is there anyway to store a file(an XML in this case) locally on a computer WITHOUT using a PHP server running on the computer. Im develpoing an application for both Mac OS and windows so it needs to be a solution that will work for both.
I have one xml link. that link have collections of images(apx 1000 images). when i flex applications start at the time load all images in locally. then when i need that images then use it. How i do this... give me some links and logic.
I want a user running a Flash game on his machine (not from a server) to be able to save some game data locally.From what I've read, there still isn't any way to do this, but I thought I'd throw it out there in case anyone knows a sneaky xml or php work around.
I am a Flex newbie and I'm developing a Flex application that needs to talk to an AMF server in order to authenticate the user.Where should I store the server URL? I don't want to hardcode it in the source code, but the URL should be fixed at compile time, because when I compile the app it should be tied to a specific server.
How to store the data text in Access databases using flash form and to search into the database. It is possible to work without server because I don't want to put this flash file on the net. how to make databases and to connect with flash and to have possibility to search the database, but to work database in the local computer.
I'm interested in building a thick client application for my existing web services that will run on the IPhone. Flash finally seems to be an option, so I thought about using Flex for client side development.
However, since flash apps are not natively supported by the IPhone, but only through a wrapper, I was wondering if these apps can persist any data. Data entered by the user should eventually be transmitted to the web service, but until then I want it to persist even if the Iphone should run out of power.
Is this possible? Or does the Iphone flash wrapper make it impossible to access the hard disk?
I have been struggling with this all week now. I am using as3 and within my movie I have a dynamic text box that contains a score.I need this score to be written to a text file preferbly in an array that only stores the highest 5 scores.I then need values from the array to be read and displayed on another movie which will act as a high score table. e.g. I will have a dynamic text box in my high score move that will display the 1st value in the array, and then the 2nd etc.
writing/reading data to text files.Alternatively if anyone else can suggest another method for a high score table please let me know. I only need a basic high score table that runs on a users local machine as the app i am making is desined to run on individual users machines.
I have an offline presentation for a client that needs to have a form submitted data saved local on the machine (kiosk) to be gathered later.I researched on google and found fscommand to write to a txt file but this no longer works and is sorta sloppy.
So I have an html file with a swf in the center which loads pictures and text via XML. It works fine on my own computer but on the actual site it doesn't load the pictures or text it, in any browser.
I'm trying to debug a swf in Flash Professional CS5.5, by running the debug-> Debug Movie -> In Flash Professional. When I do I get teh Adobe Flash Player Security window. It says you are trying to connect to and the I.P. address of the server (e.g. 203.22.35.101). I've opened the settings and added that I.P. under Advanced->Trusted Location Settings... that doesn't help. btw: If I run -> Control -> Test Movie -> In Flash Professional it works fine, but then I can't debug.
I am making app that works as stand alone, do some calculations and sting formating. Also it need to save data localy, and be able to reload it when needed. I have read that Shared Objects do that but also have limitation. For example the data can be deleted without user doing it. I need the data to somehow persistend and been able to delete only by the user of the app. As extra exporting data for other user will be usefull, but is not requared.
I've to make a form that's going to work on a local machine without internet during an event. I have a form i'm using for our website, but this one just sends emails.The data needs to be written to a file (Excel / XML ?) which we, after the event, tranfer to another computer and add the list of subscriptions in our company network.
I'm developing a Flex app which is connected to a webservice - but I'm curious about what is generally best practice for handling the data locally. My webservice provides fairly small XML docs containing all the details about a certain object - is it considered better to parse that XML into objects for use in my UI, or just store the XML and access it directlyMy instincts say the former, though I'm sure doing a lot of parsing / encoding XML objects that I'm wondering if I shouldn't just add and remove elements when needed.
I have my XML Data Displayer referring to an XML feed on the web, it works fine when I run it locally, however it doesn't work when I run it off my site.There's no missing files- since I'm referencing to an XML feed on the web.How can I solve this problem and display XML data from the web, on the web?
I'm working on a tile based game and I want to create a class file that will hold all of my level design arrays. it seems silly to make this class extend MovieClip so i was wondering what a good class would be to have it extend. I want to call the class file up when loading a level and have it send the array to my tilesetter function in my game engine.
I am working in multi user chat application, in which users chat history need to save. When the user requests his chat history, respective chat history needs to retrieve.Previously, I plan to save them in a shared object. Since shared object has size limitation and also it will be saved in some encrypted form I plan to save them in a database.Now I came to know that data can be saved in a database using web service or xml socket etc...
I am working in multi user chat application, in which users chat history need to save. When the user requests his chat history, respective chat history needs to retrieve.
Previously, I plan to save them in a shared object. Since shared object has size limitation and also it will be saved in some encrypted form I plan to save them in a database.
here's the thing, i need to store different values in a 2d array (or something conceptually similar). The idea is to create a 2d map with tiles and the array would save the ID of every tile in the map. I'm trying to create something mildly efficient, specially because i need to save some memory usage for later use (it has to do with AI) and it must run on a low end PC, but simply creating an array seems to be a waste of space since i only have about 50 different IDs at any given map.i thought about creating a 2d array of 8bit chars would be sufficient, but that's out of the question with actionscript 3, it doesn't have 8bit char data type.
What way of reading and storing data is fastest for AS3. For debugging right now it is just reading the raw XML, but I suspect it would be faster if I made them into nested arrays. Would parsing the XML into nested arrays to be read later be the most efficient method?, or is there a better way to read lots of data?
I was hoping for some guidelines on the general best practice for storing data from an XML document. When all is said and done, my whole flash site will be powered by XML, so I want to make sure it is organized properly. Usually what I do is parse the XML, and store all the different sets of data in arrays, but I'm sure there's a better way to do it. I'm no expert though, so I need something fairly straightforward. Here's my initial setup:
var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("xml/presentation.xml")); myLoader.addEventListener(Event.COMPLETE, processXML);
I'm just looking for a basic tutorial on how to store and retrieve XML data in an external/separate XML file. I've created an XML file before and I for the most part know ActionScript 3.0 but I've never modified and retrieved data from an external XML file before in my flash project.
i have a site and i want to put a login and registration page. I downloaded a template, but i dont want to mess with php for the moment. I wonder, if theres a way to make the login/registration with actionscript to store the data in a xml file when the user registers, and then call it back from the xml to login and then send him to the main site if the data is correct.