ActionScript 2.0 :: Random Falling With Hitest?
Jan 13, 2004i am creating a game where the user has to collect random falling objects from sky .. i canot get the objects to fall random and be collected with a hittest
View 3 Repliesi am creating a game where the user has to collect random falling objects from sky .. i canot get the objects to fall random and be collected with a hittest
View 3 RepliesI'm trying to develop a SWF Api that consists of a game that makes random objects fall from the top, each of them has different points, and then the points the player gets should be stored into a dinamic text called score, when the player doesn't take the ball, loses a life. Then, if the player catches it, the ball disappears and gives the points to the player.
View 3 Repliesi want an 400 x 300 canvas with 10-12pix random size and random lattering falling from the top of the scene and i want it clickable
View 3 RepliesThis question relates to the Falling Snow tutorial on this site...
How can I get the snow fall to randomly change every time the person sees the animation so, for example, you'll see falling snow right now, yet the next time you visit the site you'll see falling cars, or falling mobile phones.
I am attempting to create a game that will simulate groceries coming down a conveyor belt. The player acts as a bagger and must click and drag the groceries into designated bags (one for cold food and one for non-cold food). When the correct choice is made the food will disappear and the score will increase +1.
I have become overwhelmed by thinking about how to do this and have not found helpful answers that actually work when I try to compile them so I decided to ask. how I can have random grocery items fall down the screen? I assumed I could create an array of movieclips and have them be called to fall down randomly, but I am not sure how this would work.
I am trying to make a game where you have random objects falling vertically and must land in a bucket. The bucket is controlled by the mouse(it follows the mouse).
View 5 RepliesWell i have an actionscript that will make my bullet touch the enemy it will go to a different frame alter this so the enemy will dissapear when they touch and also the score goes up by one?
onClipEvent (enterFrame) { if (this.hitTest(_root.Enemy)) { _root.gotoAndPlay(2); }}
when I use this hittest my program crashes?The paramaters I have tested exist and it is simply 2 bitmaps.
enemyItem=myEnemy.getEnemy;
myimg=enemyItem[0].img;
bmpdata=myimg.bitmapData;
[code].....
Anybody having program for this task my movie clip(1) Act As mouse. In the screen having Animated movie clip(2) if mouse(movie clip(1)) touches movie clip2. Mouse change in to Another Movie Clip(3)
View 2 RepliesI have some code here for some falling leaves. I was wondering how it can be altered so there is a delay between a group of leaves falling and the next group falling? also to slow down at the end of the fall? [code]
View 9 RepliesI did the excellent tutorial on Falling Snow for Flash CS4/AS3 on this website.I now want to add further graphics and animations to the snow for an e-card I'm creating.I have tried to add to the timeline and animate a logo, but then the snow just flashes on and off in one piece. Is there a way I can make the snow fall, say, halfway through my animation so I can add other things to it?
View 3 RepliesI am using Flash CS5, Actionscript 3.0 and trying to get the Falling snow 3.0 to work. Is it me or can other of you get this tutorial to work.
View 1 RepliesI have just finished the falling snow tutorial which works perfectly. However I am unable to make it stop once it reaches a certain frame.
View 2 RepliesI have this code that I got from this site and I figured out how to stop the falling snow but it just disappears with remove moviclip function. Is there any way to have the snow fall to an end instead of just disappear? So it looks more natural? I would even take a fade to alpha =0. I have attached the .fla file for viewing.
View 9 RepliesI've done the tutorial on falling snow but what I really want it to do is fall upwards... like bubbles on water.what part of the code I need to change...
View 6 RepliesI'm using Flash MX and am following the falling snow tutorial in the actionscript section. What I'd like is for the snow to move from right to left, but still with the random y position.This code gives me snow (particle) moving right, left, and right again but most ends up along the top (y value of 0).
onClipEvent (load) {
//specifies the size of the movie stage
movieWidth = 131;[code]....
is it possible to have the snow moving from right to left?someone had designed something completly sideways as they were rotating there monitor 90 degrees instead of buying a video card that would do it for them.
