ActionScript 2.0 :: Random Variables From Xml
Nov 4, 2011
I need to generate random numbers from a variable generated by an xml doc. Below is the code I currently have in place. This works... Kind of. the only issue that I am having is it occasionally generates the same number and i'm trying to avoid this. [code]
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Feb 16, 2011
Is it possible to randomly select from variables in action script?I have tried using or -
question.text = question1 || question.text = question2;
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Apr 4, 2006
I'm creating a flash game in which you are a UFO flying over a group of cows and you have to abduct them. It's a top view game so I have the grass moving from top to bottom and I have a movie with 5 cows and theres a controller in the _root movie that creates a random variable:
_root.cows = random(5);
Now everytime the controller movie gets to a certain frame, that frame tells the cow movie to play a certain cow (Moving from top to bottom) based on the current variable. What's happening is when there is a repeat, the cow disapears and jumps back to the top. Seeing how there's only 5 cows you can tell this happens a lot.Now I've researched this a bit and found that I can create an array of random numbers and splice each one as I've used it. I've tried this, copied different codes and I can't get it to work.
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Sep 7, 2006
I've been working on a deal or no deal game (my first game) and I'm stuck. I just need a script to make 22 variables that are randomly equal to numbers 1 - 22, so I get a result like this:
box01 = side09;
box02 = side12;
box03 = side19;
...
...
box22 = side04;
I should probably clarify that all 22 numbers need to be different.
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Sep 8, 2010
I have a .txt file with 10 variables containing 10 sentences. The variables are named myText1, myText2, myText3, etc.
I want to be able to load one of these sentences at random into a dynamic text box.
My plan was to generate a random number i and concatonate it to the variable name (ie myText + i) then call that in a LoadVars.
However, I am not able to properly reference it.
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Jul 3, 2008
It seems like the random variables in my duplicated movieclips are all the same, any way to change this? To explain a bit more in detail: I got a movieclip with a few random variables and actions and I duplicate this movieclip and want the duplicate to have different random variables than the first one, but it gets identical ones.
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Sep 28, 2011
does one protect this? I mean, Flash Cs5 ide has this little "protect from import" option but I don't think that's enough.I mean, the only thing I can think of is a scrambler.Something that would rename all variables, functions, and custom classes to some random hash. So something like myVar would be renamed to x41dDefh5kjFCe. It would be like a big "lol have fun" to someone who might manage to go that far.Still, that isn't enough. I mean, anyone else know of any good ideas or programs? Just trying to protect my work
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Dec 22, 2010
So, I'm just starting a bigger AS3 project. I'm still learning AS3, transitioning from AS2 and I keep getting caught up on dumb stuff. I'm creating two variables to store a maximum and minimum value for a random number generator. Here's my code.
[Code]...
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Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button.
I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
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Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
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Dec 17, 2011
Is it putting the first random var and then the second, like this?
frases.push(myXML.pais.frase1[ps][r]);
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Sep 30, 2006
I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.
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Feb 26, 2012
why is this code NOT loading a random image, despite tracing random number?
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;
[Code]...
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Mar 3, 2004
What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..
[Code]...
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Feb 11, 2009
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
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Nov 18, 2010
1) what value is seeded to Math.random() to generate the random number?
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Feb 19, 2012
A background music looping in the back, that starts with the opening of the swf and never stops. I think I achieved that with this bit of code :import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundChannel;
bg music[code].....
Finally I need to jump from frame to frame randomly to play various animations. For example :Project starts, background music starts playing, we hear random sounds played one after the other, while some animations can be seen on screen, playing in a random order.
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Aug 1, 2004
I have a picture on the stage covered by 12 squares (sq1, sq2, sq3.......sq12)
When the movie opens I want the squares to move down, but i want a random sequence ( 3, 9, 2, 12...........8). I already made de function for the movement:
[Code]...
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Aug 17, 2007
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:
[Code]....
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Feb 28, 2009
Making a random number between lets say 0 and 99 is relatively straight forward using the Math.random class What is the best way to create 100 unique random numbers from between 0 and 99 where no random number is repeated?Would I make a random number, chuck it into an array then the next random number created is checked against the array, and if the number has been created before try for another number?
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Sep 27, 2009
I am now using the code for my background image which will rotate when you enter a new gallery.I can't get it to randomize.[code]I have tried adding: Math.floor(Math.random() * total); and it almost works. It seems everytime the last node is called it stops working (also at other random times, haven't found a pattern).
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May 3, 2010
What I want to do is to get the movie to display random images (from a selection) for random amounts of time (subject to minimum and maximum times).
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Feb 5, 2010
How can i create a random number without using Math.random() I think this can be done with a array... i just don't know how.
i need it for a google banner. they don't allow Math.random() of random() in the sript
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Sep 17, 2010
Like the title sugges¦ Is it possible to srand Flash's Math.random?I'm asking because I'd like to generate psudo-random numbers in a repeatable way.
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Apr 7, 2011
I am trying to implement a random slideshow type thing which would be fine if all of the images were in the one folder, but i want to randomly display them from multiple folders... if I define each path as a variable, is that the easiest way?
ActionScript Code:
var pathaURL:String = "folder1/slideshow/";
var pathbURL:String = "folder2/slideshow/";
var pathcURL:String = "folder3/slideshow/";
and then somehow implement the randomness with the image variable...?
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Sep 20, 2004
working on my site and I have a random background script setup. Heres the code that Im using now.
Code:
choice = Math.round(Math.random()*4);
switch (choice) {
[code].....
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Mar 10, 2003
I'd like the tutorial on randomly loading images to go one step further...Anyone know how to have the images load randomly and have a button that ALSO draws from the images randomly...?
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Nov 25, 2006
i am a bit lost. i make a prototype function that randomly scales a box when i click on the stage. i got the scaling right, but why does it move around when it scales? here is the swf: scaleEase
here is the code:
[AS]MovieClip.prototype.scaleEaseTo = function(ease)
{
[code]....
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May 9, 2002
I am working on this piece of flash: [URL]now, what I want to do is have cars going along the roads at random speeds, or just travelling along the roads in random orders, whichever... anyways, as you can see, I am going to have a menu on the left hand side, which targets text into the scroll box on the right, and I want that to be able to happen without the movie re-starting everytime the cars finish going round, so the cars are going round and round in the background, and the layer on top is static. Will that happen automatically or not?Basically i need to know how to do random speed or random intervals, and then the layer thing.
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May 4, 2011
basically I want my engine to display one out of three objects at random. I thought I had figured it out but apparently not. A familiar error message appears, "A term is undefined and has no properties". I'm sure it refers to the object I'm trying to spawn, however it rejects every object I refer to. Is my approach reasonable or should I scarp what I've got?
Code:
var spawnObject:Array = new Array("Object1", "Object2", "Object3");
var randomNumber:Number = Math.round(Math.random() * (spawnObject.length - 1));
if(spawnObject[randomNumber] == "Object1")
[Code].....
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