ActionScript 2.0 :: MovieClipLoader Not Playing External Swf?
Jan 23, 2007
I am using MovieClipLoader to load a swf. The external swf has about 12 images on it that just show up one after another. But only the first frame displays.
My code:
[AS]
var empty_mc:MovieClip;
var mclListener:Object = new Object();
var myMCL:MovieClipLoader = new MovieClipLoader();
[code]....
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Mar 26, 2009
I'm in a hurry and need big help quick
1 - I'm using AS2 and know my way around it well
2 - I'm loading an external SWF using MovieclipLoader
3 - The external SWF has a MP3 file in it's library (exported for actionscript) and is attached to a Sound Object.
4 - Running the SWF by itself, everything is fine, but once it's loaded in my main movie, it won't play, no sound,
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Jan 28, 2009
I need to do is load an external swf into a movieclip and make sure it stays within a certain size.
1. How do I make it a set size? Instead of it inheriting the root timeline height/widht. ie: my main movie is 900 x 900 the external swf is 700 x 500 and there are mouse moves that rely on the 700 x 500 boundaries.
2. How do I make this: loadMovie("external.swf", "load_mc"); utilize MovieClipLoader?
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Mar 23, 2009
I am using the MovieClipLoader class to externally load a .swf file with a preloader. The problem is that my .swf starts playnig behind the preloader, before it is completely loaded...
How can I make it paly only after it is 100% loaded?
Here is what I have so far:
Code:
var loader:MovieClipLoader = new MovieClipLoader();
var loadHandler:Object = new Object();
myGlobalSound = new Sound(this);
[Code]....
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Feb 3, 2009
I'm trying to use the MovieClipLoader class to load external swfs into my main movie. A problem occurs when the external swf relies on or loads other external files. The external swf acts as if it's running in the same directory as the main swf and expects files to be located relative to that.
For example:
main_movie/main.swf
other_path/external.swf
[Code]......
This seems to be similar to having the base parameter set improperly in the html, but I haven't been able to find a way to set this when loading an swf dynamically with MovieClipLoader.
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Feb 9, 2009
ActionScript Code:
var container:MovieClip = createEmptyMovieClip("container", this.getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);
mcLoader.loadClip("crossball.swf", container);
function onLoadInit(mc:MovieClip) {
trace(container._width);
trace(container._height);
}
This always traces the width/height of the content of the external crossball.swf file, not its stage dimensions. So let's say crossball.swf has a document size of 200 by 200 pixels and in it is a shape of 115 by 30 it will trace the last as the width/height of 'container'. Is there any way to get the stage dimensions of an externally loaded swf through moviecliploader?
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Sep 22, 2006
When I load an external SWF into my UI SWF using MovieClipLoader.loadClip(), does the external SWF get cached?
Therefore, if the user tries to reload a SWF that had been previously loaded, the SWF will load from the local HDD instead of the website, right?
In my case, caching of content is important to reduce bandwidth usage.
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Jun 6, 2007
I"m having a tiny problem with unloading an external swf using the MovieClipLoader object. This is what I"m doing:
Code:
if (mcLoader.unloadClip(container)) {
trace(container.testVar) // shows testVar
}
button.clickHandler = function () {
trace(container.testVar) // says undefined when clicked
}
So what's happening is right after I call unloadClip it's still loaded however if I click the button at some point after unloadClip is called it shows that is has been unloaded. So obviously there's a little bit of a delay while things are being unloaded. My question is, does anyone know of a way to detect when the clip is unloaded like with an event listener or something? I want to be able to load up another swf after one is unloaded for the level maps for my game I'm working on.
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Jan 20, 2004
Is it posible to make a preloader of a SWF that loads an external JPG?
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Dec 17, 2007
I have a swf that loads external images from an xml feed (using moviecliploader) and then rotates through these images every n seconds. This works fine in ie and it loads the images and scrolls through them. However in Firefox sometimes it loads the image and sometimes it doesn't! its like a lucky dip haha Is there any link that you know of to any information on this bug/issue with firefox that might help me resolve this? Found something that might be causing the problem, if Firefox cannot find the image within a certain time it just gives up... is this true?
