ActionScript 1/2 :: GotoAndPlay Next Frame After External Flv Finishes?

Jul 28, 2003

The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch

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ActionScript 1/2 :: GotoAndPlay Next Frame After External FLV Finishes

Jul 31, 2009

The subject title pretty much tells it all. I've got a flash project where a video component plays an external flv file. I've got a different flv file loaded at each keyframe. Right now the flv plays and then it stops and waits for you to click on the next video you want to watch. I want it to automatically go to the next keyframe and start the next video.

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ActionScript 3.0 :: After MovieClip Finishes GotoAndPlay Frame?

Apr 1, 2010

How to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after a movie clip is done playing. This is AS3 on Flash CS4.

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Actionscript 3 :: GotoAndPlay After Video Finishes Playing?

Apr 3, 2012

I have loaded a video wit this code

var video:Video = new Video(1440, 900);
addChild(video);
var nc:NetConnection = new NetConnection();[code].........

I need to perform a "gotoAndPlay" to go to another frame or scene after the video finishes playing.

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ActionScript 3.0 :: GotoAndPlay Frame In External Swf

May 19, 2010

Im going to make a page in flash as3, and now I have build the most of it. I will now load an external swf into the main swf, to save people for too must waiting time... my issue with normal words: I want to have a number of buttons. When you click on button 1 the first external swf load with a fade animation. Now when I would see whats behind button 2, is should animate the first swf out and remove it from the stage, to save wating time.... and the same should happend if i have 5 menu buttons...

[Code]...

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ActionScript 2.0 :: External Nav SWF - GotoAndPlay Frame

Oct 9, 2008

I have two files
main.swf & nav.swf.
In main.swf I have two frames on Layer1 "s1" & "s2"
On Layer2 I used the following scripts to load nav.swf

PHP Code:
loadMovieNum("nav.swf", 10);
Which works perfectly fine.

But on nav.swf ( external file ) I have two buttons on the stage. On the 1st button I have used the following script to go to "s1" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s1");}

I have used the following script to go to "s2" frame which is on the main.swf
PHP Code:
on (release) { _root.gotoAndPlay("s2");}
Which seems to be not working fine. I have also attached those two fla files.

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ActionScript 3.0 :: GotoAndPlay Specific Frame In External Swf From Main Swf?

Jul 27, 2011

I have a main swf that loads 2 external swfs. I click on button to see content of external swf #1 and see stuff. I do something that causes external swf to show other stuff (i.e. not at beginning state)

In the main swf I click on button to see content of external swf #2. External swf #1 content is made invisible and I see content of external swf stuff. NOW, if I click on button to take me back to see external swf #1, I see it's content in current state. I want to force it to start over again at frame #1 which will reset content.

However, no matter what I try, I can't seem to control which frame to go to in external swf using gotoAndplay.

[Code]...

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ActionScript 3 :: How To Play Next Frame After Video Finishes

Jun 15, 2011

I have a 15 second video that's not embedded (it's sourced from an url). How can I get it to play the next frame when then video is finished?

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Actionscript 3.0 :: Preloader Finishes At Last Frame Of Movie?

May 28, 2009

I just followed the Preloader AS3 tut, and it works! Unlike the other sites

I have Flash CS4 AS3, and when the preloader is finished, it takes me to the end of my movie.

I'm a total beginner at this, since I've only been using Flash for about two days now , but I learn extremely fast !

In very simple terms, please explain how I can start the movie from the beginning when the preloader is done.

Also I had problems locating the URL to the swf. I kept getting "can't locate URL" when I inserted "bones.swf" for the URL request. I had to paste my files into the folder created in the tutorial for it to work. What is the difference between the folder I created and the one created in the tutorial that allowed AS to recognize the URL?

Here's my script:

var l:Loader = new Loader();
l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE, done);
l.load(new URLRequest("bones.swf"));

[Code]....

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ActionScript 2.0 :: Move To Another Frame After FLV File Finishes Playing?

Dec 7, 2009

I have several FLV files that play via the FLV playback component dragged onto the stage. The user presses a button and the appropriate FLV plays.

After it plays I what to move to another frame so the FLV is no longer on the stage and makes way for the next one the user selects.

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ActionScript 2.0 :: Load 1 Swf Per Frame: Move Down TL As Each Swf Finishes Playing?

Jan 22, 2008

I have about 30 very simple external swfs--each contain an image with tweened fades and rollover-to-pause/rollout-to-resume actions. They're loaded onto the main timeline one after another as a slideshow. It's an auto-play and loop: each image swf loads the next one on to the empty movie clip after it is done playing. (i.e., swf1's last frame loads swf2, and so on.)

This set up was fine until I realized that I should have a place-marker--something that indicates where you are in the slideshow. No other functions (go to next/previous) for the marker. I just need to show graphically that you're seeing the 5th of 30 images. The graphic is 30 dark dots that get filled in as you progress.

