ActionScript 2.0 :: "Global" Button - Pause / Play Both The FLV And Graphics Being Loaded In The Swf

Aug 4, 2010

I've got a project that has an FLV with cue points controlling when graphics appear in the swf file. The graphics are being loaded into empty movie clips via AS on the stage (everything is being loaded and unloaded into the first frame of the main stage). What the client wants is a pause button that will pause/play both the FLV and graphics being loaded in the swf.

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Code:
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Code:
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Code:
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[code]....
 
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ActionScript Code:
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I have seen umpteen different guides on how to make a play/pause button in flash. and i cannot get it to work. I think i may pull my hair out soon.basically- i have made an mc which sits on the main timeline. i t has 2 frames, ecah of which has a stop() action in the frame. the first has a pause button with the following script attached to to the button:

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on (release) {
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and STILL nothing happened!

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I have a flash program that needs to play and pause when the button is clicked, right now I have this code

Code:
var status;
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on (release)

[Code]....

this is of course is not right. my var is in the wrong place but i dont want to declair on every "on (release)"

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Is there an easy way to make a button that toggles from play/pause? Or should I ask, what is the best way.

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import flash.media.SoundChannel;
import flash.events.MouseEvent;
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