ActionScript 2.0 :: Go To Scene From Inside MC?
Jan 29, 2003
I'm in a movie clip with buttons. The buttons start an animation that will play over top. The animation works. But I also want to go to a new scene (in the same swf) after that animation is finished.So I have the following script attached to each of the buttons (inside an mc called "links"):
[code]...
Currently I have the animation in another movie clip (called closemain) and the animation works. But, at the end of the animation (in closemain) I want to gotoandplay another scene.I need to accomplish two things to do this.I need to set the variable from whichever button was pressed (in my mc "links") which I attempted to do in the code above with 'mynewscene = "studio"'And then after the animation (in the mc "closemain") is finished I need to gotoandplay that scene (the scene indicated by the variable "mynewscene". So the code at end of my animation in closemain looks like:
gotoAndPlay("mynewscene", 1);
Well, obviously this doesn't work.Two (and a half) questions:Can I gotoandplay a scene from inside a movie clip (and, if so, how)?how do I record my variable (mynewscene) from one movie clip and use that variable in another.
View 14 Replies
Similar Posts:
Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
View 1 Replies
Jan 21, 2009
I have some old AS2 code from a client that has a loader in scene 1 and the movie in scene 2. I built and external loader in a separate SWF but they want the loader, and movie to be in the same SWF but different timelines. I figured I could build scene 1 with two frames. The first frame would have this code on frame 1:
pBar.width = (Math.round(this.bytesLoaded/this.bytesTotal) *
100)
on frame 2 the code would be:
if(this.bytesLoaded == this.bytesTotal)
{
[Code]....
I figured I could use the timeline as a constant checker of bytes, but it seems that every time it gets to the if statement it halts, even though I have a else statement telling it to go back to frame 1
View 3 Replies
May 16, 2009
I have in the Scene 1, on layer 2, Frame 2 a movie clip named "Festival_conteudo_mc".And inside of this i have a buton ( close_btn ) that I would like to close this movie clip and go to the Scene 1 - to the main menu.On Scene 1 I have my menu buttons ( Festival and Contacts ).
The problem is that i dont know how to make them communicate, I've tryed _root, and As3 tells me it doesnt exist and its replace by Stage...I too new in this stuff. What happens when i put
close_btn.addEventListener(MouseEvent.CLICK,menu)
function menu(Event:MouseEvent):void
{
gotoAndStop("Scene 1", 1);
}
It give Script no error, but when i Export the movie a error 1067 is reported.
View 1 Replies
Jun 5, 2009
So this is where I'm stumped. I have 2 scenes, the first scene has "mc1" and the second scene has "mc2" and a button inside it. how do i get the button in mc2 to play mc1?
View 2 Replies
Jun 30, 2010
I'm looking for a piece of AS2 script that will open a different scene and play a label from inside a mc.So it should be something like...On release go to scene x and play x label from inside x mc.I can get to the scene via the button "on release gotoandplay scene 2 . Once in the scene I can get a button to gotoandplay themc.mc and the label.But what I really want to do is get the button on one page to go to the scene and play the label on the second scene.
View 3 Replies
Sep 13, 2004
Check out this code:
[CODE]...
everything here is fine. It opens finely. But... i want to pass parameters where if i click a button in html page My.swf should open a particular scene called 'Scene 2' rather than scene 1. i tried
[CODE]...
View 2 Replies
Jun 30, 2005
How do I access variables on the main scene from inside a movie clip.
I have a variable called player health, and inside the movie clip I want to do this, playerhealth -= 20, but its not working
View 10 Replies
May 26, 2009
I have a movie clip on a scene with a button inside. How can I make this button to go to play frames on the scene but not inside the movie clip in AS3.0?
View 7 Replies
May 2, 2009
i have movie clip named serviceMenu which is instance of menuAll in Scene 1
scene 1 have 8 labels:
serv1 - serv2 - serv3 - serv4 - serv5 - serv6 - serv7 - serv8
inside serviceMenu i have 8 buttons
when i doubleclick serviceMenu it take me inside
menuAll which have 3 layers
1- 1 keyframe actions
2-1 keyframe for the button
here is the code for one of the buttons
servSix_btn.addEventListener(MouseEvent.CLICK, goServ6);
function goServ6(event:MouseEvent):void
{
serviceMenu.gotoAndStop("serv6", "Scene 1");
trace("button Clicked")
}
and here is the error: "1120: Access of undefined property serviceMenu."
am trying to target scene 1 labels
View 3 Replies
Jun 10, 2009
why the timeline inside these movie clips and the timeline on the main scene have to correspond to work. [URL]
View 1 Replies
Feb 16, 2010
How can I get a button inside a movieclip link to a frame in another movieclip on the scene? I tried this code:
function gotoCenter(event:MouseEvent):void {
MovieClip(root).centermc.gotoAndPlay(2);
}
skruetest.addEventListener(MouseEvent.CLICK, gotoCenter);
..where "skruetest" is the button, "centermc" is the movieclip where I want to go to frame 2. I don�t get errors with this code, but nothing happens when I click the button. What can I do?
View 4 Replies
Aug 11, 2009
so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:
[Code]....
View 4 Replies
Dec 28, 2009
No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.
Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)
[code].....
View 0 Replies
Apr 17, 2004
I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?
