ActionScript 2.0 :: Loadclip Won't Centre On Screen
Aug 9, 2007I have a movie clip symbol on my stage, called 'symbol', i have centred it on the stage using the following.[code]...
View 2 RepliesI have a movie clip symbol on my stage, called 'symbol', i have centred it on the stage using the following.[code]...
View 2 RepliesI have seen a couple of flash movies of late that have a nifty element to them, when the user resizes his window the movie slides to the centre or relative position, rather than snapping.THIS SITE is one example of the effect I mean When you resize your window the text moves gradually to a relative position.How is this done? is it via action scripting or through the html/java?It is a nice little touch, I like it. Do you think if you can dictate the position of certain elements you can dictate the size of elements according to window size?
View 9 RepliesI have my flash site working ok, but want the pop up browsers that are sized to pop up in the centre of the screen, instead of the bottom! Anyone know how to fix this? I'm using the following code on buttons:
on (release) {
getURL("javascript:CultWear=window.open('http://www.stevedawson.org.uk/cultweargallery.html','CulWea','width=1133,height= 425,left=425,top=1133,screenX=1133,screenY=425');C ultWear.focus();void(0);");
}
and this is the site so far.... [URL]
I am trying to create a movie where several movieclips move towards the centre of the screen and organise themselves. I have the following code attached to the timeline, the clips move ok but dont interact. What am I doing wrong!?
[Code].....
This is my semi-finished art project URL...If you open it normally (providing you have a webcam) it works perfectly however I'm looking to showcase the piece on a projector and need to have it full screen.[code]I have made the piece so that the "orbs" rotate around the center point and the diamter of the rotation alters dependant on the activity level of the webcam. It looks very pretty when you open the swf. normally but when full screened the centres of rotation are completely off.Whats the best way around this? I'm in desperate need of full screen capability! [code]ps forgot to mention. all code is inside a blank movieclip called "orb" and then a copy of the movieclip is placed in every corner but flipped/rotated to achieve the butterfly/symmetry effect. this is the issue i belive that effects the full screen stuff.
View 1 RepliesOk i have been looking at a racing game and have used the tutorial from this link here:[URL]...What i am having trouble with is trying to create a scrolling background whilst keeping the car static in the centre of the screen. Ane example of what im trying to do is here:[URL]...So i have tried incorporating the code from that scrolling background example, into the car racing game itself but i am having trouble doing so. Is there any way that the code used from the scrolling background can be input into the racing game example to create this scrolling background effect?
View 1 RepliesJust a quick one. Using AS3, how would I ensure that a movieClip always stays in the centre of the stage on resize?
View 1 RepliesI'm making a XML photogallery. Im using a MovieClipLoader to load multiple images on the screen at the same time. I've assigned variable path to hold image
[Code]....
I have multiple points on a Google map that i need to pinpoint.How would i find the two points that are farthest away from each other and get my map center an zoom accordingly?[code]Just copy and paste into root time line to test
View 1 RepliesUsing this code:
[Code]...
I have a compass that is rotating depending on the position of the mouse, however it rotates it from the top left of the stage not the movie clip, how to get the AS to recognise the centre of the compass.. Also, I thought a nice touch would be if the compass had a slight "wobble"
i am struggling to work something out here and am hoping that someone on here can put me right...i have a flash movie that uses a liquid type layout (ie all from top left to fill the stage) - part of the movie is a navigation that when clicked slides around the stage to set positions.the problem is that the nav co-ordinates (points it travels to) are all based around top left of the stage, and i need to make it work from the centre of the stage.this is an example of one slide actions on one of the buttons named CLEAR:
PHP Code:
panel.CLEAR.onRelease = function(){
yTargetMC = 325;
[code].....
I have been struggling with the affect the browser zoom level has on my application for days. Finally I built the below test swf and noticed that when user zoom in using the browser zoom (IE 8) the box centering stopped working correctly.Movie with moviclip named box and button named mybtn with three text fields:
[Code]...
i am struggling to work something out here and am hoping that someone on here can put me right...i have a flash movie that uses a liquid type layout (ie all from top left to fill the stage) - part of the movie is a navigation that when clicked slides around the stage to set positions. the problem is that the nav co-ordinates (points it travels to) are all based around top left of the stage, and i need to make it work from the centre of the stage.this is an example of one slide actions on one of the buttons named CLEAR:
PHP Code:
panel.CLEAR.onReleasefunction(){
yTargetMC 325;
[code]....
Is there a way to have the startDrag command not lock to the centre of a MC but to have it snap and drag from a set location, ie _x and _y positions, on a MC.
View 8 RepliesI just finished reading and building the Photo Gallery using XML and Flash tutorial.Now i was editing it a bit to my desire, but im having trouble with positioning.My external images are all different sizes, and I would like to align them to the horizontal center of my Flash area.[code]
View 3 RepliesI'm new to AS and trying to learn new stuff by going through Kirupa's tuts and old threads, I came across this image resize from Best of Kirupa.url..At the moment all loading images as well as frame are resizing with top left corner always in fixed position. I've been trying to amend the existing AS, so both frame and images always stay and do the resizing at horizontal centre of the movie?
View 8 Repliesthought I'd posted this but clearly not I created a rectangle and in the centre using the text tool places the number 1 try as I might I cannot find an easy way to centre the number in relation to the rectangle behind it. Is there an easy way? tried the alignment tools but failed
View 1 RepliesI've ceated 18 buttons 1-18 on two rows and using the alignment tool made then all gapped the same and in line etc. I now want to centre the two rows of buttons on the stage. I've shift clicked to select all the buttons but no matter what option I pick in window alignment I can't get it to work.
