ActionScript 2.0 :: How To Implement Timer In Search Field
Apr 25, 2008
I have a search field that searches on key press...so you type b and it will automatically return all the words that start with b....if you type ba it will return all the words that start with ba....and so on and so forth...what I want to do is put a delay of one or two seconds before the search actually starts after the user STOPS typing...because with large lists I am experiencing lag...so I want the search to start once the person stops typing...here is what I have...
I'm working on a dictionary using Flash components. I'm trying to implement a search field, I manage to filter word and letters, as you do on goggle. What I need is to filter from the beginning of the word as you do on a Dictionary.
For this flash project I have a search engine that searches a XML database. This part I finally got working, but what I haven't managed to get to work yet is implement it with an input text field.
I am trying to create a search field in AS3 to search keywords in a dynamic text field of the same flash movie, where the text is loaded from an XML file.
I want to make a search button on my site. I have a bunch of pdf files in a specific location on my site. I want to create a search field where the end user inputs text into a field and flash locates and opens the corresponding pdf file.
here's what I want to do: I need a simple CV search function for a small site. There will be two fields: on the first field the user will input a Name or Surname and on the second field the script should return one or more results taken from a pool of names + surnames that should be clickable links to the respective .htm page of each cv. Is this possible?
here's what I want to do: I need a simple CV search function for a small site. There will be two fields: on the first field the user will input a Name or Surname and on the second field the script should return one or more results taken from a pool of names + surnames that should be clickable links to the respective .htm page of each cv. Is this possible? From what I've seen people use the replies in the second field as simple text and not as links.
how to implement a text search in a multi-framed flash movie similar to what flash paper does. It searches all text included frames and upon hitting "enter" movies to that frame-> text occurance.
GrrrRrrRr been searching endlessly for days for tutorials or source files for the timer. Just a simple timer that counts down by minutes and seconds for 10 minutes. the closest i got are a bunch of codes that I'm not really good at translating...So could someone teach or give me a source file? just a simple timer that will trigger the end quiz page when time is up.
create a search field using Flash 5. I am currently using the search robot, just like the kirupa website. On registering your website, they give you a HTML code, which you put inside the variables of the search field. So when the user types in what he's searching for, he clicks "go" and then the next page is "Powered by and then the results of the search.Now I wanna know how I can simulate this in Flash 5, with the search results displayed in a normal HTML file, once the "go" button is clicked.I am creating an input text field and then a button saying "go". How do I set the variables in the search field to look up the search robot?
Is it possible to create a search button inside of a "button" symbol? aaaaaaand have it only appear on the "over" state of the button?
What I want to do is have an image and then when the mouse hovers over it, it reveals (over the image) a search field where you can then enter information and search. I don't want the search box to be revealed when the mouse isn't hovering over it. I've tried alpha, everything.
what i would like to do is create a search field that as the user types in the search bar if there are any matching entries in the list, the focus/selection jumps to that particular item in list. i don't want to clear the list just go to the item that matches.i would like it to be predictive so if i have these entries:and the user types "s" in the search box to the first "s" entry in the list (samson) is selected, if they type "se" the selection jumps to the first entry with "se" in it (seek) if they type "seet" the selection jumps to "seether" and so on.i have absolutely no idea how to do it, but more importantly...is this possible? Attachments: glossary.zip (1.0 MB)
I have a datagrid and a search field. I've set the change event of the search field to run the filterfunction of the datagrid. I'm able to match the entire term, but I'd like to be able to use a regular expression to do a progressive search (e.g., "Pe" matches "Peter"). I tried to create a regular expression to compare the fields, but I can't seem to get it to work. How do I return the results of the RegExp? Here's the function as it currently stands
I've been asked to make a flash countdown timer. I want to use a dynamic text field to display the numbers, but have a few buttons that go with them. I want to be able to press the button, and a set time is generated in the dynamic txt field, i.e. 10 minutes, 15 minutes & 30 minutes. The idea is that the user will press 30 minutes, then start, then the countdown will commence, and same for the other time increments.
I'm trying to create a "counter" element that uses a formatted dynamic text box to count up in .1 increments 3 times a second, starting from a specified value (so viewer would see 3.1, then 3.2...etc.)
Here's the code so far:
var counter:Number; counter = 3.0 counterText.text=(String(counter)); var timer:Timer = new Timer(300);
[Code]....