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Oct 29, 2009
I'm trying to set up a website that uses the MovieClipLoader class to load external images & swfs. The loader is working but I can't seem to get the preloader text to work, ie the onLoadProgress. The Percent text just has jibberish when I test the movie. Could some tell me what I'm doing wrong. Attached is the test file that I'm working on
[Code]...
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Mar 17, 2009
I am trying to create a basic flash script to load an external swf file using MovieClipLoader class. Here's my code:
var myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myMCL.addListener(myListener);
myMCL.loadClip("splash.swf",5);
I simply copied it from a tutorial. Unfortunately it throws an error message as follows:
1046: Type was not found or was not a compile-time constant: MovieClipLoader
1180: Call to a possibly undefined method.
PS: I have CS3 professional in my machine but I am following Flash 8 book. But my CS3 application supports AS1, 2 and 3.
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Jun 8, 2009
Ive got a project with a fairly complex arrangement of menus and a narrated tutorial of sorts that is large (in terms of Mb) compared to the menus themselves. Since the tutorial is likely to be played only once, if at all, I don't want to load the asset unless needed. To do this I'm using the following code to load an external swf (the tutorial) and attach it to an mc container (mc_launch). A loader bar will be added later but for now it works, except: if the user navigates away from the tutorial (jumps to another frame in the menu timeline) the audio of the child attached to the mc_launch continues to play even though the instance of the mc_launch is no longer on stage. Shouldn't all the child objects of the container go away once the instance of the container is gone? If not, do I specifically have to execute a mc_launch.removeChild(loader) before navigating away from the instance of mc_launch?[code]...
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Aug 24, 2009
I am fairly new to Flash and working with MX 2004 with Flash 2. I have tried several methods to play an external .FLV file. Some ideas from this forum and some from the Flash help system. Either I don't understand them and/or I am not implementing them correctly but nothing has worked. I have read of an FLVPlayback component and my system has a MediaPlayback component in the Component window. I have also seen yards of actionscript to play such files. Can anyone supply me with a basic/simple method, with code/example or buttons-to-push if necessary, to have an .SWF play an external .FLV via my MX 2004 system?
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Oct 10, 2009
I've got a flash site that's done in Action Script 2 in Flash CS3. On the gallery page I want to be able to load and play the external swf slides that the links point to where the black rectangle is instead of in seperate windows. I've tried all sorts of things but I just can't figure it out.
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Oct 11, 2009
I've got a flash site [URL] that's done in Action Script 2 in Flash CS3. On the gallery page I want to be able to load and play the external swf slides that the links point to where the black rectangle is instead of in seperate windows. I've tried all sorts of things but I just can't figure it out.
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May 5, 2009
I've been trying to figure this one out for a couple of days now, and it's driving me nuts! I'm new to flash (I'm using CS3 with AS2), but I've managed to convert a template into an almost finished site. My problem is this: I've made an external slideshow swf which works fine if used by itself. It's saved as a flash 7 AS2 according to the program (Aleo Slideshow Gallery Maker) used to generate it. It's in the same directory as the main swf file. I'm not sure of the code to load and play the external slideshow swf with a button in the main swf file. Do I need to change the html as well as the swf script? I've tried all sorts of things, but I can't figure the script out on how to finish the flash to include the slideshow. The SWF files inquestion are attached - I'm just using sample iamages at the moment. When I go to the gallery page, I want to be able to click on the fly to load and play the slideshow.
Attachments:
slide_btn.swf (17.8 K)
backup70.swf (881.4 K)
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May 5, 2009
stop();var pausePoint:Number = 0.00;var isPlaying:Boolean;
var soundChannel:SoundChannel = new SoundChannel();var sound:Sound = new Sound(new URLRequest("Sounds/Music_File_2.mp3"));
[Code]...
I am trying to play the .mp3 file called "Music_File_2.mp3" the music file is in a folder called "Sounds" 2buttons called Play_btn and Stop_btn plays and stops the music. Once the music playing if i click on the play button the music will pause.
Everything works fine when i launch the program though "Flash Player 10". but when i right click and open the .swf file with Internet explorer the whol project works fine, but the sounds would not play.
