ActionScript 2.0 :: Less Code For Bacteria Effect?

May 17, 2004

After reading the tutorial on the bacteria outlines effect I had a little idea, to make things a little,

[Code]...

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ActionScript 3.0 :: Scroll Code With The Carousel Effect

Jul 13, 2009

how this is accomplished?[URL] In this site, if you drag the "sun" back and forth, you spin the tickets. I've done something similar in as2, with the carousel effect. What I'm really interested in is how, when you release the "sun", the tickets don't stop spinning until the one closest to the middle of the stage is directly in the middle of the stage. I've been trying to accomplish this with a some scrollable thumbnails. But when you release the arrow keys, it stops where ever it was on MOUSE_UP.

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ActionScript 3.0 :: Improve Tile Effect Code In OOP?

Nov 9, 2009

I have two symbols in the Library...they are a shape of ball (Ball class) and a shape of a box (Box class)...I have a Tile.as class...which can create a tile effect with either the Ball class or the Box class...I can enter into the Tile class and change the tile effect to the shape I want to use...but I dont wish to do this. I would like be able to define a parameter which I can then pass in an argument for what I shape I want...to the Tile class constructor...so the class can be more flexible...But I don't know how I can do this...

ActionScript Code:
package {
import flash.display.*;
public class Main extends MovieClip {

[code]....

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ActionScript 2.0 :: [MX] Ilyas's Matrix Code Effect In A MovieClip?

Jul 22, 2003

I am trying to make a matrix code effect inside a movieclip called "Code", I am using the code made by Ilyas but have so far been unsucsessful, I can get it to work in the main root of a seperate .swf but not in the root of my main movie or a movieclip inside the root. I dont know how to alter it top make it work for a movieclipIf you dont know the code I am talking about see below :

[AS]
/***Author: Ilyas USAL (pom)
Title: The Matrix has you...

[code].....

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ActionScript 3.0 :: Change Code And Create Attraction Effect Instead Of Push?

Aug 25, 2010

Is there a way to change the code and create attraction effect instead of push effect?

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ActionScript 3.0 :: Make The External Code For The Snow Effect In Kirupa Internal?

Feb 18, 2011

i was wondering if its possible to make the external code for the snowflake effect in kirupa tutorials (AS3 version) run internally, i.e. without the need for the snowflake.as file

im trying to add the effect to my flash movie via loading the swf file.

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ActionScript 2.0 :: Typewriter Effect Here Is Very Fast - Much Faster Than When Use Onenterframe To Produce The Effect

Jun 14, 2005

check out: [URL] The typewriter effect here is very fast, much faster than when I use onenterframe to produce the effect. Does anyone know how this is done?

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ActionScript 2.0 :: Text Effect Pom Used In The Footer Contest, Use The Same Grid-type Method Of Creating Mc Letters But With A Different Effect?

Jun 16, 2003

I really like the text effect Pom used in the footer contest, and would like to use the same grid-type method of creating mc letters but with a different effect. i understand how to change the parameters and shapes of the letters, but can't seem to figure out which piece of code is purely for the explosion effect. basically, i want the letters but with the 'Repel' effect from[URL] here is Pom's AS:

[AS]
cellSize=3;
radius=10;
damp=.85;

[code]....

and here is the .fla using the repel effect using pre-made mc:

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Flex :: Won't Move Effect Work On Sprites When The Fade Effect?

Feb 8, 2011

It's a bit of decoration to go behind a logo. When the dMove var is commented out I get the appropriate line of squares fading in and out at random spots along the x = 78 axis, but when introduced nothing appears at all...

[Code]....

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Actionscript 3.0 :: Create Attraction Effect Instead Of Push Effect?

Aug 25, 2010

is there a way to change the code and create attraction effect instead of push effect?i tried but without success...!

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ActionScript 2.0 :: Cursor Effect To Object Effect

Feb 7, 2006

in a nut shell I have found this wicked piece of open source actionscript.

It responds to the cursor and was wondering if it is posible to modify the x_position and y_position actions and make the action respond to a moving object???? (a movieclip with a variable name)

is this to complicated to attempt or is it doable??

ACTIONSCRIPT

Code:
//
var rows, colm:Number;
//

[Code]....

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ActionScript 2.0 :: Make Movie Clip - Roll Over Effect Finishes Before The Roll Off Effect Is Triggered

Jan 29, 2004

I want to be able to make a movie clip (that acts as a button) so the roll over effect finishes before the roll off effect is triggered. Like if a marker circles a button, i want the circling animation to stop before the roll off effects happens. Anyone know how to do this.

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Flash :: Timeline Code To Object Oriented Code - Access Instances Already On Stage

Jan 12, 2011

As stupid as my question might sound, i have spent the last 2 weeks reading oop books; but could use some guidance. I have a flash project that is basically a supped up slide show. On the stage i have the following: main_mc (instance name = images_mc) = movieclip which holds "pictures" ui1 (instance name = ui1_mc) = user interface that allows user to draw on picture (when drawing is enabled) ui2 (instance name = ui2_mc) = activates invisible hit areas (buttons) on select pics, when hit area is clicked, we jump to another pic in the main_mc.

