ActionScript 2.0 :: [MX] Assigning Different MCs Same Instance Name?

Oct 7, 2003

I was wondering if it's possible to assign seperate MC's the same instance name. Say, like, 'boundary' so I can have various boundaries and not have to worry about it.I could use a for loop and name each boundary something like bounds1, bounds2, bounds3 etc. but I'm wondering if there is an even easier way.

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Shortcut To Assigning Instance Names?

Oct 22, 2010

I have a 4x4 set of square buttons that I need to give instance names to. They will be named 'btn_1' thru 'btn_16'. Is there any shortcut to assigning the names or do I have to go through 16 times clicking on the button and clicking down to the 'instance name' text box?

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ActionScript 3.0 :: Assigning A Frame To Class Instance

May 4, 2009

I've created a card class that holds the specifics properties each card can have. Now I'm trying to figure out a way to associate the graphic with the card.  What I have now is a movieclip with each frame representing a different card. The movieclip is linked to the card class I created.I'm trying to do it with variations of  this.gotoAndStop(frame#) in the constructor of my card class, which gives me a card graphic but not having much luck in gettng the frame number to increment to the next frame with the next call for: var cardname:cardclass = new cardclass.The worse part of this is I'm not even sure I'm on the right track here, so my main question is: Is this even a viable way to accomplish this? If not, please give an overview outline of how I should be approaching this.

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ActionScript 3.0 :: Save All My Data Without Assigning Them Instance Name 1 By 1?

Oct 1, 2010

how do i save all my data without assigning them instance name 1 by 1? is it even possible?

btw where do i use the sharedObject? in the documented class or on every classfile?

i just want to clarify things before i make another error.

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ActionScript 2.0 :: Assigning MC Instance Name To Generic Variable?

Dec 6, 2003

I'm pretty sure there is a simple solution to this problem and I'm going to feel really dumb for not figuring it out myself but for some reason I am stuck so here goes. I have several movie clip "buttons". I would like, on release, to load a dynamic text file into a container clip on the stage. Pretty simple right? Here is the code I am using:

[Code]...

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ActionScript 2.0 :: MovieClip Animation Stops After Assigning Instance Name

Sep 22, 2009

I have an all flash website I am finishing. On the "index" page of it, there are 7 buttons all pointing to different painting galleries on another page (or another MC in this case).

These 7 buttons happen to be movieclips so that I can have animation on rollover and rollout. A sample of the current AS2 code for them is below:

on (rollOver) {
gotoAndPlay("s1");
}

[Code]....

In this case, on the index page there is a movieclip with successful animation on rollover/rollout. I assign this clip the instance name of "gallery0" and when clicked, goes to a separate page showing the first gallery.

My problem is this, whenever I do assigned the instance name to any of the 7 movieclips, the animation no longer works. It simply sits there in the default state and acts as it should as far as navigation goes.

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ActionScript 3.0 :: Dynamically Assigning Instance Names To TextField

Mar 31, 2011

Is it possible to add a textField dynamically but have different instance name each time this is created? In other words if I have a button that whenever its click it will add a textField to the stage and assigns a new instance each time this is added.

ActionScript Code:
button.addEventListener(MouseEvent.CLICK, addField);
var inputWidth = 200;
var inputHeight = 20;
function addField(event:MouseEvent):void{
[Code] .....

Something like this but instead of textFieldName this would be different each time.

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ActionScript 3.0 :: XML Loader Class Instance And Assigning Values

Oct 6, 2011

I have a small issue with instantiation of an xml loader class. I'm using a standard way of loading external data and assigning it to "myXML" variable. My class uses event.COMPLETE for loader to make sure that data is fully loaded. Everything works fine until I make an instance of this variable in to my Main() class. The trace of "myXML" gives me null. It's like it didn't assign data on time. Since the onComplete event handler should take care of any delays it is hard for me to figure this out.

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ActionScript 3.0 :: Assigning Multiple X Axis Tweens To Single Instance?

Feb 9, 2011

I want to get my movieclip "dial_graphcis_mph" to start at X position 0, move to X position -292.35,move back to X position -220, and then yoyo between -230 and -220.Is it possible to do this without using the TweenTimeline class or similar?I want to keep all the code on the stage with the movieclip if possible...The following code only yoyos between 0 and -292.35.

stop();
import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;
var tweenMPH = new Tween(dial_graphics_mph, "x", Strong.easeInOut, 0, -292.35, 6, true);

[code]....

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ActionScript 3.0 :: Assigning Parameters Instance And Library Item In Function?

Mar 4, 2009

Basically looking for a way to get the instance created when I use this function I've made, it seems to me "libItem" will be a new instance and I would like to re-assign that back to the item passed into the function so I can access the instance later.

