ActionScript 2.0 :: Flash Gallery With XML - Pictures Can Load Once They Are Clicked

Jan 1, 2008

I am making a site with a scrolling photo gallery. The site is located at [URL]I have a scrolling thumbnail gallery that is perfect for me. I am happy with it with one exception. I used the loadmovie function to make it and for some reason it takes a long time on slower internet for the movie to initially load. What i would like to do is have the movie open up fairly fast and the individual pictures can load once they are clicked. I want to use xml however i don't know how to do it.

I would like to keep the same setup on my photo page but i want to use xml because i think it would be better on loading. I am interested in this type of gallery. [URL] I found this online and put it on my server. I love this gallery I just want these effects and xml layout in my gallery. I dont even have to have the cool fade effects i just need the site to load faster and the pictures to load individually.

View 4 Replies

Similar Posts:

ActionScript 3.0 :: Load A Folder Of Pictures Into A Flash Movie Photo Gallery?

Oct 4, 2010

A couple days I started a topic about how to load a folder of pictures into a flash movie(photo gallery).

With some tutorials I almost got it but something is not working very good.The images are displayed to big. They apear out of the box they should be in.

I dont know where to look anymore... is there someone that can take a look at my files?

I will attach them in a .zip file. (the "img" map is empty because the file was to big)

View 1 Replies

ActionScript 2.0 :: Flash 8 XML Gallery - It Loads All Pictures At Once - Pictures To Scroll In Its _y Coordinate?

Jun 3, 2008

I'm having two problems. First of all, the gallery loads all pictures at once. The more pictures in the XML file, the slower they all load. Secondly, I wanted the pictures to scroll in its _y coordinate, similar to Sugar Rhyme's website portfolio (see url]...).

View 1 Replies

ActionScript 2.0 :: Photo Gallery That Load Pictures In Order

Apr 18, 2006

I was taking a look at this great site at the link interior Design. How it's done that gallery? I noticed that the pictures are loaded in order, before they are asked to be shown. When the user clicks on the number of the image, it has already been loaded by the swf.

View 5 Replies

ActionScript 3.0 :: Clear Loaded Pictures In Xml Gallery To Load Another Set?

Oct 15, 2010

how to unload my already populated xml gallery,before loading new content here the functions i want :

following 2 functions will be called by a button :

removes previously placed objects

function clearLoadedPictures():void {[code]....

View 8 Replies

ActionScript 2.0 :: Create Photo Gallery And Load Pictures And Comments Via XML

Jul 30, 2007

[URL]. It's a tutorial that shows how to create a photo gallery and load the pictures and comments via XML. My problem is the following, the gallery and everything works well, but I when I try to load it into a container then everything messes up. Here's what I have: I have a main movie (the main .swf file) with a container in it, when clicking on one of the buttons from that movie the gallery.swf loads into the container (the gallery is the exact gallery from the tutorial) and it works well, until I press the button to load it again.

It seems that it messes up the value of "p". I tried tracking it, on the first load it tracks normally p=1, 2, 3, 4.... but on the second load it reacts as if it's double tracking it p=0 1, 2 2, 3 3, 2 4 ... It seems that Flash somehow keeps the old value of "p" in mind. I tried reseting it somehow or something but I can't seem to make it work (or maybe I have to rebuild the whole thing?).

It works perfectly if I load it only once but if I load the gallery.swf twice or more times then it goes crazy (or since I have more buttons on the stage, after pressing one and coming back to the gallery, it does the same, it's messed up). How can I "reset" the value of 0 on every load or something? I even tried playing around with unloadMovie but can't figure out how to use it.

View 5 Replies

ActionScript 3.0 :: Load The Pictures From Xml Photo Gallery - Error #1034: Type Coercion Failed

Feb 2, 2009

im fairly new to actionscript 3 and i am trying to make a xml photo gallery for my father. It's nowhere near done but I am trying to load the pictures from xml and i keep getting this error


View 2 Replies

Polaroid Flash Picture Gallery / Where Can Move Pictures Around In The Flash

Mar 11, 2010

I found a polaroid flash picture gallery where you can move the pictures around in the flash.I want to stick this flash in a flash I am currently making, where I have 4 different link buttons, and when you click on each, the current page slides out and that page slides in. I want to incorporate this polaroid flash so that when you click on one of the buttons, this polaroid flash will slide in.

