IDE :: Thumbnail Gallery-how To Center Load Images
Dec 3, 2007
I have built a gallery similar to the one found on Kirupa with a siding thumbnail gallery that references xml. Everything works great except that the images I want to load at their large size vary in width so when they load referencing the upper left hand corner they are not centered. I would like to load them so that each image in centered in the "picture" image area. I created a new movie clip and gave it the instance name of "picture" and center justified it but the images now load with THEIR upper left corner in the center of the "picture" image area. do I have to add code to the xml? is there anything I can ad to th AS to load pictures centered?
I have a flash image gallery that loads images through xml. Images have to be croped for thumbnails. So u have to have two folders, one for the thumbnails an another file for the big size images. I would like to know if there is a way to load only one image ( and not this image's thumbnail too) and with a script or something, to resize this image to get the thumbnail. To make my self clearer here is the xml code:
image../gallery_flash/imageGallery/images/watches/i1005.jpg image thumb../gallery_flash/imageGallery/thumbs/watches/i1005.jpg thumb
(For some reason it doesnt show the xml right...) I dont want to have the line (thumb>../gallery_flash.), but only load one image and get the thumbnail also.
I have completed the excellent Flash Thumbnail Gallery Tutorial (and the Picture gallery Tutorial). I have been able to update the dynamic text content, and basically customize the look and feel of the .swf. That works when I upload it to my website.My problem is that neither in Preview mode (via Flash) nor once uploaded to my website can I get my XML file to call my own images up. It will call the tutorial images from Kirupa if I leave them in there.
I have tried to use relative and absolute file paths for the image URL, and neither is working. I even tried using "image ID=" tags inside the node, to no avail. I have an image directory that is a few folders deep, so I tried putting the XML, FLA and SWF (all together) in different places, updating the SWF on my html page, and then republishing. In the place where my image should be, there is nothing.Flash reports an error when I hit CTRL+Enter that it cannot find those particular files.
I am creating an image gallery where the user can select from several thumbnail images. Once selected, the thumbnails will enlarge and load the full sized image. My problem is that while the user is waiting for the full sized image to load, he may decide to close that image and view another image. I am trying to find a way to stop a loader from loading.ere is the code I have used. My problem is that even though the user has clicked on the unloadBtn, the loader continues to load the file. Is there a way to disable that?
I am going to create a scrolling panel with quite large image. The height will be 400px and the width will be different from image to image.
If I do this in only flash the swf will be too large for use on the Internet. So I want to load the images from a xml-document. And this is my problem:
How do I load my images into the panel from an xml-document? And the width of my panel should be as long as the total width of the images are.
i am working on a website where i want certain images to load whenever a user clicks on a thumbnail. I want a preloader to appear before the image is displayed. I created this so far:
I can't seem to wrap my head around this image loading problem with my actionscript 3.0 project. I suspect it has something to do with how I have the crossDomain.xml set up. The problem is that I can load youtube movie thumbnail images from [URL] into flash and display them completely fine when testing/running the SWF in a stand alone (local) player. But when I upload the SWF and test it through the web I receive Sandbox Errors and Security Violations. Here is my crossDomain.xml (stored on the root of the server):
I purchased this template, and it was supposed to be as simple as creating a new folder containing the images I want and uploading it, but I can't get the movie to load it.[code]...
I am building a website with an image gallery using XML to load thumbnails and images.
Firstly, I was going to try to make the thumbnails act like buttons, so the mouse cursor would change to a little pointing finger like it does in buttonmode but i could not get this to work.
Secondly, I also wanted the alpha properties of the other buttons to reduce to about 0.75 to highlight the selected thumnail that would stay at its full alpha value of 1. Yet again i could not get this to work either.Can you build this type of functionality into the imported xml data or am I just kidding myself here?
i've got all the xml coded and ready to go, now what i struggle is to implement my existing preloader to make it load each image. This is a work done by my friend and i am just continuing his final works so it took me quite a long time to digest these codes too.
this is my frame 1 actionscripts with a preloader.
[URL] For reasons unknown to me, the xml gallery on the page above won't load in any of the images in Firefox. However it does work in IE7, as well as locally in Firefox, Safari and Opera. I have tried removing the whole site and re-uploading it, as well as updating the individual files separately but I still seem to have the same problem.
So I've been working on a Flash-based web portfolio for my sound design work, and I'm creating a gallery of images/sound clips which load dynamically (that way I don't need to recompress the swf file every time I add/remove a production). I'm having trouble with checking to see if files exist; for example, I want to check if a sound file exists, and if it does, set the alpha property of a symbol to 100%, and if it doesn't, set the alpha property of that symbol to 25%.
The code I'm using works fine when I test the file locally, but as soon as I upload the file and test it, the movie responds as if a file exists even when it doesn't, and I can't figure out why.
I want to incorporate a Horizontal thumbnail Scrolling Gallery to showcase the Special Menus of the concerned hotel. and on click of each image there should be a small popup to display other information of the menu. All this should be XML driven.
