ActionScript 2.0 :: Instance Of A PNG Programmatically?

Jan 28, 2008

I have a flash file. I have a class called Screen. In Screen I want three properties: Image1, Image2, Image3. These image properties are representative of three bitmaps already in my flash file. How do I just create instances of them? And once they are initialised what type are they? Are they BitmapData?Or I can put said images as graphics in my flash file, so how to I create an instance of a graphic programtically?If I can't do this, I am happy to load the images from an external folder. How could I do this? Is it just load("image.png")?

I want to be able to just pass as a parameter the image instance and screen holds a reference to it. How can I create this instance though in the first place?

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