ActionScript 2.0 :: [MX04] Dynamic Textfield In Same Mc Which Displays The Var Directly From The PHP-script?
Nov 3, 2005
I have the following AS code attached to a movieclip:
[Code]...
With the var daylight set to '0' or '1', a couple of mc's ('sky','lights') are told to jump to frame 1 or 5, but it seems that my if-loop doesn't work well. I placed a dynamic textfield in this same mc which displays the var directly from the PHP-script to see if the var is imported correctly and that works fine. I hope I made myself clear
I need to make textfields appear that display a number. It's for making score numbers pop up out of enemies. I can create a single textfield that displays the appropriate number but I don't understand how I can set up variables in it. If I've created a textfield, how can I then remove it after a certain amount of time? It doesn't make sense to me since the textfield only seems to exist as an instance and not an object I can refer to.
I have added a menu to my game, and now certain text for the game does not appear unless I quickly double click the text field. Everything non-text works. The Sidebar is an instance of Sidebar movieclip which has two text fields that I added in the flash IDE, both with correct instance names. I have embedded my fonts, and tracing the text of the textField gives the correct number, without any return lines or whitespaces. The "double click shows text" is only for my countdown time.
My other score text field does not display no matter what, not even the text I set in the flash IDE. The only thing I can think of why is maybe flash stops rendering it because I have another menu movieclip that I set the alpha to 0 on stage that might overlay the text fields, however removing the menu movieclip does not fix the problem. Right clicking on the text field, select all, copy, paste gives the correct number.
Here's the fla + as files with only the code for the text fields: [URL]
I'm trying to have the user draw a line on the top layer of my scene. I've been able to get my line, but it always shows up behind everything else. Here's the code I'm using: Code: mouseOld = mouseNew; clear(); if (isMouseDown) { mouseNew = true; if (mouseNew != mouseOld){ drawStartx = _xmouse; drawStarty = _ymouse} [Code] ..... The code works fine, but how would I get my line to show up in front of everything else?
I'm making a simple program in Flash MX 2004 and I can't figure out if what I'm trying to do is possible.I have an animation of a card flipping over. It's a movie clip with a dynamic text field placed on it.It animates fine, but the text only shows up when the animation stops, not while it's moving.Is it possible to have a dynamic text field actually move with the animation? (rotate, resize, etc...)
lambdas is is the variable i am trying to display in the dynamic text box (instance name is test_txt). rk and lp are input text numbers. I am trying to use rk = 0.05 and lp = 0.2. 0.25 should be displayed in the box
I'm making a flash site that displays random quotes in a dynamic text box... well, I wish I could do that but I really don't know how :S. I tried searching in the forums but the word "quote" is too popular and I only get random movement, random animation etc.
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
I've hit a brick wall here. I have a Flash file that displays fine in IE. It also displays fine when ran as a SWF. However, in FireFox, it does not display my scroller. I developed the Scroller component dynamically... everything is drawn from scratch, no library movieClips, etc. I'm starting to think that could be the cause? I've tried many different things:
I've hit a brick wall here. I have a Flash file that displays fine in IE. It also displays fine when ran as a SWF. However, in FireFox, it does not display my scroller. I developed the Scroller component dynamically... everything is drawn from scratch, no library movieClips, etc. I'm starting to think that could be the cause? I've tried many different things: Changed the HTML code to bare bones embedding code.Recompiled in Flex.... same result!Tested on another computer... it worked fine! However, I tested on another computer with FireFox... same problem.
It's so weird.I seperated the Image Slide show component from the Scroller... the scroller had the same effect... didn't display in FF.Played around with WmodeChecked my code for addChild problems, visibilty, alpha properties... nothing out of the ordinary.Asked God.Drank some Gin.Took a break and came back to it.I've reseached Google and the most I could come up with is to compile using FP10. It is FP10. I'm using CS3 and FlashDevelop. When I right click on my Flash file, it does indeed display FP10. Same with Flex.
I have 2 input textfields on the stage and 1 dynamic textfield.
-input1 is for quantity
-input2 is for page count
When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?
I have a dynamic text field that displays text from an external file. The text file has lists of text such as a1=(text here)&w1=(text here)& etcI want to be able to make a button so that will add one to the word count, such as, a button that says "Next" and when i do that, it loads the text string A2, when i click it again, it loads A3
Im trying to create same MCs and create a textField inside each MC created, then I am trying to apply onRollOver event into those MCs created and change the textField.textColor.