View 1 Replies

ActionScript 2.0 :: Thumbnail Gallery - Dimension Of The Pictures

Oct 27, 2009

I recently decided I was going to feel my way through Flash and learn it on my own, so here I am. But I need some assistance. I am modifying this tutorial for my needs, but unfortunately the dimensions of the pictures I am using aren't the same as the ones here. I thought the code would still function the same way, but alas.. no. Anyway, is there any way to 'universalize' the code or could someone explain which attributes I would have to alter to fit different image dimensions?

View 0 Replies

IDE :: Xml Gallery With All The Pictures Visible And Stacked On Top Eachother?

Jul 13, 2009

I want a xml gallery with all the pictures visible and stacked on top eachother. And i also want to make every picture buttons s you can click on a picture and go to the html page with a big picture. is this possible and can someone help me with the code?

View 1 Replies

ActionScript 2.0 :: Load Swf File In To Flash Movie In The Middle - Which Have Some Text's And Pictures

Nov 11, 2002

I made an effect in swish and i saved it in to an swf file i want to load that swf file in to my flash movie in the middle in which i have some text's and pictures

View 5 Replies

ActionScript 3.0 :: XML Photo Gallery Swf Pictures Not Loading In External Swf?

May 17, 2010

The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1

function loadXML(loaded) {


View 1 Replies

ActionScript 2.0 :: Utlizing XML With A Pix Gallery - Pictures Are Not Displayed Correctly

Mar 28, 2004

this is the first time I'm actully utlizing XML with a pix gallery. I exeprience problems when surfing the gallery in a browser, however, not when I'm just executing the swf file. The problem is that some of the pictures are not displayed correctly.

View 8 Replies

ActionScript 2.0 :: XML Photo Gallery - Randomly Loading Pictures

Mar 25, 2005

I'm running through the tutorial on this photo gallery, but I would like to modify the code some. Instead of loading the first picture in the XML array, I'd like to have it randomly load one of the pictures. Below is the code that loads the first movie:

function firstImage() {
if (loaded == filesize) {
picture._alpha = 0; picture.loadMovie(image[0], 1);}}

I don't know much, but I'm thinking there should be some variant of "math.random" around the

View 6 Replies

ActionScript 2.0 :: Fade Script Image Gallery Can Only Handle 10 Pictures?

Jul 9, 2005

I'm doing my daily homework at Flashkit, in order to see how other people do certain thint was just the other day when I downloaded the "Fade script image gallery" by Ben Durman, when I stepped into an unsusual? behaviour that I can't get to understand.It's very simple, in the gallery there are 10 pictures. Everytime you click in one number, the previous image fades out and the new image fades in. The AS code is very simple and easy to understand. However, why I can't possibly understand is that when I create a new layer with another image, the whole movie starts to statter, transitions are not smooth any longer and some transitions are not even properly executed. The more layers/pictures I add, the worse it all gets (15 pics is almost impossible to handle)Part of the original code which makes transition between pictures happen is this:

onClipEvent (enterFrame) {
// find alpha of new pic


View 4 Replies

ActionScript 2.0 :: Adding Categories To Gallery With Thumbnails And Larger Pictures

May 25, 2007


Basically i want to have Album categories the same way the thumbnails work so their is a mask limiting 4 categories on screen and when you click < or > arrows next to the categories it shows the next 4 categories that you would be able to choose from.

Then I would want it to load whatever category you selected into the thumbnails and the larger pic.

Does anyone know how to do this ? Or if their is another tutorial that would show me how to add categories into something like a gallery with thumbnails?

