ActionScript 2.0 :: Load External MC No Scroll Images
Feb 26, 2005I made a swf with scrolling images but when I load the swf in the meny swf the scrolling of the images from the 2 swf is messed up.
View 1 RepliesI made a swf with scrolling images but when I load the swf in the meny swf the scrolling of the images from the 2 swf is messed up.
View 1 Replieshere is some code for a rotating crank that controls an image gallery. refer to the "image viewer stops?" thread in the flash mx forum (sorry don't know how to link to a forum yet!) for more info. attached is the fla. i want to be able to crank clockwise to scroll images forward and counterclockwise to scroll images backwards. If i keep cranking, i want the images to continue to change, if i stop cranking, i want it to stp on that image. it doesn't sem tooooo hard, i'm just numb from tryig to figure it out.
[Code]...
I been checking out the tutorials on this site, very nice indeed must say but i didnt find any for the issue that im stuck with, on how to load images into a scroll bar. Is it anything like loading external text into scroll bars at all?
View 3 RepliesBasically I am trying to make a flash file where a person can see themself in a scene...
i take a photo from a digital SLR...these pictures are then saved to a folder via wireless transmittor to a folder....
All I want is to be able to scroll though the images on within a exe presentation like a slide show but I will mask in a foreground.
I am building a "simple" xml image scroller. my scroller doesn't even have easing, it just needs to load the images via xml and then I want you to be able to scroll to the right and see more of them. There are only 5 images total, but on the site I'm working on they need to fit in a small area. My XML parsing code doesn't seem to be the issue as its pretty straight forward:
[Code]...
I would like to ask if anyone could help me to make a scroll menu with external images in it.I found such a tutorial ( URL...) which discribes how to make a scroll menu with picture. I want to make nearly the same, just with external pictures.
View 1 RepliesI'm having trouble with the scroll pane component in flash...becuase my portfolio images are quite large I wanted to put them into a scrollpane to easily view the whole thing. the problem is that when I dynamically load them, there is a delay everytime I click on the "next" button to view the next image.
View 4 RepliesI am going to create a scrolling panel with quite large image. The height will be 400px and the width will be different from image to image.
If I do this in only flash the swf will be too large for use on the Internet. So I want to load the images from a xml-document. And this is my problem:
How do I load my images into the panel from an xml-document? And the width of my panel should be as long as the total width of the images are.
I have about a dozen thumbnail images aligned in a 3 X 4 grid. The dimension of the stage is smaller then the 3 X 4 grid therefore I will need a vertical scroll bar to scroll through my images. In addition, whenever the user rolls over one of the images the edges would glow. Also, when the user clicks on one of the images, it will bring them to a separate frame. I was wondering how I would attempt to do this. Since I will be frequently adding new thumbnails, I heard that I should look into XML. If I am to do this using XML, I am confused as to how I would do this.
View 5 RepliesI know how to load external text, but I am trying to have it load into a masked movie clip so then I can use a custom scroller to scroll the text up and down. The problem is that I can't get the scrollbar to scroll the text at all. If I just put in type in text into the movie clip, it scrolls fine. I have checked my paths and everything is correct...
View 0 RepliesI am trying to find an actionscript that can load an external image.
and this is what I have got[code]...
[code]...
it runs on local but when i upload it it doesnt loads images in browser
I want to make a photo uploader and after uploading the photo to the server you can load all the photo's that are in a folder in kind of a library.
I can load one single image because I name it in AS but I want to load the whole "images" folder so I can see all the pictures that are in it.[code]...
I cannot seem to "convert" the loadImage into a dynamic field. I am making an mp3 player and have added a cover art portion, I can only figure out how to call a single static image.However I want to to be able to call from this image from my xml file:items[currentID].artHere is the original single static image loading code.
Actionscript Code:
var tSm:String = "easeOutElastic";var tIm:Number = 2; var imageLoader:Loader; function loadImage(Iurl:String):void
[code]....
The script below works when I test the index.swf file in Flash as well as testing the index.html file in Dreamweaver. When I upload the HTML and SWF file to my webhost (Just Host), however, it doesn't load the images!!! Is there another line(s) of code that needs to be added or is there something wrog with the webhost? to reduce the size of my website which is my ultimate goal.
var my_loader:Loader = new Loader();my_loader.load(new URLRequest("http://www.awoodruffsart.com/img/ab2.jpg"));container1.addChild(my_loader);
I'm making a highscore table in flash using AS3, I have successfully got working code that displays the names and the scores but also part of my high score table it needs to display the users country flag. The images for the flags are stored on a remote server.
Now I know how to load in a single image and add it to my movie clip but things get very complicated when I want to load in 20+ by iterating through a loop. I've looked at many examples and just cant adopt the sample code to work for me. Anyway without a further a do here is what I have so far.
[Code]....
I keep getting a Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. even though I have quadruple-checked my pathways.I have read through all the posts I could find but still no dice.the problem as 3 is-
var urlRequest:URLRequest = new URLRequest("general2005.xml");
var urlLoader:URLLoader = new URLLoader();
urlLoader.load(urlRequest);
[code]........
