Actionscript :: Download Multiple Large Files And Saving Locally - URLStream Or URLLoader?

Feb 17, 2011

This is absolutely driving me crazy. While I'm a fan of the availability of asynchronous calls in AIR, I'm finding that being forced to use them for something that should be SUPER simple is a severe limitation. So severe that I may end up abandoning AIR and writing native Android and iOS apps instead of using the shared AIR platform.

OK, now that I have that off my chest, here's what I'm trying to accomplish. I have an app that, when deployed, is relatively small. But once deployed to a user's device that user will log in using a login name/password. Once they log in, content specific to that user needs to be downloaded and saved to the local device. Since the content varies by user I can't include it in the package for deployment.

But I cannot figure out how to accomplish this: say I want to download 10 files and each file is 2-3mb and I want to show a "Downloading, please wait..." view during the download. The application cannot proceed until all 10 files are downloaded. But since from what I've seen URLStream and URLLoader are both async I cannot figure out how to block the app from opening the "View available content" and say on the "Downloading, please wait..." view.

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