Apologies for being stupid and the poor grammar I've been searching everywhere to find out how i can add in some categories and still have it linked to the thumbnail scroller and larger images, but i haven't found any luck at all I just want it so you could add in as many thumbs and categories as you wanted and have those masked and scrollable rather then a dropdown.

I paid for some silly pdfs to explain it better to me but they did it in a way that I didn't like and turned out just to be a waste of money. Learnt my lesson and signed up here to ask the pros! I want to create something that can be updated from just an xml file.

View 4 Replies

ActionScript 3.0 :: Make The Gallery/pictures Stop Scrolling 20 Or 30px

Jun 7, 2011

how to make the gallery/pictures stop scrolling 20 or 30px to the right of the webbrowser. I think something has to be added in the end of the code under IMAGES DRAGGING FUNCTION.

This is the page: [URL]

Heres the code for the scroller:

function updateScroll() {


View 2 Replies

ActionScript 2.0 :: Load XML Data - Pictures Load Into An Empty Mc Called ImageContainer?

May 3, 2008

The function below belongs to an XML based photoGallery.swf... Its menu is automatically populated from the same XML file as well (thumbnail picture, title, description). The pictures load into an empty mc called imageContainer.In another empty mc called textContainer, I would like to load some text.swf from the xml list as well.How would you include that in the code?

function loadTmbs () {
var tmbs:XML = new XML ();[code]......

View 2 Replies

ActionScript 2.0 :: Add Additional Functionality - Make A Gallery Of Pictures When Press The Relevant Button

Dec 2, 2006

I am attempting to make a small gallery of pictures that slide in from the right when i press the relevent button - which functions perfectly as it stands, here's the code structure on the main timelines 'actions' layer, but1, but2 etc are actual buttons and not MC's:


View 13 Replies

ActionScript 2.0 :: Photo Gallery - Pictures Are Not Loading When Open Default.swf And Then Navigating To The Section Work

Feb 19, 2007

I want to say that the code I am working with is the same found here: [URL] The code is working perfectly (pictures are displaying) when opening the file, work_diesel.swf by itself. However, my problems occur when I open default.swf, and then navigating to the section work. From there I hit advertising, and in that section DIESEL. HERE is where the problem is visible. The pictures are not loading AT ALL when doing it this way (the correct and final way).

I am just wondering if anyone can pin point the problem for me so I can change it. It must be said that the work_diesel.swf is loading from an external source into default.swf.

View 3 Replies

ActionScript 2.0 :: Photo Gallery - Last Image Clicked By User Not Disappear

Jan 23, 2011

I have just started using flash. I needed to do this presentation for a client. In one scene I have provided him with a photo-gallery, where some 30 photos are placed randomly ...when playing the movie (published as projector) user will click any photo to watch it. For this I have used swapdepth so that photo, user clicks comes to front. Also applied drag to all these photos.

My code look something like this:
on (press, dragOver) {
} on (release, rollOut, dragOut) {
} on (press, release, dragOver, dragOut) {
_root.x +=2;

For doing this first I converted the photo to button ...then converted this button to a movie clip and gave a instance name to this. Then I went into the movie clip and applied the above code to the button placed inside the movie. Applying all this to all photos I placed them randomly on timeline. The problem is : code is working fine, it is dragging photos, bringing them to front etc. But I have user to go back and play another scene to continue the presentation. Problem starts here, the last photo clicked by user remains there, even though it is not present in that scene.

View 9 Replies

ActionScript 3.0 :: Portfolio Gallery - Opening Image When Thumbnail Clicked

Jan 23, 2009

I'm working with XML and setting up a portfolio gallery. I basically want a thumbnail to be clicked and have an image opening, but i want the instance name of a button that is clicked to be stored in a variable that can be used when calling the images from the XML. I'm just trying to get the number that is in the instance name of btn2, and use that number 2 to reference the ID # in the xml file. I know there are easier ways to do this, but I didn't want to write new functions for all the numerous thumbnails on the site.