To do this, I figured it would be easiest if I designate 1 frame per image (=one swf) on the main timeline. So, frame 1 will load 1.swf and when 1.swf finishes, frame 2 will load 2.swf. This will make it easy for me to color in the appropriate dots according to where we are in the slideshow.

What I think I need to figure out is to "pause" at each of the frames on the main timeline until the loaded swf is done playing. They're all different in length--some are 50 frames and some are 90 frames long.

I almost had it figured out from massive googling, but I honestly don't understand it well enough to tweak what I've found to do what I want it to do.

Also, if there is a way that I can easily make the "place marker" work without changing the way it is currently set up (1 frame in main time line; 30 swfs that load one another), that would be even more awesome!

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ActionScript 3.0 :: After Movie Clip Finishes, Go To And Play Frame?

Apr 1, 2010

how to jump to a frame (gotoAndPlay) on the ROOT (or any frame anywhere) right after (EDIT) a VIDEO CLIP is done playing.

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ActionScript 3.0 :: Loading External SWF When First One Is Finishes?

Jun 23, 2011

The code I have so far is included below. Right now the first swf (first of two loaded into main swf) (intro.swf) loads fine on mouseclick of the "go" button. However I would like the first swf to unLoad and the second swf to load ("europe.swf"). This will be a one frame swf that will link to various others. After multiple tutorials/forums I can't figure out how to get the second swf to load while the first unloads.
 
import flash.display.MovieClip; import flash.display.Loader; import flash.net.URLRequest; go.addEventListener(MouseEvent.CLICK, goIntro); var loaderIntro:Loader  = new Loader(); var contentIntro:MovieClip; function

[Code].....

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ActionScript 3.0 :: Flash To Hold On Frame Till Sound Finishes

Apr 22, 2009

I'd like to know if there's a wait to have flash hold on a frame till a sound finishes playing. I'm guessing that this will require some sort of EventListener but I'm pretty new to AS 3.0 and I'm not sure how to do it. I've searched the forms but cant seem to find anything on how to achieve this either, but I think thats because I'm not sure of the correct terminology.

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ActionScript 2.0 :: Sound Flash - When The Audio Finishes It Goes To The Next Frame Automatically

Jan 28, 2010

I am trying to make a webinar in flash, I have frames and in those frames I need to insert audio and when the audio finishes it goes to the next frame automatically. but I also have a menu bar and when I click on a button to take me to a frame i get a whole load of audio going on. I just need it to go to that frame and play the audio Just want to be able to have it play though, when the audio finishes it goes to the next frame or if i click a button on the menu it takes me to the frame i need,

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ActionScript 3.0 :: GotoAndPlay Command - Play Frame To Frame

Nov 29, 2009

In this bit of code is there anyway to adjust the gotoAndPlay Command to play from frame 114 to frame 200. Are there any commands that will do this. I want it to play from frame 114 to frame 200 when a button is pressed.

[Code]...

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Flash :: Single Frame Loop - Gotoandplay Same Frame

Nov 7, 2011

I'm having trouble with something that should be incredibly basic, yet i have no idea how to solve my problem.

[Code]...

it shows x as being 3 when you hit the button but it reverts back right away, so it looks like gotoAndPlay(2) is still playing frame

1. how do i stop it from reseting my variables?

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ActionScript 2.0 :: GotoAndPlay A Particular Frame (frame A) When The Cursor Is On A Button

Jul 10, 2007

I am making a website with a flash menu. I want it to gotoAndPlay a particular frame (frame A) when the cursor is on a button. When you roll the cursor off of the button I want it to gotoAndPlay a different frame (frame B). That part was easy enough. But here is the problem. If you click on the button I want it to continue playing frame A even when you roll off.

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Flash :: GotoAndPlay() Jumps To Frame 2 Instead Of Frame 3

Sep 7, 2011

I am really confused about this issue ...

In the first Frame i wrote the following code:

stop();
var currentInterInfo:IntersectionInfo = null;
var currentInter:Intersection;
gotoAndPlay("Frame3");

[Code]....

When I run it, i get "Frame 2" in the output although i should get "Frame 3" as a result ... and When I debug, i get "Frame 3" ...

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ActionScript 2.0 :: GotoAndPlay From Frame Xx Then Stop On Frame Xx?

Nov 4, 2009

wondering if this is possible. I have a button and want it to play from let's say frame 10 to frame 15I'm starting with this:

on (release) {
//Movieclip GotoAndPlay Behavior
this.gotoAndPlay(10);

[code].......

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ActionScript 3.0 :: GotoAndPlay In Reverse / Frame To Frame

Sep 7, 2011

I currently have 3 major sections in my Flash file, and need to be able to play the frames backwards, within each segment, if the user so chooses to click the back button.Let's say it's on Frame 250 (or any other spot on the respective timeline for each section) and the user clicks the back button, I want to be able to "gotoAnyPlay" Frame 225 to Frame 220.So, jump from current Frame 250, start playing on Frame 225, play to 220, and then stop.

