ActionScript 2.0 :: [MX] Ilyas's Matrix Code Effect In A MovieClip?
Jul 22, 2003
I am trying to make a matrix code effect inside a movieclip called "Code", I am using the code made by Ilyas but have so far been unsucsessful, I can get it to work in the main root of a seperate .swf but not in the root of my main movie or a movieclip inside the root. I dont know how to alter it top make it work for a movieclipIf you dont know the code I am talking about see below :
[AS]
/***Author: Ilyas USAL (pom)
Title: The Matrix has you...
I have followed the guide at this link to create a matrix code effect. The matrix code font file is available to download from this site also (mCode15). Once I get this file up and running and understand how it works, I'm going to tweak it somewhat to suit my needs.
Iam, however, experiencing some problems getting it to work as described in the tutorial. I have followed the tutorial to the letter, but when the flash movie file runs, only the glyph symbol that I used to create the_one and one_pod movie symbols is displayed in the code that scrolls down screen. I have embedded the font the way it describes and even added it to the library and set it to export for actionscript using the linkage option. But the matrix code that rains down is still only one symbol which never changes.
Has anyone here ever developed a function (or general library of relevant functions) that will allow one to find the inverse of a matrix? I've searched the forum archives, as well as the internet more generally, but haven't found anything. If anyone has some leads, I hope you'll pass them along.
If I don't hear anything within the next few days, I might try to develop something on my own, but I'd hate to do so if someone has already done the dirty work.
A solution to this problem would be very useful for 3-D work or anyone doing mathematical programming more generally.
I'm trying to use the MatrixTransform class to RotateAroundInternalPoint but it requires that the object I'm trying to rotate has matrix points defined. My question is, is there a way to add Matrix points to a non Shape object so I can rotate it, or is there another class that is used to rotate movie clips around internal points?
I am trying to create a matrix kind of effect when Mouse Roll_Over a particular Movie Clip.[code]The function called by the Motion_finish Event Listener removes the created variable objects.But sometimes randomly some "1" and "0" freeze in between they don't move and don't get removed .. (generally happens after 15-20 seconds).
how this is accomplished?[URL] In this site, if you drag the "sun" back and forth, you spin the tickets. I've done something similar in as2, with the carousel effect. What I'm really interested in is how, when you release the "sun", the tickets don't stop spinning until the one closest to the middle of the stage is directly in the middle of the stage. I've been trying to accomplish this with a some scrollable thumbnails. But when you release the arrow keys, it stops where ever it was on MOUSE_UP.
I have two symbols in the Library...they are a shape of ball (Ball class) and a shape of a box (Box class)...I have a Tile.as class...which can create a tile effect with either the Ball class or the Box class...I can enter into the Tile class and change the tile effect to the shape I want to use...but I dont wish to do this. I would like be able to define a parameter which I can then pass in an argument for what I shape I want...to the Tile class constructor...so the class can be more flexible...But I don't know how I can do this...
ActionScript Code: package { import flash.display.*; public class Main extends MovieClip {
I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]
I have an odd problem in CS4/AS3 with one of my flash files where text is incorrectly rendered if the movieclip containing the text has a 3d matrix transform and quality is set to medium or low. It is easy to reproduce:
i was wondering if its possible to make the external code for the snowflake effect in kirupa tutorials (AS3 version) run internally, i.e. without the need for the snowflake.as file
im trying to add the effect to my flash movie via loading the swf file.
I have been using TweenLite for all of my easing. I was wondering what the code is for having a button inside a movieclip not active while the movieclip is tweening.Then when the movieclip does finish tweening the button then becomes active.
Can a button play a movieclip if it lives within another movieclip? Let me explain: Buttons in a map key ran route animations on the map. Code for button (accessed by selecting button and F9) ..reads : on (release) { gotoAndPlay("BusRoute_375");}
[Code]...
All layers and consequently all route movieClips that relate to the map as well as the stop codes for the individual route animations now reside within that MovieClip which sits on a new layer above the map key layer. However, the key buttons no longer run the route animations. What should be done so that when clicked they still play the route MovieClips. Its like the button code cant see the layers it once refered to, now that they are in a movieclip.
I have a problem concerning sound. Sound and AS3 to be more specific.my shoddy description of the problem, but here it is: How do I stop() an AS3 INTERNAL sound from another movieclip?
This following Audio-code is on a movieclip within a (Base)movieclip. It stops playing/looping when a button is pressed that gotoAndStops on another frame within the same (Base)movieclip. But when a button is pressed outside the movieclip and (Base)movieclip, which gotoAndStops on another movieclip on the timeline, it continues playing.
I am trying to apply a fisheye effect to a movie clip that has a tween along its "x" axis. Currently, everything is working.. ALMOST.
The fisheye effect is applied to the movieclip and the tween is applied to an object inside that movie clip, both the fisheye and tween work here. The problem is that when the object being tweened passes too far outside the "displacer" that is making the fisheye effect, it is dragging the displacer with it and causing an unwanted look[code]...
how I can replace one movie clip with another when I click on the first one. Below is my code that shows me loading the first movieClip and adding it to the stage and assigning a OnClick listener.
thumbs_button.addEventListener (MouseEvent.CLICK, playVideoButton); for (var i:Number = 0; i < my_total; i++) { var playButton_url = "play_now.png";
I am currently working on a website for a studio based in Sydney and have been developing (very basic actionscripting 2.0...) it for the last week or so, and up until now I haven't had a problem.
The site layout is simple and is essential 10 blocks stacked next to each other 5 on the bottom and 5 on the top. Each block is a button that highlights when a user rolls the mouse over.I have created the button animation as a movieClip which is being controlled by a Button symbol with actionscript on the button symbol:
I made a horizontal scroll bar using kirupa file for a vertical one, but i need to add an ease effect on the movement of the movieclip. The code i use follows.
I'm trying to kind of create an effect of 3d with a movie clip that rotates round its centre on all three axis. Is there any way of using just xscale, yscale, and _rotation properties of an image to give this effect (once you know rotation round z axis, y axis and x axis). I know it can be done I just can't get my head round the flipping over. Its ok when its at only one angle like imagine a photo spinning like some spinning doors but as soon as the angle changes is where I'm having problems. This is as far as I've got but its clearly wrong, it shrinks to zero size. Use right up and down arrow keys [URL].
I was taking a look at this site [URL] and really liked the drag functionality to navigate. You can drag up down, left and right. I wanted to try and get the same effect. I would assume creating one big movieclip and adding the drag functionality to that. My concern is that it might not be optimized. Do you think I will need to load content on the fly? Or do you think I will be able to load everything in the initial load and keep it running from there? If there is a specific name for this effect?
I am trying to make a movie clip flicker really fast. At first I had two keyframes. The first one set the movie clips visibility to true and the secong to false. Its just not quite as fast as I wanted and I dont want to change the fps. How to do this with actionscript.