ActionScript 3.0 :: Change Text Field From Within A Different Movie Clip?
Feb 1, 2009
What i'm doing is creating an Inventory System, when you click on an item it is added to your inventory.
I've done that with no problems but id like to add script to the icon of the object. So when you roll over it you see what the object is, through a dynamic text field on stage.
I use this script inside the icon's MC so that when it appears on stage it has its script built into it.[code]...
i have a dynamic text field that loads a variable into it (just a simple text file). this text file will be updated on occasion. i also have a movie clip to be positioned below the text field, however i want the movie clip to change position depending on how much text is in the text field so there isnt a large gap and so they dont overlap. is this possible? i tried the following actionscript to adjust the size of the text field depending on the amount of text. textField2.autosize = "center"; however i have no idea how to get the y position of the movie clip to adjust accordingly.
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i possible this ?This is my code,
i'm creating a flash news scroller that accesses an external file to read news headlines.I've created the main system which works roughly as follows.The main movie clip reads the external headlines & related article texts from a file (using loadvariables) and puts them into an array.I loop over the array creating several new instances of a movie clip (lets call it "news_piece"), placing one above the other. "News_piece" contains 2 text fields called "Headline" and "Article", so i change the contents of these fields for each instance of the movie, retrieving the contents from the array.The outer movie then scrolls the lot.
Now comes the difficult bit...stay with me... sometimes the headlines can be 1, 2 or 3 lines in length. So, if I want the article text to start directly below the headline, I guess I'll have to move the lower Text field ("Article") a bit higher/lower in that particular instance of the "News_piece" movie.So, to summarize, I wanna move the co-ordinates of a text field in an instance of a movie clip
Having a problem displaying a dynamic text field inside a movie clip - when I test / publish the movie, the text field is empty my movie clip has the instance name: Main In main Movie Clip there is another movie clip instant name is : login The dynamic text field (Inside the movie clip login) has the instance name: myText How can I chang the dynamic text inside the login movie clip using AS3 ?
It changes the text in 'i_lotteryball1' text field aswell as 'i_lotteryball2' text field with the value of '_global.text2' How can I update each text field with different values.When I try to change the instance name of the text field inside 'i_lotteryball2' to 'd_text2', it changes the 'i_lotteryball1' text field instance name aswell to 'd_text2'!
Flash crashes when I try to open any Movie Clip with a text field. This happens with both CS 5 and CS5.5. I am on a Mac Running 10.6.8. The files in question began as a CS4 about a year ago and have been converted to CS5 and CS55 since.
This problem happens sometime but not always, but it has definitely gotten worse with the latest Flash Pro update. (Flash Pro CS5.5 v. 11.5.1.349)This appears to be related to Mac only. I have reprouced on two other Macs, but have not been able to on a PC. (all running CS 5 or CS 5.5)We have a Javascript that goes through the FLA and embeds the fonts in all text fields. (Because font embedding in CS5 or CS5.5 infamously does not work at all). Sometimes if you run this script before you try to open the MC it will apparently fix the problem and let you in, sometimes it will not.
I have a dynamic text field being fed html formatted text from an external text file, and is set to autosize vertically (left), works no problem. I have an animated movie clip behind the text field for a background, so the text looks like it's inside a (animated) colored box. How do I make the background movie clip autosize (vertically) along with the text box above it?
I have created two text boxes one is source and another is output. I want to place the output box inside a movie clip so that i can move it. How can i place the output text box inside a movie clip ?
That class has a loop that creates / instantiates a number of copies of another movieclip from the library. This second movieclip has a textfield child in it. When I convert this textfield to a movieclip I can access the properties of it fine, but just as a dynamic textbox I can't access it.
This is the custom class of the second movieclip that gets instatiated a few times by the first custom class...
