ActionScript 2.0 :: Preloader W/ Bar That Extends To Stage Width?
Feb 2, 2009First lets start off by adding in our stage width variable. You can of course use Stage.width, however I find this works a little better.
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First lets start off by adding in our stage width variable. You can of course use Stage.width, however I find this works a little better.
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I am currently using the preloader script below and I would like to make my loading bar auto stretch to stage width.
// PRELOADER SCRIPT
myBar._xscale = 0;
loaded = false;
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I have a problem animating the preloader of the site I've been working on. I want a movie clip (a dark grey rectangle) to start at width = 0 and then extend to the width of the stage. But it just doesn't move, it preloads perfectly but doesn't really extend with the progress event.
Here's the code:
loadBar_mc.width = 0
var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("Bnaider.swf"));
function loop(e:ProgressEvent):void {
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I have an swfLoader that loads a flex swf. When the flex swf is loaded it takes up the entire stage, this does not happen with a swf of the same dimensions created in flash professional.
View 0 Repliesis there a way to make a minimum width and stop resize? I have a menu I am building that is locked to the bottom of the browser and 3 buttons on the left and a movieClip on the right. When you resize the browser window - currently - you can make the button on the right sink under the three on the left.
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how to get a movieclip named "topnav" to resize it's width to match that of the stage. I am trying to resize the width of a top nav bar across a resizable RIA. I have started with the following code but with only partial success:
Code:
stage.addEventListener(Event.RESIZE, resizeListener);
function resizeListener (e:Event):void {
var reg2 = stage.stageWidth / 100;
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Running into strange behaviour with flex 3.5. Here is a minimal code:build.xml target:
<target name="player">
<mxmlc
file="${APP_ROOT}/player.mxml"
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trace ("The Width is: " + stage.width + "."); trace ("The Height is: " + stage.height + "."); The Width is: 0. The Height is: 0. Why is it Zero instead of the document's size ?
View 2 Repliesi came across this problem and i have no clue why it's happening. basically, consider 2 nested movieclips on the stage, something like stage -> main -> filler. both movieclips have instance names (main and filler).
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this throws an error 1119: Access of possibly undefined property filler through a reference with static type A. can anyone give me a hint on that, as it works with class A, but not B extending A? i understand it was meant to work?
When you resize the browser window the thumbnails rows and columns adjust accordingly to fit.I've managed to attach the thumbnails correct when my enableButtons() function is called but i'm unsure how to approach resizing.
Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;
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I am trying to reference to top level (stage) width and height of the main stage for the placement of something located inside a movieclip on the stage.
My code is:
Code:
my_loader.x = (stage.stageWidth - my_loader.width)/2;
my_loader.y = (stage.stageHeight - my_loader.height)/2;
But this seems to just relate to the width/height of the mc that my_loader is nested in...
I have tried the following and had no luck:
stage.stage.stageWidth
root.stage.stageWidth
parent.stage.stageWidth
MovieClip(root).stage.stageWidth
In as3 What is the difference between calling stage.width and stage.stageWidth I read somewhere that if we have nothing on stage then the value of stage.width is 0,but what happen when I have nothing on stage but loading contents dynamically on stage?I have tried this and when i have loaded content dynamically on stage then i have got
stage.width=value; // where value is dynamic number
In actionscript 3 (as3) What is the difference between calling stage.width and stage.stageWidth. This was something I remember I got confused about in the past (Adobe's api docs are an artform in obfuscation
View 2 RepliesI was wondering if any of you can spot the error in my code? I got a bunch of objects called 'jelly' that are gonna bounce around my screen but the problem I got is they don't bounce at all! they just run straight off. And yeah I'm very new to actionscript, can anyone see what I'm doing wrong here?
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Is it possible to get the stage height/width on something that isn't added to the stage?
