ActionScript 2.0 :: Remove Components With AttachMovie()?

Nov 18, 2004

I am creating components with the attachMovie(), it works, but is it the right way to do it? The reason i ask is because i cant remove the components with removeMovieClip(), how do you remove them?

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[Code]....

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ActionScript 2.0 :: Can't Remove The Components With RemoveMovieClip()

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I am working with components for the first time.... Now, currently, i am creating components with the attachMovie(), it works, but is it the right way to do it? The reason i ask is because i cant remove the components with removeMovieClip(), how do you remove them?

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I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

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ActionScript 2.0 :: Remove Movie Clip, Remove Child?

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do to the lack of good on Kongregate, I have come here =D

if(_root.row2.block1._x == _root.row1.block1._x)
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[code]....

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ActionScript 3.0 :: If Remove A Parent, Does It Remove Children

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[code].....

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i was wondering if it is possible to use attachMovie with variables using flashvars from html. im kind of new to AS and would like to know if anyone could help me out here

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So a clip is attached to a clip, and that works fine, but how do I get code on to the attached clip? I've tried duplicateMovieClip...but it's not working...

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for (i=0; i<policy.length; i++) {
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Use A Variable Within An AttachMovie Statement?

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What I'm trying to do is simply this:
 
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ActionScript 1/2 :: Attachmovie Not Working?

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BTN_2.onRelease = function() {  gotoAndStop("ans2");  Comments_txt2.text = title[2].comments[0].nodeValue;  toolName_txt2.text = "Tool Name: " + title[2].hidden[0].nodeValue;  mclip.loadClip(title[2].image[0].nodeValue,

[code]....

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ActionScript 2.0 :: AttachMovie On Flash CS4?

Jan 22, 2010

I am using this simple line:

ph_out.attachMovie(ensembles,ensenbles1,1);

where "ph_out" is an mc that receives the movie"ensembles" is an mc that I want to load in ph_out and it has as linkage name: "ensembles"

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ActionScript 2.0 :: Looping & AttachMovie?

Mar 26, 2010

I have a linked movieClip in my library with the identifier "arrow" i want to run a for loop and attach this clip to movie clips on my stage named blank0 blank1 blakn2 and so on.

[Code]...

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ActionScript 2.0 :: For Loop - AttachMovie And XML

Mar 3, 2011

I am trying to create a pair of custom drop down menus (one for states, and then one for each states counties). I have an XML doc that contains all this info, which I am parsing out into an array(sc). What I would like to happen is when the user rolls over the states drop down arrow(stDropArrow_mc) that I run a for loop which attaches some movie clips to a states movie clip already on stage(states_mc), fills in the state name in a display text field(display_txt) within the attached movie, within the "states_mc" on stage(root timeline). so essentially(states_mc."NEW ATTACHED MOVIE CLIP NAME".display_txt.text) Here is a code sample that I am using...

[Code]...

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ActionScript 2.0 :: AttachMovie On Da Roots

Nov 14, 2003

When you attach a movieclip taken from the symbol library to the Stage, by using the attachMovie function and its Linkage name, do you have to - previously - place a dummy instance of the mc anywhere on that Stage to get it works ?

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ActionScript 2.0 :: AttachMovie External Swf?

Apr 17, 2005

I am trying to revise the very first flash project I ever did and it's become a complicated mess. I have created an interactive atlas. I am using my favorite map zooming and panning tools supplied by Senocular which can be found here: http:[url].....For the panning/zooming/drawBox tool to work the map features must be buried deep within several movieclips. There is one level at which you can put buttons that aren't effected by the code for the panning/zooming etc. Buttons have to go on this level or higher if you want them to work.

The way my atlas is set up - there is a main interface that has these tools plus the menu system. The menu (xml; created by Lost and Sen - brilliant, thank you) loads in two external swfs - one is the map itself and the other is a set of "controls" for that particular map (radio buttons, check boxes, text links, etc.).I have a couple of external swfs that have buttons on them that do things when you roll over and off them. If I have these buttons sitting on the map then when it gets loaded into the main interface they no longer work. So I am trying to use attachMovie to attach them to an MC within the zooming tools in the main interface at a level they can be active.But it's not working.I am guessing it's because the code to attach them is being fired before the external can be loaded into the interface. So I'm not really sure where to fire the attachMovie code. Does it go with the external? Does it go with the controls for the external?

I can supply code if needed though like I said, this file is a mess. There are 15 external maps with 15 "control" files. Plus the main interface, plus some other miscellaneous files.

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