This custom class relates to a movieclip that has a child MC called recent_text (which I can access ok) and in that child is another child (a dynamic text field called "aDynamicTextBox", which I can't access)[code]...
i'm trying to replace text in a dynamic text field within a movie clip, and it seems as if it's treating it like static text. Is there a way around this?
theBtn1.addEventListener(MouseEvent.CLICK, adjustText1);theBtn2.addEventListener(MouseEvent.CLICK, adjustText2);function adjustText1(e:MouseEvent):void{ textField1.text = "Foo"; // this works}function
Im really new to as3, and im just trying out some stuff, but i cant get a shape to refresh and change when i change its variable using a text field.If i change the text fields text before i test it, it works, but while its running it doesnt change it again.Btw, trying to change the stroke size.[code]i just want is so that when i change the strokeSize_txt text box, it will change the stroke for the shape.
I created a somewhat custom Spark button by doing the File > New > MXML skin and basing it on spark.components.button. The problem is that I need to add an extra text field to the button component and dynamically change that text...but of course, the property isn't recognized on a Spark Button.
Is there a simple way to add this field to my custom button skin & its property so it can be addressed? If not, is there a simple way to take what I've done and just extend the Spark Button? I can't seem to find any examples that show how to do it without writing it all up in ActionScript.
how I can have a text field load some data from an xml and then the user can change the text in the text field and send it back to the xml file. Like load, edit, send.
how I can have a text field load some data from an xml and then the user can change the text in the text field and send it back to the xml file. Like load, edit, send.
I have made a movie clip which I export to ActionScript 3.
In this movie clip I have drawn a text field (area? well TEXT) using the plain "Text Tool".
After selecting the text, and after I have entered "0" to be displayed, I edit its properties. It's Instance Name, defined at the very top of the list I have written "score". The text engine is TLF Text and the text type "Read only".
When I have made a instance of the movie clip using AS3 I can't get the value of the text instance named "score" - when calling something like trace(getChildByName("score")) in the constructor I just get null.
I want to be able to get the value of the text "score", and I would also like to change its value.
Just how do I get the value from ActionScript? I don't want to have to create the text progamatically and position it, and I doubt that I have to.
when it comes to flash but managed to learn enough this past week to get a simple website up (getting laid off so scrambling to get portfolio online!). I have an upload test at lisedupuis.net. In my work section I have a bunch of thumbnails (buttons) for all of the video. Basically, I want to add a text field under the video player which will contain a movie clip name. I want to set it up so that when you mouse over the thumbnails the text changes to the correct movie clip name. I thought maybe creating an event listener might work but can't seem to figure out how to write it. Been looking online and not finding exactly what I need and I am in a huge rush.
I am trying to change the text color in a dynamic text field with xml.[code]but this creates a text field for you, which I dont need it created already have a dynamic text field with the var mybtninfo.What I have right now to get the text to show up in the field is:now only want to change the color of the text in the box thru XML.
i am making a text field that must change every time a user clicks the next button.I know how to change the text of a AS created text field and change it once more with but I need to change it about 50 times +.How would I do that without making 50 frames?
I'm sure there is something simple wrong here. Can someone see if I'm missing something simple?I want to get the text in the textField located at round1_mc.t1c1_txt. So, I'm guessing I'm converting the string incorrectly to access the .text property?[code]...
there is a movie clip in the library. Has three layers.Each of the layers is also in the library.Layer 1 has a button symbol, layer 2 a text symbol with instance name 'item_label', layer 3 is color. instance name is 'flbutton' it looks like this was created into a symbol itself and given intance name of 'menu_item'.An array is created with button label names.A loop is created based on the number of labels in the array.An instance of 'menu_item' is created each loop and placed on the stage/screen and the text on the button is changed to the item in the array.[code].....
I have learned how to duplicate a movieclip with DisplayObjects, but I have no way of knowing how to get to the text field in order to change it.
I just simply need to change the text in a dynamic textfield programatically...is there any way of doing this?..cause for some reason myTextField.text = "NewText"; doesnt seams to work.