View 5 Replies
Apr 1, 2010
ArgumentError: Error #2109: Frame label null not found in scene Scene 1. at flash.display::MovieClip/gotoAndPlay() at intro_fla::MainTimeline/intro_fla::frame606()[intro_fla.MainTimeline: :frame606:3]
View 3 Replies
May 21, 2010
I'm trying break down a large Flash project into smaller swf's using a Loader :
stop();
var reqA:URLRequest = new URLRequest("New_Inro.swf");var loaderA:Loader = new Loader();
function imageLoadedA(event:Event):void { addChild(loaderA);} loaderA.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoadedA);loaderA.load(reqA);
Some of these swf files are animations which have code that states :
MovieClip(parent).gotoAndStop("frameThree");
The first loader works but I cannot get that swf to move on to the next frame(frameThree) to load the next swf file
Instead I get this message
ArgumentError: Error #2109: Frame label frameThree not found in scene Scene 1. at flash.display::MovieClip/gotoAndStop() at New_Inro_fla::MainGuy_1/frame146()[New_Inro_fla.MainGuy_1::frame146:2 ]
View 4 Replies
Sep 2, 2011
I'm getting this error in the OUTPUT window, when I PREVIEW (COMMAND + RETURN) my SWF:
ArgumentError: Error #2109: Frame label nGallery_btn not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at BrookBrovazMusic004_fla::MainTimeline/pageSelect()
- The funny thing is that the SWF works the way I want it to. You can view it here: http://brookbrovaz.com
- I just don't like the idea that something's wrong, according to the OUTPUT window anyway.
[Code]...
View 3 Replies
Jun 22, 2010
the error is:
ArgumentError: Error #2109: Frame label instance121 not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at Untitled_fla::MainTimeline/goLabel()
this is my code:
stop();
function goLabel(e:MouseEvent):void
{
[code]....
i am using a movie clip button to open a swf with a loader. hope i m not missing any information/other coding....
View 3 Replies
Oct 10, 2005
I've created a class which simulates an action for example a ball bouncing about a screen thus I'd create it like so:
Code:
var Ball1:ball = new ball(x,y);
How would I go about adding this to a loop, in a sense of every frame add another ball till you reach the maximum balls
currently after looking in help, google and forums this is all I could find
Code:
var ["Ball"+currentball]:ball = new ball(x,y);
but this doesn't seem to work and just causes
"**Error** Scene=Scene 1, layer=balls, frame=1:Line 15: Identifier expected"
View 3 Replies
Mar 4, 2011
I have created a new Flash file using A3.It has a menu system which all works, I have included trace code that outputs button pressed.So the next step is when the right button is clicked it takes them to the next scene. Please note I have coded it in AS3. When I compile it returns no error however at run time when I click on the buttomit returns the following error:
Menu 1, button 1
ArgumentError: Error #2109: Frame label contact not found in scene Scene 1.
at flash.display::MovieClip/gotoAndStop()
at menuformason_fla::MainTimeline/itemButtons()
[code]....
View 1 Replies
Feb 22, 2009
The code below works fine in CS3. But I get the following code when I try to run it in CS4:
ArgumentError: Error #2108: Scene Scene 2 was not found.
at flash.display::MovieClip/gotoAndStop()
at
introActionscriptWorkFile_Scene1_fla::MainTimeline/gotoScene2()
Here is the code: (Note: "scene2Frame1" is a frame label).
View 5 Replies
Jul 28, 2009
When I place a FLVPlayback Object on scene 3 I get the following errorTypeError: Error #1009: Cannot access a property or method of a null object reference.atUntitled_fla::MainTimeline/__setProp_flv_promo1_Scene3_Layer1_0()atUntitled_fla::MainTimeline/frame1()
View 11 Replies
Aug 13, 2009
I have an eventListener on a particular movieClip that triggers the timeline to play when clicked. This should play through a short tween, then hit another piece of actionscript in the last frame of that scene, which should take you to the next scene. I also have an audio file loaded into a soundChannel, as well as a few timers that operate a click prompt over the movieClip already mentioned. My bug is that if you click on said movieClip before the soundChannel is finished playing, all functions properly. However, if you wait for the sound to finish, this initiates a few timers that cause a prompt to fade in, telling you to click on the movieClip. If you click on it, still, everything works fine. But once the timers complete their work, and the click prompt fades back out, the tweens do not operate properly. If you then click on the movieClip, the timeline seems to play doubletime until coming to a stop() action in the next scene.
[URL]
View 2 Replies
Dec 10, 2009
jumping from from scene to scene once the play head reaches the end in AS3? Scenes do not play one after another like they used to. Below is some code I found that works with errors, however I'm not using a MC like the code displays "mc1". Not really sure on how the MC fits in? import flash.display.Scene; var scene:Scene = mc1.currentScene;trace(scene.name + ": " + scene.numFrames + " frames");
View 4 Replies
Oct 22, 2010
I believe I'm not alone in this problem but I don't see any answers in any of the forums.I have a movie clip that has a button that I wish to take me and play my first scene at frame 1.I labeled my the 1st frame "startLabel" and my scene is named "mainScene", and that's where I want to go from my "button" that is placed in my "movie clip symbol scene".
[Code]...
View 4 Replies
Jan 27, 2009
I made a scene with movement and everything, but when I convert it to a symbol I lose the movement frames. I want to be able to import it as an object so that the animation loops for as long as I need it to in the other project.
View 1 Replies
Mar 5, 2004
is at all possible to load a movie at a particular scene rather than it launching into the first scene automatically? Or is this impossible?
View 1 Replies
Mar 27, 2001
i am making an animation, i have about 8 scenes. for some reason it starts playing the sound from the next scene in the middle of the current scene. why?? i checked movie explorer and the sound is in another scene. does that sound like a flash bug, or just me? it is a big file, could that be it.
View 4 Replies
Dec 31, 2007
I've created a game that involves 10 questions. Each questionis in its own scene. I've been racking my small brain trying tofind a way to copy the user's score from scene to scene and add (ordeduct) points based on whether the user answers the questioncorrectly or incorrectly.
View 1 Replies