What I can't figure out is what should go in the function area, to add .1 seconds each time the timer cycles.
I've just tried senocular's xml tutorials. [URL] The search query seems case sensitive. How to make it accept upper and lower case characters. Actually i'm trying to make a search by myself by using the same code.
I've started a project a while ago, so far it is almost done but there is something that I seem not to be able to do alone... I would like to add a search function which I don't know how to do.It will not be a normal search function so I am going to try to beak it down with an easy example:
Let's say I did a project that is embeded somewhere in a normal html page with a main menu from where you can get to different city maps (e.g. New York, Paris, Berlin). The maps are seperate swfs. On all those maps there are several buttons for historical sites (or whatever) with a mousover function and a link to a page with more information about that specific site (on html).the names of the buttons are always a letter and a number (New York: "N1","N2","N3"...; Paris: "P1","P2","P2"... instance name for P1 is p1_btn)
What I need now is a search field in the main menu where you can search for those buttons. Meaning if I type in "N2" and hit search it will take me to the New York swf and show me button "N2".
I know this might not make much sense like this but the actual version is quite different and more complicated context-wise. Therefore if possible I would like to leave it that way with the main menu, the linked swfs and the buttons.
I've got a catalog of events in XML that is read into my Flash swf. I'm trying to develop a search box that will search through the titles, descriptions, presenters, etc. and return a list of related events.
Does anybody know a prebuilt AS2 system that does this? Or a good tutorial on how to go about this? I have googled, but haven't found much.
Here is my approach so far. When I load in the XML I create an array of the frequency of all the words in the nodes that I'm interested in. I figured it would be useful to do this once instead of each time a search is performed. I store that word index in another array with an index that will take me back to the original node. I was trying to figure out if there was someway to put it all into one index, but then I'm not sure how I'd link back to the original nodes.
When performing a search I look through the array of word indexs and check for the word and return another array of which original nodes contain the word.
If the search term isn't represented I generate all the permutations of the word that have an edit distance of 1 -- i.e. that have a letter changed, added, or deleted in any position. So for example if the search is for "the" the list of 1-edit would be ahe, bhe, ... tae, tbe,... tha, thb...athe, bthe,...tahe,tbhe, ....... he, te, th. If any of those are found it returns the results and puts up a "Did you mean xxxxx?" type of notice.
So far all of this is working rather well.
I'm still working on figuring out what to do if the user puts two words into the search box.
Also haven't figured out what to do with plurals and other "stem" type situations.
I want to make this pretty simple and easy for people to get the results they want.
Its mostly the way google is set up that makes it so easy. I just happened to notice that the url for a google search is always the same except for the search variables at the end. http:[url]....So all I did was to add a textfield to get the variable to put on the end of the URL. (And a button to press)
How do i search use the code to search?e.g. From Zoo, To City Hall.The zoo(hv already create the flash animate to city hall)but the problem is how to write a code to point to zoo(action script)!
I've got a flash movie that reads in an XML file and has an input text box. When you type something in the input box, I want to search through the XML and return the names of the elements that match whatever is currently in the input box, even if its only partially complete.The input box has an event listener of type Event.CHANGE on it and it runs the following function.
Long story short: I want to search a multidimensional array in AS3 for (in this example) the location of 6 strings - all of which are stored in another unrelared array. Long story long: Once I get the locations (in the multidimensional array) of each string, i then know where it's located, and can access other atributes of that object - so if i found the string "box3" is located in element [5] of my multidimensional array, i can now target: multiArray[5][3] to return the 4th item stored (keeping in mind we're starting from 0, so 3 is the 4th position).
I can get this to work once, but I'm trying to set up a for loop based on the length of my basic string storage array - this array holds (in this example) 6 instance name strings - each time my for loop loops, i need to run a search in my multdimensional array for the next consecutive instance name. Then, once I've located all of them (and store the results in a new temporary array) I can dig around in each location for the info I need.
I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip { private static var _stage:Stage; private static var _timer:Timer;
What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.
I have a ActionScript 3.0 project and I have a timer that is running on 1000 millisecond intervals. I would like to delay this timer for 1500 milliseconds perform an action and start the timer again after the delay. I thought I could do this easily, but I'm having trouble, would it be better to stop the timer and perform the action and then listen for the action to be completed to start the timer again?