ActionScript 2.0 :: [F8] Adding Numbers To The Beginning Of A Variable

Feb 18, 2009

Basically, I have an input box on a widget that sends information via PHP.

One of the input boxes is phone number. Everyone inputs number as normal, but without the country code.

Is there a way of me taking their normal number from the input box, removing the '0' and adding the country code before sending it (i.e. within a calculation/function/formula).

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How can I find out the frame numbers of the beginning and end of a layer (with content) without actually going there? It would be a lot of work if I manually enter them and have to revise again when frames are different due to content change. Can I get a list of all the frame numbers of the first frames of all the labels in a movie?

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ActionScript 2.0 :: Negative Numbers - Counting Down From 9999 Instead Of Beginning At -0001?

Jan 30, 2011

I am currently taking a value from another source and splitting it into Thousands / Hundreds / Tens / Ones to drive MC's containing images of numbers. Originally I was using this external value to drive a dynamic text box and that was absolutely fine. When the external value went below zero the dynamic text box reflected this and started counting downwards ie 0 -1, -2, -3 ......-100 etc etc. However with the system I am now trying to implement when the external value goes below zero my counters show 9999 and count down towards zero.

For example the actual value of the external value = -32 but my counter system is showing 968. Always the sum of the actual value and my counter value = 1000. So again maybe actual value is -160 but my counter shows 840.Below is the section of the script splitting the external value (roundelevation) into 1000/100/10/1's

Code:
roundelevation = Math.round(scaledelevationMils);
EliThous = Math.floor(roundelevation / 1000);
EliHund = Math.floor(roundelevation / 100) - 10 * EliThous;
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I am using these variables (EliThous / Elihund) etc to move to different frames of mc's inside the Mc's each frame is an image of a number.It works absolutely perfectly when the external value is above zero and my counter is counting upwards / downwards. However as soon as it begins having to deal with the external value being a negative number it begins counting down from 9999 instead of beginning at -0001 and counting -0002.how to make this work when dealing with a negative input value and I really don't want to have to go back to using the font and dynamic text box approach.

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ActionScript 3.0 :: Adding Up Odd Numbers From An Array Of Numbers?

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I have been using Actionscript 3.0 in Adobe Flash Builder for a few weeks,and I really like it! Bare with me because I'm not really good at it, yet. Anyway, I was wondering how would I go by adding up odd numbers from an array of numbers? I know how to make all of the numbers add up, but adding only the odd numbers I'm not so sure how to do it.

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ActionScript 2.0 :: Generate A Variable Number Of Random Numbers Less Than 16 With No Duplicate Numbers

Nov 2, 2004

how to do this and not found much, so here goes:

I want to generate a variable number of random numbers less than 16 with no duplicate numbers

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IDE :: Adding Two Numbers (digits)

Feb 18, 2005

I have to input text fields and third - dynamic. Also I have a button. I want that on button press in the dynamic field would be displayed the sum of two numbers entered in those input fields. First field: var1 Second: var2
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I wrote scipt but look what happens. For example I input to numbers: 5 and 6 I need to get answer 11 but the sum is shown: 56 .

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Oct 28, 2009

I am trying to add two numbers (num1 and num2) in Flash Pro 8. Every time that I try to add them I get a result of NaN in my answer box (ans instance, sum var)

The code in the Layer's Background is as follows

Code:
stop();
var num1;
var num2;
var sum;

[Code]......

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ActionScript 2.0 :: Adding The Multiple Numbers?

Sep 8, 2010

I'm building a calculator of sorts and have about 7 input text boxes (input text chosen) that users can enter numbers. At the bottom I have a calculate button that adds all of the numbers users have input into the boxes. The answer goes into a dynamic text box. It all works fine expect if a user does not enter in a number in one or more of the boxes. In other words, users would have to input a number in each box for it to work, I don't want that.Here is the code on the calculate button:

TransportationTotal = Number(Limo) + Number(SUV) + Number(HorseCarriage) + Number(Boat) + Number(Helicopter) + Number(LuxuryCoach) + Number(LuxuryCar) + Number(TransportationGuests);
}

whereas the names in brackets are the var assigned names. Do I need to declare the var's beforehand? Tired this and did not work.

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ActionScript 1/2 :: Adding Numbers In Flash?

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I have a game I'm trying to create over a number of key frames.I want to be able to contiuously add a users score.Each question is worth different points from 100 - 500 and ther is about 5 different categories.Is there a simple way to add numbers in flash?

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Dynamic Input Box - Adding Two Numbers

Feb 24, 2011

I using Flash CS5 for the first time, and I'm hitting a snag. I have an input box on Scene 1 for age (variable called old). On scene 3, I have a dynamic test box (variable called display), where I want to display the age (old) + 10.

My Code looks like this:
PHP Code:
var Real_age = Number(old) + 10;
display = Real_age;
It's returning NaN.

