ActionScript 3.0 :: Photo Gallery - User To Be Able To Click On The Image Thumbnail And See An Enlarged Version Come Up Next To It

Sep 2, 2009

I would like to create a simple photo gallery in as3. I would like the user to be able to click on the image thumbnail and see an enlarged version come up next to it. The only galleries I see for flash are XML galleries and it was really complicated the last time I tried it.

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IDE :: Photo Gallery - User To Be Able To Click On A Photo For It To Appear In The Box Above

Jul 10, 2009

I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.

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ActionScript 2.0 :: Photo Gallery Using XML And Flash - See Only 1 Thumbnail Image?

Aug 7, 2005

I learned from great kirupa tutorial and implemented the thumbnail gallery in my site.If I open the site in browser Opera or Firefox (FP 8.0.0.447) i see only 1 thumbnail image - is it bug in Player? In IE 6 I have FP 7.0.19.0 and I can see all thumbnails in the navigation bar - also correct.

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ActionScript 2.0 :: Double / Single Click To Close The Enlarged Photo Down

Sep 24, 2009

I am currently trying to modify a Polaroid Flash photo gallery template. Currently it is setup so that when the user double clicks on the thumbnail, the photo enlarge, when they double click again on it, it closes it down. I'm trying to get it so that they only have to single click to close the enlarged photo down, as supposed to double click. I have found the section of code that controls this, I've tried playing with the numbers, but I still cannot get it to work:

[Code]...

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ActionScript 3.0 :: Creating An Image Gallery Where The User Can Select From Several Thumbnail Images?

Aug 12, 2009

I am creating an image gallery where the user can select from several thumbnail images. Once selected, the thumbnails will enlarge and load the full sized image. My problem is that while the user is waiting for the full sized image to load, he may decide to close that image and view another image. I am trying to find a way to stop a loader from loading.ere is the code I have used. My problem is that even though the user has clicked on the unloadBtn, the loader continues to load the file. Is there a way to disable that?

Code:
import flash.net.URLRequest;
import flash.display.Loader;

[code]....

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ActionScript 2.0 :: Photo Gallery - Last Image Clicked By User Not Disappear

Jan 23, 2011

I have just started using flash. I needed to do this presentation for a client. In one scene I have provided him with a photo-gallery, where some 30 photos are placed randomly ...when playing the movie (published as projector) user will click any photo to watch it. For this I have used swapdepth so that photo, user clicks comes to front. Also applied drag to all these photos.

My code look something like this:
on (press, dragOver) {
startDrag(_root.pic6);
} on (release, rollOut, dragOut) {
stopDrag();
} on (press, release, dragOver, dragOut) {
_root.x +=2;
_root.pic6.swapDepths(_root.x);
}

For doing this first I converted the photo to button ...then converted this button to a movie clip and gave a instance name to this. Then I went into the movie clip and applied the above code to the button placed inside the movie. Applying all this to all photos I placed them randomly on timeline. The problem is : code is working fine, it is dragging photos, bringing them to front etc. But I have user to go back and play another scene to continue the presentation. Problem starts here, the last photo clicked by user remains there, even though it is not present in that scene.

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ActionScript 3.0 :: Make A Flash Photo Gallery That Displays All The Image Files In A Certain Directory With The Usual Photo Gallery Functionality

Sep 1, 2009

Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.

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ActionScript 3.0 :: Open New Window With Enlarged Image On Button Click

Jan 22, 2010

I just started out using autoscript 3.0. What I want is that when I click a button (with an image inside) it opens a new window with an enlargement of that image. I've already done the following:
1. Create new button
2. Set it's instance nam to appinvent_btn
3. Created new action layer.
4. Set up the following script in actionscript 3.0

appinvent_btn.addEventListener(MouseEvent.MOUSE_DO WN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
navigateToURL(new URLRequest("???????????????????????????"));
}

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ActionScript 2.0 :: Xml Photo Gallery With Thumbnail?

May 21, 2007

Im using xml photo gallery with thumbnail and right now when i hover th mouse on the left the thumbnail move to the left and same when i hover to the right.instead of moving my cursor left and right I want to put button on both side and if someone click left button, that time the thumbnail will only move.

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Making A Thumbnail Photo Gallery With Flash

Aug 24, 2009

I've been watching a tutorial on making a thumbnail photo gallery with Flash. Unfortunately the only tutorial I could find that explained everything step by step was for Flash MX and I'm using Flash CS4. It seems that the scripting code is different. I've never written Flash script before. I am trying at this point to give a rollover effect to a thumbnail image, so when the mouse goes over the thumbnail the thumbnail will get brighter. The code given in the tutorial didn't work, but by looking at the debugger messages it seems like the script should be something like:[code]I converted the thumbnail to a button symbol and then created an instance of the button called thumb1. The code is applied to a keyframe.

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Data Integration :: XML Thumbnail Photo Gallery?

