ActionScript 2.0 :: Loading MovieClip Between 2 X Positions
Feb 19, 2008
I've just added in a bubble effect I found here. At the moment the script creates bubbles randomly across the whole width of the stage. I want the effect to only occur between two x positions, say 50 and 845, on the stage. This is the Actionscript I have at the moment.
function bubbles(){
xpos = Stage.width*(Math.random());
xpos = Math.round(xpos);
_root.attachMovie("bubble", "bubble"+xpos, 999+xpos);
_root["bubble"+xpos]._x = xpos;
_root["bubble"+xpos]._y = 299;
} interval1 = setInterval(bubbles, 50);
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Jan 22, 2007
I have thumbs placed on the stage. I create an empty mc to load swf. But my thumbs disappear from the stage when I test the movie ( html or swf) if I settle the _ and _y position of the empty mc.why the emptymovieclip positions affect the positions of my thumbnails?
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Feb 22, 2011
i want to have the same movieclip showing up multiple times at different locations on the screen. i don't want to create multiple instances just cuz it seems less "efficient", so it'd be neat if there's a way to do this.essentially what i'm trying to do is have a the user see the same movieclip but with different things on top of the movieclips, and if the user does something to do the movieclip in one location (ie: click to change a tile in the movieclip), i want that to take effect in all locations.i could just add event listeners to each tile in all the movieclip to have the same effect independent of which movieclip you click the tile in, but i'm hoping i can avoid this.
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Apr 26, 2004
I have a text movieclip (service_mc) on the stage for which I need to control 4 different _xpositions (_x = 0, _x = -700, _x = -1400, x = -2100) with 4 button mc's (btn_one, btn_two, btn_three, btn_four).
For these four buttons I already declared the Over, Out, Release and Restore stage in a function:
Code]...
What I like to accomplish is to control the _x positions of "service_mc" with the same buttons. I mean when btn_one is pressed service_mc should go to _x = 0, when btn_two is pressed the _x position from service_mc should change to _x = -700 etc, etc
How to integrate this possibility in the existing function?
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Apr 26, 2004
I have a text movieclip (service_mc) on the stage for which I need to control 4 different _xpositions (_x = 0, _x = -700, _x = -1400, x = -2100) with 4 button mc's (btn_one, btn_two, btn_three, btn_four).For these four buttons I already declared the Over, Out, Release and Restore stage in a function:
Code:
for (var i in this) {
if (this[i]._name.substr(0, 4) == "btn_") {
[code].....
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Jun 23, 2009
I'm adding several similar movieclips to the stage with a 'for' loop. However, I'd like to increment the position of each movieclip when added on to the stage. I know exactly where I want each movie clip positioned as well. At the moment I just have a small 'for' loop which setups the movieclip. Like so...
[Code]...
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Sep 8, 2010
i want to drag a movie-clip from A to B via different positions and on stop drag , the movieclip must go back to initial position ,via the same way traversed by the mouse and with the same speed. i did an example but it's not taking exactly the same speed and i'm not using classes(you will find it attached). i have to use classes in AS 3.0.
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Oct 31, 2011
I have somme mc's on the stage an I want thatto change on mc with antoher by clicking on them. For example if I click on mc1 and than on mc2 than they schould change the positions.
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Jun 23, 2009
I'm adding several similar movieclips to the stage with a 'for' loop. However, I'd like to increment the position of each movieclip when added on to the stage. I know exactly where I want each movie clip positioned as well. At the moment I just have a small 'for' loop which setups the movieclip. Like so...
ActionScript Code:
for (var i:uint = 0; i<=8; i++)
{
zone[i] = new Zone();
}
I then have a long list adding and setting each mc position on the stage...
ActionScript Code:
stage.addChild(zone[0]);
zone[0].x=267.6;
[code]....
Although I've just had a thought as I was typing that last bit of code. Will I need to setup a for loop for each row...so the y position remains constant and I just increment the x value for each movie clip, and then repeat this for loop for the next row with the new y coordinate?
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Jun 11, 2010
I want 3 movieclips to change positions (swap places) on the stage randomly when I push a button and make sure they are always in different positions, so they don't randomise the same way.
cat, dog, fish
position_a,position_b,position_c
position_b,position_c,position_a
position_c,position_a,position_b
then loop and randomize the position they popup in again. So I can just keep on clicking the screen and they always change.
xxxa
xxbx
cxxx
I will have the 3 movie clips on the stage with instance names.
position_a
position_b
position_c
[code]....