Here is the function I created to create library on the stage...
Code:
function objectPlacer( libItem, instance:Class ):void {
libItem = new instance( );
addChild( libItem );
}

So here is how I call the function
Code:
// Function( var name, library item class name, pos x, pos y )
objectPlacer( i_ranks, txt_Ranking );

My problem is, I try to access "i_ranks" later with the following code...
Code:
i_ranks.x = 100;

And I get the error:
TypeError: Error #1010: A term is undefined and has no properties.
"i_ranks" is defined as a class member.
Also, if you know - what should types should I be assigning the parameters instance and libItem in the function?

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ActionScript 2.0 :: Assigning Instance Names For Clips After "LoadMovie" In A Button Script?

Oct 30, 2003

I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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ActionScript 2.0 :: Assigning Instance Names For Clips After "LoadMovie" In A Button Script

Oct 30, 2003

I'm a second day action script student with a specific goal. I would like a button to load a movie clip to a specific place. I have a button with the "LoadMovie" script and it loads the movie onto level 1, but I don't know how to give whatever it loads an instance name so that I can direct it specifically where to load.

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ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

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Actionscript 3 :: Constructor To Assign Instance Name From Super Constant When Adding Instance In Flash IDE?

Jun 17, 2010

I have a library object (SomethingMC) which extends a custom class (Something). Something, in turn, extends MovieClip.If adding SomethingMC to the stage within Flash CS3 IDE, is it possible for it's super class (Something) to assign an instance name from a class constant (Something.THE_CONSTANT)?

package
{
import flash.display.MovieClip;[code].....

The above does not work. It throws Error #2078: The name property of a Timeline-placed object cannot be modified. if the instance is assigned a name in the IDE, and it just doesn't work if no name is assigned in the IDE.

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ActionScript 3.0 :: Name Every BounceUp Instance The Same Thing And Then Just Add That One Instance Name To The List The Collision Detector Checks?

Dec 2, 2010

I have a BUNCH of bumpers of four types bounceUp, bounceDown, bounceLeft, bounceRight. during a collision which you hit determines the bounce so they always do the same thing so here's my question.....can i just name every bounceUp instance the same thing and then just add that one instance name to the list the collision detector checks?

i just dont wanna go through and name a hundred each of bounceUp s and bounceDown s individually as the potential for screaming increases proportionally.......

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Flash :: Play Movie Clip Instance Inside Of Button Instance?

Apr 16, 2011

I placed a movie clip instance inside a button, and I want this movie clip to play when the button is released. I'm using this code on the frame containing the button:

function playMovie(event:MouseEvent)
{
this.theButton.theMC.gotoAndPlay(3);

[code].....

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ActionScript 2.0 :: Possible To Scroll Graphic / Movie Instance As Well As Text Instance In Flash

Jul 19, 2004

Does anyone know if it is possinle to scroll a graphic or a movie instance as well as a text instance in flash. I want to scroll text and images as well. Actually text with imges embedded in it.

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ActionScript 2.0 :: Use Local Instance Variables Vs Attach New Properties To The Instance Object?

Mar 14, 2006

I am wrapping my brain around OOP in AS2. I am making two posts on two different subjects. My question here is: when should I use local instance variables, and when should I attach new properties to the instance object? (Feel free to correct my terminology.) Let's say I have a class for a scrolling background, which scrolls when I mouse over its edge. I want to put these values somewhere:

1) How wide is the border in which a mouseOver makes it scroll? This is basically a semi-constant I set it up once and keep it the same, unless the user changes it in an options menu to make the border wider or narrower. Call this scrollBorderWidth.

2) How fast is the background scrolling now? I want to track this so I can smoothly change the scroll speed over several frames. This is often changed. Call this scrollSpeed.

It seems I have two ways I can store and access these values and darned if I know which is better practice. METHOD A: Make them local variables in the class, so the scrolling background instance has them as local vars. I set them up thusly:

[Code]....

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ActionScript 3.0 :: Instance Or No Instance - Call A Function From Another Class?

Jan 26, 2009

I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:

[Code]...

Does one way free up more memory or enhance performance?

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ActionScript 3.0 :: Create New Instance() When Instance Is A Variable?

Feb 12, 2012

I have a base class I've used on 6 different MC's. Then when I use these MC's my function runs an if statement to check which one to add.

if(id=design) var obj = new design();
if(id=team) var obj = new team();

I want to make it a bit more dynamic and use the id:String to evaluate which new instance to create.

ActionScript Code:
public function loadChapter(id:String):void {
var obj = new instance_of( id )();
}

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ActionScript 3.0 :: Assigning URL To MCs Via XML?

Feb 23, 2009

I'm trying to get better at AS3, and am working on a file that uses XML. I've got some of it to work, but can't wrap my head around this. My XML looks kinda like this:

Code:
<portfolio>
<piece>

[code].....

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Professional :: Assigning Web URL To Button?

