ActionScript 2.0 :: [FMX] Sorting X Values Of Movie Clips?
Dec 15, 2003
I've got five movie clips (called horse1 through horse5) and I want to sort them to find out which has the highest x value. I thought putting them into an array and sorting that would be the best idea but I can't seem to get even the array to work.
This is the code I have so far;
for (n=1; n<6; n++) {
var hr = "horse"+[n];
myArray=[["horse"+[n], _level0.hr._x]];
[Code].....
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Dec 15, 2003
I've got five movie clips (called horse1 through horse5) and I want to sort them to find out which has the highest x value. I thought putting them into an array and sorting that would be the best idea but I can't seem to get even the array to work.
[Code]...
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Aug 24, 2010
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[Code]....
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Nov 6, 2010
In the project I'm working on, there are towers the user can place. However, it you place a tower higher then another one, it appears infront of that one, which looks weird.I want to be able to arrange all the towers so that that does not happen.There is an sprite called towerHolder holding, which all the towers are children of, and an array called towerArray, which the towers get pushed to when they are created.I tried clearing towerHolder, then running the sortOn() function on the array, and then adding each tower back to the towerHolder, but the towers just seem to be randomly placing themselves irrelevent to their height.Here's my code for the relevant parts:
Actionscript Code:
function clearTowers():void { while (towerHolder.numChildren > 0) { towerHolder.removeChildAt(0); }}function orderTowers():void { clearTowers();
[code]....
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Jun 2, 2011
How can i accomplish sorting an array according to two values. Is there built in function for that?
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Mar 13, 2010
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Mar 10, 2010
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Apr 11, 2007
I'm having a little difficulty getting to grips with the getBounds() Movie Clip function. I assumed the getbounds() method simply got the boundary coordinates for the movie Clip, that one could use to draw a rectangle. This is what I'm trying to do;I'm trying to get a movie clips coordinate bounds, and use the min and max values of x and y to draw rectangle around the object. Simple right? But in my case, I'm getting some unexpected results. I wonder does ther registration point of the object determine the coordinate values? Also are the coordinate values local to the clip instance or global to the stage?
[Code]...
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Apr 8, 2011
I have been working on sorting Arraycollection like ascending , descending the numeric list. Total length of my collection will go up to 100. Now I want to preform sort to nested data like this
Data Structure
Name : String
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Categories array will have maximum 3 items , out of that three items the second item can have 3 different values either X or Y or Z. My result data looks like here
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{"Bob" , ["A","x","C"]}[code]....
anyone please explain how to sort this type of data in a way showing all "x" first , "y" next and "z" at the last and vice a versa.
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Jul 12, 2011
I'm having a hard time wrapping my head around this problem. I have 2 unsorted arrays that need to be compared, array2 must contain all elements of array1 and array2 can any number of extra elements without affecting the result. I don't see any benefits from sorting the arrays and comparing the string values as array2 can have extra information causing noise.
[Code]...
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Nov 10, 2009
I have a question on coustom sort..I have a datagrid for which one coloum has a itemrenderer. I need to sort a coloum based on the value in the item renderer. In the dataprovider for the datagrid i have a numeric value. Based on the numeric value in dataprovider i have a String associated with that value which is shown in UI. I need to sort based on the statusLabel associated with the numeric value.
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Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
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Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
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Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
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[Code].....
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
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Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
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Sep 17, 2004
After the dublication of an movie clip,
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Oct 2, 2003
I duplicate a MC 6 times,
for(i=1;i<=6;i++){
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//
[code]......
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Oct 2, 2003
I duplicate a MC 6 times,
for(i=1;i<=6;i++){
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//
[Code]....
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Jan 5, 2009
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Aug 18, 2005
Here's what I'm trying to do (in example form): I have a movie clip called "dude". Dude is animated to walk around, then drop a cigar (all inside the movie clip). But the problem is, dude moves, so if you try and move dude as the cigar is dropping, the cigar moves with him. So what I want to do is create a new movie clip instance called "cigar" OUTSIDE of the movie clip dude right as he's dropping it, so that you can move him without moving the cigar. Get it? I've attached another helpful animation to explain.
What I have right now is, on the 13th frame of dude, a few lines of code that create and place an instance of cigar. In that frame I also have an invisible instance of cigar for me to duplicate. Inside of the cigar movie clip is the animation that makes it fall to the ground. I need to change that code so that the instance of cigar is created outside of the movie clip dude. Here's the code I have now (inside of dude, on frame 13):
[Code]...
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May 8, 2003
I have a problem stopping multiple clips. I have created a presentation using flash and I have many movie clips which have sub movie clips inside of them. Ok lets look at one movie clip in detail. Inside one _root movie there are multiple sub movies; each with a different movieclip labels (each movie clip is named with unique labels ie. north, south, east, west, and What I need to do is be able to STOP all these sub movie clips with one stop, and in turn PLAY these same movie clip with a second action.
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[Code]...
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Jun 22, 2010
What I'm trying to do is have my Flash piece have custom elements set by an XML file. I'm using ColorTransform. I have a piece that's loaded as a separate movie clip, and I can't figure out how to get to the piece and apply the ColorTransform.
Here's one example of what I'm doing for a different element on the same mc.
[code]...
So, in this example, I'm setting header_mc to a color specified in the xml. In the case I'm having trouble with, I want to set a color to a movie clip on the timeline and not the main movie
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I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.
Here's the code:
Code: Select allstop();
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DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);
[code]....
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Jul 19, 2006
I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).
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Mar 27, 2005
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
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Mar 27, 2005
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
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Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
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Dec 17, 2010
I have continually run into this so i guess i just don't understand some foundation to how AS3 works.
So, I have a movie clip in the library (ClipA) - it is linked to a class.
Inside Clip A there are 3 other Movie Clips (SubClip1, SubClip2, SubClip3).
When I place ClipA on the stage i want to adjust the frame that each of the SubClips are on.
BUT, when I try to set them to a frame in ClipA's class file i get an error like this:1061: Call to a possibly undefined method gotoAndStop through a reference with static type flash.display:DisplayObject.
[Code]...
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