ActionScript 2.0 :: If / Then Statements - Disable A Button After Its Been Clicked
Apr 13, 2010
I'm trying to create a script that will disable a button after its been clicked, and once a certian number of buttons has been clicked, it takes you to a certian frame. All this takes place inside a movie clip.
[Code]...
View 1 Replies
Similar Posts:
Jun 9, 2010
I have 4 navigation button and like home, about us etc.... And i want to disable home when it is click and cannot clicked it until the user click another button first. means if a visitor is at home page then home navigation is disabled, and all other are active, and when they click at aboutus button then the pages goes to the about us page and the about us button is disabled and other get active. I want this solution in AS3 with oop concept.
View 6 Replies
Sep 8, 2009
I'm trying to figure out how to disable a button after it is click and then enable it once another button is clicked. I'm stuck on how to enable the button.
on (rollOver) {
this.gotoAndPlay("s1");
_root.slideshow.gotoAndPlay("s4");
[code].....
View 1 Replies
May 17, 2010
I need to disable a button once the user has clicked it! I also need the colour of the button to change once it has been clicked as well (I need it to just grey out - not sure if this can be solved using actionscript??) The only method I could think of of accomplishing this is to put each button in their own UILoader, but I'm hoping there is a simpler method!?
View 2 Replies
Oct 6, 2009
how can i disable a button if its been clicket three times...BUT!! there is an if condition, that if when the button is clicked and it lands on free spin (wheel of fortune type game) the button does not get disabled, untile all 3 fields are prizes...
View 5 Replies
Mar 14, 2009
I have created on scroll box w/two scroll bars; one on each side of the scroll box (don't ask me why, its necessary). I have both scroll bars working; each scroll bar button/bar moves the text in the .y dir. The interesting thing is that when I use the right scroll bar it works until I try to use the left scroll bar. When I use the left scroll bar it only moves the text half the distance, and if I go back to the right scroll bar, it does the same thing. Like the math has somehow intersect and causes each of the Bar/Buttons to go only half the distance. What I think I need to do is add a conditional statement that says that if scrollbarbutton01 is click, scrollbarbutton02 is disabled (null or removeEventListener) and visa versa.
View 6 Replies
May 20, 2009
I'll explain the problem I have having as Im sure there are a few solutions, I have a flash website which has four main links, HOME, SERVICES, BLOG, CONTACT.
When the services button is pressed 5 more buttons come in from the right hand side each is slightly delayed to give a stacking effect.
The problem is if the user clicks on the Services button and then quickly presses the another button the service buttons tween in onto the wrong page!
The solution I am thinking is to set a time delay on the services button so when it is pressed the other buttons are delayed for a few seconds to give time for all teh serivecs buttons to tween in.
If so how could I implement it? I have bene trying many things to get it to work, I almost have it, but the delay only works the first time the button is pressed and I cant seem to get the timer to reset!
View 7 Replies
Oct 26, 2011
I am creating a learning document. I would like to disable nextpage button till all other buttons clicked and movieclip finished.I try to use if stamement but I could not be successfull because my nexpage button is on main frame and my other buttons on movieclip.
I disable nextpage button mainframe and I use following code using AS2.
btn1.onPress = function(){
_parent.forwardBtn._visible=false;
}
[code]....
I have three picture and buttons. Therefore user need to enlarge picture by pressing buttons after viewing all image. Then user need to move next page. The next page is another movie clip. I would like to disable nextpage button here to till MC complete.
View 1 Replies
May 13, 2008
I have created 5 movieclip buttons and added them on the stage. How can I disable the button that is clicked and enable the remaining and so on..?
View 8 Replies
Sep 29, 2008
How can I make it stay the rollon color after it's clicked and then the rolloff color when another button is clicked?
[Code]...
View 7 Replies
Feb 13, 2009
I have two buttons, leftArrow and rightArrow. I just want to disable leftArrow until rightArrow has been clicked the first time.I've been staring at the screen too long.
View 3 Replies
Feb 7, 2007
I've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?
View 2 Replies
Jul 25, 2011
I have a flash shooter game and after a user shoots a bottle, i play the destroy animation and remove it from the screen. The problem is when the user click too fast, like superman fast it enters on the method twice, no matter what.
Here is the code:
public function bottleHasClicked(bottle : BottleBase) : void {
bottle.mouseEnabled = false;
collectedBottles++;
[Code]....
The first thing i do is to disable the object mouse, and it still happens. I only enable it when im gonna show the bottles again.
View 3 Replies
May 26, 2003
if i wanted to disable something like a movie clip from being clickbale (i have already linked it to a function) if i want to diable the movie clip form being clicked unless something else has been pushed how would i do this and where would i put it? also if its not too much trouble could you explain the code a little bit
View 3 Replies
Nov 10, 2010
I would like the native Flex checkBox to change state only, when the box is clicked. If user clicks the label the state shouldn't change.
The click event cannot be muted as it is utilized in parenting components.
how to obtain such functionality? How to detect, that user has clicked the label?
View 3 Replies
Jun 12, 2008
not sure how difficult this is going to be, but I have 30 movie clips, which will all be sequentially numbered. (pos1, pos2, pos3......pos30). They will all have the same functions, with the only change being the number. I know there is a more efficient way to write this code using arrays, but I will need help with it. I would rather have 10 lines of code than 150. I also need help with writing the code, that will disable all other movie clips, once the first one is clicked. Also, not sure how tricky the javascript part will be. Below is the code i am trying to achieve, but the long version.
