ActionScript 3 :: How To Play Next Frame After Video Finishes

Jun 15, 2011

I have a 15 second video that's not embedded (it's sourced from an url). How can I get it to play the next frame when then video is finished?

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how to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after (EDIT) a VIDEO CLIP is done playing.

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CS3 Play Video And Then Go To Frame?

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I'm working on a Flash file here and am having a bit of trouble getting it to do what I'd like. Basically, the file has 3 sections:1) The main content and a Play button (I've got this made and working)2) The video itself that plays when you click the play button (I've also go this taken care of)3) After the video plays, I need to to go to another frame or scene that is different from the first.Is there a way to do this? I've been Googling for a while now but I keep coming up empty.

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how to have a movie play, then have the program go to the next frame? For example, start the .swf, have it play a movie or 2, then go to the main menu.

I know how to import video, I just have no clue how to code it to play the video, then go to the next frame. I'm sure there's a tutorial for it somewhere, but I haven't had much luck finding it.

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main.swf has a button that when clicked activated loadMovieNum 1.swf on top of main. I need a button on 1.swf to unloadMovie back to main (works) but when the main.swf is loaded I need it to go to a specific frame. I tried this on the button in swf 1 and the first part works but how can I get the videoindex.swf 0 to play a frame?

on (release) {loadMovie("videoindex.swf",0);}
on (release) {
gotoAndPlay("spaces");
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My video continues to play when I click another button, I have tried using soundMix, but that cuts off all the sound to my other videos. Iam new and have been trying to serach for this problem for over 2+ weeks.

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ActionScript 1/2 :: GotoAndPlay Next Frame After External FLV Finishes

Jul 31, 2009

The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch. I want it to automatically go to the next keyframe and start the next video.

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ActionScript 3.0 :: After MovieClip Finishes GotoAndPlay Frame?

Apr 1, 2010

How to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after a movie clip is done playing. This is AS3 on Flash CS4.

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Actionscript 3.0 :: Preloader Finishes At Last Frame Of Movie?

May 28, 2009

I just followed the Preloader AS3 tut, and it works! Unlike the other sites

I have Flash CS4 AS3, and when the preloader is finished, it takes me to the end of my movie.

I'm a total beginner at this, since I've only been using Flash for about two days now , but I learn extremely fast !

In very simple terms, please explain how I can start the movie from the beginning when the preloader is done.

Also I had problems locating the URL to the swf. I kept getting "can't locate URL" when I inserted "bones.swf" for the URL request. I had to paste my files into the folder created in the tutorial for it to work. What is the difference between the folder I created and the one created in the tutorial that allowed AS to recognize the URL?

Here's my script:

var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("bones.swf"));

[Code]....

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ActionScript 1/2 :: GotoAndPlay Next Frame After External Flv Finishes?

Jul 28, 2003

The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch

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Actionscript 3 :: GotoAndPlay After Video Finishes Playing?

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I have loaded a video wit this code

var video:Video = new Video(1440, 900);
addChild(video);
var nc:NetConnection = new NetConnection();[code].........

I need to perform a "gotoAndPlay" to go to another frame or scene after the video finishes playing.

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I have 1 flash file in which has an animation playing. Once you press the play button I made it clears the animation and loads a .swf (we'll call it 2.swf).[code]The 2.swf has a .flv inside of it which is loaded from our server (not embedded).I'd like once the .flv stops playing for a button I named replay_btn to show up and be able to load the .flv one more time.I tried load commands but am probably doing it wrong.

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Sep 1, 2010

what i want to do is embed a video into a flash time lime, then once it is one the time line use frame labels to play different sections of the video.everything i have tried up to now just plays the video from the beginning.

i have used a stop at the beginning on a blank key frame but i dont want it to play the video from the beginning i need it start playing from about half way in.the first half of the video is being used on a different section.

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Dec 7, 2009

I have several FLV files that play via the FLV playback component dragged onto the stage. The user presses a button and the appropriate FLV plays.

After it plays I what to move to another frame so the FLV is no longer on the stage and makes way for the next one the user selects.

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ActionScript 2.0 :: Load 1 Swf Per Frame: Move Down TL As Each Swf Finishes Playing?