Jun 11, 2008

I'm developing an XML thumbnail photo gallery and haveeverything working out correctly except for the grouping of mythumbnails on the stage. I can only display 9 thumbnail images at atime, and if I have more than 9 in my XML data file I have aproblem. What would be the best way to group my thumbnails in setsof 9? How can I set a limit to the display of these thumbnails ifsay, I have 20 thumbnail images? I was thinking of grouping theinformation into arrays, but is this the only feasible way to go

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IDE :: Make A Flash Thumbnail Photo Gallery?

Sep 8, 2007

[URL] how to make a Flash Thumbnail Photo Gallery. I am designing a bigger photo gellery based on this code how do I have the photo gallery to list 2 rows of thumbs 5 accross and 2 rows. This code is the code that designs the thumbnail movie clip.

function thumbnails_fn(k) { thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth()); tlistener = new Object(); tlistener.onLoadInit = function(target_mc) { target_mc._x = hit_left._x+(target_mc._width+5)*k; target_mc.pictureValue = k; target_mc.onRelease = function() { p = this.pictureValue-1; nextImage(); }; target_mc.onRollOver = function() { this._alpha = 50; thumbNailScroller(); }; target_mc.onRollOut = function() { this._alpha = 100; }; }; image_mcl = new MovieClipLoader(); image_mcl.addListener(tlistener); image_mcl.loadClip(thumbnails[k], "thumbnail_mc.t"+k); }

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ActionScript 2.0 :: Photo Gallery - Photo's Start Automatically, Rather Than, On A Button Click?

Oct 27, 2011

its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?

// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......

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ActionScript 2.0 :: Photo Gallery With XML And Flash : Second Thumbnail Area?

Feb 5, 2007

I'm trying to get two thumbnail movieclips on the same page to display two different arrays of pictures. It's not working though and I'm not sure why, could someone please look at my xml and ActionScript and see what I'm doingwrong. I've been at this for a few hours now and I can't see whats wrong.

XML:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>

[code].....

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ActionScript 2.0 :: Photo Gallery Using XML And Flash-ading Thumbnail?

Mar 10, 2010

I just use Photo Gallery using XML and Flash-adding thumbnails i just want trace every thumbnails particularly means

i give my property every thumbnails like
thumb1._x = 200;
thumb2._alpha = 40;

[code].....

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ActionScript 2.0 :: Photo Gallery XML Tutorial - Grid Thumbnails Version?

Aug 1, 2006

I saw the tutorial here on how to make a Flash XML photo gallery with a scrolling thumbnail bar. Awesome!

The thing is, the example he DIDN'T choose to illustrate is the one I want make - exactly.[URl]..Is there somewhere else I can find this? The problem is that I have say, 16 photos and I want 4 displaying on the stage at one time. I want a forward / back button available to switch through the remaining 12 images, when the user clicks the buttons (as opposed to a scroller, which I find difficult to control and therefore less useable).

The problem comes when loading the four images from my XML file. I am able to load the first four, but how do I indicate in AS that the next four images are to be loaded, until there are no more images left? What if I add 5 more, I want to be able to have that AS load them. I was using a mod function in my script, but I keep getting the wrong remainder. I'll have to post the code later.

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ActionScript 3.0 :: Photo Gallery - Resetting To Initial Thumbnail View?

Oct 14, 2011

I am pretty new to AS3. Basically I have a photo gallery that runs in a container, which is added to the stage like so:
import com.xmlphotoalbum.*;
var gallery:XmlPhotoAlbum = new XmlPhotoAlbum();
gallery_container.addChild(gallery);

I want to have it set up so when you click on a "gallery" button, it reloads/refreshes the gallery to its initial state, because the "internal" navigation of the gallery isn't very intuitive...and so the only thing I can think of is essentially to remove the gallery and re-add it, so that whenever "gallery" button is clicked, it resets the gallery to its initial thumbnail view. I've tried fumbling around with removeChild, addChild, if statements, and I'm pretty lost.

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ActionScript 2.0 :: Witdh Variable With / XML Photo Gallery Thumbnail Tutorial

Feb 26, 2007

I was working with the XML Photo Gallery Thumbnail Tutorial my code i a little bit different, modified for easing thumbnails.How do I make this work for thumbs with different width??[code]

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ActionScript 2.0 :: Thumbnail Size In Photo Gallery Using XML And Flash Tutorial?

Jun 13, 2010

Based on the Photo Gallery using XML and Flash tutorial found here:I&#65533;m having trouble with loading thumbnail images of various sizes which overlap if they are smaller than the previous image.The specific line that causes this is target_mc._x = hit_left._x+(target_mc._width+5)*k;I&#65533;ve tried all sorts of things with the closest being the following which put the images in the right size, but with the omission of &#65533;k&#65533; their order is backwardstarget_mc._x = (thumbnail_mc._width+5);Here is the full function block as per the tutorial

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IDE :: Make Thumbnail Gallery - First Page Title Gallery Then Big Image With Description

Feb 6, 2009

i was looking for gallery looking like this site [URL] i was looking gallery first page title gallery then Big image like this with description.