PHP Code:
btn1. addEventListener(MouseEvent.Click, _onBtnClick);
function _onBtnClick( e:MouseEvent ):void {
var clickedBtn =;

Also the thumbnails are not being loaded through the XML, would it be easier to load the larger images without functions for each thumb, if I had the thumbs being referenced through the XML?

View 1 Replies

ActionScript 2.0 :: Lightbox Photo Gallery - Enlarging Clicked Image?

Sep 7, 2010

I Managed to insert a photo gallery using lightbox...however, would like to make some changes:
1. Fixed previous and next buttons, been playing around with the code, with no successful result.
2. I have a group of photos, and if I want to enlarge the one I click, I cannot. Whatever photo I click, always the first one of the group appears.

This is the code I have in my html file:
HTML Code:
<link rel="stylesheet" href="css/lightbox.css" type="text/css" media="screen" />
<script src="js/prototype.js" type="text/javascript"></script>
<script src="js/scriptaculous.js?load=effects" type="text/javascript"></script>
<script src="js/lightbox.js" type="text/javascript"></script>

View 1 Replies

ActionScript 3.0 :: Load Pictures From File?

Mar 10, 2010

I am trying to recreate a banner I did awhile ago for this [url]... it needs to be the same thing except I need to be able to change the photos in the banner by just changing pictures in a folder.

Is there a way to do this and still keep all of the fading properties and loop?

View 1 Replies

ActionScript 3.0 :: Load Pictures During Runtime?

Apr 22, 2010

If loading pictures at runtime, and i want to get the dimensions of the picture, do i have to make a seperate movieclip of each picture in order to do that?

View 1 Replies

ActionScript 3.0 :: Load Pictures In A Movieclip?

Jul 2, 2009

I am working on a new website and for some reason I decided to go with AS 3.0 ... of course there are some problems. I am not a programmer ..just a designer but as3.0 fascinates me and decided to go all code on this(nothing on stage).Here's the thing : I am loading some pictures from xml, and for now I stored everything in 1 movie clip.What I want to do is store each picture into a separate movie clip and then all this movie clips in to the big one that I have now and reference them from there.This is my code to load the pictures into 1 movie clip.

function loadAllPictures2() {
var mainLoader:Loader = new Loader();
var mainRequest:URLRequest = new URLRequest(picturePathList2[e]);


View 1 Replies

ActionScript 1/2 :: Load A New Gallery From The Main Gallery

Apr 12, 2011

have a question about loading new photos into a already populated image gallery.So I have my gallery set up so first loads my stage pics. What I would now like to do is load different set of images via the click of a button.So for example the loaded gallery already has all thumbs loaded and the user can click on them to view the full size image. next instead of the user having to close this gallery to allow a new gallery to open with a different set of pictures I would like to have a button. This button will unload the existing thumbs from the gallery and load in new ones.

View 1 Replies

ActionScript 2.0 :: XML Gallery At The Moment Which Loads In Thumbnails And Displays The Larger Images When Clicked

Sep 8, 2008

I have a xml gallery at the moment which loads in thumbnails and displays the larger images when clicked. What I am having trouble with is that some of the thumbnails have their own multiple images (more than 1 image for that thumbnail). I want to have a numbered menu 1,2,3,4 and when I click on the thumbnail depending how many sub photos there are for that one thumbnail I want to display an that image. And just to be dificult I also am displaying the larger images in another swf on the same page using local connection.

View 1 Replies

ActionScript 3.0 :: Load Pictures In Text Field?

Sep 13, 2008

i tried:

dyntxt.htmText="Test <img src='image/pic/laugh.gif' id='laugh1'> !!";

But nothing is being embedded, except "Test !!".

View 4 Replies

ActionScript 2.0 :: Load Text And Pictures From Library?

Apr 13, 2010

I am working on making a flash site for some lingerie that I made. I have some experience but not much. Instead of placing each image into the video, I would like all of the images and corresponding text description to appear upon loading the page. Do I use XML for this or can I just create a complex array of where the image is located and its corresponding description and then program a function to load it?

View 3 Replies

Copyrights 2005-15, All rights reserved