Flash :: Load External Object - Implement Freeware Photo Gallery And Mp3 Audio Player?

Jun 4, 2009

I am using CS4 with AS 3.0... I want to implement both a freeware photo flash gallery and mp3 audio player that I found into my all-Flash website. Both of these require reading from an xml file to get their content. They both come with html embedding instructions, but I don't know about actionscript.

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Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.

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I found the tutorial by Kirupa


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last step in my interactive CD project.The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1.AS 3.0 code for xml photo gallery swf (adapted from the tutorial)

import flash.events.MouseEvent;
function loadXML(loaded) {


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ActionScript 3.0 :: Load A Folder Of Pictures Into A Flash Movie Photo Gallery?

Oct 4, 2010

A couple days I started a topic about how to load a folder of pictures into a flash movie(photo gallery).

With some tutorials I almost got it but something is not working very good.The images are displayed to big. They apear out of the box they should be in.

I dont know where to look anymore... is there someone that can take a look at my files?

I will attach them in a .zip file. (the "img" map is empty because the file was to big)

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ActionScript 2.0 :: Flash Photo Gallery (XML) - Pulls Image Urls From An External XML File?

Feb 20, 2008

I've built a flash photo gallery that pulls image urls from an external XML file. The gallery has different image catagories that load their own set of images.The user decided which catatgory they'd like to view by clicking an HTML button in the flash movies parent page...using javascript, this button click sends a variable to the root level of the flash movies with the new XML location...

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ActionScript 2.0 :: XML / Flash Photo Gallery Tutorial - Load The Swf File Into Another Movie The Dynamic Text Will Not Display

Jan 6, 2007

I'm having some problems with the XML/FLASH Photo Gallery Tutorial ([URL]). When I load the swf file into another movie the dynamic text will not display. Any thoughts to why this is happening.

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ActionScript 3.0 :: Mp3 And Video Player - Load External Video Gallery Or Mmedija.swf

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I make my base swf in which I load external swf's. In my base swf I have mp3 player. Everything works fine until I need to load external Video gallery or mmedija.swf. In video gallery I have

import flash.media.SoundMixer;

to stop my mp3 player sounds and play video files.... But then when load some other files I want to stop playing video files and restart mp3 player.


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ActionScript 3.0 :: External Swf Photo Gallery?

Feb 23, 2010

I have an external swf which is a basic (very) photo gallery. When I load this external swf into the main swf container it only displays the first image although it goes through the motions of getting the next image - only to again display the first image. In desperation I have put the swf, images and xml into the same directory as the container but no luck.... Run separately it does what it's supposed to.

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Flash :: External Audio Processing Technology Player Interact With In Realtime?

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There may be more than one answer to this, but I'd like to know if there's some technology out there that exists to handle Audio Processing / Playback in realtime, so that Flash can:

Interface with the technology / plugin to generate sounds with no delay or lag. Apply DSP effects (Reverb, Delay, Dynamic Range Compression / Expansion, Distortion, etc). Manipulate DSP parameters in realtime (sweeping an EQ filter's band or Q).

The most important thing of all, would be for this technology to be available to most users, as it would likely be used for Gaming environments or online Audio production, even. So far, Flash has a few ways to manipulate Audio Data, such as the SampleDataEvent, Andre Michelle's Popforge library, chiptune libraries like SiON, and possibly some other unheard of libraries.

I'm not really convinced though, that these methods are the optimal ways to create interactive sounds - sounds that change depending on game conditions, sounds that closely responds to the users actions. Nothing (that I've seen so far) easily allows developers to create or communicate with a DSP effect in order to manipulate the sound in this way, in realtime.

I know that Flash has the ability to communicate over sockets / ports, so perhaps there is an existing library that can communicate with an external plugin, and can be easily distributed to users at the same time.

Is there such an audio solution out there?

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ActionScript 3.0 :: Load Swf That Contains Xml Photo Gallery

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downloaded an xml photo gallery that is displayed through a swf.

What I want to do is load that external swf into another swf - but everytime I do it gives me a #1009 error. I know my code works - because it loads regular swfs, and I know I have the address right, because I direct it to an exact url location.

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ActionScript 3.0 :: Preloading External Swf Photo Gallery?

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I am loading an external swf photo gallery.Right now I am using a preloader to show up before the external swf is loaded. The preloader is in my main file.My problem is this - once the external swf is loaded, it still takes a couple of seconds before my photo gallery shows up.How can I avoid using 2 preloaders (one in my main file and one in the external swf)

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ActionScript 3.0 :: Loading A Photo Gallery As An External Swf?

Oct 15, 2010

I am loading a photo gallery as an external swf.So I have a preloader for the ext swf that loads.Then there is a 3 - 4 second delay before the % preloader for the photo gallery starts to load.I'm loading it via xml - is it taking 3 - 4 seconds to read the xml page before the image starts to load?

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ActionScript 2.0 :: Load First Image In Photo Gallery?

