ActionScript 2.0 :: Xml Photo Gallery With Thumbnail?

May 21, 2007

Im using xml photo gallery with thumbnail and right now when i hover th mouse on the left the thumbnail move to the left and same when i hover to the right.instead of moving my cursor left and right I want to put button on both side and if someone click left button, that time the thumbnail will only move.

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Making A Thumbnail Photo Gallery With Flash

Aug 24, 2009

I've been watching a tutorial on making a thumbnail photo gallery with Flash. Unfortunately the only tutorial I could find that explained everything step by step was for Flash MX and I'm using Flash CS4. It seems that the scripting code is different. I've never written Flash script before. I am trying at this point to give a rollover effect to a thumbnail image, so when the mouse goes over the thumbnail the thumbnail will get brighter. The code given in the tutorial didn't work, but by looking at the debugger messages it seems like the script should be something like:[code]I converted the thumbnail to a button symbol and then created an instance of the button called thumb1. The code is applied to a keyframe.

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Data Integration :: XML Thumbnail Photo Gallery?

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I'm developing an XML thumbnail photo gallery and haveeverything working out correctly except for the grouping of mythumbnails on the stage. I can only display 9 thumbnail images at atime, and if I have more than 9 in my XML data file I have aproblem. What would be the best way to group my thumbnails in setsof 9? How can I set a limit to the display of these thumbnails ifsay, I have 20 thumbnail images? I was thinking of grouping theinformation into arrays, but is this the only feasible way to go

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Sep 8, 2007

[URL] how to make a Flash Thumbnail Photo Gallery. I am designing a bigger photo gellery based on this code how do I have the photo gallery to list 2 rows of thumbs 5 accross and 2 rows. This code is the code that designs the thumbnail movie clip.

function thumbnails_fn(k) { thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth()); tlistener = new Object(); tlistener.onLoadInit = function(target_mc) { target_mc._x = hit_left._x+(target_mc._width+5)*k; target_mc.pictureValue = k; target_mc.onRelease = function() { p = this.pictureValue-1; nextImage(); }; target_mc.onRollOver = function() { this._alpha = 50; thumbNailScroller(); }; target_mc.onRollOut = function() { this._alpha = 100; }; }; image_mcl = new MovieClipLoader(); image_mcl.addListener(tlistener); image_mcl.loadClip(thumbnails[k], "thumbnail_mc.t"+k); }

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ActionScript 2.0 :: Photo Gallery Using XML And Flash - See Only 1 Thumbnail Image?

Aug 7, 2005

I learned from great kirupa tutorial and implemented the thumbnail gallery in my site.If I open the site in browser Opera or Firefox (FP i see only 1 thumbnail image - is it bug in Player? In IE 6 I have FP and I can see all thumbnails in the navigation bar - also correct.

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ActionScript 2.0 :: Photo Gallery With XML And Flash : Second Thumbnail Area?

Feb 5, 2007

I'm trying to get two thumbnail movieclips on the same page to display two different arrays of pictures. It's not working though and I'm not sure why, could someone please look at my xml and ActionScript and see what I'm doingwrong. I've been at this for a few hours now and I can't see whats wrong.

<?xml version="1.0" encoding="utf-8" standalone="yes"?>


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I just use Photo Gallery using XML and Flash-adding thumbnails i just want trace every thumbnails particularly means

i give my property every thumbnails like
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ActionScript 3.0 :: Photo Gallery - Resetting To Initial Thumbnail View?

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I am pretty new to AS3. Basically I have a photo gallery that runs in a container, which is added to the stage like so:
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I want to have it set up so when you click on a "gallery" button, it reloads/refreshes the gallery to its initial state, because the "internal" navigation of the gallery isn't very intuitive...and so the only thing I can think of is essentially to remove the gallery and re-add it, so that whenever "gallery" button is clicked, it resets the gallery to its initial thumbnail view. I've tried fumbling around with removeChild, addChild, if statements, and I'm pretty lost.

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ActionScript 2.0 :: Witdh Variable With / XML Photo Gallery Thumbnail Tutorial

Feb 26, 2007

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ActionScript 2.0 :: Thumbnail Size In Photo Gallery Using XML And Flash Tutorial?

