ActionScript 2.0 :: Load External Gallery Images?

Jul 7, 2007

I purchased this template, and it was supposed to be as simple as creating a new folder containing the images I want and uploading it, but I can't get the movie to load it.[code]...

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I have built a gallery similar to the one found on Kirupa with a siding thumbnail gallery that references xml. Everything works great except that the images I want to load at their large size vary in width so when they load referencing the upper left hand corner they are not centered. I would like to load them so that each image in centered in the "picture" image area. I created a new movie clip and gave it the instance name of "picture" and center justified it but the images now load with THEIR upper left corner in the center of the "picture" image area. do I have to add code to the xml? is there anything I can ad to th AS to load pictures centered?

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ActionScript 3.0 :: Image Gallery Using XML To Load Thumbnails And Images

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I am building a website with an image gallery using XML to load thumbnails and images.

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Secondly, I also wanted the alpha properties of the other buttons to reduce to about 0.75 to highlight the selected thumnail that would stay at its full alpha value of 1. Yet again i could not get this to work either.Can you build this type of functionality into the imported xml data or am I just kidding myself here?

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I have a flash image gallery that loads images through xml. Images have to be croped for thumbnails. So u have to have two folders, one for the thumbnails an another file for the big size images. I would like to know if there is a way to load only one image ( and not this image's thumbnail too) and with a script or something, to resize this image to get the thumbnail. To make my self clearer here is the xml code:

image../gallery_flash/imageGallery/images/watches/i1005.jpg image
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ActionScript 3.0 :: Getting Frame 1 Preloader To Load A XML Gallery Images?

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i've got all the xml coded and ready to go, now what i struggle is to implement my existing preloader to make it load each image. This is a work done by my friend and i am just continuing his final works so it took me quite a long time to digest these codes too.

this is my frame 1 actionscripts with a preloader.

ActionScript Code:
stop();
//Import the required assets
import flash.display.*;
import  flash.events.MouseEvent;

[Code].....

And in between the function ProgressEvent i am clueless on what to code, i've tried using addChild and etc to load the preloaders but fail.

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[URL] For reasons unknown to me, the xml gallery on the page above won't load in any of the images in Firefox. However it does work in IE7, as well as locally in Firefox, Safari and Opera. I have tried removing the whole site and re-uploading it, as well as updating the individual files separately but I still seem to have the same problem.

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Actionscript 2.0 :: Creating A Gallery Of Images/sound Clips Which Load Dynamically?

Jan 18, 2009

So I've been working on a Flash-based web portfolio for my sound design work, and I'm creating a gallery of images/sound clips which load dynamically (that way I don't need to recompress the swf file every time I add/remove a production). I'm having trouble with checking to see if files exist; for example, I want to check if a sound file exists, and if it does, set the alpha property of a symbol to 100%, and if it doesn't, set the alpha property of that symbol to 25%.

The code I'm using works fine when I test the file locally, but as soon as I upload the file and test it, the movie responds as if a file exists even when it doesn't, and I can't figure out why.

[Code]...

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ActionScript 3.0 :: Load An External Gallery?

Jul 28, 2010

I have a website created all in Flash AS3 and I have a XML Photo Gallery created in a separate file and I am trying to load the gallery into a specific frame on my site.[code]...

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ActionScript 3.0 :: Load External Swf Gallery

Nov 14, 2009

I'm trying to load a swf that contains a flash gallery in to a movieClip. The problem is that load the swf but the gallery isn't able to load it's images so i only get the blank swf. The funny thing is that when i use a UILoader at startup everithing, everything loads so it's ok, when i tell it to load on a click event it stops working. I have the following code ...

ActionScript Code:
b1.addEventListener(MouseEvent.CLICK,startLoad);
function startLoad(e:Event)
{
var mLoader:Loader = new Loader();

[Code],,,,

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ActionScript 1/2 :: Load External Flash Gallery ?

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I have made a site in flash and left the gallery page till last.I have found a free gallery online and am trying to load the gallery.swf file from it to the stage of my main file.It works but the file does not play. It will just load the first frame and the images wont come up.the way that I am using the loading function is by: loadMovie("gallery.swf", galleryLoader);

galleryLoader is the instance name of my Loader Component found in Flash 8 component panel.Someone said to add: galleryLoader.content ._lockroot = true;

But it makes the gallery small I need it to an exact size.