A trace of the output of Real_age gives:
PHP Code:
<TEXTFORMAT LEADING="2"><P ALIGN="LEFT">
<FONT FACE="Times New Roman" SIZE="12" COLOR="#009900" LETTERSPACING="0" KERNING="0">2</FONT></P></TEXTFORMAT>
<p align="left"></p>
<p align="left"></p>
NaN
<p align="left"></p>
<p align="left"></p>

The code works OK in Flash 8, but I figure I must have some some setting that is spitting out the unwanted HTML.

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ActionScript 3.0 :: Adding Numbers To Integers?

Jan 30, 2011

Code:
var result:Number = int(driven.text) / int(mpg.text);
result1.text = String(result);
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[Code].....

for some reason it doesnt work properly...the correct equation should work like this:

12000 (milesdriven) / 20(mpg) = 600
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79 x $2.75 = $217.25

what im having problems with and what i need to function is that the MPG input has a +3 to any number inputted (i.e. 20 becomes 23)

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ActionScript 3.0 :: Adding Numbers From Dates

Aug 10, 2011

i want to create a calculater that can add scores from a scale of 1 to 10.for example, if the player gets between 0-3, he gets a point

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when this is complete, the points are added up, depending on what the player gets, for example he scores between 4-7 and between 8-12, he gets gets 5 pionts. i can get them to add the points, but not when its between a certain value

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ActionScript 2.0 :: Adding Numbers To A Total

Mar 4, 2009

Say I have 4 values (level_reached1, level_reached2, level_reached3, level_reached4) I want to add up to a total, and another 4 values (goal1, goal2, goal3, goal4) I want to add up to a total. How do I add these up and compare them to each other, and if the "level_reached" is equal to OR greater than "goal" I want a movie to gotoAndStop(2);

Here is what I have, which does not work, I probably have things really mixed up:

Code:
leveltotal = level1 + level2 + level3 + level4;
goaltotal = goal1 + goal2 + goal3 + goal4;
if (leveltotal >= goaltotal) {

[Code]....

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ActionScript 3.0 :: Flash Xml / Adding Numbers

Apr 18, 2012

I have an xml file that I loaded and parsed and end up with xmlist like this:

<goals>20</goals>
<goals>23</goals>
<goals>19</goals>

I want to variable that adds the goals together to get 62. How do I go about doing this?

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ActionScript 2.0 :: Adding Up Numbers In Dynamic Textfields?

Nov 9, 2010

let's say you had a dynamic text field with a number (for example '30'). Everytime you click on a certain button / movie clip, that triggers an animation (so far no problem) AND adds '20' to the number in that textfield.

==> first click, the number displays 50 (30+20), second click 70 (50+20) ...

When you enter a certain keyframe and that number is higher than let's say 290, the movie jumps to frame x. If that number equals 290 or is lower than 290, the movie jumps to frame y.

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ActionScript 3.0 :: Adding Two Numbers But Getting Error 1067?

Jan 5, 2009

just trying to add 2 numbers but doesn't seems to work.

error:1067: Implicit coercion of a value of type Number to an unrelated type String.

************************code**********************************

var imput:Number;
var imput2:Number;
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convert_btn.addEventListener(

[Code].....

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ActionScript 3.0 :: Dynamice Text Adding Numbers

Jan 23, 2011

I dont know why, but I am having the hardest time! All I want is for there to be a movieclip, and when I click it my textfield adds a number! I swear I have looked everywhere but nothing.

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ActionScript 3.0 :: Adding 2 Numbers With One TextField And Four Buttons

Oct 31, 2011

Adding 2 numbers having 3 textfields and a button, I can do. The first textfield for input one, the second one for input two and the third one for output (result). The button triggering the operation. [URL]. How can I add 2 numbers only with one textfield( result) and 4 buttons. One button for number 1, another one for number 2, another one for the operator +, and finally another one for the sign =.

I have the code, how to put everything to work:
import flash.events.Event;
var txt_inp:TextField = new TextField();
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txt_inp.x = 168.95;
txt_inp.y = 51.10;
[Code] .....

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ActionScript 3.0 :: Adding Numbers From Input Boxes?

Jan 28, 2011

I'm stumped on this problem and can't seem to figure it out. Any suggestions would be welcomed. Basically I'm building a large calculator that adds over 100 input boxes. I've got it working except for the fact that if a user misses inputing a number into one of the input boxes it does not work anymore. I've tired lots of things to no avail. I just want to add the input boxes and skip those where the user did not enter any information (does not apply to them)

Here is my code.

on (press){
ReceptionTotal = Number(LocationFee) + Number(Caterer) + Number(ToastingGlasses) + Number(SecurityFee) + Number(BarPackage) + Number(WeddingCake) + Number(FoodHors) + Number(Baker) + Number(BartentingFee) + Number(CakeKnife) + Number(Servers) + Number(Flatware) + Number(Dinnerwear) + Number(Flatware) + Number(TableLinens) + Number(ChairsCovers) + Number(Glasswear) + Number(Tent) + Number(Napkins) + Number(Childcare) + Number(DanceFloor) + Number(ServingStaff) + Number(Lanterns) + Number(Heaters) + Number(Restrooms);
}

each input box has a variable name assigned to it as indicated above. I've tired setting the variables to 0, tried if statements don't know how to skip one of the above variables when no number is entered.

