't the problem, though. The problem is that when I click a button (myBtnEn) it changes a Bool variable to true, and if I click another button (myBtnDis) it changes the same Bool variable to false. The problem is:I want to display that variable's state in a Dynamic Text Box that is inside 1 Movie Clip and it doesn't change/display a thing else than when is loaded.[code]as you can imagine the code for myBtnDis is the same but "false" in the place of "true".myBoolStatus : name of the VARIABLE in the Dynamic Text Box.I have tried to name the Dynamic Text Box (for example "myBoolStatusP") and then add the ".text = " code but still the same.