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May 6, 2010
I have a MC with an instance name MovieClip_1 and I create another like this:[code]So basically, what I want to know is how to nest MovieClips using code, display them, and change their positions reletive to their parent MovieClip, and not the root/stage.
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Apr 20, 2005
I'm trying to load a SWF movie into a target movieclip called blankmc. The SWF movie is loaded from an absolute URL (eg. [URL]/img/20042005113934movie3.swf ) My Loading Progress code fails to detect the SWF file size. However the same code works perfectly for a JPG! Essentially the .getBytesLoaded() and .getBytesTotal fail to work. Why is this and how can I get it to work for loading SWFs?
[CODE]...
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May 26, 2010
Im making a movie with a menu that loads movie clips according to which menu is selected simple enough. However, the newly loaded movie clip also needs to allow the user to load another movie into the main movie effectively swapping the first movie clip with the second. This needs to be done without using the main menu.
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Jun 24, 2008
i am having a main.swf which has a movieclip in the form of a window. it's instance name is window_mc. this window has an empty movieclip called load_mc and i am trying to load another swf called login.swf into window_mc.load_mc using
window_mc.load_mc.loadMovie("login.swf");
both main and login swfs are having resolution 1000x780.. but wen it is loaded as said above, the texts inside the loaded swf looks very large. the resolution looks as if they are different.. i haven't tried loading movieclips much. but wen i load a swf into an empty movieclip, it wrks perfectly fine...
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I have a movieclip in the library that I am exporting for actionscript. I duplicate the movieclip by adding a child for each occurance of a tag in actionscript. This works fine, but I can't figure out how to change the y postion of each new child to be 30 pixels below form the last child. Here is a snippet of the code where I am having the problem:
for (var i in xmlData.region){ for (var k in xmlData.region[i].regionInfo.payment);
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}
Instead of each new child's y position changing +30, every duplicate is on top of each other at +30.
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Aug 11, 2009
What I'm really looking to be able to do, is have a clip in the root move to the same x and y as a clip that is embedded into another movieclip. How would I pick up the X and Y co-ordinates of this embedded movie clip?
To summarise,
ClipA is embedded into ClipB, what I want, is for ClipC - that is based in the root - to match ClipA's position.
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I have 52 (pack of cards) movieclips on stage all turned invisible When selected they turn visible. and need to display in one of five set positions (e.g. x and Y co-ordinates). If the first slot if full the card should be displayed in slot two. IF slot two is full the next dard displays in slolt three. I card two is then removed and a space left the next card chosen should go in there.
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ok I am having what I think is a targeting problem.I'm loading a swf into a blank container inside another movie (main). The AS in the loaded swf refers to positions of MC's in itself _x & _y etc.However once it is loaded, those positions are not true... ex. if the center of the swf is 200 by itself depending in where it is loaded, it might become 400 or any other number - reletive to the main movie's stage (I hope Im being clear).I need the AS in the loaded swf to refer to itself (x/y values relative to its OWN stage). So how do I target that? _root.MC.containerMC doesnt seem to work, but is this on the right track? Basically when an swf is loaded into another, does its _root now become the main timeline of the movie its loaded into???
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im trying to get this project done. Basically i'm pulling info out of an XML file:
Code:
<COVER>
<COVER_FILE_LOC>myImage1.png</COVER_FILE_LOC>
[code].....
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I have a function that finds the position of a specific string.[code]...
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well i'm working on a small scale game and I appear to be coming across some small issues that I was hoping someone could help me with. I have this:
ActionScript Code:
if (_root.mc_player._x <= 540){
stop();
}else{
gotoAndStop(2);
}
in the frames actions.What I am trying to achieve is that when the players x position is greater than or equal to 540 it changes frame, I've tried various adaptations of this such as the following:
ActionScript Code:
stop();
if(_root.mc_player._x >= 540){
gotoAndStop(2);
}
mc_player is the instance name of the player (obviously :P) and when i enter the second code it just jumps straight to frame 2, so far it seems that the code is just setting the players x position at 540, so i tried setting it using actionscript like:
ActionScript Code:
_root.mc_player.x = 179
_root.mc_player.x = 143
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