ActionScript 2.0 :: How To Have A Picture In Flash, Loaded From A .jpg File

Dec 10, 2008

Im trying to make a slideshow in flash, but i want to be able to change the pictures in the flash file, by just uploading new ones to a FTP server, with the right names and resolution..

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ActionScript 2.0 :: Calling A Picture Into A Target In The Movie Without Placing The Picture Inside An Swf File?

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I recently used the loadMovie action to load a .swf file to a target in the movie which it was being called from. Then I tried calling a picture to another target in the movie, but it did not load the picture as intended. I read about it on my book, but it didn't seem to work. Is there anyways on calling a picture into a target in the movie without placing the picture inside an swf file?

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[code]........

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I need to establish size of picture (*.jpg) loaded in swf file. I used this script for load the picture:

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I need to know the width of a picture I load into a clip. But I always get Zero, while I see the picture properly loaded. What Am I doing wrong in this piece of code ?

[Code]...

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how can i resize the dynamically loaded pictures: i have around 100 pictures, and i don't have the time to make thumbnails from every picture. i'm thinking to change the image size to display the thumbnails.In the xml i want to put only the <image>the link of the picture</image> code, and in flash i want to resize this image that will be displayed in the thumbnail scroller.

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How do I center dynamically loaded picture?[code]...

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Code:
stop();
function loadXML(loaded) {

[code]......

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Here is my code :
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I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);

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ActionScript 3.0 :: Saving Webcam Picture As JPG File?

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I have a swf that lets you take a picture with your webcam , I have changed the scaleX to -1 so that the picture on screen appears like a mirror. This works fine, when I take a screenshot I am getting a bitmapdata from the video stream, which I am also setting scaleX to -1 to preserve the image the same as from the video. But now I am trying to save that picture as a jpg file, I can't seem to save the pictures as it appears, I can only save it as the original data which is essentially the wrong way around (doesn't preserve the changes made to scaleX = -1)

Code:
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[...]
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Is it possible to control one loaded SWF File eg.(MOVIE-1.swf) from another loaded SWF file eg.(MOVIE-0.swf) on a different level? eg. with a syntax like:

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onRelease
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as layer

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What is the largest XML file that can be loaded into flash? I have a 14MB XML file that I'm trying to load into flash. It gets to the listener function that listens for the Event.COMPLETE event fine, but in there when I try to set e.target.data to an XML variable I get an error that says one of the tags doesnt have an ending. I know for a fact that it is a well-formed document. So I'm assuming it's cutting some of it off. Is there a size limit for xml files?

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I'm loading an swf file into my main application using URLLoader, I want to get the background color of the loaded swf file. ( I heard that one solution wold be reading the byte code of the loaded swf )

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