ActionScript 2.0 :: SWF File Play After The FLV Finishes In MC?

Aug 13, 2009

how to write script how to get the SWF file to pop up after the FLV video finishes..at the end of the FLV video I only need the SWF to pop up..

View 16 Replies


Similar Posts:


ActionScript 3 :: How To Play Next Frame After Video Finishes

Jun 15, 2011

I have a 15 second video that's not embedded (it's sourced from an url). How can I get it to play the next frame when then video is finished?

View 2 Replies

ActionScript 3.0 :: After Movie Clip Finishes, Go To And Play Frame?

Apr 1, 2010

how to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after (EDIT) a VIDEO CLIP is done playing.

View 1 Replies

C# :: Stalling Program Until JSFL File Finishes

Sep 6, 2011

I am trying to run a JSFL script from within a C# project, where the JSFL script opens up a .fla file, modifies it n times, and exports n .swf files before closing. From the C# project, I am starting up the JSFL script through the Process class. I try to wait for the JSFL process to finish through the myProcess.WaitForExit() command, but it doesn't work. The remainder of my code C# executes before the JSFL process finishes exporting its .swf files. Is there any way I can throw something that the C# project can catch from the JSFL file or some other solution?

View 2 Replies

ActionScript 2.0 :: Move To Another Frame After FLV File Finishes Playing?

Dec 7, 2009

I have several FLV files that play via the FLV playback component dragged onto the stage. The user presses a button and the appropriate FLV plays.

After it plays I what to move to another frame so the FLV is no longer on the stage and makes way for the next one the user selects.

View 1 Replies

ActionScript 3.0 :: Possible To Know Full Length Of File Before Download Finishes

Jun 25, 2009

I am having some problems with buffering sounds. I am doing a MP3 player for my site and everything seems ok except that I can't get the full length of a sound before it finishes downloading/buffering and it's messing my progressBar. That's my code:
position = (soundChannel.position / sound.length);
Sound.length returns the total length of the downloaded data at the moment and not the full length of my Mp3 file.

Let's say I have 1 minute long Mp3 file and I only downloaded 30secs of it, if my playback reaches 15secs of the sound, it will say that I am at 50% of the song and not 25%. Is there anyway to know the full length of a file before it finishes downloading? So I can make a buffer download progress bar (like youTube does, so you know how much u have downloaded) and a songProgressBar. I've read some things about the NetStream class but I don't know if it will solve my problem. I don't have Flash media server.. it would load the file form the local file system.

View 2 Replies

ActionScript 3.0 :: When The Swf File Opens And When It Finishes An Image Appears With Some Buttons On It

Dec 17, 2009

I am trying to have a video (New CLip.flv) start when the swf file opens and when it finsihes an image appears with some buttons on it (AS on frame 2). However I keep getting the following error:

[Code]...

View 1 Replies

ActionScript 3.0 :: Play Multiple Videos (all On Xml File) To Play On Button Action?

Jul 14, 2011

I am trying to make a swf with one FLV playback player and 6 buttons. I've got 6 different videofiles that I want to have linked to this swf. Some of the videos are quit large.When starting the Swf, the first video has to start, after playing it, it has to stop. Then you must be able to choose which video to play by clicking one of the buttons. I don't want to have small thumbnails of the video, just plain and simple buttons.I have to have all my files, both fla, swf and xml files in the same directory (I cannot have them stored in different folders, since I have to upload this to a cms system which has limited upload properties).
 
I've tried to find the right script on the internet, I'm not very good at scripting myselve, actually rather poor educated there.It seems to me that I have to make an xml file with a list of all my videos, I have my default swf ready, with a FLVplayback and buttons.Now there's just the coding part....

View 1 Replies

ActionScript 3.0 :: Play / Stop Button - Current Audio File To Play The Next One

Feb 27, 2012

I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?

[Code]...

View 1 Replies

ActionScript 3.0 :: Play An Mp3 File Using NetStream.play?

Mar 23, 2010

I have a "movie player" that plays flv files using the code below (videoToPlay is the name of the file to play and is just a string). I want to use the same setup to play an mp3 file also.I tried using mySound = new Sound(); and then mySound.attachNetStream(ns);, but it gives me this error: 1061: Call to a possibly undefined method attachNetStream through a reference with static type flash.media:Sound.

View 5 Replies

ActionScript 2.0 :: Adding Pause,Play,FastForward,Rewind Controls To A Swf File Via A Loaded Swf File?

Jan 19, 2012

I will try to be as clear as I can. I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.I am loading an external swf file that has all of the controls on it via this code:

// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);

[code].....

View 1 Replies

ActionScript 2.0 :: Adding Pause,Play,FastForward,Rewind Controls To A Swf File Via A Loaded Swf File

Mar 25, 2012

I have an existing swf file that I want to add Play,Pause, FF and Rewind via an externally loaded swf file that has the controls contained in it.

I am loading an external swf file that has all of the controls on it via this code:

// Set up the Mouse to use a listener
var mouseListener = new Object();
Mouse.addListener(mouseListener);

[Code]....

