ActionScript 2.0 :: Flash8 Bitmap Smoothing For External Pngs?

Apr 20, 2010

I'm having a helluva time trying to figure out the syntax for smoothing of dynamically loaded png's. It's such an easy function for as3, but seems very complicated in as2.

Actionscript Code:

import mx.utils.Delegate;import mx.transitions.Tween;import mx.transitions.easing.*;var numOfItems:Number;var radiusX:Number = 100;var radiusY:Number = 40;var centerX:Number = Stage.width / 4;var centerY:Number = Stage.height / 2;var speed:Number = .001;var perspective:Number = 3;var home:MovieClip = this;theText._alpha = 0;var tooltip:MovieClip =

[code]....

View 5 Replies


Similar Posts:


ActionScript 2.0 :: Flash8 Smoothing Loaded Images?

Mar 10, 2010

Okay, so this little peice of code works perfectly. The author of this code has set the code up so it loads the file you want, and scales it to 150% and rotates it 15 degrees, the problem is, I cant see where in the code you can set what to scale it by or rotate,

Actionscript Code:
]_global.smoothImageLoad = function(imgURL, targetMovie) {var i=0do { i++ } while (eval("_root.smoothImageLoadTemp"+i) != undefined)tmc = _root.createEmptyMovieClip("smoothImageL� _root.getNextHighestDepth())tmc.createEmptyMovieClip("ti", tmc.getNextHighestDepth())tmc.tm = targetMoviewith(tmc) {tmcl = new MovieClipLoader()tmcl.onLoadComplete = function() {ti.onEnterFrame = function() {pixelData = new [code]....

View 2 Replies

ActionScript 2.0 :: Smoothing A Bitmap?

May 11, 2010

i have made a bitmap over a menu and the only problem is that I made a scale and a rotation over that bitmap and it gets distort and I don't know why, because I use this:

ActionScript Code:
attachBitmap(b, 2, "always", true);

when i attach the bitmap.

View 9 Replies

ActionScript 2.0 :: Flash8 - BitmapData Smoothing Resized Images

Feb 23, 2010

I'm trying to dynamically resize a set of images that are being loaded through the MovieClipLoader class. The code below seems to work, except that the images do not appear to be 'smoothed' at all...

[Code]....

View 7 Replies

ActionScript 2.0 :: Bitmap Smoothing In Flash?

Oct 18, 2010

I'm doing a simple bkend admin using php for the client to upload images to be displayed on their flash website. ideally if they upload at the correct size, no problem, but sometimes they don't. So my problem comes in when the uploaded images are very big. When they are scaled down, the smoothing makes no difference at all.

I was wondering if there is a work around?

Code:
import flash.display.*;
loadMcListener.onLoadinit = function(){
var bitmap = new BitmapData(mc._width,mc._height,true,0x000000);

[Code].....

View 1 Replies

ActionScript 3.0 :: Implement Bitmap Smoothing?

Aug 3, 2010

I would like to use the smoothing function for my code here below.This is just a slideshow gallery that resize the photos at 100% full page with scaling proportions.=

2 - Another problem issue: this has a little movement effect that moves the photo when the mouse moves. To do this i scaled the images at 110% but it looks a bit streched here.

Code:
// import tweener
import caurina.transitions.Tweener;
import flash.events.Event;[code]....

View 3 Replies

ActionScript 2.0 :: Smoothing Bitmap Dynamically Loaded Through XML

Nov 8, 2009

Trying to set the smoothing of a dynamically loaded, through XML, JPEG set to true using AS2. I've seen an example of that would do this with this code:

createEmptyMovieClip("myMC",getNextHighestDepth()) ;
loadBitmapSmoothed("mypic.jpg",myMC);

In my code I'm loading a series of products from an XML file. Each bit of information for each product gets loaded into a seprate array. I have a 'zoomy box' image, which loads an image, but at 200%, which I want to smooth...

The code:
nZoompic1[i] = (childs.childNodes[EEE].childNodes[i].childNodes[18].firstChild.nodeValue);
What the syntax would be for getting it to work?

