ActionScript 2.0 :: Making Web Banner Double In Size?
Oct 27, 2009
I'm trying to make a web banner and I want it to double in size once it's rolled over. An example of this I've found is GC watch banner on the menshealth.co.uk website (its the long ad on the far right of the screen, keep refreshing if it doesnt come up straight away).
how to do this as dimensions of the banner which are selected at the begin of making the flash doc are what changes.
I have a performance question about pixel bender. I want to enlarge many BitmapData (double their size into new BitmapData). I was doing this with as3, but wanted to use pixel bender to get better performance. On my machine, I get better performance out of pixel bender demonstrations then as3.
To my surprise (or bad coding / understanding), I am getting much worse performance out of pixel bender -- 2 seconds vs 1/2 second! I expected to get at least the same performance as as3.
I got the straightforward pixel bender code here (and it is included below for easy reference).
i have a movie clip, but the size might be different on certain functions (probably not using correct terms) but you can probably understand.so the size of the movieclip is not the same all the time, but i need to double its size with actionscript. I have no idea where to start but i have a idea this would work.Make a function to get the CURRENT size of the movie clip. Then make a function to multiply that number by 2, then make a function to set the movieclip to that.also i want to be able to use this with easyTween or one of those tweener programs.
Im looking to make the flash file dynamic so that when someone changes the window size the flash file expands with it and some of the items contained move also.
I have got stuck on what seems to be a very simple task. I have an animated flash banner for the website, but I cannot make it clickable, so that visitors can click on any part of it, and be tranfered to another website page. I am quite new to Adobe Flash, I use CS4 to edit. I have tried making transparent rectangles,converting them to a Button type, inserting various codes, but all that I tried has no effect
I created a banner with 9 in and out fading pictures. Also the navigation buttons are located in this banner. When I click on the navigation buttons in the banner and the next page is loaded, the banner starts playing at picture 1 again. Same goes for the navigation outside the banner. Is it possible to make the banner continue when you go to the nexte page? So when I click on a button while picture nmbr3 is showing and I get the next page it still is on picture nmbr 3 and not starting at picture nmbr 1 again.
I am using SWFobject.I am creating Banner Management System. I need to integrate Flash (SWF) banners and need to keep track of clicks and impressions.I tried to wrap flash object within anchor tag. Not working [URL]However, for simple things like clickable banners, all you may need is swfobject. how to create clickable banners with swfobjects?
I'm working on making a banner that sends some informations to a Url Like this Code: Select allbmi.aspx?hojde=2&kon=male&alder=4&vaegt=45
The itself is working like a dream, but now I want it to be more userfriendly. I want the banner to check if ex. the var from the query string "hojde" exist if so then pt this value in the text field for "hojde". If it doesn't exist then set a standard value of 100. For now I've worked only on the "hojde" var, so that's where you should look
i'm making a preloader for my banner rotator, but the reason to be here writing this post is to ask for help to fix a bug in my preloader, for example: When I click on a button to change the image while the preloader is counting it simply starts counting the the bytesLoaded of old image + the new image(bytes) of the button I've clicked. Then the percentage goes over the 100% ... I didn't want to disable the button, I know is possible in some way but I am not finding success.
I have different web banners that sometimes only needs to have a different width and height (pixels) to fit elsewhere on my wehsite. I'm tired of doing the Flash web banner from scratch always... I have 2 questions:
1.) I have a web banner a SWF with 336 x 280 pix. How can I load this banner into a a new bannersize 468 x120 pix and keep all the objects in the swf proportional (not stretched). And keep the tweens, timeline functions and so on. I need the banner to always be identical like original. There could be other web banner sizes to fit.
2. ) How do I resize all the objects from 336 x 280 pix to 468x120 pix, or any new size without corrupting the objects, time and tween inside the FLA. -I am using Flash CS3.
