ActionScript 2.0 :: [FMX] Script Needed To Define One Action At A Time
Feb 26, 2004
What I have are a series of panels in one movie clip defined by one button on a seperate layer. The script on the button is this:
[Code]...
This clip is in another movie clip that has the script for the panel's scaling when they are pressed, which is this:
[Code]...
When you press on a panel, it scale increases, and when you press it again it decreases. What I want to do is make it so that only one panel at a time can do this, that is, when one panel is pressed and scaled, none of the other panels will be able to until that panel is pressed and scaled back.
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Feb 26, 2004
What I have are a series of panels in one movie clip defined by one button on a seperate layer. The script on the button is this:[code]When you press on a panel, it scale increases, and when you press it again it decreases. What I want to do is make it so that only one panel at a time can do this, that is, when one panel is pressed and scaled, none of the other panels will be able to until that panel is pressed and scaled back.
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May 29, 2010
I have a button which appears on multiple frames. I want to define an action on the button rather than each instance. Is there any way that I can do this in CS5?
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Nov 18, 2009
i have a player in flash action 3. i need to take a the total time of the sound file and current time of the sound file. how can i code like this.
function onPlayProgress(evt:Event):void {
var sndLength:int = Math.ceil(snd.length /(snd.bytesLoaded / snd.bytesTotal));
var seekbar = 100 * (channel.position / sndLength);
[Code].....
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Jul 1, 2005
how to make some action happens after some time ?I mean... imagine I have a ball moving randomly through the stage.... I want that... the ball stays on it's place for some time... then move to somehwere else.... stay there a while.... en repeat.
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Aug 2, 2010
On my first frame, I've placed an MC with an instance name of "ball" and entered the following script:
ActionScript Code:
ball.onEnterFrame = function() {
if (Key.isDown(Key.LEFT)) {
this._x -= 10;
}}
How do I create a time delay between the key being pressed and the ball changing position?
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Nov 26, 2010
i want to code something like this:
Code:
if(mc played three times to the last frame){
addChild(mc2);
}
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Oct 29, 2003
When a button is presed on a child time line I would like to check the play head position on the root time line before it executes the action attached to the button. I think that maybe this is done with a function, but I am not sure.
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Mar 17, 2005
i know what is wrong with this function? This is a function which I use to trigger an action with different time duration. When I call this function it just wont work.
[Code]...
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Apr 2, 2009
how do you insert a time delay on the action of a button, say 1/2 sec. script 2.0 Flash CS3
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Nov 25, 2009
My file has four hexagons that normally get bigger or smaller in response to MOUSE_OVER and MOUSE_OUT behavior. Trouble is, when the file opens, I need one of them to expand independent of any user interaction, just the once, and reduce size whenever anything _else_ is moused over, just the once. Then the whole thing can go back to normal.
I'm trying to look through code examples, but I'm getting lost in people talking about packages and custom events and so forth that I don't understand (remember: designer here!). Can someone at least help me break down the concept?
This is what I have, which probably isn't the most succinct thing on earth but works for the mouseovers and for stacking the items properly, since they overlap a bit (the playHexIn and Outs just go to tweens iin the timelines of each hexagon, making them bigger or smaller):
Code:
var maxIndex:Number = this.numChildren - 1;
hex1.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);
hex2.addEventListener(MouseEvent.MOUSE_OVER,sendToTop);[code]....
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Feb 18, 2010
The script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
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Nov 9, 2011
I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :
Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,
[Code]...
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Oct 2, 2006
Code:
_root.navigationMC.onPress = function() {
startPreload("blue.swf");
}
If I wanted to change an action from a button click to a frame-based action, what do I use instead of onPress? The hints from the AS editor are all click-based.
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May 8, 2009
I have a slideshow that is looped ... it contains 5 slides.I am using a gotoandPlay action to control the slide show.
on (release) {
this._parent.gotoAndPlay("98");
}
There is a fade transition between slides.When a button is released ... I want to gotoandPlay (frame 98) ... and then have it stop 10 frames later on (frame 108). Frame 98 includes the transition ... if I just gotoandStop on frame 108 ... I loose the transition.Is there any way to incorporate a stop action, after a gotoandPlay action on my button ... without naming instances etc.I.E.
on (release) {
this._parent.gotoAndPlay("98");
STOP ON FRAME 108 INTEGRATED HERE
}
Everything I have attempted is not working.
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May 23, 2009
I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --
File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
Identifier - test
And then draw it in using the keyframes and add the code to 'Actions - Button' for my button
Code:
on(release) {
trace("trace");
}
I click on the button and it animates but no action event in the trace?
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Nov 4, 2010
How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.
[Code]...
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May 2, 2003
i want to do this:
on (release) {
_root.nextMovie = "externalmovie.swf";
_root.cover.gotoAndPlay("close");
[code].....
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Jan 27, 2011
I am using code from a tutorial that I downloaded to get an Home.swf to preload in my "index" page.the problem is that a part of the code reads
movie1_btn.onPress=function(){
startPreload ("Home.swf");
}
which means that I have to create a button to get the .swf file to load, how do I edit this code so that the action begins on it's own at that frame?