View 1 RepliesI have a Movieclip on stage with nested movieclips inside. All referenced at 0,0. None of the child movieclips load any dynamic content, animate or have Masked Layers. It does have an input textfield in one of the child MCs. The parent MC shows 280 px width, while it returns 313 px with a .width trace. There is no code that alters the .width value of the parent MC at run-time. And the ParentMC on stage is not scaled (it is at 100% width/height)
View 1 Replies1.) The problem with me is that I like sharp design.. so if I see that my preloader with a progress (width=100 pixels) bar is a little blurry.. I'm going crazy.. I already tried to set everything up on position (0,0).. I think it have something to do with the frames of my movie.. pls help me out on this one.. any resorces on how to make a sharp progress preloader?
2.) My second problem is that I want to make a preloader on preloader like [URL] have.. I did a "little" research but couldn't find anything..
I'm trying to change the position of a movieclip I've added to the stage. When I try to access stage.width or stage.height I get 0. I've tried MovieClip(root).stage, DisplayObject(root).stage, root.stage, stage, and simply width and height. All of these are equal to zero.
View 1 Repliesam i doing something wrong becasue i have set a min stage size and when my window gets to that size it is meant to stop scaling the flash movie, however it doesnt
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Is there a way to make a mc not effect stage width? I have a grid thats bigger then my movie, can I ignore that grid somehow when I call stage.width?
View 1 RepliesIs there any way to get the real stageWidth of an loaded swf? The problem comes when the loaded swf has some elements outside the scene. In this case content.width becomes bigger then the scene. My code looks like this:
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i have a swf (child swf) which is loaded into another swf (parent swf). I want the child swf to know the stage.width of the parent swf. If I trace "_parent.stage.width." I get output undefined. Is there a way to do this?
View 3 RepliesStage.width is changing to the correct value only after one frame. On the first frame it's like 500 something and on the second it's around a thousand. I don't really have any idea what's causing this, but in my fla my prototype is supposed to resize the box and if the last two parameters aren't set it centers it in the dead center (thanks css designing as a side).Well... enough talk, anybody know why it changes?[URL]
View 12 Repliesi have a mask which is over some thumbnails. i have given that mask the value ofStage.widthi.e mask_mc._width = Stage.width /1;however i would like the mask to e slightly padded left and right so the mask doesnt go edge to edge of the screen any ideas on how i can do this AS2
View 2 RepliesI used this script: greengrass._xscale = Stage.width; But I can tell based on the gradient i applied to my fill of that greengrass MC that it's almost double it's size in width and I think it's going past the stage's width. Is there a script to make the greengrass the exact width of the stage and to not go beyond it?
View 3 RepliesStage.width is changing to the correct value only after one frame. On the first frame it's like 500 something and on the second it's around a thousand. what's causing this, but in my fla my prototype is supposed to resize the box and if the last two parameters aren't set it centers it in the dead center (thanks css designing as a side).
Well... enough talk, anybody know why it changes?
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What I'm trying to do build an FLV player which will take the size of the FLV movie and dynamically adjust the stage width/height to match the FLV.
View 2 RepliesI have a parent swf that loads another swf (it's for a client). The parent swf 's stage dimensions don't match the child's. How can the child set the stage dimensions?
I've tried this after the child was loaded, but it's not working:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.stageWidth = 700;
stageHeight = 600;
trace(root.width);
trace(stage.width);
Both these return 100. Same for height. The stage has been set to 1024x620 in the editor.I'm using CS5, Flash version 10, windows7 64-bit.I don't get what's going wrong here. I'm trying to center something and it keeps coming out like this.
I want to limit the creation of objects acording to the stage width.
My method is the following:
for (var i:int = 0; i<7; i++){
If I put something like this, it won't work
for (var i:int = 0; i<(stage.width); i++){
Full code:
[SWF(width = 350, height = 600, frameRate = 60)]
import com.actionsnippet.qbox.*;
var sim:QuickBox2D = new QuickBox2D(this);
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