I accomplished all of this on the timeline, but am updating the code to OOP. I am having A HELL OF A TIME trying to figure out how to store references to the instances (images_mc etc..), so i can control them from varying class files. I have found it is easy to control the instances from the documentclass, but not from unrelated class files. Example: images_mc.stop(); works in document class; but ovieclip(Parent).images_mc.stop() doesn't seem to work from any class file.(ui2 class file for example);

[Code]...

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ActionScript 1/2 :: Repeat Small Bit Of Code 1-100 Hundred Times With Each Code Having Different Instance Name?

Nov 20, 2010

here's a part of my code:
 
player_mc.onEnterFrame = function() {
if (enemy0.hitTest(this)) {
enemy0.speed = 0;
} else {

[code]...
 
Note the red code, I need to repeat this an unknown amount yet multiple times but with the number on the end of enemy incremented by 1 each time. It starts with 0 as you can see the code just above the red. I heard about for loops using 'i' but im unsure about how to use it.

edit: ah, this forum isnt letting me highlight red. Everything in this editor is also failing. well, when I say code in red i mean this code:

if (enemy1.hitTest(this)) {
enemy1.speed = 0;
} else {
enemy1.speed = 1;
}

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ActionScript 3.0 :: Way To Have Main Timeline Code Interact With Code Inside Of Symbol.

Jan 29, 2012

I'm looking for a way to have my main timeline code interact with code inside of a symbol.I'm tying to get my timeline inside the symbol to gotoAndPlay(10) when something happens in my main timeline code.

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Javascript :: Can Js Code On Site Prevent Other Js Code From Detecting Presence Of Flash

Jan 22, 2011

I'm looking for a workaround to the "AdSense does not let you choose only images but no flash" issue. I'm rather a newbie to JS, but is there any way for one script to prevent other scripts embedded in a site from detecting the presence of the flash plugin? Even if it doesn't work with AdSense, it would be nice to know if there's a hack to do this that might work in other settings.By the way, I suppose I wouldn't care if it failed to work on IE or obsolete browser versions.

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ActionScript 2.0 :: Centralize Code In All Movies Using Dot Notation Instead Of Spreading Code All Over The Place?

Jul 10, 2003

I have attached a simple test fla.I am trying to centralize my code in all my movies using dot notation instead of spreading my code all over the place. It never works, I must be doing something wrong.The test .fla has a movieclip with a timeline animation. I used the linkage identifier to name it 'reload' AND named the instance 'reload'.

_root.reload.onRollOver = function() {
this.gotoAndPlay(2);
}

The pointer doesnt even change to a hand.

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Flash :: Relationship Of Code On First Frame Of Main Time Line To Class Code And Library Objects?

Mar 27, 2011

Got to the point where the hole in my AS3 knowledge is getting large!Realising I have confusion about the relationship of:Body of code on first frame of AS3 file.(Which I have so far used to create instances of library objects using addchild and make calls to class code).Is this code called the document code? What do people call it?Numerous classes linked together by extending each other etc.Library objects (usually graphical objects)Should it be done differently? have the following problems due to lack of understanding:Addchild complicated from a class but straight forward in main body code.Cant call functions on the main body code from classes, because class code does not know the main body code exists?

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ActionScript 3.0 :: Delete Row With Code=4, But In The DetailTable, All The Rows With Code=4 Are NOT Deleted?

Feb 4, 2010

I have 2 tables,a main table with a field code as primary key, and other table detail, named p.e. DetailTable, with 3 fiels as primary key.What I want to do, it's a delete a row in MainTable, all the rows in DetailTable,where field code is the same as field code in MainTable should be deleted too.Here is the SQL to create the tables.

var sql2:String = "CREATE TABLE IF NOT EXISTS MainTable [code]....

when tables are created, insert data. I connect without problems, delete a row in MainTable (see the code), for example delete row with code=4, but in the DetailTable, all the rows with code=4 are NOT deleted Why?

[CODE]// Inside a class
private var conn:SQLConnection; 
public function constructorClass(){conn = new SQLConnection();ConexionBD();}[code]...

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ActionScript 3.0 :: Copy And Pasted Code, First Code Works, Second Doesn't?

Jun 9, 2011

I've literally been staring at this for 7 hours. I'm missing something.I have two movie clips on the stage. The instance name of the first is puzzleAK. The instance name of the second is pieceAK.The first is linked to a custom class called GeoPuzzle. The second is linked to a custom class called GeoPiece.The code compiles but throws an error (as explained).The code in the main timeline:

puzzleAK.fullName = "Alaska";puzzleAK.abbrev = "AK";puzzleAK.isLocked = false;trace ("made it through puzzle definitions: " + puzzleAK.fullName + " " + puzzleAK.abbrev + " " + puzzleAK.isLocked);

[code].....