I am doing this so I can rollover the viewing window and have it appear. I cannot get any code to work to control the timeline (which is broken down into sections with individual MC's in each section.

What I am looking for is the code to apply to the buttons on the external swf file that has the controls to control the playing of the movie.

View 5 Replies

ActionScript 1/2 :: Loading Swf File Into An Existing Flash File - Script For Waiting It To Play Until It's Fully Loaded?

Feb 6, 2010

I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);

View 7 Replies

Attach A Sound To A .fla File That Starts To Play When The File Is Opened?

Sep 8, 2009

I would like to attach a sound to a .fla file that starts to play when the file is opened. I have created a button and would like to be able to use this button for a visitor to the site to mute the sound. So, I'm trying to accomplish two things, first attach a .wav file, then get the mute button to work.

View 1 Replies

Play Videos In Flash File After Moving SWF File To Website?

Oct 8, 2009

I am having some problems showing my videos in flash after moving it anywhere besides my computer.
 
I published my flash file once as a exe. file and sent it to another computer, where it all worked but my videos, which didn't show up at all.
 
I also published them as SWF files, then put them up on my free website (where i don't have access to the ftp) and the videos still aren't there.
 
The videos will play fine in an SWF file on my computer, but i am assuming when they are away from the videos, they don't have a source to access them.
 
I also tried sending the videos along with the SWF files when sending to other computers and it still doesn't work.
 
I now have a free hosted website (with wix.com if that makes any difference) with my flash work on, but no videos. I even tried to embed a youtube video into the scenes the videos are meant to appear, and put the videos on youtube, then i discovered you can't put that sort of HTML into flash.
 
how to show the videos on these sort of website, or even better, how to keep them in original file when sending them, so they show on other computers.

View 2 Replies

ActionScript 2.0 :: When Play With Stand Alone SWF File It's Not Playing Flv File

Aug 27, 2009

i'm trying to play flv file using programming but problem it's only work with only html file.when i play with stand alone SWF File it's not playing flv file? what should i do to run as a stand alone application do i've to desing into Adobe AIR ?

View 2 Replies

Professional :: Export To SWF Never Finishes

Mar 12, 2011

I'm working on a 3 minute animation that is 53.7 MB right now. I periodically export the file to swf to see how it looks as I'm working on it.
 
It got the point where it was taking around 30 seconds to export which I'm used to when my animations get longer. However, now it constantly gets stuck at 90% and I get the rainbow wheel cursor. I waited 30 minutes thinking it needed to catch up with itself and nothing changed. I always end up having to force quit out of Flash because it's not responding.

I've tried numerous things to try and get it to export such as quitting and restarting Flash, doing a complete shutdown and starting Flash, and copy pasting all my frames into a new Flash file and saving. No matter what it always stops at 90% and no longer responds.

View 2 Replies

IDE :: Canceling Sound Before It Finishes

Mar 20, 2009

I have a character that uses the arrow keys to move. Key_Down sends him 10px left or right per press and when you let go he stops. easy as pie. What I've now added in is that when you press either of those keys it also plays a "walk" sound. In order to stop this walk sound I then added Key_Up and specified that the sound should stop via SndChannel.stop();

At first it was working fine, but there was the issue that if you held down a directional button the sound would spawn multiple times and sound like crap. I added in a boolean to disallow this, making it so that only one instance will play at a time and it will loop. The problem now is, however, that the initial SndChannel.stop(); under the Key_Up listener has stopped working. Instead of stopping the sound immediately on key up, it waits until the sound file has finished and simply stops it from repeating.

View 1 Replies

IDE :: GotoAndStop After Tween Finishes?

Jun 12, 2009

how do you use the gotoAndStop after a tween has run?

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[Code]....

View 2 Replies

IDE :: Start When Movie Finishes?

Sep 20, 2010

I have a movie that starts as the intro to the site. However, if it doesn't load quick enough, the rest of the site loads and cuts off the movie. How can I make the 2nd part play only after the 1st is completely finished?

View 2 Replies

IDE :: Play Music File Once Only On Click Of Play Button Until Music Stops

May 1, 2009

Using Macromedia Flash Professional 8.

I have a website banner made in Flash. I have added a music file to it and Play and Stop buttons. I also have a Replay button to replay the banner animation once it stops.

I have put the music on a separate frame so that it will not play automatically when the banner loads. I have made the Play button direct to the frame the music is located at so that when clicked, it will go to that frame and play the music file.

The problem I am currently having is that if I click the Play button more than once, it will play the music file again on top of the current play-through.

So if I click Play, the music will play. Then if I click it again, the music will play again, but on top of the first instance of the music, so two instances of it will now be playing and it sounds horrible.

I would like to make it so that if you click Play when the music is playing, it will not play the music again until the music has stopped.

View 6 Replies

Play Mov-file Inside Swf-file Triggered By URL?