[Code]...
View 1 Replies
Apr 25, 2009
I'm trying to make a "next track" button. "T" is meant to be track number, and every time they click this button, I wanted "T" to increase by one until T>4 where I need it to go back to T=1 (I've only got 4 tracks). Then, I want, depending on what "T" equals, for it to start playing Track"T" and stop playing previous track. I also want the track playing to be looping continuously. At the moment, everything is muted, until I press the button; where it then plays all four tracks at once. I also have a problem with the mute button, but I've got a strong feeling both are of the same reason. I think my problem is that it does not know what "T" equals to begin with so it accepts all if statements; playing all tracks. But I'm new to Flash (my second project) so I'm not sure.
on (release){
stopAllSounds();
T =T+1
if (T>4){
T=1
} if (T = 1){
_root.snd1.start(0, 100);
[Code] .....
View 3 Replies
May 5, 2009
How do you script a Pause of X Seconds on X Frame and also on that frame have a button release statement that can take you forwards or take you backwards, elsewhere in the timeline - Without affecting the 'Pause' statement... therefore not mucking up the timeline and causing it to jump around at the end when all catches up?I take it once a pause has taken place - a button that can take you elsewhere, if clicked on - does not Cancel the initial pause and therefore lies my problem?
View 3 Replies
Aug 30, 2009
This time I am trying to use button functions with in IF statements. However I am having trouble with the if statements regonizing the currentFrame(); or currentFrameLabel();. I want diffrent button functions depending on what frame the playhead is in. But the frames are in diffrent movieclips and what not.The next problem is that I do not full understand the way to do frame paths (IE Root.Movieclip.Movieclip) in AS3. series of tutorials that I could read and follow,
View 12 Replies
Dec 17, 2004
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
[Code]...
View 2 Replies
Jun 14, 2004
I have three buttons: each one changes a variable to a name: one, two and three and plays the movie.when the movie gets to frame 100, it should get the variable and play the label with the same name of the button...How should be the AS of this frame so it plays to the correct label?
View 1 Replies
Feb 23, 2006
how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?
View 1 Replies
Nov 28, 2007
how to write a actionscript code for a button when the button is clicked it should move to the nextframe.
// About and smile1 button scripts
stop();
_root.smile1.onPress = function() {
if (mouse_over_smile1) {
[code]....
i have given 3 functions as onEnterFrame,onPress,onRelease. i tried all these but didnt get the result.smile1,smile2,smile3 are button instances which are declared on the monie clip.my main thing is i hav a button, when i click on that button it should go the next frame which i have declared in "gotoAndPlay(6)" method.
View 1 Replies
Jun 2, 2011
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
View 6 Replies
Sep 1, 2004
I am trying to make a button in such a way so that after you clicked on it, the button will change colour, indicating that the link has been visited.
View 3 Replies
Dec 13, 2010
I want to make a button (or graphic) active and visible if another button is clicked. But it must be invisible and unclickable before the other button is clicked. (this is a "find the differences between the 2 pictures game" and I want circles to appear over the differences that the user finds but only after he clicks it)
The button (or graphic) I want to become active has instance name of "sockcircle_btn" The button you click to make it appear is called "sock_btn"
In the first frame of the sockcircle_btn layer, this is my code
sockcircle_btn.addEventListener(MouseEvent.CLICK,sockcircledisable);
function sockcircledisable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = false;
}
In the sock_btn frame (frame 3) this is my code
sock_btn.addEventListener(MouseEvent.CLICK,sockcircleenable);
function sockcircleenable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = true;
}
The file is setup to loop between frames 2-3. But the sockcircle_btn never enables even when sock_btn is clicked.
View 5 Replies
May 2, 2006
Pretend a button is selected - when that button is selected it goes to the active frame which shows that the button is selected. When you click another button it currently resets itself - BUT - I want it to go to and play frame "mouse_out" and than reset itself. Below is the code I am currently working wtih:
[Code]...
View 6 Replies
Oct 7, 2004
If they get a question wrong in my quiz ( weakest link) the money clip goes to zero and it goes onto the next question. If they get it right the money clip advances and they go onto the next question. I want to include each time that it should only go onto the next question if all questions have been asked. SO i want an extra if clause in both sections, saying if current question is more than 11 go to '#game over"The questions are saved in the frame of the quiz
_root.qArray = new Array("question: A;B;C;D")
_root.qArray.push("Question?:A;B; C; D")
There are 11 questions.At the moment at the section with choosing answers I have
function selectAnswer(n) {
// correct
if (answers[n] == correctAnswer) {
_root.money.nextFrame();
[code].....
View 1 Replies
Dec 1, 2010
I have a button which on press will go to next frame. I want to disable this button by on press another button.[code]
View 2 Replies
Oct 27, 2004
I have a button that is disabled after opening an external loaded movie. if that movie is unloaded, how do i re-enable that original button?
Senario:
Button "A" is pressed
Movie "A" is loaded
Button "A" is disabled.
Button "B" is pressed
Movie "A" is unloaded.
How can Button "A" become enabled again.
View 14 Replies