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Aug 26, 2009
Does anyone have any clue on how to unload an external swf with all its sounds?
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May 25, 2010
I am having a problem stopping external swf from playing. I am currently using FlashCS4 and publishing to Flash Player 10. I would really like to use the code
"loader.unloadAndStop();"
to stop the swf. I tried using it but I keep getting the following error:
1061: Call to a possibly undefined method unloadAndstop through a reference with static type flash.display:Loader.loader.unloadAndstop();
I read somewhere that since the swf files were published in Captivate (also using Flash player 10) I have to load the swf into a flash movieclip first then try the loader.unloadAndStop code.
fscommand("allowscale","false");
fscommand("showmenu","false");
//import flash.display.MovieClip;
var Xpos:Number = 220;var Ypos:Number = 105;
[Code] .....
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Oct 4, 2010
Before the mp4 plays I have a preloader set up in Frame 1to preload the movie and play in Frame 3.
myLoaded = Math.round(getBytesLoaded()); myTotal = Math.round(getBytesTotal()); myPercent = myLoaded/myTotal;if (myLoaded == myTotal)
{ gotoAndStop(3);} else { gotoAndPlay(1);}
[code].....
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Sep 2, 2011
so im bringing in a test external swf like so:
[Code]...
this simple external test swf has 10 frames. @ frame 1 theres a "intro" label, @ frame 5 theres a "stop" action, and on frame 6, theres an "outro" label. problem is that, when i click the button, it reloads the external swf and plays from frame 1.
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Dec 19, 2011
I want to play a external SWF file (which is in server) in client side. It is working when I run through flash, but when double click on .swf it shows a dialog box:
Adobe Flash Player Security To let this application communicate with the internet click Settings.
So what settings do we need to change to play the swf file?
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May 21, 2010
I have a big problem that the audio of the external swf keeps on playing on top of other swf after clicking another button.
I have about 22 external swf files that are called up after clicking on their respective button. However, the audio keeps playing on top of the new swf that is selected. It thought the "removeChild(loader);" would work but it doesn't remove the audio.
I don't know if this may be an issue, but along with every swf that plays there are 3-4 .flv videos that are included in the swf. I have included the code.
import flash.display.MovieClip;
var Xpos:Number = 220;
var Ypos:Number = 105;
var swf:MovieClip;
[Code].....
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Oct 10, 2010
So I am loading an external swf clip into my project. When it finished playing, I want to remove it. How do I track when its finished playing?
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Feb 16, 2007
Below is the action script to load an external .swf and display the preloader (typical 100 frame). My problem is that, the .swf will begin to play behind the preloader as the content is still loading, it will not wait for the content to fully download. I appear to have everything setup almost exactly like most of the MovieClipLoader tutorials i've seen and I cannot fix this problem.
Code: Select allvar myMCL:MovieClipLoader = new MovieClipLoader();
var myListener:Object = new Object();
myMCL.addListener(myListener);
[Code].....
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Nov 24, 2003
I need to tell a external movie (.swf file) to start play when I click on a button. I have made a site in dreamweaver where the topframe is in flash and the middleframe in html and the bottomframe in flash. I have 2 buttons on the topframe and I want when I click on one of them the
bottom flash file starts to play.
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Nov 24, 2003
I have made a site in dreamweaver where the topframe is in flash and themiddleframe in html and the bottomframe in flash.I have 2 buttons on the topframe and I want when I click on one of them the bottom flash file starts to play.
View 1 Replies
Mar 25, 2010
I have getting the following message when trying to play external mp3 files:
Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at playingExternalMp3_fla::MainTimeline/frame1()Error #2044: Unhandled IOErrorEvent:. text=Error #2032: Stream Error. at playingExternalMp3_fla::MainTimeline/buttonFunction() at playingExternalMp3_fla::MainTimeline/load1()
These message appear in the output panel every time I slect the button for that sound file? Is there a linkage problem?
[Code]...
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Nov 29, 2010
I have created a Flash Demo in AS3. I simply need to use the swf file to demonstrate a workflow. The file plays perfectly on my computer however when I sent it to my team, the content was replaced with 5 moving grey dots.The publish settings are at Flash Player 10. My team all have flash player 10 but no cigar.
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