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ActionScript 3.0 :: Load External Gallery.swf On Page?

Nov 20, 2011

The following code loads my "Gallery.swf" external file on HomePage_mc (Which is Page-1). But I would like it to load it on Gallery_mc (which is Page-6). How can I do that? The following is the code:

[Code]...

PS: There was a problem with a curly bracket. Now it is fixed but when I go to home page or any other page after clicking on the Gallery button, the Galley.swf but still playing on top of all those pages. How to fix it?

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ActionScript 3.0 :: Possible To Load External Images?

Dec 17, 2009

I am trying to find an actionscript that can load an external image.

and this is what I have got[code]...

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ActionScript 2.0 :: Load External Images Swf

Jun 1, 2010

[code]...

it runs on local but when i upload it it doesnt loads images in browser

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ActionScript 3.0 :: Way To Load External Images

Sep 29, 2010

I want to make a photo uploader and after uploading the photo to the server you can load all the photo's that are in a folder in kind of a library.

I can load one single image because I name it in AS but I want to load the whole "images" folder so I can see all the pictures that are in it.[code]...

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Flash :: Load External Object - Implement Freeware Photo Gallery And Mp3 Audio Player?

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I am using CS4 with AS 3.0... I want to implement both a freeware photo flash gallery and mp3 audio player that I found into my all-Flash website. Both of these require reading from an xml file to get their content. They both come with html embedding instructions, but I don't know about actionscript.

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ActionScript 3.0 :: Load External Images From As Class?

Mar 21, 2012

I cannot seem to "convert" the loadImage into a dynamic field. I am making an mp3 player and have added a cover art portion, I can only figure out how to call a single static image.However I want to to be able to call from this image from my xml file:items[currentID].artHere is the original single static image loading code.

Actionscript Code:
var tSm:String = "easeOutElastic";var tIm:Number = 2;  var imageLoader:Loader;  function loadImage(Iurl:String):void

[code]....

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ActionScript 3.0 :: Unable To Load External Images?

Sep 13, 2009

The script below works when I test the index.swf file in Flash as well as testing the index.html file in Dreamweaver. When I upload the HTML and SWF file to my webhost (Just Host), however, it doesn't load the images!!! Is there another line(s) of code that needs to be added or is there something wrog with the webhost? to reduce the size of my website which is my ultimate goal.

var my_loader:Loader = new Loader();my_loader.load(new URLRequest("http://www.awoodruffsart.com/img/ab2.jpg"));container1.addChild(my_loader);

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Flash :: AS3 - Load In External Images In A Loop?

Nov 3, 2010

I'm making a highscore table in flash using AS3, I have successfully got working code that displays the names and the scores but also part of my high score table it needs to display the users country flag. The images for the flags are stored on a remote server.

Now I know how to load in a single image and add it to my movie clip but things get very complicated when I want to load in 20+ by iterating through a loop. I've looked at many examples and just cant adopt the sample code to work for me. Anyway without a further a do here is what I have so far.

[Code]....

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ActionScript 3.0 :: Load Images From External Xml File?

Feb 20, 2009

I keep getting a Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. even though I have quadruple-checked my pathways.I have read through all the posts I could find but still no dice.the problem as 3 is-

var urlRequest:URLRequest = new URLRequest("general2005.xml");
var urlLoader:URLLoader = new URLLoader();
urlLoader.load(urlRequest);

[code]........

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ActionScript 3.0 :: Load External Images But Not To Add Stage

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I am preparing a photo gallery containing over 100 HD images, and I don't want any site visitor to wait the whole gallery to load. So I made them loaded from a folder with the help of an xmlList file. With GoForward and GoBackward buttons, I made every picture to load when requested with "addChild" command after removing the previous one. But if the next image is too big the visitor still have to wait the image to load, and another problem is if the visitor makes a few forward or backward moves he/she still have to wait for the very same image to load which is shown moments ago because the image have been unloaded.

Is there a way to load all the external images into library but make them wait in the swf cache until the associated button is clicked. so this way no image will be load twice nor the visitor should have wait.