Anyway what I need is a banner (or galleri) which pulls in external images. But i want it to be able to automatically get new images which I put in the folder.Also i want to be able to position this, since im going to make a banner/menu combo ( I can post an image of the concept if actually i have a link to the site where im want to use itI want to position the the banner in between the graphic to the left and right and I also want to position the menu on top of the banner.I've read some tutorials where you use a placeholder which i guess is what i'm supposed to do here.
I'm making a piece of flash used for a website banner, previously i've had very little experience with action scipt as i've made various animations only having to use simple functions such as "stop()" and i've made a never ending scrolling menu also, but now i want to have an event that "onPress" a small animation is played where the mouse clicked the banner. What would be the appropriate script to link the .swf i make to the "onPress" command? or what is the right command in general assuming it is that command
I have different web banners that sometimes only needs to have a different width and height (pixels) to fit elsewhere on my website. I'm tired of doing the Flash web banner from scratch always. I have 2 question:
1. When I only have the SWF I have a web banner a SWF with 995x150 pix. How can I load this banner into a a new bannersize 468 x120 pix and keep all the objects in the swf proportional (not stretched). And keep the tweens, timeline functions and so on. I need the banner to always be identical like original. There could be other web banner sizes to fit.
2. When I have the *FLA How do I resize all the objects from 995x150 pix to 468x120 pix, or any new size without corrupting the objects, time and tween inside the FLA.
How would i make a web banner that maybe could expand to a bigger size when i roll over it? i see people doing these over the internet but do not know how.sometimes the web page changes to accommodate for the bigger web banner once the user rolls over with their mouse.
I would like to have an mc grow when the user's mouse is over the mc. I can get it to increase instantly, but I want to see it gradually grow from 100% to 110%. If you are familiar with Mac OS X, the icons at the bottom grow when hovered over. I am trying to accomplish the same sort of thing. The initial state of the mc is 70%. I've turned the trouble script to red.
I have a presentation work and the size that i have to work is larger than 2880 pixels which is the maximum value flash cs5 allows. So, is there any way that i can make the stage size larger? (approximately 3900 pixels)
I have a Flash CS4 document and I am attempting to resize the stage to accomodate its current contents.When I do so, the stage becomes *much larger* than the apparent contents, and I am trying to figure out why. I have literally examined every frame of the animation, and selected every individual object to see if the selection bounds indicate a rogue "large object"...but none indicate this...what sort of things about the contents might cause this that I am missing?
I am building a banner ad and I am using Flash CS4. I need it so when someone clicks the banner it takes them to the page in a new window. Its just a a simple URL and I keep getting syntax errors now and I dont know how to do this properly. I have tried these methods.
I've got a bug in my code, where a button has to be double clicked to work.Just wondering what is the standard distinction for the difference between single and double click.
For a project, I'm making an interactive side scroller.You move the character with the arrow keys and press the space bar to interact with things.So far, I followed DexNote's tutorial on YouTube.I thought that I would make the interactable objects as buttons, while the mouse focus would be on the character and when you press the space bar it make a mouse click in that area.The trouble I'm having now is that I don't know how to make the space bar trigger the "interactions."
I want to generate large text files, basically 4 columns, several thousand rows, of numbers. Making an array with all this info in it occurs farily quickly, it's getting it to a displayable format that takes a really long time. Right now I use something like this:
I am no longer able to doubleclick SWFs on my PC and have them open up in their own little SWF preview window. It is asking me to choose how I want to open them. There was no option for any Flash player, so I have had to settle for Firefox fo now which is annoying as it has changed all my SWF icons to the FF logo.I have Flash CS3 installed, and use Flash regularly to create banners and things, so this is a pain.
I'm tasked with updating a Flex project created by an outside contractor and in the Actionscript is the following chunk:
CONFIG::FLASH_10_1 { //Some code here }
I've never seen this type of structure before and I'm having a heck of a time trying to search for it on Google - I've found what it means in just about every programming language except AS3.
I never really dealt with double click in flash, but I've been always thinking it's just the same as any mouse event handling. Here is the simple test code I've made:
I'm really sick of clicking that red circle, but I got no event firing at all. I've changed windows double-click settings, have made another testing mouse listeners (all of them are firing) and all the things...