ActionScript 2.0 :: HitTest/Shapeflag Oddity?

Aug 30, 2010

I'm a newb. I have a problem with a file I'm working on. HitTest with shapeflag works properly in a movie clip, but NOT in the main timeline. When I switch it to a simple HitTest with 2 objects and no shapeflag it still works.

I've attached the .fla. In this example you adjust the sliders to highlight different biomes. Everything works in when I TestScene the movie clip, but when I testMovie the whole thing the only hitTest that seems to be functioning is the one for Tropical Rainforest which DOESN'T have Shapeflag.

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ok so if i have an obect called square1 and an object called square2 and inside square2 i have hitArea... i want to use shapeflag to detect an absolute true hitTest on just the area of square1 not the bounding box.... i tried this code and it didnt work...

actionscript 2.0

ActionScript Code:
if (_root.square1.hitTest(square2.hitArea._x, square2.hitArea._y, true)) {

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Why isn't this working?I've tried everything.Here's a resume on what's the part with errors:

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[code].....

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[code]....

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Actionscript Code:
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[code]....

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[Code]....

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I'm trying to use hitTest so that if any images overlap they will be replaced on the canvass.

ActionScript Code:
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although this works, It checks against itself, so it always true at least once, how can I tell it not to check against itself?

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ActionScript Code:
if(ground.hitTestPoint(player.x, player.y, true)) {
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[code]....

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