ActionScript 3.0 :: Improve Tile Effect Code In OOP?

Nov 9, 2009

I have two symbols in the Library...they are a shape of ball (Ball class) and a shape of a box (Box class)...I have a Tile.as class...which can create a tile effect with either the Ball class or the Box class...I can enter into the Tile class and change the tile effect to the shape I want to use...but I dont wish to do this. I would like be able to define a parameter which I can then pass in an argument for what I shape I want...to the Tile class constructor...so the class can be more flexible...But I don't know how I can do this...

ActionScript Code:
package {
import flash.display.*;
public class Main extends MovieClip {

[code]....

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