View 4 Replies

ActionScript 3.0 :: Control The Bitmap Smoothing Levels?

Jan 1, 2011

Can I control bitmap smoothing levels, or is it strictly on and off (true, false)?

View 1 Replies

ActionScript 3.0 :: Bitmap Smoothing Not Working On A 3D Object?

Nov 9, 2011

I'm using the regular 3D API of flash player 10 and i'm rotating on the Y axis a sprite which contains my bitmap. Although the bitmap.smoothing property is set to true, the bitmap is far from smooth.

View 8 Replies

ActionScript 3.0 :: Flash Player 10 3D - Bitmap Smoothing?

Jun 16, 2011

I'm creating an aerial view style game with the flash player 10 built in 3D, but Some of my sprites are very small, like 32x32 pixels, and when they are placed into the 3D world they become very blurry.

Is there a way to prevent flash player from smoothing the objects?

View 0 Replies

ActionScript 2.0 :: Fullscreen Gallery & Bitmap Smoothing?

Dec 1, 2008

I need fullscreen gallery and the bitmap smoothing thing. I tried to combine the gallery code and the bitmap code I found in this thread. Well, it's a xml based fullscreen gallery and it works fine but without smoothing . okay, i hope anybody can help - here is an extract of the gallery code:

[Code]...

View 2 Replies

ActionScript 3.0 :: Loading External Pngs And External Text With Html?

Jul 19, 2009

I want to load external png's through this code:

(for this code, check the mcBandPreloader in de .fla file)

Code:
var imageLoader:Loader;
var RespJpeg:String = "images/arch1Proj.jpg"
function loadImage(url:String):void {

[Code]....

Here the problem is that I can't type html in my external txt file. (I did checked the html button in Dynamic Text Properties. What am I doing wrong here?

.fla can be downloaded at [URL]

View 2 Replies

ActionScript 3.0 :: Bitmap Smoothing With Image Loader Woes

Dec 2, 2009

I set up this sample movie clip in the hopes to figure out a problem I'm having:[code]In the above code, I can add the contents of myImageLoader to myMovieClip with no issues and it resizes as expected (and consequently artifacts appear). With the final two lines of code, apparently myBitmap is not being loaded with the contents of myImageLoader.content which will cause the final line to fail with the following error:Code:TypeError: Error #1009: Cannot access a property or method of a null object reference.at loadImageTest_fla::Main Timeline/frame1()I understand the error, I just don't get why the contents are not being loaded into the bitmap object.

View 1 Replies

Flash :: AS3 Bitmap Object Not Smoothing At Low Scale Values

Feb 7, 2012

What I am doing now is loading a .png image with a Loader object. After loading the file I cast the loaderInfo's content to a bitmap and set the smoothing value to true. This works without a problem until I reach a ScaleX and ScaleY value less than 0.5.

For example, if I have a 1000x1000 object, scaling it down to 200x200 causes the bitmap smoothing to no longer work.[code]...

View 1 Replies

ActionScript 3.0 :: Bitmap Smoothing On A Graphic Already Placed Inside A MovieClip?

Feb 19, 2009

I have searched several threads, and no answer has been found to apply a bitmap smoothing to an image already inserted inside a movie clip on stage (not dynamically loaded). Any suggestions on what to do to apply smoothing to an image inside a clip? Trying to come up with an answer as I am getting a funny fuzz around a logo that I'd like to see disappear. It appears clean and crisp within the png file, but not in the compiled swf.

View 4 Replies

AS3 :: Flash - Bitmap Object Not Smoothing At Low Scale Values?

Dec 9, 2003

getting a bitmap to apply smoothing properly after being scaled very small.What I am doing now is loading a .png image with a Loader object. After loading the file I cast the loaderInfo's content to a bitmap and set the smoothing value to true. This works without a problem until I reach a ScaleX and ScaleY value less than 0.5.