I am preparing a photo gallery containing over 100 HD images, and I don't want any site visitor to wait the whole gallery to load. So I made them loaded from a folder with the help of an xmlList file. With GoForward and GoBackward buttons, I made every picture to load when requested with "addChild" command after removing the previous one. But if the next image is too big the visitor still have to wait the image to load, and another problem is if the visitor makes a few forward or backward moves he/she still have to wait for the very same image to load which is shown moments ago because the image have been unloaded.
Is there a way to load all the external images into library but make them wait in the swf cache until the associated button is clicked. so this way no image will be load twice nor the visitor should have wait.
I am finally getting the hang of AS3, especially when I discovered how much easier it is to control information from XML.So I am creating a sort of photo album, but my problem is next button triggers the next image, but the previous image is still there. I discovered it is because I have called a load method but haven't unloaded it...
ActionScript Code:
function loadImage(url:String):void {
imageLoader = new Loader();
imageLoader.load(new URLRequest(url));
[code]....
Where P is a variable I carry to count which image to load from the xml, IMG is the variable carrying the URL from the xml file.
What I would like to achieve is to load an external image into a movieclip. Then load another external image to blend over it after about a 3 second delay. I would like to load approximately 8 images in total. There are no buttons at this stage which why I am really struggling.
There is probably a simple way to do this but I have started to approach by loading an image from an array into a movieclip. Save the bitmap data into a movieclip underneath. Remove the top image ready to replace. I was planning on using labels to navigate to but I can't work out how incorporate a statement to change the imported image in conjunction with the labels.
Here is the code I have used so far.
stop();
var library:Array = new Array("images/WS.jpg", "images/NY.jpg", "images/SP.jpg", "images/AQ.jpg", "images/AWI.jpg", "images/MS.jpg" );
var fileChosen = library[0]
[Code].....
I got 30 movieclips which i need to react like buttons for 30 external images. In a way that if i press one of buttons flash would define which one of buttons was pressed and load associated image on stage (preferably centered onstage and on some imageholder movieclip) What is the best way to do this? I guess using vars and xml path to images...But everything i was trying to make based on tutorials for image galleryes haven't worked yet. My knowing of flash syntax is really weak especially in vars and loading xml fields.
View 1 RepliesI am trying to write a small flash app which will load and display images provided as a query. My flash app works fine when I provide the image path directly in the browser address bar, but it is not working when I do the same using html. Here is the direct link to the flash app: [URL]
Here is the link to the html with which I am trying to invoke the app. [URL]
Here the html code snippet invoking the swf file.
Code: Select all<!-- saved from url=(0013)about:internet -->
<script language="JavaScript" type="text/javascript">
AC_FL_RunContent(
'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash
[Code]....
I know my app is getting invoked and it appears to work fine when I hardcode the image url into the flash app. But the query method just does not seem to be working!
This is hosted on a linux site supporting php.
I made a swf with scrolling images but when I load the swf in the meny swf the scrolling of the images from the 2 swf is messed up.
View 1 RepliesI have 6 frame labels on my stage and on each one I have a mask animation, it's the same animation but on each frame label loads a different image, basicaly the image just fade's into the mask. I was hoping to try and do this with actionscript, just not sure how. Would also like to load the images externally too if possible.
View 1 RepliesI purchased this template, and it was supposed to be as simple as creating a new folder containing the images I want and uploading it, but I can't get the movie to load it.[code]...
View 1 RepliesIf you load say 3 external images in AS3 and want to run a function "useImages()" only once all three images have loaded what is the best way of listening for them to complete loading.
EG;
loader1.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)
[Code].....
I have two images that are externally loaded through an imageLoader I made. What I want is to have both those images loaded into a sprite (like a container) so that when I animate them, they move as one, but I'm not sure how to go about doing this...
View 3 RepliesI'm looking for a way to use an XML driven Combobox to load external .JPG's and .swf files into my Flash file. I'm a Graphic Designer (way more of a designer than a coder, so I'm no pro when it comes to Action Script) used to AS2.
View 3 RepliesI know how to load external images using xml but the problem is if I have a lot of images to load then animate it after being loaded. I know theres a work-around with this problem but still I did'nt figure it out.
View 3 RepliesI'm trying to load a bunch (about 100) of images into memory, so I can display them at various times. Originally I had simply embedded them, but that of course resulted in the swf file being larger than I wanted. So now I'm trying to change it to load them in the background because they aren't needed immediately.There are probably plenty of problems with this. The current on is that I'm getting an error that says 'TypeError: Error #1034: Type Coercion failed: cannot convert "foo.jpg" to Class.'
I've been googling this awhile, assuming loading an external image is a common thing. That's where I got the Loader and URLRequest code, but I'm clearly missing something. Maybe it's due to my goofy looping logic.Here's the class so far
public class CardImages2
{
public static var fooImage1:Class;[code]....