I have an offline presentation for a client that needs to have a form submitted data saved local on the machine (kiosk) to be gathered later.I researched on google and found fscommand to write to a txt file but this no longer works and is sorta sloppy.
I want a user running a Flash game on his machine (not from a server) to be able to save some game data locally.From what I've read, there still isn't any way to do this, but I thought I'd throw it out there in case anyone knows a sneaky xml or php work around.
This is absolutely driving me crazy. While I'm a fan of the availability of asynchronous calls in AIR, I'm finding that being forced to use them for something that should be SUPER simple is a severe limitation. So severe that I may end up abandoning AIR and writing native Android and iOS apps instead of using the shared AIR platform.
OK, now that I have that off my chest, here's what I'm trying to accomplish. I have an app that, when deployed, is relatively small. But once deployed to a user's device that user will log in using a login name/password. Once they log in, content specific to that user needs to be downloaded and saved to the local device. Since the content varies by user I can't include it in the package for deployment.
But I cannot figure out how to accomplish this: say I want to download 10 files and each file is 2-3mb and I want to show a "Downloading, please wait..." view during the download. The application cannot proceed until all 10 files are downloaded. But since from what I've seen URLStream and URLLoader are both async I cannot figure out how to block the app from opening the "View available content" and say on the "Downloading, please wait..." view.
I was wondering whether there's a way to save the "trace" output to a text file on the user's machine. I know we can use the flash debugger for this purpose but is there a better and more efficient way?
I am seeing repeated comments on this discussion forum that it's not possible to save data from Flash into a locally stored XML file . . . but there must be a way to do this. Why is you can read data from a locally stored XML file but not update or add data to it. how absurd a design would that be, it simply wouldn't be logical!
I have been struggling with this all week now. I am using as3 and within my movie I have a dynamic text box that contains a score.I need this score to be written to a text file preferbly in an array that only stores the highest 5 scores.I then need values from the array to be read and displayed on another movie which will act as a high score table. e.g. I will have a dynamic text box in my high score move that will display the 1st value in the array, and then the 2nd etc.
writing/reading data to text files.Alternatively if anyone else can suggest another method for a high score table please let me know. I only need a basic high score table that runs on a users local machine as the app i am making is desined to run on individual users machines.
I'd like to know if there's a way to take data entered into a field in flash, save it, and call it later via an object.I don't want anyone to walk me through it if there is, that's not what I'm asking. I'm just asking what I need to know in order to do this. I'd like to build a certain flash app that takes information (such as a name, paragraph, and/or sentence) saves it, and can then be recalled when a user clicks a button... even if the user has closed out the application.I'm still relatively new to flash, I know enough to get by on basic projects, but I want to expand my knowledge so I don't end up stuck in a beginners rut.Would this require using PHP and Flash? Or can it be done entirely in flash via exporting data to a designated external file?
So I have an html file with a swf in the center which loads pictures and text via XML. It works fine on my own computer but on the actual site it doesn't load the pictures or text it, in any browser.
I'm trying to debug a swf in Flash Professional CS5.5, by running the debug-> Debug Movie -> In Flash Professional. When I do I get teh Adobe Flash Player Security window. It says you are trying to connect to and the I.P. address of the server (e.g. 203.22.35.101). I've opened the settings and added that I.P. under Advanced->Trusted Location Settings... that doesn't help. btw: If I run -> Control -> Test Movie -> In Flash Professional it works fine, but then I can't debug.
I am making app that works as stand alone, do some calculations and sting formating. Also it need to save data localy, and be able to reload it when needed. I have read that Shared Objects do that but also have limitation. For example the data can be deleted without user doing it. I need the data to somehow persistend and been able to delete only by the user of the app. As extra exporting data for other user will be usefull, but is not requared.
is there anyway to store a file(an XML in this case) locally on a computer WITHOUT using a PHP server running on the computer. Im develpoing an application for both Mac OS and windows so it needs to be a solution that will work for both.
I've to make a form that's going to work on a local machine without internet during an event. I have a form i'm using for our website, but this one just sends emails.The data needs to be written to a file (Excel / XML ?) which we, after the event, tranfer to another computer and add the list of subscriptions in our company network.
I have my XML Data Displayer referring to an XML feed on the web, it works fine when I run it locally, however it doesn't work when I run it off my site.There's no missing files- since I'm referencing to an XML feed on the web.How can I solve this problem and display XML data from the web, on the web?