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ActionScript 2.0 :: Adding Numbers (time) To A Countdown?

May 22, 2009

I'm sure this is something really basic, but I've searched and nothing quite fits what I'm looking for..I have a timer counting down using this code

Code:
count = 30;
countdown = function(){

[code]....

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ActionScript 3.0 :: Adding Commas To Dynamic Numbers

Sep 29, 2009

So I have a project where the user puts in a number, that number is * by a certain number and then spits that number back out to another dynamic textField. All of that is working out great so far. Now I need to figure out a way to add commas to those numbers that I am displaying.

Here is the code I have thus far:

var num1:Number;
var inputFont:Gotham = new Gotham();
var tf:TextFormat = new TextFormat();

[Code].....

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Flash :: Forms: Adding Numbers From Different Text Inputs

Oct 28, 2009

I am trying to create a quote estimator on my website. I want to create forms in flash that can take inputs (numbers) from the user and then automatically calculate the values by mutliping certain forms and and then totaling them up.
 
The total value does not need to be saved. No database is required.
 
I am assuming I need to use dynamic texts?

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Actionscript 3 :: Conversion Of Float To String Is Adding A Lot Of Numbers?

Sep 23, 2011

var myNumber:Number = 1.8;
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The above gives "1.7999999999999998"
conversion of String(myNumber) also gives "1.7999999999999998"

This only happens with certain numbers. If (myNumber == 1.4) it doesn't give me this problem.

I've checked with the debugger and the values are correct both before and after the trace or String conversion. However, the string itself is incorrect.

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ActionScript 2.0 :: [CS3] Date Counter - Adding A Space In-between The Numbers

Jan 21, 2009

Is it possible to add kerning (letterspacing) in-between the numbers in a date counter? For example lets say I have a date counter that counts the dates of a month (1,2,3,etc...) and I have two circles sitting side by side not overlapping. How would i go about adding a space in-between the numbers to have the number on the left in the left circle and the number on the right in the right circle? Someone mentioned using strings but how would I go about doing that? Here is the current code that I am using:

[Code]....

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ActionScript 3.0 :: Appending Numbers To Variable Name?

Oct 2, 2009

for(i=0; i<16; i++){
var ball+i: ball_mc = new ball_mc();
addChild(ball+i);

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ActionScript 2.0 :: Different Frame Numbers Depending On The Variable?

Mar 25, 2009

I am having problems with this if else statement. I have a variable (frame number 30) passing into my swf from another swf. This I know is working correctly.

But - I need to be able to direct to different frame numbers depending on the variable, this is working.

But when I place this code:

[Code]...

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ActionScript 2.0 :: Declaring Strings And Numbers In A Variable

Jun 25, 2009

Im using a tween engine, and its syntax for use is as follows::

[Code].....

How can I write "_x",100,1,"easeout",0,callback as a string?? I have tried to put "these" around the text. The problem seems to be that "_x" and "easeout" which are effectively strings inside the string! -- but for the tween engine to work - I need to declare that.

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ActionScript 2.0 :: MySlide Is A Variable Which Stores The Slide Numbers?

Jan 18, 2011

Not able to load the swf mySlide is a variable which stores the slide numbers

loadMovie(mySlide+".swf",1);

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ActionScript 3.0 :: Integer Variable Matching Frame Numbers?

Oct 21, 2009

I am trying to write a short AS3 script in CS4 that allows me to step backwards and forwards through an animation. I have a stop button a play button, rewind button and a forward button. The buttons work ok apart from when I hit the rewind button sometimes it jumps to the start of the timeline rather than just step back a frame at a time. When I use the stop button and the timeline stops where it is, the rewind button steps back as required.

But, if the rewind button is clicked first it jumps to the start of the timeline, I know the theory as to why I cant get this to work. I need to know how to increment an integer variable (counter) to increment as the animation players. i.e. the counter variable to match the frame number. Below is the code I have, how to match an integer variable to the current frame and tell me where to insert the line of code on the listing.

var counter = 1;
gotoAndStop(counter);
function setupevents(){
buttonplay.addEventListener(MouseEvent.CLICK, playbutton);
buttonstop.addEventListener(MouseEvent.CLICK, stopbutton);
[Code] .....

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ActionScript 2.0 :: Generate A Variable Number Of Random Numbers?

Nov 2, 2004

how to do this and not found much, so here goes:

I want to generate a variable number of random numbers less than 16 with no duplicate numbers

Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.

if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.

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