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ActionScript 3.0 :: Timeline Code And Separate AS File Code Working Together

Dec 27, 2010

Is there a way to make code on the timeline and code in a separate AS file communicate with each other?I have two buttons, a yes button and a no button.I have a confirm box which is a movie clip. In the movie clip I have the two buttons on it and code so that every time one of the buttons is clicked it runs a function.I have the rest of my code for the movie (so the code to make the confirm box appear) on a separate AS file.Is there a way I can define the functions on the movie clip and run the functions with the separate AS file?

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Library/API/program For Converting Flash Code Into Html5 Code?

Aug 25, 2004

What library/API or even a program for converting flash code into html 5 code automatically do you recommend me?

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ActionScript 2.0 :: Converting On-clip Code To On-frame Code?

Mar 19, 2009

converting the following code (i got from some site, i can't remember which) to on-frame code:

Code:
onClipEvent (enterFrame) {
with (_root.player) {
// Controls Player Speed

[Code].....

Basically its a movement and hittest script for a maze. It works great but I need it running within an onEnterFrame in the frame code.

Currently the code is on a clip which contains the clip "walls". and player is on the _root timeline.

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ActionScript 3.0 :: Code Vs Class Code / Stage Items Go?

Oct 22, 2011

I had a 2 frame setup with some actionscript for each frame. Tried to move it all into one class file and a

1. frame .fla. ; Hiding and showing the resp. moviclips when i virtually move from frame 1 to frame

2. Now I get these ...Error #1069: Property edit_panel_mc not found on flash.display and there is no default value. errors or..

when i thought beeing clever adding the stage. prefix ReferenceError: Error #1069: Property edit_panel_mc not found on flash.display.Stage and there is no default value. The mc's are on the stage... i have a single .as classfile. Why cant I reference them? or how should i do it/ what should i do to change it from beeing .fla script to class script.

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ActionScript 3.0 :: Change Bitmap Code To MovieClip Code?

Nov 17, 2011

I'm working on an app for iOS where I want to load content dynamically from the library that contains text and graphics inside different MovieClip's.However, I have a problem, the code I have is for bitmap!How can I change it so it works for MovieClip instead?I want to use the MovieClip instead of bitmap?Also want to use the MovieClip class instead of Sprite class?[code]

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Flash :: Converting Code To Pixel Bender Code?

Jul 9, 2010

I'm looking for some help converting as3 code to pixelbender code in an attempt to improve the performance of my application. This as3 code goes as follows. I scan through the Number values of a bytearray in chunks. Lets say this chunk lenght was 100 numbers I read 2 numbers (left and right) and try find the maximum values. The numbers in my bytearray are PCM data so there is millions of them and this code can often take a long time to execute, especially on a low spec machine.

The whole aim of this is to render a waveform as quickly as possible. I know very little about pixel bender. I can basically make a new file and create a shaderJob of it in flash but I'm really uncertain how to approach this...

[Code]...

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Actionscript 3.0 :: Code A Class Instead Of Putting Code In The Stage?

Oct 1, 2009

I see a lot of tutorials about coding actionscript 3 when they use all the code in a Class.I keep thinking every time why they use it in a class, instead of using actionscript on the stage.why it is more functional to code a class instead of putting code in the stage actionscript?

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ActionScript 2.0 :: Convert Button Code To Frame Code

Jun 5, 2007

I have a button with the following code attached to it:

[Code]....

I want to use this code on a frame. Is it onLoad I need to use??

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ActionScript 3.0 :: Replicate The Map Found In Mass Effect And Mass Effect 2

Oct 22, 2009

Several months ago I created this, The Halo Galactic Map. After talking with a lot of people on their opinions and such, I wanted to take it to the next level and replicate the map found in Mass Effect and Mass Effect 2 shown here.

Based on my knowledge of Photoshop and some... and by some I mean very VERY little Flash... I took it upon myself and another member of the community to create this.

All was going well until the member decided it wasn't his cup of tea. Basically, he didn't like that he couldn't do it well enough.

Ok, so I've installed Flash and tooled around with it for a bit, but I want to get going. I know this isn't the best place to post this thread - I know there are probably better places - but I just wanted to know where and what to begin with. I have the whole thing planned out in levels, layers, and motion...

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ActionScript 3.0 :: Preloading Code To Code Without Having To Re-write Everything?

Jul 3, 2010

I have a small slideshow loading 3 different images with XML in an animated loader.My problem is that the first round, when the images are not cached in the browser, it starts playing before the images are finished loading.Is there a way to add a sort of preloading code to my code below without having to re-write everything? I tried to add an eventListener COMPLETE to the loading images but somehow it wont work?[code]

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