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ActionScript 3.0 :: Load And Unloading External Images?

Oct 23, 2009

I am finally getting the hang of AS3, especially when I discovered how much easier it is to control information from XML.So I am creating a sort of photo album, but my problem is next button triggers the next image, but the previous image is still there. I discovered it is because I have called a load method but haven't unloaded it...

ActionScript Code:
function loadImage(url:String):void {
imageLoader = new Loader();
imageLoader.load(new URLRequest(url));

[code]....

Where P is a variable I carry to count which image to load from the xml, IMG is the variable carrying the URL from the xml file.

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ActionScript 3.0 :: Load External Images Into A Movieclip?

Mar 8, 2011

What I would like to achieve is to load an external image into a movieclip. Then load another external image to blend over it after about a 3 second delay. I would like to load approximately 8 images in total. There are no buttons at this stage which why I am really struggling.

There is probably a simple way to do this but I have started to approach by loading an image from an array into a movieclip. Save the bitmap data into a movieclip underneath. Remove the top image ready to replace. I was planning on using labels to navigate to but I can't work out how incorporate a statement to change the imported image in conjunction with the labels.

Here is the code I have used so far.

stop();
var library:Array = new Array("images/WS.jpg", "images/NY.jpg", "images/SP.jpg", "images/AQ.jpg", "images/AWI.jpg", "images/MS.jpg" );
var fileChosen = library[0]

[Code].....

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ActionScript 3.0 :: Var Detemine External Images Load

Nov 20, 2011

I got 30 movieclips which i need to react like buttons for 30 external images. In a way that if i press one of buttons flash would define which one of buttons was pressed and load associated image on stage (preferably centered onstage and on some imageholder movieclip) What is the best way to do this? I guess using vars and xml path to images...But everything i was trying to make based on tutorials for image galleryes haven't worked yet. My knowing of flash syntax is really weak especially in vars and loading xml fields.

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Unable To Load External Images In Flash?

Sep 14, 2009

I am trying to write a small flash app which will load and display images provided as a query. My flash app works fine when I provide the image path directly in the browser address bar, but it is not working when I do the same using html. Here is the direct link to the flash app: [URL]

Here is the link to the html with which I am trying to invoke the app. [URL]

Here the html code snippet invoking the swf file.

Code: Select all<!-- saved from url=(0013)about&#058;internet -->
<script language="JavaScript" type="text/javascript">
AC_FL_RunContent(
'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash

[Code]....

I know my app is getting invoked and it appears to work fine when I hardcode the image url into the flash app. But the query method just does not seem to be working!

This is hosted on a linux site supporting php.

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ActionScript 2.0 :: Load External MC No Scrool Images?

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I made a swf with scrolling images but when I load the swf in the meny swf the scrolling of the images from the 2 swf is messed up.

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ActionScript 2.0 :: Load External Images Into A Mask?

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I have 6 frame labels on my stage and on each one I have a mask animation, it's the same animation but on each frame label loads a different image, basicaly the image just fade's into the mask. I was hoping to try and do this with actionscript, just not sure how. Would also like to load the images externally too if possible.

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ActionScript 3.0 :: Load Multiple External Images?

Dec 19, 2009

If you load say 3 external images in AS3 and want to run a function "useImages()" only once all three images have loaded what is the best way of listening for them to complete loading.
 
EG;
 
loader1.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)
loader2.addEventListener(Eveent.COMPLETE, incLoader)

[Code].....

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ActionScript 3.0 :: Load External Images Into A Sprite?

Oct 21, 2009

I have two images that are externally loaded through an imageLoader I made. What I want is to have both those images loaded into a sprite (like a container) so that when I animate them, they move as one, but I'm not sure how to go about doing this...

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ActionScript 2.0 :: Load External MC No Scroll Images

Feb 26, 2005

I made a swf with scrolling images but when I load the swf in the meny swf the scrolling of the images from the 2 swf is messed up.

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I'm looking for a way to use an XML driven Combobox to load external .JPG's and .swf files into my Flash file. I'm a Graphic Designer (way more of a designer than a coder, so I'm no pro when it comes to Action Script) used to AS2.

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