Oct 14, 2009

I want to list about ten videoclips (all mov-files) on my webpage and when i put my mouse over a clip it should start playing - when i remove the mouse from the clip, it stops. My idea was to use a swf-file that i can trigger using a URL like this: preview.swf?path=movies/movie1.mov
 
1. How do make my swf-file aware of the URL and then play the right file?

2. When the mouse is not over any videoclip i would like have the first frame of the mov-file shown - is this possible or do i need to make screenshots from all the mov-files then?

View 3 Replies

Professional :: Play Video With A .swf File Instead Of A .flv File?

Jul 31, 2010

I have a slash template that I will be inserting video into, the template is set up for a .flv file ? what would I change in Dreamweaver or Coda to edit this file so that it can play video with a .swf file instead of a .flv file? here is the template
 
<dat video="dat/Images/Folio/video.jpg" title="sample" des="video samples" flvPath="dat/Videos/test.flv"/>
 
I want to change this to test.swf instead of test.flv

View 2 Replies

ActionScript 2.0 :: Hiding SWF After FLV Finishes In HTML

Jan 30, 2009

I am attempting to hide a SWF file that has the AS2 FLV component in it only after the FLV has finished playing. How would I go about this?I've searched google fairly extensively and had no luck.I've found a way to hide the Div the SWF is in using a timed Javascript event that is external to the SWF, but I'd like to find a more elegant solution.

View 4 Replies

ActionScript 3.0 :: Loading External SWF When First One Is Finishes?

Jun 23, 2011

The code I have so far is included below. Right now the first swf (first of two loaded into main swf) (intro.swf) loads fine on mouseclick of the "go" button. However I would like the first swf to unLoad and the second swf to load ("europe.swf"). This will be a one frame swf that will link to various others. After multiple tutorials/forums I can't figure out how to get the second swf to load while the first unloads.
 
import flash.display.MovieClip; import flash.display.Loader; import flash.net.URLRequest; go.addEventListener(MouseEvent.CLICK, goIntro); var loaderIntro:Loader  = new Loader(); var contentIntro:MovieClip; function

[Code].....

View 5 Replies

ActionScript 2.0 :: Hiding An SWF After A FLV Finishes In HTML

Jan 30, 2009

I am attempting to hide a SWF file that has the AS2 FLV component in it only after the FLV has finished playing. How would I go about this?

I've found a way to hide the Div the SWF is in using a timed Javascript event that is external to the SWF, but I'd like to find a more elegant solution.

View 4 Replies

ActionScript 3.0 :: Setting X Value After Tween Finishes?

Oct 13, 2009

i'm using the tween class to move a movieClip around the stage, depending on what button the user selects... the movieClip starts in the center of the stage and moves to where I tell it to in the tween. The begin property of the movieclip is its current position (characters_mc.x). This all works until I want to move the movieClip again, and it starts from the center of the stage instead of its newly landed position... So the question is, how can I get the tween to start from where it previously landed, instead of always from the center? Shouldn't the value of the x position of the moved movieclip change as it is moved? Any better way to do this?

ActionScript Code:
var myTween:Tween = new Tween(characters_mc, "x", Regular.easeInOut, characters_mc.x, 95.8, 2, true);

[code]......

View 3 Replies

ActionScript 2.0 :: Getting Swf To Go To Webpage After Movie Finishes?

Oct 24, 2009

I'm kinda new to Actionscript still and I found a code for an external movie (that's in an FLVPlayback component) to play in a container after a preloader - it can be seen here: [URL]..at the end of the intro clip, i want the site to go to another page automatically i'm having trouble because i think i'm supposed to use getURL, but i don't know how to tell it to go there only after the external movie is done. here is the code that controls the external movie:

HTML Code:
import mx.video.*;
stop();
this.attachMovie("FLVPlayback","my_FLVPlybk",{width:815, height:540, x:100, y:100});
my_FLVPlybk.contentPath = "http://www.stillpictureproduction.com/dynamic/stillPic.flv";

View 1 Replies

ActionScript 2.0 :: Button Appear After Movieclip Finishes?

Feb 13, 2010

I need button to appear after movieclip finishes. I was trying to insert code to the last frame of movieclip, _root.myscene.gotoandplay(140)...... and lots of different codes. But then I realised , that you cant control maintimeline from movieclip.

View 9 Replies

Movie Streams Before Preloader Finishes Loading It?

Jul 11, 2009

I have created a very basic preloader using flash components 'Loader' and 'ProgressBar". It's job is to load an external swf movie clip/file.

Problem: When the preloader has finished doing it's 'thing', i.e. reaches 100%, it loads/or seeming reveals the external movie already underway i.e. not at the first frame.

I've read a few posts from "Whispers", and have concluded that the problem is that the movie is streaming whilst being loaded. And also that i need to be using "init" in regards to 'listener'.

However i really want to be able to apply this to the code i am using it, as i had just kinda gotten to grips with it (the code).

Is anyone able to tell me what a need to alter to get the preloader to finish loading the movie COMPLETELY before it starts to play.

------------
myProgressBar.mode = "manual";
myProgressBar.setProgress(0, 100);
myProgressBar._visible = true;

[Code]....

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved