ActionScript 2.0 :: Importing Large Amounts Of Data?

Sep 12, 2006

I'm currently using XML to import geo-location data to my flash application.Even though my XML scheme is about as small as can be, I still feel i would do better downloading the variables as text and exploding them. If i manage to change the xml to raw text I can compress the data to about 35% of the original size.I want to load the data in the form a_b_c_d-e_f_g_h.So, to the question; how do I explode a datastring in flash?

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ActionScript 3.0 :: Keep Large Amounts Of Data?

Apr 25, 2011

Im not sure whats the best way is to make large amounts of data available to my android app on the local device.

For example records of food ingredients, in the 100's?

I have read and successfully created .db's using this tutorial.[url]...

However to populate the database I use flash? So this kind of defeats the purpose of it. No point in me shifting a massive array of data from flash to a sql database, when I could access the data direct from the as3 array?

So maybe I could create the .db with an external program? but then how would I include that .db in the apk file and then deploy it to users android device.

Or maybe I create a as3 class with an xml object init and use that as a means of data storage?

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ActionScript 3.0 :: Storing Large Amounts Of Data?

Aug 20, 2009

how "you" would do it and then deciding my strategy from there.What I'm setting out to do is as follows:I have a UI with about 10 sliders and 10 buttons.I'm using Senoculars Virtual Mouse class to record all of the users interactions into arrays (basically [x,y, action, time, value]) and then after a decided time (say 3 minutes) I play the users interaction back to them.All of that works fine but now the data is not persistent.I would like to be able to store the interaction data somewhere and then a user can log out, log in and view their previously saved interaction.how would you go about saving this data? I was thinking about storing it in a XML file but I'm concerned that the file would wind up being ridiculously huge. If a user drags a slider from left to right just once thats saving [x ,y action, time,value] 42 times.

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Actionscript 3 :: Streaming Large Amounts Of Data From Flash?

Nov 2, 2010

I'm currently working on a project where I generate a large amount of audio data to be stored on a users machine.

It works fine for small amounts of data but as the memory usage grows the flash application begins to struggle and eventually dies.

I've been thinking about possible ways to overcome this problem and I was thinking instead of storing all the data in memory (sometimes up to 100mb) a possible solution may be to stream the data to a server (44100 float numbers per second) as it is is being generated then once the accumulation of data has ended sending it back to the client.

1) can you see any problem with this idea and if so could you offer a better alternative?
2) could you reccommend a good server technology to achieve this?

Edit 1

To add more detail.

I am generating audio on the client using the sound.extract method. As the audio is being sent to the speaker I also send it to a byte array.

Once the user has hit a stop button I prepend a wav header to the audio data in the bytearray and allow the user to download a wav of the audio they have just being listening to.

Ideally I didnt want to impose a limit of how much data the user could save. This may not be possible.Storing all this audio data in memory was causing severe performance problems in flash. I don't know of any way to incrementally store this data on the client machines so I was thinking a solution may be to incrementally stream the data to a server somewhere to reduce the memory load.

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ActionScript 2.0 :: Loading External Data (large Amounts)?

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What is the best way to work large amounts of external data in Flash? XML, remoting,something else??I'm looking into a project that has a lot and I'm not sure what the best way to handle it would be

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Web Development :: Page Through Large Amounts Of Historical Data Via A Web Application?

Jun 29, 2009

I have a web application that functions as a dashboard, allowing a user to see summaries of historical data to view trends, etc. As an extension to this, I want to allow the user to drill-down into the historical data if they so wish.What this will amount to is a table of time-value pairs, showing the time a particular data point was recorded as well as its associated value. The issue is that there could be a very large amount of data on record (millions of points is entirely possible), which means it wouldn't work to load all the data up front and display it to the user.

So far, my best idea is to implement the table of time-value pairs with "infinite scrolling" - i.e. the first x points are loaded and then as the user scrolls down the next x points are fetched and so on until the user reaches the end of the data (with a fixed-size cache of points, so that I don't run out of memory). The issue with this approach, though, is that there's no way to get to the end of the data without first fetching every point in between.

Another option would be to have a navigation interface with forward and back buttons, as well as some sort of date chooser so the user can quickly navigate to any data point they wish. This solves the problem of the first idea, but this navigation interface is far more clunky and less intuitive.My question is: is there some happy medium? A UI where it's clean and easy to navigate through the data but at the same time provide some method of jumping to a specific point in time?

Edits based on comments below:The development environment is flex and the database is SQL Anywhere, though the back-end logistics are less important to me than a clean, functional UI.

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ActionScript 2.0 :: Managing Large Amounts Of Text / Type

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[Code]...

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Importing Large Images Fails

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ActionScript 3.0 :: Importing A Large Text File And Print It With A Footer?

Dec 17, 2009

I'm importing a large text file and trying to print it with a footer. My method for all of this is very simple. I'm dynamically creating a sprite container that is fed to the the printjob() class. Inside that I'm creating a dynamic text field and scaling it to the right page height/width (408x574) and adding a footer below that.

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[Code]...

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Jan 28, 2009

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ActionScript 2.0 :: Sending Large Data With Loadvars?

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I've got a small problem with loadvars. I want to send data from Flash to PHP, which usually works well. But right now I need to send "larger" amounts of data around 10-20kb and loadvars doesn't work anymore.

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The code is:

Code:
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[Code].....

Works fine with small text, with big text nothing happens. How to do this the right way?

Edit: Loadvars seems to work up until 4050 characters, 4051 and it doesn't send anymore. But I can't really split the query..

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ActionScript 3.0 :: Handling Large Files/data Within An AIR Application

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I have a large flash project and I'm trying to figure out the best way to handle it. I want to load in an XML file of groups and their members, and a bunch of attributes related to each group and its respective members - but these groups and members are only displayed on screen after a user clicks on their parent groups. My first thought was to just pull in the XML for the whole tree of groups and users, then assign movie clips for the groups, and attach properties related to their display and how the user will interact with them - but if they may never appear on screen, is it pointless to do this? How do I best structure this project? Build an object and attach properties only to the object, then add display data only on click?

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ActionScript 3.0 :: Large Data Sets And Flash DrawCircle API?

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I am writing in reference to Visualizing LARGE Data Sets .

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[code]......

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ActionScript 1/2 :: Create A Single Large Bitmap Data At Run Time?

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[code].....

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ActionScript 3.0 :: Flash - Keep Animation Running While Receiving Large Data File?

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ActionScript 3.0 :: Importing Swf Into Library And Accessing Data?

Apr 3, 2009

I have stored some basic data in a custom class, imported it into a project, and compiled it into an swf. Now, I want to import that swf into the library of a new, entirely separate flash project, and access the data from the original custom class inside that imported swf.

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Code:
package {
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[Code]....

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Data Integration :: Importing Text From A XML File?

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ActionScript 3.0 :: Importing Boolean And Other Data Types From XML

Jul 22, 2010

Im trying to wrap my head around data types and phrasing them from xml. From what I gather variables that come in from XML are always treated as a string - even if you declare them as something else before hand? Im not seeing that myself as everything else other then the Boolean is behaving as expected. For example in the code below, if I declare FGFILLCOLOR as anything other then an int, or Number, I get an unrelated type error. So why just Boolean and how can I convert them so they behave properly without declaring all of them as a String? Though I've seen a few related solutions posted around but I wan't able to sort them out.

[Code]....

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ActionScript 3.0 :: Importing Excel Data Into Flash?

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In an application we have an excel file of large amount of data whose every row we want as an array of data for impoting into flash application.Here i give a small description what we want to do:

*****Excel Sheet
HallNo ComName  Stall
1  ABC  12

[code]......

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ActionScript 3.0 :: Importing Boolean And Other Data Types From XML?

Jul 22, 2010

Im trying to wrap my head around data types and phrasing them from xml. From what I gather variables that come in from XML are always treated as a string - even if you declare them as something else before hand?Im not seeing that myself as everything else other then the Boolean is behaving as expected. For example in the code below, if I declare FGFILLCOLOR as anything other then an int, or Number, I get an unrelated type error. So why just Boolean and how can I convert them so they behave properly without declaring all of them as a String? Here is what I've got:

the xml
Code:
<VARIABLES>

[code].....

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ActionScript 2.0 :: Flash 6 Importing Data Into Array And Matching It To Case Switch?

Feb 3, 2011

A quick review of the project, I am importing information from an xml file into an array. From there I have passed the information from the array to a variable.I find it that when I try to match the variable to a string letter, that it is not running through the case switch properly and going straight to the default bit. I have tried numerous solution to check where the problem lies;I have trace the actual position of the array to check if it is the correct letter I am trying to match.Did a length check on the variable that it is only 1, and not containing any spacesWhen I hardcode the letter into the variable, the case works perfectly.Any idea on why this is happening would greatly be apreciated. I have pasted a sample of the code below;

var switchTest = initialSlide_array[1];
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[code].....

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[Code]...

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ActionScript 3.0 :: Saving Data To Text File - Appending Data In Text File - Importing Data From Text File

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