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ActionScript 2.0 :: XML Preloader In The Same Frame With Out Using GotoAndPlay(); To Next Frame

Dec 22, 2006

does anyone knows any way to code xml preloader? i need the XML preloader in the same frame.....not in two frmaes or with out using gotoAndPlay(); to next frame...

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ActionScript 2.0 :: GotoAndPlay X-frame Of MC When Another MC Reaches Y-frame?

Apr 24, 2007

how can I gotoAndPlay x-frame of MC when another MC reaches y-frame?

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ActionScript 3.0 :: External SWF GotoAndPlay From External Protected Function?

Jan 27, 2010

I have a problem I just can't seem to solve.I have an FLA .. (augmented.fla)I have a movieclip inside of augmented.fla with a class name of myMaterial that has the following code on it's timeline.

ActionScript Code:
var request:URLRequest = new
URLRequest("main.swf");

[code].....

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IDE :: GotoAndPlay A Frame In An MC, Within A Swf Within A Swf?

Oct 22, 2009

hen you click on a button within my swf it loads an external swf into an MC that sits on top of the 1st swf, which continues to play underneath.Within swf2 I have lots of pages that you can navigate to, which works fine on its own, but not when I try to play it through swf1.When I click on any of the navigation buttons they don't work.I've tried making an MC within swf2, putting all the pages in there and on the navigation buttons doing:

on(release){
_root.swf2MC.gotoAndPlay("frame");
}

[code]....

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GotoAndPlay(frame#); Not Working?

Sep 28, 2009

I've got a simple button that when clicked needs to go to a particular frame and stop when it hits the stop(); however when I test it I get a type error #1009 Cannot access a property or method of a null object reference. at PostCard_fla::MainTimeline/frame25()

I need to be able to tell it what frames to go to manually so the user can jump around the time line using short animated transitions between pages (set up like a web page) in AC2.0 this was easy, but its different in AC3 and I'm not quite sure what I'm doing wrong.

This is my code:

stop();
btn_flip.addEventListener(MouseEvent.CLICK, buttonClick);
function buttonClick(event:MouseEvent):void{
gotoAndPlay(28);
};

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ActionScript 2.0 :: GotoAndPlay(20) Going To Frame 1?

Jan 13, 2009

I am using Flash CS3 with AS2 to write code that will fade images in and out, looping from the last frame back to frame 20. Loading the images with XML is working, as is the fading in and out. Unfortunately, when it reaches frame 390 it loops back to frame 1 instead of frame 20.In frame 390 I tried using gotoAndPlay(20) to code the loop. Then I tried using _root.gotoAndPlay(20); but this did not work either. I am not sure why it is playing frame 1 instead of 20.

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ActionScript 3.0 :: Gotoandplay From A Different Frame?

Aug 20, 2009

Quick way to write the following code please (i know it's simple - i just don't know how)

if (images.currentFrame == 24 || images.currentFrame == 25 || images.currentFrame == 26|| images.currentFrame == 27|| images.currentFrame == 28|| images.currentFrame == 29)
{[code]....

basically; if the MC frame number is between 24 and 29 (greater than 24 but less than 29) i want it to gotoandplay from a different frame.

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ActionScript 3.0 :: Can't Get To The Next Frame() Or GotoAndPlay

May 6, 2010

I have a flash file that the action scripts doesn�t appear to work. It is regarding a form turned into a movie clip. I copied the action script and format from a tutorial from this web site (Kirupa Flash_php_email.fla). It�s a fairly easy tutorial, but I can�t get it to work. Essentially, after the user fills out the name, email, and message fields, he clicks on the send button. I�m trying to copy the same concept into my fla file. The send button loads the variables and sends an email out to the user. I�ve been able to get that portion to work with the email.php file. It will return an email to the user, but the movie just seems to pause and not advance to the next frame. The data the user inputs remains on the screen. I�m not sure if a stop command is preventing it from moving to the next frame or not. What I can�t get the done is to go to the next frame where the user is told �Thank You� and clicks on the Continue button.

I have an action script layer and on frame 118 it has the stop(); command I have a layer called �txt�. On frame 118, all the input text fields named, name, email, and message have been grouped together then converted to a movie clip called form. On that same layer, on frame 119 I have labled those group of frames �ThankYou�, which also displays the Thank You and a Continue button.

Here is the actionscript on frame 118 for the movie clip �form�

[original script from tutorial]
onClipEvent(data){
//show the welcome screen
_root.nextFrame();
}

[code].....

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ActionScript 2.0 :: Loadmovie And Gotoandplay A Frame?

Feb 23, 2009

I have a created a menu and the pages are on a seperate swf file which is to be loaded onto the top of.

firstly i used this code but it still only went to frame 1 of the laoded movie:

on (release) {
loadMovie("a2.swf", 1);
_level1.gotoAndStop(15);
}

then i found this code. But i cant get it to work correctly. does it go on frame one of the movie or on the button instance?

[Code]...

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