From my code Im resulting and trace with "undefined" how can I manipulate the dynamic created Textfield inside the dynamic created MC
Here is my code:
for (var i = 101; i < 103; i++) { if ( i != 115 and i != 116 or i != 126 or i != 127 or i != 134) {
I'm creating a playlist for a music player, and I've got the song names displaying correctly in my songTitle holder MC, but there's limited space for the song names to be shown in, and I'm going to eventually have it inside a scrolling movieclip. Problem is, the text inside the textfields disappear when I try to add a mask to the movieclip they're being loaded into. I've tried adding all combos of embedFonts, antialias, and blendModes I ran into, to no avail.how to mask dynamically created textfields with a non-dynamic (Flash IDE-made) mask.
Code:
for (var i:int = 1; i <= _size; i++) { var pl_artist:TextField = new TextField; //all embedFont = true and antiAlias commands no workie }
var loader:URLLoader = new URLLoader(new URLRequest("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=Scot tMitchell")); loader.addEventListener(Event.COMPLETE, loadComplete); function loadComplete(e:Event):void { processData(e.target.data);
[code]....
So i want to display 5 tweets in 5 textfields on the stage, but how do i do this... I have really tried ALL DAY LONG, i try hard before i ask for help on here.
I coming from an AS2 environment and trying to get my head around AS3.I have a dynamic Textfield on stage (instance name tfval)a movieclip named mcPlan, this contains a btn called s4.[code]
So I just found that you can tab text using " " and to create a new line you use " " but can you tab text to the right of the textfield?
I have a product that I want to be in the left, then its price I want to align to the right in the same field. Then I have a description I would use a " " to create a new line.
I have a flash file that loads dynamic text from a text file. When you press the space bar, it animates the text upward like movie credits. It works fine until I add more than 50 lines or so, at which point it delays showing the text until it's well into its scrolling.the kink here is that it only displays this error when it plays in fullscreen mode (which it is set to do by default, and what I need). if I escape out to window mode, it plays the text animation just fine.
I have a problem with loading text from a *.txt file into a dynamic textfield which is located in a movieclip in another movieclip. It seems it can't find the textfield because it is in movieclips. I know I shouldn't work with the '_root' command but in my project it doesn't matter. Also tried making '_root' globalmain to 'this'. But that still doesn't do the trick.
Code: tdata = new LoadVars(); tdata.onLoad = function(success) { if (success) {
I'm importing an XML file with 3 elements into Flash CS3 (AS 3.0) and when I trace the results, I get everything in the XML file parsed nicely and cleanly. Now, I have a dynamic textfield that I set equal to the parsed results, instead of a trace, but when I do it, the textfield only outputs 1 node. I have the textfield set to multiline and it still only returns 1 node. Here is my xml file:
I have an external text file I use to load captions for my slideshow I'm using to present images in my portfolio I'm making for my senior seminar class. I want it to open up a url to show an expanded image of the thumbnail I added.
In my external text field I have three things: &caption1=Problem: Create a photo with things that typically don't go together &credit1=Solution: Taking photos and using Photoshop to create a unique photo &software1=Software: Photoshop CS3
I thought if I added a 4th dynamic text field (url_txt) and used &url1= for each cite it would load. I even made the field render text as HTML but it doesn't work.
I have a dynamic text field which is just one line of text. For some reason letters like g or p that go below the regular line of text get cut off. I have made the field bigger, and also played around with the _height Property but it doesn't make a difference. I have imported the font into the Library. When I embed it the font doesn't cut off but looks very different. And if I change the field to a static field it doesn't cut off either, but the font looks a little different as well.
I have a dynamic text field with a UIScrollbar. I am have problems with printing the content of the textField. If I set the print function to print the textField I get the following error -
TypeError: Error #1034: Type Coercion failed: cannot convert flash.text:
I'm adding text to a movieclip as you can see below. The text is alomost not visible because it's so small. If I don't scale the movieclip then the text becomes clipped. I basically want the movieclip to be a tight container (the same size as the textfield) for the Textfield. The below does not work. How can I do this?
was trying to get xml data into a listBox and textArea. Then when I try to get it into a dyamic textField it gets the first one and not changing as i select different item in the listbox. sure there is a way. also i want to make it clickable so it go to a web page.
I'm creating a lot of MovieClip in for cicle, and i want to add at every MovieClip a textField. I try in this way for
(var i:int = 0; i < 100; i++) { var giorno:MovieClip; giorno = new MovieClip(); giorno.graphics.beginFill(Math.random() * 0xFFFFFF); giorno.graphics.drawRect(i*[code]....
The textfield is being updated as a user clicks the buttons of a sprite array menu, so that the label names of timeline frames appear in the field. However, I want to be able to click these labelnames also, as they appear in this textfield. The textfield is placed just to the right of the menu, to offer shortcuts to visited menu items. I am not trying to populate a textfield with ton of text in authortime, and then clicking some of it - That is not what I am trying to do.