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I have about 30 very simple external swfs--each contain an image with tweened fades and rollover-to-pause/rollout-to-resume actions. They're loaded onto the main timeline one after another as a slideshow. It's an auto-play and loop: each image swf loads the next one on to the empty movie clip after it is done playing. (i.e., swf1's last frame loads swf2, and so on.)

This set up was fine until I realized that I should have a place-marker--something that indicates where you are in the slideshow. No other functions (go to next/previous) for the marker. I just need to show graphically that you're seeing the 5th of 30 images. The graphic is 30 dark dots that get filled in as you progress.

To do this, I figured it would be easiest if I designate 1 frame per image (=one swf) on the main timeline. So, frame 1 will load 1.swf and when 1.swf finishes, frame 2 will load 2.swf. This will make it easy for me to color in the appropriate dots according to where we are in the slideshow.

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I almost had it figured out from massive googling, but I honestly don't understand it well enough to tweak what I've found to do what I want it to do.

Also, if there is a way that I can easily make the "place marker" work without changing the way it is currently set up (1 frame in main time line; 30 swfs that load one another), that would be even more awesome!

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have a FLV (video) that we'd like to set up as a quickintro before the browser is automatically re-directed to the homepage. Trouble is, the AS written so far opens the new pageimmediately; there's no wait-for-a-trigger written into it, andfrankly, no trigger. The movieclip is a self-starting one-framer;when I select it, I cannot create actions ("Current selectioncannot have actions applied to it"). I can, however, select the keyframe and write actions. Here iswhat I've got so far:

var url:String = "
http://www.mywebsiteurl.com/index2.htm";
var req:URLRequest = new URLRequest(url);

[code]......

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I have a windows media video which I have converted to flash video, that I would like to have users play through on my webpage - and then after the video is completed, it would open another webpage automatically in a new window.

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I am trying to make a webinar in flash, I have frames and in those frames I need to insert audio and when the audio finishes it goes to the next frame automatically. but I also have a menu bar and when I click on a button to take me to a frame i get a whole load of audio going on. I just need it to go to that frame and play the audio Just want to be able to have it play though, when the audio finishes it goes to the next frame or if i click a button on the menu it takes me to the frame i need,

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I have a video in a frame that corresponds with the label "eight".  i have a button on the timeline with the following code.  i've tried it both gotoAndStop and gotoAndPlay and it doesn't work. 
 
on (press) {
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}
 

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I need to play preview video first, before starts play any other video. I am using jw player

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ActionScript 2.0 :: Make Movie Play Frame X To Frame Y Then Switch To Frame Z?

Nov 21, 2007

I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.

I'm halfway to accomplishing this.

Here is what i used

Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){

[Code]....

The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.

Upon clicking the navigation button it plays the above scenes.

However it doesn't change scenes to scene "Home2".

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ActionScript 2.0 :: [F8] Play Frame 2 For A Duration Of 1 Frame Then Frame 3?

Jul 13, 2006

i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.

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ActionScript 1/2 :: Set Frames To Play Frame 1, Frame 3, Frame 5

Mar 13, 2011

I hope I can ask this correctly. I'll paraphrase.
 
press_mc.onRelease = function(){
mover2_mc.play()};
 
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
 
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.

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CS3 Delay - Button To Play Frame 10 To 40 Then After Playing From Frame 10-40 The Movie Stops

Jul 3, 2010

how to code this on a button

onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);

the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100

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I'd like my Flash site to be bi-lingual. What I have currently is a Flash movie with an empty Movie Clip which then allows users to go from movie to movie. The movies are all small movieClips that are loaded into the empty movieclip on demand. There is some video and text in each of the 30 movieClips.
Here is sample of code that i'm using to call up next MovieClip.

[Code]...

My solution for the bilingual version is to create a separate frame with the French version + video and then when user presses the French button they are directed to that frame. This way I could easily create the French text within the one movie. however i don't know the Actionscript code to call up a movieClip to play from frame 10, and not frame 1.

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ActionScript 2.0 :: Release Play Frame Then Play Movie?

Jul 23, 2004

I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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ActionScript 2.0 :: On Release, Play Frame, Then Play Movie?

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I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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