I've been all over the interwebs, including Stack Overflow, for hours, trying to identify a solid, workable example of saving information in Flash into an XML file.
I want to take the positions of two different types of objects and export the lists of each to XML. We'll call the objects ball and bat.
I made this simple drawing game. I would like to make it so the user can save their drawings. What would be the best approach to doing this? I know it will require arrays.
I'm working with AS3 with timeline code. I would like to save date and time a user took a quiz. This information will help check when a user took a quiz. I can see the date and time as I want, but it isn't saved. SharedObject is not saving date and time. Here is my code. How can I do this?
var mySharedObject:SharedObject = SharedObject.getLocal("sampleCode", "/"); var today_date:Date = new Date();var thismonth:uint = today_date.getMonth();var thishour:uint = today_date.getHours();var thisminute:uint =
I have created a simple flash animation for my employer. I basically have a square that changes color depending on which of three buttons are clicked. This is replicated about 30 times on the page. There is also about 15 circles that have a toggle button created so that when you click on the circle, they change between two colors. As I said, a very simple application.
Now, I need to save the data so that whenever someone new opens the swf, the current color combination is displayed. My way of thinking, with my limited AS3 experience, is that each button click, in addition to changing the color of a movie clip, should also send the data to a server. Then when someone opens the application fresh, I can use the URLLoader to load the most current data.
Am I on the right track, or am I missing it completely? I think I can figure out the URLLoader, but what code would I use to create the text file or xml file?Here is a snippet of my code:
var rtmColor:ColorTransform = f13335.transform.colorTransform; var okColor:ColorTransform = f13335.transform.colorTransform; var usColor:ColorTransform = f13335.transform.colorTransform;
[code].....
By clicking on either the rtm_13335, ok_13335, or us_13335 buttons, they will change the f13335 movie clip to the appropriate color (blue, green, or red). The default color is green.
What I would like to do is make the movie clip red, for example, then another person opens the swf, and the movie clip is red as opposed to the default green because I saved the current state to a text or xml file.
I have in mind a very basic swf file that allows someone to enter data (via dynamic text box), submit this data (via php), which in turns saves it as a file on the Server. This file (.txt) would be used to populate text on the main site. Most of this seems quite straight forward, and standard practice, apart from actually saving the data as a particular file and on the server (or overriding an existing file), which I'm sure comes up against problems such as FTP access and everything else, but I was wondering if someone might have an insight on how this could be done?
I have a serious of games swf's loading externally from a main menu swf.What I'm trying to do is take name of the player which they input into textfield and sent it to the XML file. After this at the end of each game I want to send the time it took to complete also to the XML file.The problem I have is I don't know to to create a new user inside the XML file and then replace the default time of 00:00:00 with the time that the player has set.NameTextField is the name of the textfield.Hourtext, Minutetext and Secondtext are the names of the timer. (They are ordered like Hourtext ':' Minutetext ':' Secondtext.
AS3 code inside Flash MainMenu.swf var XMLLoader:URLLoader = new URLLoader(); var Bytes:ByteArray = new ByteArray();
I'm working with AS3 with timeline code. I would like to save date and time a user took a quiz. This information will help check when a user took a quiz. I can see the date and time as I want, but it isn't saved.[code]...
to save to an xml file that has been imported into an xml variable stored in a loader and modified. What I'm trying to do is import an xml list, add a new node with a key stroke, then save the newly modified xml list back into its file. I've seen quite a few threads about people saying you have to download third party software but is there a way to do it from within as3?
i am working in action script 3 , is there any way that we can save mouse drawing data with color and stroke size in XML and retrieve back that data and present that in the same format and same position and edit again.?
I've made a small application in Flash CS4 that I use when I'm teaching. Part of the application allows me to 'write' on draggable 'post-it' notes (using a draw function) and another part allows me to type text onto similar 'post-it' notes. how I could save the data that is written or typed in and then re-load it on another occasion? Am I out of my depth?My AS3 is probably intermediate level, I have some experience with SWF Studio and I'm beginner level with php/mySQL.
I've searched load of threads for info on this because for what I'm doing I need to save data to the local disk and then load it back up again as required. I'm using a local shared object to save data to and this works fine. Getting it back out again seems less straightforward.[code]Nothing appears to happen at all. The program continues with no traced output at all.