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Mar 1, 2011
I have a project both Flex and WWW and they are very closely connected. I want to put them both into into one SVN. I want to make revisions for changes that take place exactly both in flex and WWW at the same time. My question is that do I have to stick to "subclipse" (it would desynchronise changes for flex and WWW in one revision)? Would be possible to make revisions using only my tortoiseSVN without subclipse?
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Apr 20, 2009
As usual, I am tired of constantly developing something, only to realize that someone out there has already created something identical to it, and often times much better.
In an effort to avoid keep reinventing the wheel, I ask you all: What coding is needed?
What libraries do not yet exist out there that you would like to see, or would like mixed together in one easy to use package?
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Jun 20, 2010
When embedding an swf (which plays external FLVs), you have quite a bit of code generated for the HTML embed.
<script language="javascript"> if (AC_FL_RunContent == 0) { alert("This page requires AC_RunActiveContent.js."); AC_FL_RunContent( 'codebase',
[code].....
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Mar 1, 2012
I'm using IE9 on a Windows 7 64bit machine. For testing, i've disabled my flash add-on in IE9. I expect IE9 to ask the user to install flash when it's required.
So does firefox and chrome, but IE9 does not do this for me.
Example: I go to this site [URL]
The only thing I get to see is a black screen with a small error icon on the top left of the screen. Here i expect IE9 to tell me that i need Flash and ask me to install it.
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Oct 16, 2009
I have:
ActionScript Code:
package
{
[code]....
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Jul 13, 2010
I'm currently having trouble with the file size of my latest project. This due to the file size of certain movie clips in my library. This obviously causes a long preloading time.
To get round this I thought I could load these movie cilps when I need them so the user can proceed normally until they appear. These movie clips have a linkage with 'Export for Actionscript' selected but I haven't selected 'Export in first frame' because I want to export it later when they're needed.
how to ignore loading these movie clips until I tell Flash I want them loading. Bearing in mind these aren't external .swf's.
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Aug 19, 2005
i need that the word stop moving when i make a rollover on it and in the rollout make the word continue with the falling, the fla file its attached
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Oct 16, 2009
I have a preloader that is not appearing until the movie has loaded 80% of its size. Until then all I get is a white screen. I have heard that it may have something to do classes and objects being exported/loaded on frame one before the preloader gets placed on screen. I have been into the publish flash settings and changed the Export classes on frame to 2, but it has'nt changed anything. The things I have importing is the caurina Tweener class and an XML file, both of which have been told to come into the movie after frame 1. Any graphics or movieclips are already on the stage after frame 1. All the code is contained within my stage, there are no external .as files.The code for the preloader im using has worked on a previous movie, here it is
stop();
//preloader
this.addEventListener(Event.ENTER_FRAME, loading);
[code].....
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May 11, 2004
I have a main movie in wich i load external swf's. I would like to integrate a preloader in the main swf. I tried it with preloaders in the external swf's but that is only the first time functional.This is the code I have in the main movie:
Code:
function pagina(page) {
showContent(page);
}
[code]...
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May 5, 2009
First, if I am doing a full flash site (like I did), what is the web standard now as far as load times? You see I have the site fully loading all content first, before the home page even shows. I have heard of dynamically loading content, for instance, different sections and subsections of the site, to be called on when clicked, as opposed to loading the whole site first.Now are there any benefits to dynamically loading sections as opposed to loading ALL of the content first? What is the pro standard? Is loadingsections/subsections/content dynamically something very easy to do, left for aprofessional, or left for a seasoned professional?Second, How important is the "title tag" in the html page that I am embedding the flash site in? I recently changed it from "Untitled", was leaving it as "Untitled" a rookie mistake?
Third, I have set up several email addresses for the client, including some web forms, that i used php file to send it to their email when they hit the send button; My question is...in the php file, I have it sending email to the client, and myself. I don't plan on reading their email, but thought I would effectively cc myself, for backup, in case something was wrong with their email, then I would have the client's email in case...so is that ethical or legal to do? What would web pro's do? I don't want to get in trouble, but I don't want to ask the client, because I don't think she will understand my reasoning.Lastly, if you were an instructor and I was your student that did the site I did as a final project, how would you grade it? Look at is as a critique of the site based on professional web standards and protocol so to speak.
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Feb 19, 2009
I would like to attempt to accomplish the following using Flash:I have a graphic representation of an LCD screen. The screen represents a display used to control a machine. Think of it as a kind of calculator. There are numeric keypads (1 - 0) as well as "enter" and "cancel" and "up" and "down" arrows.The LCD screen is two lines by 20 characters.First; I want to display in the two lines the data that would be displayed on the actual device. I have 160 lines of data in an ascii text file.I want to be able to "import" the ascii text file into the two line display, and be able to "scroll" up and down using the arrow buttons. What want to accomplish is that if the data changes,I can simply update the text file that is called. I saw a similar flash application, but it used a slider thing. I don't want a slider. I want to be able to scroll lines of text into and out the two line display. That is the first part, anyway. The second part will be to be able to change the displayed number values with the number keypad and update the text file with the data. But for now, just to get the text file to display and buttons to make it scroll.
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