View 2 RepliesI've created an mc which functions as my map and controls to go with that which allow the map to be moved around and key points navigated to and zoomed in on at varying zoom levels.I'm using scaleX and scaleY to scale the map mc and a list of x and y positions to correctly position the map for each key point. The map mc starts at 1:1 scale ratio with the screen and it's registration point is at 0,0.When I want to go to a certain area I perform this calculation (offsetX and offsetY are the center of the screen and posX and posY are predined offsets on the map):[code]
I now need to implement a zoom in / out function and this is what I'm struggling with. The zoom should use the center of the screen as the reg point for the scale, so I've been trying something along the lines of the following to get the correct x and y position to set after the scale:[code]I know this is wrong but I've shown this to give you an idea of my train of thought, I need to work out what the new x and y will be to ensure that the area that is being zoomed in on, stays in the center of the screen.So in my mind this gets the distance from the current position of the map relative to the center point of the screen (offsetX, offsetY) then scales that distance by the new scale.
CustomAppSkin Class
<?xml version="1.0" encoding="utf-8"?>
<s:Skin name="CustomApplicationSkin"
xmlns:fx="http://ns.adobe.com/mxml/2009"
[code].....
How to have that movieClip created to be created at the centre of the screen?
View 1 RepliesI have two rectangles: var rect1:Rectangle = new Rectangle(66,147,89,67);
var rect2:Rectangle = new Rectangle(155,147,89,67);
How to calculate the centre point of these rectangles based on their x and y positions. I want the centre point to be calculated with relative to stage
I'm trying to drag & rotate a planet so it spins around with the mouse -instance name: PlayerThe code works really well but it doesn't seem to rotate around the centre, instead it rotates from the top left corner.I'm quite a noob at as3 so I'm not quite sure where I've gone wrong with my code to be able to fix this. Do I need to specify the dimensions of the stage or the planet? I have altered the Stage from the the default 550 x 400 (if this could be the problem).
ActionScript Code:
import flash.events.MouseEvent;
import flash.events.Event;
[code].....
i want to know how can i centre the position of the image that we load. all these three external images when load are loaded from left top corner.i mean if i resize the images to less width and height they load from top left corner. i want them to load in the centre
View 3 Repliesi have three butons on stage and one empty movieclip container which load the external jpg images. i want that those external images should load in the centre of the big grey box. fla file is included what script do i need to include in this
[Code]...
How do I centre my Flash content horizontally in the browser window? In the Publish Settings I see there are options to align the HTML to Default, Left, Right, Top and Bottom, but no Center. Is there a setting somewhere else? Do I need to write some ActionScript to do this? (If so, what?)
View 2 RepliesI have an application whose dimensions are larger than the user's screen resolution. Typically, when adding a popup I would call popupManager. addPopup() followed by popupManager.centerPopup(), but this could cause the popup to be added outside of the user's visible area on screen.Is there a way to add a popup in the middle of the user's current viewable area instead?[code]
View 2 RepliesI am really confused on how to keep the parent 'canvas' sprite aligned to the centre of the stage with the 'registration point' changing with it's children being added. I am guessing that some calculation of the initial registration point is needed but I just cant work it out
View 1 RepliesI am having a small drama with an animation by actionscript. I want a box (that has been externally loaded into a holder mc) to come from the bottom left of the screen and then stop in the centre of the screen. So far so good with the code below
[Code]...
But this is a fullscreen website, if you change the size of the stage and then load the swf with the box in it, the box no longer stops in the middle but flies to the opposite corner of the stage.
I'm trying to get my new character system working with my fairly simple physics system. I have code at the bottom of the page which demonstrates my collision function. The most important line, which I've bolded, is:
Code:
currentPlayer.y = hitBlock.y - ((hitBlock.height * 0.5) + (avatar.height * 0.5)) ;
I wrote this myself, all logic dictates that it should work. We start with the position of the centre of the block. We add half of it's height, to reach the top surface of the block. And then we add half the avatar's height, which should give the exact point to put him at so that his feet touch the top of the block. This code should be able to account for any arbitrary heights of block or avatar. But it's not working, my avatar is stuck just a little bit inside the block.As far as I'm aware, my math is perfect. So the only source of the problem I can think of is in the objects themselves. I'm not fully sure what the registration point is - logic would dictate that it's the recognised root point of the object, and when I tell an object to go to a coordinate, I would guess it's moved so that point rests exactly on the coords.I'm not entirely sure how to change it though.When I look at my movieclip in edit mode, it look like this.
The image has been downscaled so it's tricky to see the details, but I want to draw attention to the fact that there's three points of interest on it. Around the middle of the bounding box is a white circle,I think that's the registration point. A bit above that, on the figure's upper torso, is a crosshair. And to the topleft of the bounding box, just outside of it, is a second crosshair.What's also interesting is that when I deselect the movieclip, the white circle and the second crosshair (outside the BB) vanish. But the one on his chest stays put.If I move the movieclip, all three of the above things go with it. I can select the circle and drag it around, but not the crosshairs.my collision code:
Code:
//if main hits a block, then stop jumping
//this loop will check a hit test with any block
for(var i:int = 0;i < world.blockHolder.numChildren; i++)[code]............