View 3 RepliesI have this movie where there are dynamic buttons generated. When you click on one, a window(movieclip) slides in over them. All is well and good. However, the window covering the buttons does not stop you from being able to click through it and onto the buttons below. Is these anyway to tell the window to disallow this, or am I going to have to loop through the buttons and disable them when the window is open?
View 3 RepliesI want the snow to build up st the bottom of the file like it would in real life.[code]
View 2 RepliesYou notice that their are 'particles' falling from the position of the mouse but for some sort of stupid reason they get stuck at a certain point in time.
Also, the three white bars are dragable, but i want them to swing back in to place when you release them. Is this also possible with a tween ? or do i need to code something physic-like.[code]...
I'd like to ask if anyone knows how to create words (example Merry Christmas) from falling snow. I'm trying to build a xmas card and the customer wants the wishes to be created from the snow leafs.
View 2 RepliesI'm not very knowledgeable in terms of actionscript and I would like to know how I would go about into modifying a function that is currently running?I'm using falling snow 3.0 in the first frame of a movie :
Code:
init = function () {
width = 300;
[code].....
The actionscript is applied on my FLA successfully. Here is a brief description :(a) frame 01 to 30 : without snow effect(b) frame 31 to 99 : snow effect appliedThere is no problem at all when the SWF is run for the first time.
View 1 Repliestake a look at my fla file? There has got to be an easier way of reproducing my snowflake movie clip? I don't want to get bogged down with AS just want a very simple example of falling snow. Using CS5 and CS5.5. Novice so please keep it simple to follow.
View 3 RepliesThis project I am working on needs a top view on a snowstorm. I was thinking I can use code similar to a starfield coming at you, and then modifying it so that the objects start from around you and fall towards the center. (opposite direction). However, when I change the code the way I believe I need to, I get the right thing to happen but not to regenerate. It happens only once, and once they reach the center, they don't recreate around the edges of the screen. Here is the code I am using from a simple starfield tutorial:
_global.ppDist = 700;
_global.speed = 50;
//update function to handle perspective projection and scaling
[code]....
how this tutoiral works:[URL].. i understand the ideas behind the script and what you are asking flash to do. the thing is my maths isnt that great. if someone could explain how some of the equations work, that would be excellent
examples: this._alpha = 20+Math.random()*50; ok, randomising alpha. got it. but where do these numbers come from? how did you reach them?
[Code]...
I need to animate little blocks to fall down when rollovered... but i want them to start falling and keep falling once mouse hittests with it... so when the mouse isn't over the clip... it keeps falling... does anyone know how i can do this? and if anyone knows some good actionscript for elastic falling with slight rotation that would be sweet....
View 5 RepliesOk I want to create a falling items game, but how do you code the falling movie clips? sorta like catch the money, or something like that.
View 6 RepliesI made a flash movie with snow falling from the sky in Flash 8 (actionscript 2.0). However, the snow I made differs from the original. The original is here: [URL]. I put mine here: [URL]. You will notice that my snow only falls downward: there is no randomness for the flakes to go left or right. There is no movement. Where in the script below can I change that so that there's more movement for the flakes?
I use the following script for the snow itself:
onClipEvent (load) {
//specifies the size of the movie stage
movieWidth = 300;
movieHeight = 200;
//variables that will modify the falling snow
[Code] .....
And on the first frame of my movie I put the following:
for (k=0; k<50; k++) {
duplicateMovieClip(this.snow, "snow"+k, k);
}
[Code]...
I have a serious problem with Action Script. I'm about to code a new Jump&Run game with a simple gravitation Engine. And this is where I got my problem I can not solve! When moving the player through the levels, I want to move the layers instead of him. So the player stays somehow where he is but the enemies, ground, items ... move around - as in most of these games. The gravitation is intendet to affect every item/enemy (by ENTER_FRAME) and moves every object downwards until it hits the ground.
The problem is, objects of different Layers somehow don't get the right hitTest information. So when having two objects - the first on the same layer as the ground, moving both, everything is fine. But as soon as I put the object into a separate container like "itemsContainer:MovieClip" and I move that, the object doesn't get the right result for hitTestPoints. (Maybe it has something to do with localToGlobal??)
[Code]...