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ActionScript 3.0 :: Photo Gallery - User To Be Able To Click On The Image Thumbnail And See An Enlarged Version Come Up Next To It

Sep 2, 2009

I would like to create a simple photo gallery in as3. I would like the user to be able to click on the image thumbnail and see an enlarged version come up next to it. The only galleries I see for flash are XML galleries and it was really complicated the last time I tried it.

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ActionScript 3.0 :: Make A Flash Photo Gallery That Displays All The Image Files In A Certain Directory With The Usual Photo Gallery Functionality

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ActionScript 2.0 :: Thumbnail Loop - Middle Thumbnail Represents The Photo In Target_mc?

Nov 28, 2007

I have made a image-viewer. I've this AS for the viewer:

import mx.transitions.Tween;
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Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.

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ActionScript 2.0 :: Photo Gallery - Photo's Start Automatically, Rather Than, On A Button Click?

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// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......

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IDE :: Make Thumbnail Gallery - First Page Title Gallery Then Big Image With Description

Feb 6, 2009

i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.

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ActionScript 2.0 :: Kirupa Photo Gallery - Load 2 Instead Of 1 Photo?

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I found the tutorial by Kirupa


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ActionScript 2.0 :: Preload First Photo Of XML Photo Gallery?

Feb 6, 2009

I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:

import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing);


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I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.

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What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:


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i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.

What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.

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ActionScript 2.0 :: XML For Gallery From Tutorial 'photo Gallery Using XML And Flash'?

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i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).

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IDE :: Create A Photo Thumbnail Slider From An Array?

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I use this code to try to create a photo thumbnail slider from an array loaded with the images names. The problem is that I can create one thumbnail with my code as shown, but I get in trouble when I try to make thumbnails of more than one image from the array. How should I work around this?

I want the thumbnails to create a nice row, that I can use in a "infinite image slider"...

//image array
//the array that holds the images names
imgArray = _root.getCurrentArray();
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ActionScript 2.0 :: Flash 8 - Dynamic Photo / Thumbnail Loading

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I've been going through a lot of tutorials online regarding photo galleries etc., and not many seem to facilitate shrinking the actual photo for use as a thumbnail (possibly due to the performance limitations). My project won't have that problem, as it will be stored on an internal network. basically, I want to dynamically load a picture and shrink it for use as a thumbnail in a gallery.

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ActionScript 3.0 :: Scrolling Thumbnail Gallery?

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I want to incorporate a Horizontal thumbnail Scrolling Gallery to showcase the Special Menus of the concerned hotel. and on click of each image there should be a small popup to display other information of the menu. All this should be XML driven.

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ActionScript 3.0 :: Add Lightbox 2 Thumbnail Gallery(xml)?

Apr 26, 2010

I have this thumbnail gallery that loads from an a simple XML. When a tumbnail is clicked its larger image loads into an UiLoader....

What i am trying 2 do is 2 show the larger image using a lightbox when a tumbnail is clicked (removing the ui loader for good). I have a lightbox that works with flash (when testing movie as well).

I have been trying for a couple days now 2 combine all this but it never works

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ActionScript 2.0 :: Dynamic Thumbnail Gallery?

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I have a dynamic thumbnail gallery that laods thumbnails from db/xml and also each thumbnails associated main image. When the user rolls over the thumbnail the larger image displays to the right.

THis is all working fine however I need to update the script to change the thumbnail gallery layout from a 3 column 2 row gallery to a 4column 4 row gallery.I've adjusted the as and resized the thumbnails to allow for this and setup a 8px spacer between thumbs


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ActionScript 2.0 :: Preloading Thumbnail Gallery?

Nov 1, 2004

I am trying to build a gallery where the thumbnail loads and then you hit the thumbnail and it opens the image full size. I don't want to have it resize.

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ActionScript 2.0 :: Add Border Around Thumbnail In XML Gallery?

Jul 31, 2005

I have a cool xml gallery designed by Scotty. I was wondering what actionscript could I use to add a gray border around each thumbnail and whenever the user rolls over the thumbnail, the border turns to white? Has anyone done this sort of thing before with an XML gallery? [code]...

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ActionScript 2.0 :: Kirupa Thumbnail Gallery?

Aug 26, 2005

but is there a way to make the thumbnails like, grid form, like in the examplerather than scroller? because i dont really like the scroller, and im not sure how to set them to grid

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