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ActionScript 2.0 :: Loading Certain Images When User Click On Thumbnail

Jan 1, 2005

I am working on a website where I want certain images to load whenever a user clicks on a thumbnail. I want a preloader to appear before the image is displayed. I created this so far:

mcLoader = new MovieClipLoader();
loadListener = new Object();
mcLoader.addListener(loadListener);
mcLoader.loadClip("foto.jpeg", placeholder_mc);
loadListener.onLoadProgress = function(placeholder_mc, loadedBytes, totalBytes) {
[Code] ....

When I preview this of course I see my image, but I want to know if the preloader works. So I hit ctrl+enter again and... nothing. The progress bar (bar_mc) blinks once and then blank... a white screen... Besides, I want this code to be executed when a user clicks a thumbnail, how can I implement this on a button, while at the same time, the first thumbnail should load automatically, so there's no exmpty page when the user first opens the website?

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ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't

Feb 17, 2008

i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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ActionScript 3.0 :: 3D Globe Image Gallery - Navigate To Url From Image Thumbnail?

Oct 30, 2011

I have found an excellent tutorial and source file for a 3D image gallery. However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.
 
Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image. Here is a link to the file and tutorial. The actionscript is on the top layer within the file.[URL]...

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ActionScript 3.0 :: 3D Globe Image Gallery / Navigate To Url From Image Thumbnail

Oct 30, 2011

I have found an excellent tutorial and source file for a 3D image gallery.However I would like to make the thumbnail click thorugh to a url link when pressed rather than loading the image into the gallery.Currently the images load in through actionscript. Is there a way to amend this script so you can specify that a thumbnail clicked links through to a url, like you would with a normal button instance rather than loading the image.Here is a link to the file and tutorial. The actionscript is on the top layer within the file.URL...

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Professional :: Flash Thumbnail Gallery - Making Window Clip Inactive After Click?

Dec 4, 2011

I am an artist trying to remake my website...I have a picture of a window on my homepage. The window is a movie. When clicked on, the window lights turn on and a grid of thumbnail pics appear. Each thumbnail is a movie clip. When a thumbnail is clicked on, the movie plays and a larger image appears over the window. The problem is, the window is still active underneath the large image, so if I click on the large image, I am really clicking on the window movie clip underneath, and the thumbnail grid disappears-starting the window movie clip over. How do I make the window clip inactive after it is initially clicked? Also, I would like the larger images to end their movie clips after another thumbnail is clicked, so that there aren't large images piled up on top of each other.

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ActionScript 2.0 :: Xml/thumbnail Image Gallery?

Jan 23, 2006

i'm using a modified version of the xml thumbnail tutorial on this site and am having a weird problem. sometime on some machines the thumbnails are desplayed in reverse order but when the page is refreshed they're dispalyed in the correct order. on other machines they load in in the correct order fine. anyone have any ideas why this would happen? the image names are loaded into an arrayin the onload of the xml the thumb images are put into an array:

for (z=0; z<videototal; z++) {
thumbnails[z] = xmlNode.childNodes[z].childNodes[0].firstChild.nodeValue;
moviefile[z] = xmlNode.childNodes[z].childNodes[1].firstChild.nodeValue;

[code].....

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IDE :: Gallery Thumbnail - Display The Corresponding Fullsize Image

Feb 8, 2010

I have a MC filled with button thumbnail images. I am trying to tell the thumbnail to display the corresponding fullsize image. the script I have for the first button is

on (release) {
picts.gotoAndStop(2);
}

Picts is the name of the MC containing full size images. There is no response to the button.

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ActionScript 2.0 :: Thumbnail Loop - Middle Thumbnail Represents The Photo In Target_mc?

Nov 28, 2007

I have made a image-viewer. I've this AS for the viewer:

Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
function loadXML(loaded) {[code].....

Now i would like to make a loop for the thumbnails so they don't have a beginning or end(Now when i scroll to the right the thumbnails stop at the last thumbnail, i want it to begin at the first thumb again).I'm also trying to make that the middle thumbnail represents the photo in target_mc.

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ActionScript 2.0 :: Vertical Thumbnail List And XML Image Gallery

Dec 30, 2005

I've to create a image gallery with following features :
1) Vertical thumbnail list
2) I should know which image i've selected
3) It should have loading for both thumbnails & the main images
Plz take a look on the following site [URL]. I want exactly the same except the horizontal images.

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IDE :: ThumbNailScroller Function - Adding A Thumbnail To An Image Gallery

Aug 2, 2008

I was reading your tutorial on adding a thumbnail to an image gallery. Im trying to use your thumbnail_final.fla inside another movie and is not working for me. I made a movie, in Scene 1 of this movie i have an empty movie clip(DisplayArea) and a menu button(Gallery) so that when i hit the Gallery button it load the thumbnail)final movie into the empty movie clip DisplayArea. Everything work except for the thumbNailScroller function. It load all the thumbnails and you can click them and they load the matching big picture and all but the scrolling function is not working.

[Code]...

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