Nov 22, 2006

I have done a photo gallery using the following code. However, I need the first picture to appear as the movieclip is loaded. What shall I introduce to this script? Or what would I have to change?

myPhoto = new XML();
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ActionScript 2.0 :: Unable To Load Photo Gallery

Mar 2, 2005

I'm new at actionscripting althought not new to flash. I tried creating the photo gallery using the code that is posted here on [URL]. But it doesn't seem to load. I've been using Flash 5, (I'm more comfortable using 5) and I don't know if it makes a difference. But I also tried it on MX and it didn't seem to load with MX either. I don't know if I'm messing up on the dir for the images or what have you, but most of the time I get nothing when I preview it, other times my image frames pops up for a split second. Here's what I've what I've done

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ActionScript 3.0 :: XML Photo Gallery Swf Pictures Not Loading In External Swf?

May 17, 2010

The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1

import flash.events.MouseEvent;
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Apr 18, 2006

I was taking a look at this great site at the link interior Design. How it's done that gallery? I noticed that the pictures are loaded in order, before they are asked to be shown. When the user clicks on the number of the image, it has already been loaded by the swf.

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I was trying to use the photo gallery tutorial from this site the code was done by sbeener I wanted to use the same concept for adding external text for each image. So far I have only been able to figure out how to load the text but I have not figured out how to be able to change the text to correspond to the image.


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ActionScript 2.0 :: Create Photo Gallery And Load Pictures And Comments Via XML

Jul 30, 2007

[URL]. It's a tutorial that shows how to create a photo gallery and load the pictures and comments via XML. My problem is the following, the gallery and everything works well, but I when I try to load it into a container then everything messes up. Here's what I have: I have a main movie (the main .swf file) with a container in it, when clicking on one of the buttons from that movie the gallery.swf loads into the container (the gallery is the exact gallery from the tutorial) and it works well, until I press the button to load it again.

It seems that it messes up the value of "p". I tried tracking it, on the first load it tracks normally p=1, 2, 3, 4.... but on the second load it reacts as if it's double tracking it p=0 1, 2 2, 3 3, 2 4 ... It seems that Flash somehow keeps the old value of "p" in mind. I tried reseting it somehow or something but I can't seem to make it work (or maybe I have to rebuild the whole thing?).

It works perfectly if I load it only once but if I load the gallery.swf twice or more times then it goes crazy (or since I have more buttons on the stage, after pressing one and coming back to the gallery, it does the same, it's messed up). How can I "reset" the value of 0 on every load or something? I even tried playing around with unloadMovie but can't figure out how to use it.

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i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).

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I have made a site in flash and left the gallery page till last.I have found a free gallery online and am trying to load the gallery.swf file from it to the stage of my main file.It works but the file does not play. It will just load the first frame and the images wont come up.the way that I am using the loading function is by: loadMovie("gallery.swf", galleryLoader);

galleryLoader is the instance name of my Loader Component found in Flash 8 component panel.Someone said to add: galleryLoader.content ._lockroot = true;

But it makes the gallery small I need it to an exact size.

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ActionScript 3.0 :: Load The Pictures From Xml Photo Gallery - Error #1034: Type Coercion Failed

Feb 2, 2009

im fairly new to actionscript 3 and i am trying to make a xml photo gallery for my father. It's nowhere near done but I am trying to load the pictures from xml and i keep getting this error


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ActionScript 2.0 :: FLV Player With External Audio

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I have a flv file which is in spanish and I want to show the original video but I need to play the audio file which is in english. The length of the video and the audio file is same but I need to mute the audio of the video file and play the external mp3 file instead of it. Also the files will be hosted on a server and so the Streaming should be done for the video and audio simultaneously.

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ActionScript 3.0 :: Photo Gallery - Error #1009: Cannot Access A Property Or Method Of A Null Object Reference?

May 14, 2009

i am trying to create a photo gallery i did a few months back but have come into a problem...
TypeError: Error #1009: Cannot access a property or method of a null object reference.    at Surrey_fla::masterclip_1/onClick()

i have a main movie clip called masterMC, with the thumbnails inside and another movie clip called photosMC which has all the different photos.here is my code

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My server is streaming binary audio data (mostly mp3 files) to a client (a browser). This client stores the audio data in memory.

What I'm looking for is a flash audio player that I can input the binary audio data so that it can play the audio file.

Preferably, the flash client is merely a bridge to Javascript so that I can handle everything in Javascript and simply use Flash's audio features, but this is not a requirement.

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its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?

// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......

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ActionScript 3.0 :: Load Photo Into Dynamic Object?

Jun 28, 2009

Target: Create wall of 25 photos

I'm creating dynamic objects like this[code]....

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Php :: Implement A Mark On The Photo?

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On the site we need to implement a mark on the photograph. By type as in facebook. It is desirable but not necessary that the selection of the object was not the rectangle, and polygon. There is a ready-realization? It does not matter what technology to use php, flash, and other, exotic but not necessary:)

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Making Photo Slideshow To Load External MC On Site?

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Making a photo slideshow to load as an external movie clip on my site when a button is pushed. Here is a link to the .swf file: [URL]. There is text that describes each set of 6 pictures. After the set of 6 pictures plays through the text is supposed to disappear and a new text appears to label the next set of 6 pictures. Problem is: the text doesn't disappear! I made all the text layers a symbol/movie clip. I animated each text to disappear at a certain point in the timeline but when I test the movie the texts just remain there and build up one after the other. When watching the movieclip, pay attention to the text in the lower left screen.

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