ActionScript 3.0 :: Preloading Large Files?

Sep 17, 2010

I've built loads of preloaders in AS2 before. However I never ecountered so many problems as now. I'm confused about many things with preloading in AS3. This is my layout:I have a single frame on the first scene of my movie. The main content is inside a movieClip called container, placed on frame 1 of my next scene, which inherits from the class that holds the main code to initialize the game.(I read that this way my code will not try to access any movieClips, or sprites before they have been loaded... as they are not actually referenced from a document class).However my 1st frame where I have my preloader takes ages to load... My first question is... Does this happen because the loading procedure is different now? Or has it always worked like this... so that would mean that as I have many heavy assets in my library that are meant to load on frame 1. (Exported for actionscript in properties).I have a blank movie for a while. I'm using a simple code:

stop()
import flash.events.*;
this.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, Loading);

[code].....

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