ActionScript 2.0 :: Loading External Images As Background Process

Jul 29, 2009

I was wondering if anyone could point me in the right direction.I have images loading into loaders, and empty movieclips, on demand..I would like to be able to load images that havn't been cached yet, but still have the images that the user navigates to to take loading precedence if need be. ie...Speed up loading time by haveing images load as a background process.

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ActionScript 3.0 :: Loading External Images?

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[code]......

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[code]....

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[as]
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[/as]

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[as]
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[Code] .....

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[Code]....

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"This is what I got so far"
 
load_btn.addEventListener(MouseEvent.CLICK, LoadBox);
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I have created invisible buttons which when clicked will load an image into a UILoader. When testing, an output error message comes up saying:

Error #2044: Unhandled ioError:. text=Error #2035: URL Not Found. URL: file:///E|/butcher1/images/cut0.jpg

I thought it might have been incorrect naming conventions or instance names but I have checked and I'm sure i've got it all right.
 
Could it possibly have something to do with my setup of the timeline as I have all my layers on the same line.
 
Should I start all over?

This is what some of the code looks like an i have done the same for the rest of the invisible buttons

this is what part of the code looks like...

cut7_btn.addEventListener(MouseEvent.CLICK, fl_MouseClickHandler_3); function fl_MouseClickHandler_3(event:MouseEvent):void{ // Start your custom code // This example code displays the words "Mouse clicked" in the Output panel. trace("cut7_btn"); probackground.iloader.source = "images/cut7.jpg"; // End your custom code}

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function onXMLLoadComplete(e:Event):void {
// create new xml with the received data
xmlSlideshow = new XML(e.target.data);
// get total slide count
// misc xml data
[Code] .....
The live site is here: [URL]

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[Code]...

The problem is that my fading routine does not work. One image loads, and the next one appears straight away when it is finished loading.

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Code:
myPhoto = new XML();
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numimages = this.firstChild.childNodes.length;
[Code] .....

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Code:
function loadThumbs(src:Array,name:Array) {
var xPos:Number = thumbXStart;
var yPos:Number = thumbYStart;

[Code]......

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