For example, if I have a 1000x1000 object, scaling it down to 200x200 causes the bitmap smoothing to no longer work.I can reproduce the problem using all of the following Sizing methods:

Change the scaleX and scaleY properties on the bitmap. Directly change the height and width properties of the bitmap. Add the bitmap as a child of another sprite and change the scaleX and scaleY properties of the sprite. Add the bitmap as a child of another sprite and change the height and width properties of the sprite. Creating a new BitmapData object with a matrix scale and then drawing the original BitmapData onto it.I've also tried some other workarounds that I found when searching, such as:setting the scaleX of the image to 1.001 or 0.999 forcing the height and width of the Bitmap object to be even numbers.

Below is some sample code for reproducing the problem. (I am running this locally so I have a copy of testimage.png in my bin-debug folder)

public class MainObj
{
public var comp:UIComponent;
public function MainObj()

[code]....

View 2 Replies

ActionScript 3.0 :: Bitmap Smoothing + Papervision (unrelated, But Merged Into 1 Post)?

Nov 6, 2009

i have a question and a unfortunate problem to report. First my question is how do I apply smoothing to a rotating bitmap asset that is in the flash timeline, (i.e.: not dynamically loaded), I don't like it all jaggy like that. Is there a way I can apply bitmap smoothing to a movieclip with a bitmap in it without going through all the rigamarole of loading the asset eternally? Bonus points for something super simple like MovieClip.forceSmoothing (I need this in AS3).

And unfortunate issue: I have a problem in Papervision. I think it might be a bug, where a plane object with an externally loaded BitmapAssetMaterial makes the computer chug like mad when the plane is viewed edge on or very close to edge on (I am using transparent PNGs). They display fine otherwise.

[Code]...

View 0 Replies

ActionScript 3.0 :: External SWF Runtime Linkage PNGs

Aug 11, 2008

Flash can compress .png files like Photoshop can compress .jpg files better than any other tool hands down. I have 77 .png files that are 1.8 .megs on my c: drive after I imported them and setting the file compression under the "File > Publish Settings" to 75% for jpg and published the .swf with all the .png on the stage the file size is 350K that's about 20% of the original file size of the .pngs downloaded file by file with 77 separate request.

I can create linkage in the shared .swf and test the movie with code in the shared .swf to add the movieclip holders for each:
.png to the stage but when I load the shared .swf into the main
.swf Flash acts like it can't create the classes based on the
Linkage I setup or that the MovieClip linkage doesn't exist.

I tried a test to have the shared .swf with all the .pngs and linked movieclips to add the assets to it's own stage and it works fine but that means a lot of my code and logic is included in the shared .swf that the designers need to add .pngs to. We need to have the main .swf get a handle of the linked .png assets and place them in the main .swf to load the assets to different parts of the main .swf. It's cute that the shared .swf can add the linked assets to it's own stage but not too useful.

Also the way we deploy we cannot roll out a new release/build to update the .pngs but we can upload a new .swf to the asset server so the .pngs need to be in a separate .swf. I can get the shared MovieClip to add the linked assets to it's own stage when testing and when loading my problem is the main .swf that loads the shared .swf cannot create instances of the classes that are exported for runtime sharing using linkage.

View 2 Replies

IDE :: Drag-and-drop Recognize Transparent Areas Of External PNGs?

Jan 21, 2009

I have a simple Flash movie which loads several external PNG-24 images into movie clipsEach movie clip is partially transparent (using alpha transparency), and made drag-and-droppable. Everything works properly except that for each movie clip, I am able to drag and drop the clip using the transparent space around the image. I want the "grab-able" area of each clip to correpond to only the non-transparent areas of the PNG, not a rectangular box around each movie clip.

View 2 Replies

Actionscript 3.0 :: Apply Smoothing External Jpg

Jul 14, 2009

I am loading in external jpg's and I was wondering whether it is possible to apply smoothing to them so they are not so jagged.

View 2 Replies

ActionScript 2.0 :: Smoothing An External Jpeg?

Nov 18, 2008

I imported an external jpeg.

Code:
target.loadMovie("image.jpg");
Now, I would like to SMOOTH this image.
Since it does not appear in the library. I don`t know how.
Is this possible?