I have this thumbnail gallery that loads from an a simple XML. When a tumbnail is clicked its larger image loads into an UiLoader....
What i am trying 2 do is 2 show the larger image using a lightbox when a tumbnail is clicked (removing the ui loader for good). I have a lightbox that works with flash (when testing movie as well).
I have been trying for a couple days now 2 combine all this but it never works
I have a dynamic thumbnail gallery that laods thumbnails from db/xml and also each thumbnails associated main image. When the user rolls over the thumbnail the larger image displays to the right.
THis is all working fine however I need to update the script to change the thumbnail gallery layout from a 3 column 2 row gallery to a 4column 4 row gallery.I've adjusted the as and resized the thumbnails to allow for this and setup a 8px spacer between thumbs
I am trying to build a gallery where the thumbnail loads and then you hit the thumbnail and it opens the image full size. I don't want to have it resize.
I have a cool xml gallery designed by Scotty. I was wondering what actionscript could I use to add a gray border around each thumbnail and whenever the user rolls over the thumbnail, the border turns to white? Has anyone done this sort of thing before with an XML gallery? [code]...
but is there a way to make the thumbnails like, grid form, like in the examplerather than scroller? because i dont really like the scroller, and im not sure how to set them to grid
i'm using a modified version of the xml thumbnail tutorial on this site and am having a weird problem. sometime on some machines the thumbnails are desplayed in reverse order but when the page is refreshed they're dispalyed in the correct order. on other machines they load in in the correct order fine. anyone have any ideas why this would happen? the image names are loaded into an arrayin the onload of the xml the thumb images are put into an array:
Ok so i have looked thru the forums for the past two days trying to solve my issue and i didnt find anything that works. I have the xml thumbnail gallery from the site working here.Its the base code except i change some things so that it would work if i loaded with the mxloader component into another movie. When i try and do so the XML file doesnt load. you can see this here. Im not sure if theres something else that i need to do to make this work or what, but i cant seem to figure it out. all the paths are absolute paths (http://ect...). and even stranger is that it worked like 3 or 4 times when i first started then stopped working. so i dont know if its
i'm working on a flash xml gallery. But there is one thing i can't figure out.i like it very much when the thumbnails are not i 1 line but 5 next to each other and then down. So the 6th one must load underneath the first one. Is there an actionscript for or is too complex?
I'm just trying to change it so that a small line of text appears under each thumbnail. Each line of text is pulled from the XML file and is created using createtextfield. But after a few hours trying to warp the code to get it to work I still haven't gotten anywhere.I've tried many different approaches of attaching these text fields to the mc but no go. These two lines do create a text field for each thumb-but these fields do not scroll with the thumbnails. I'd like these text fields to be inside the "thumbnail_mc" clip so that when the thumbnails scroll the text moves along with it.
Im using xml photo gallery with thumbnail and right now when i hover th mouse on the left the thumbnail move to the left and same when i hover to the right.instead of moving my cursor left and right I want to put button on both side and if someone click left button, that time the thumbnail will only move.
Anywho im trying to add thumnails to a gallery of mine. Everything works fine untill i put all the symbols in a movieclip. When i do that the scroller stops working but everything else works fine!
The tutorial im working from is: [URL]
And the part of code that is relevant is:
function thumbNailScroller() { this.createEmptyMovieClip("tscroller", 1000); scroll_speed = 10;
im currently trying to use this script to create a little thumbnail gallery: [URL]first off my main flash file has 2 movie clips in, an empty on which an image will be loaded into and one with a navigation menu on.now within the navigation there is a button which will load an external swf into that same movie clip. This loaded swf contains the "Complex Button" my problem is that i dont know how to (or if it is possible) to use these buttons to load a jpg into the empty movie clip on the main timeline im guessing it has something to do with:
what im trying to do is, when you click on the large image or on a button it open this image in a pop-up.What they say on the sitec. Optional: you can assign a clickHandler to the large pictures for enabling pop-ups or download options:
01 function clickMe(id) { 02 //get imagenode for this thumbnail 03 //'id' counts from 1, XML counts from 0: hence the '-1'
I've been watching a tutorial on making a thumbnail photo gallery with Flash. Unfortunately the only tutorial I could find that explained everything step by step was for Flash MX and I'm using Flash CS4. It seems that the scripting code is different. I've never written Flash script before. I am trying at this point to give a rollover effect to a thumbnail image, so when the mouse goes over the thumbnail the thumbnail will get brighter. The code given in the tutorial didn't work, but by looking at the debugger messages it seems like the script should be something like:[code]I converted the thumbnail to a button symbol and then created an instance of the button called thumb1. The code is applied to a keyframe.
I'm developing an XML thumbnail photo gallery and haveeverything working out correctly except for the grouping of mythumbnails on the stage. I can only display 9 thumbnail images at atime, and if I have more than 9 in my XML data file I have aproblem. What would be the best way to group my thumbnails in setsof 9? How can I set a limit to the display of these thumbnails ifsay, I have 20 thumbnail images? I was thinking of grouping theinformation into arrays, but is this the only feasible way to go