Feb 17, 2010

I have a decompiled swf which I've heavily modified consisting of two large buttons with identical behaviors. When I assign a url to the button layer after double clicking on the left button, then the right, the behavior are both applied to the same sprite which, when viewed in the library, only represents the left button ("url one"), while the second url is missing. There are two separate layers for each button on the scene, yet I can't get separate urls applied to them because of this.I could just create two separate files, but that would add to the amount of code...

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Actionscript 3 :: Assigning Number To Int?

Dec 13, 2010

I'm currently translating an application from actionscript-3 to Java code and got stuck with a variable assignment problem.

There is such block in as3 application: var num:*=0; num = 5.5;

As far as I understand AS3, variable is declared of an unknown type, which is resolved during the first assignment =0 meaning it will become int. Am I right?

So does that mean that by assigning 5.5 to it, the Number will be converted to int, and I will have num==5 in the result? Or will it become Number after assigning Number to it?

Added:but I don't have any Flash environment to test it myself. I'm converting one of the utility methods from actionscript to Java and got stuck with this problem.

Added 2: The question is, if num will contain 5 or 5.5 at the end of this block?

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ActionScript 2.0 :: Assigning A Value From A Combobox?

Oct 6, 2009

If I have a combo box with code:

Code:
var listenerObject:Object = new Object();
listenerObject.change = function(evtObj:Object){
years = combo2.selectedItem.data;

[Code]....

and the 2010 is chosen from the list, can I assign the label value to a variable as a string? (I need the data value to stay as is)

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IDE :: Assigning Different Class Paths?

Feb 9, 2009

i have a main page that loads a swf of an xml photogallery onto the main stage. I used the classpath in actionscript settings to target the actionscript files and xml data. So far, everything works well. Now, a button on the stage unloads this swf and then loads a second photogallery. The problem is that when it appears, it contains the same data (images) as the first photogallery. This is because it is using the same classpath as the first gallery. My question is how can i assign each gallery its own class path. It seems that only one can be selected at a time.

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ActionScript 3.0 :: Assigning Different Class Paths?

Feb 9, 2009

i have a main page that loads a swf of an xml photogallery onto the main stage. I used the classpath in actionscript settings to target the actionscript files and xml data. So far, everything works well.Now, a button on the stage unloads this swf and then loads a second photogallery. The problem is that when it appears, it contains the same data (images) as the first photogallery. This is because it is using the same classpath as the first gallery. My question is how can i assign each gallery its own class path. It seems that only one can be selected at a time.

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ActionScript 2.0 :: Assigning Actions To Keypresses

May 24, 2010

I've tried googling this simple action but cannot find anything that doesnt relate to something general - only specific issues.

I want to assign an action to a keypress - simple, but i cant do it with any keys other than:

pageup
pagedown
enter
space

[Code]....

id like these functions to assign ed to a standard key

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ActionScript 3.0 :: Variable Losing/not Assigning Value?

Jul 26, 2010

I followed a dynamic gallery scrolling thumbs tutorial and then changed it quite a bit to fit my needs.

I basically added a previous and next button and image title box.

It all works great apart from one thing.

e.g. I click on thumb 5. I then use the next button and go to say... image15. I then click on thumb 9. When I use the prev or next button again it will resume from image15, but it should then carry on from thumb 9 as that was the last change I made.

I thought this would be as simple as assigning the thumb variable value to the image number variable. i.e myID = id; but it doesn't work. my variable myID actually loses its value when I click the thumb image (I used the trace to clarify).

Here is the code.

PHP Code:

function bttnClick(event:MouseEvent):void{
bttn.gotoAndStop(1);
root.logo.visible = false;
myID = id;

[Code].....

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ActionScript 3.0 :: Assigning Functions To The Keyboard

Aug 9, 2011

I'm trying to get the arrow keys on the keyboard to control timeline navigation. The AS3 code i'm using works the first time, but then goes a bit crazy and stops working for some reason. Please see my attached fla. In the example you're supposed to be able to navigate along the timeline using the arrow keys (going back and forth) I'm sure there's a really easy solution to this problem but I'm new to AS3 and can't figure it out.

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ActionScript 3.0 :: Assigning Same Name To Multiple Targets?

Feb 3, 2009

I tried the drag and drop demo at [URL]. It works well allowing me to drag an item and have it register when it is dropped on the correct target. I want to modify it so that I can drag an item to multiple locations... not just one. My desired application is the ability to drag pendents or charms onto a bracelet or chain and have them "snap" to the chain. With the above demo, I can see how 90% of it would work, but I cannot figure out how to have multiple targets named the same. The bulk of the code is attached.

The line I believe needs to changed is this one:
if (event.target.dropTarget != null &&
event.target.dropTarget.parent == myTarget){
I need this part :event.target.dropTarget.parent == myTarget
to read something to the affect of:
if item being dropped is over object A OR object B OR object
C OR object D than ... rest of my code

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