View 3 Replies

ActionScript 3.0 :: External .png Loading With Smoothing And Transparency

Jun 22, 2009

There's many options for ensuring externally loaded pngs have transparency but incorporating smoothing is a different story. I'm fairly certain I could just use the built in transparency boolean for the bitmapData function and set smoothing to true, however the white that is supposed to be transparent is turquoise.

View 2 Replies

ActionScript 3.0 :: Smoothing Image From External Domain

Oct 22, 2009

If you load a Bitmap object from a domain other than that of the Loader object used to load the image, and there is no URL policy file that permits access to the domain of the Loader object, then a script in that domain cannot access the Bitmap object or its properties and methods. I can understand this to some degree but all I want to do is scale the image and so that it doesn't look completely gash I want to smooth it and hence need Bitmap.

Smoothing to be accessible (I dont and never will have a cross-domain policy file). With video you can apply smoothing and thats coming from another domain, I can even take a bitmap snapshot of the video and so I really dont understand why they wont allow this. I am scaling the image to fit the screen either as bestfit or streched and so scaling at 0.5, 2, 4 etc wont work.

View 1 Replies

Flash8 LoadMovie - Load An External Swf

Aug 14, 2009

This is my first time ever constructing a web site ONLY using Flash 8. I normally just use elements here and there, and I am totally confused. The link to the project is here: [URL] I want the site to be set up so that when I click a button (at the bottom), an external .swf file loads into that gray box in the center. How do I start? Where do I start? I should be able to figure this out, but I am stuck.

View 1 Replies

ActionScript 2.0 :: Flash8 Save To External File?

Apr 12, 2009

I have a number of different swf files that all have a score variable. I was wondering is it possible to save this variable into an external file and be able to load these variables in a different swf?

View 3 Replies

ActionScript 2.0 :: [Flash8] Setting An External Variable?

May 10, 2008

how I can declare a variable that is retrievable when the browser reloads.

View 7 Replies

ActionScript 2.0 :: Flash8 Load And Display External Jpg Before Preloader

Mar 29, 2009

I would like to load and display an external jpg before my main preloader begins.

Basically this is for a game and I would like to display an advertisement jpg then keep this up while the game preloads.

I tried the following code on the first frame but it doesn't seem to work.

Code:

var myLoader = new MovieClipLoader();
var myListener = new Object();
myListener.onLoadInit = function () {

[Code].....

View 2 Replies

ActionScript 2.0 :: Flash8 Preloader For Videochat And Load External .swf?

Apr 14, 2009

I make preloader.swf and videochat.swf I make a background for my videochat, and i cut it to 15 pieces, and make 15 .swf in my forlder /skins/ I make a .xml files called skin.xml in folder /skins/

something like this.

Code:
<?xml version="1.0" encoding="UTF-8"?>
<Skin>
<SKIN_BKGROUND>
<BKGROUND name="Standard" value="bkground.swf" />

[code].....

Now i want my preloader load skin.xml and load all the .swf in my xml and at the end it load videochat.swf I need the example to preloader everything with 1 progressbar % how i can paste the .swf background in my videochat.

View 8 Replies

ActionScript 2.0 :: [Flash8] Mc Color Change Through External File?

Jan 2, 2007

I want to change the color of a movie clip, and I've succeeded with the following code:

var my_color:Color = new Color(mc);
my_color.setRGB(0xFF0000); // mc turns red

Now, this is only the start. What I really want is that the color is changed via an external textfile (or similar).

I've gathered that this is possible with the LoadVariables function, but I can't seem to get it right. Does anyone have a solution for this? I'd also like to know how I should format the textfile code (should it be something like this: "&mc=0xFF0000"?)...

View 14 Replies

ActionScript 2.0 :: Flash8 Loading External Text With Multiple Spaces

Sep 5, 2009

I have been trying to get this working right for days and it is driving me crazy. It should be very easy, so I'm not sure what I'm missing.

I'm loading in an external text file, which is fine, but the problem is with how it is displaying.

It should look like the attached word file. But when I paste it in a text file it gets messed up. A sample of that is attached as well. I have tried making it look the same in the notepad file, but that doesn't come out right in the flash.

I have tried everything, importing as html, using xml files, copying the text into different programs and then into the text file.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved