ActionScript 2.0 :: Preloading Multiple Swf Files

Jun 29, 2006

my site pretty much work like a slide show. the navigation (6 buttons) takes you from one place to another, moving the content back and forward. The problem with this, is that pretty much all content have to be loaded from start, sometimes when the page loads slow or you are on a bad connection, you get transported to a blank page, since that swf haven't been loaded yet.I'll give you my structure also.[code]If i could combine these two scripts, i think i could get the solution i'm looking for.

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Similar Posts:


ActionScript 2.0 :: Preloading Multiple External Swf Files?

Apr 19, 2007

I'm working in Flash MX

I made a site completly in flash.

But to lower file size I made the each section a different swf file

when you click a link you will have to wait for that section to load, it would be good if peoples can see the loading progress while they r waiting.

And i hav added a preloader in each of the external swf file.. and then i realise that if i wanna change or modify the preloader, i will have to change all the preloader too.. this is really kicking axx..

is there a way where on the main page there is only 1 preloader needed to show all the external swf files loading progress? i am using an empty mc as container to load thoose external swf files..

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ActionScript 2.0 :: Preloading Multiple External SWF Files

Jan 14, 2009

how im trying to preload external swf files:[code]i am loading first four swf files from swf directory (page1.swf, page2.swf, page3.swf, page4.swf) - However, I WOULD LIKE THEM TO BE INVISIBLE WHEN THEY ARE PRELOADED TO THE STAGE.. how should i do that.. "fileLoad._visible = false;" does not work-

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ActionScript 2.0 :: Multiple File Preloading By Passing It An Array Of Files To Load?

Jul 15, 2006

I wrote this script a while ago and it's worked extremely well for me ever since. I use it in nearly every project I do. But the other day I was asked to do a project where I could only use Flash 7.

This is a class I made to easily handle multiple file preloading by passing it an array of files to load. It only has two useful methods. One gets you the current total progress (total of all the files 0-100%) and an onLoadComplete. The actual usage is in the top of the file. It works great under Flash 8, so go ahead and use it.

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ActionScript 3.0 :: How To Preloading SWF Files

Feb 12, 2010

Can't get this to work, and it only sends out an output error. The zombies.swf file is in the same directory so I'm clueless

import com.greensock.TweenLite;
import com.greensock.easing.*;
var loadBox:Sprite = new Sprite();

[code]....

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ActionScript 3.0 :: Preloading Large Files?

Sep 17, 2010

I've built loads of preloaders in AS2 before. However I never ecountered so many problems as now. I'm confused about many things with preloading in AS3. This is my layout:I have a single frame on the first scene of my movie. The main content is inside a movieClip called container, placed on frame 1 of my next scene, which inherits from the class that holds the main code to initialize the game.(I read that this way my code will not try to access any movieClips, or sprites before they have been loaded... as they are not actually referenced from a document class).However my 1st frame where I have my preloader takes ages to load... My first question is... Does this happen because the loading procedure is different now? Or has it always worked like this... so that would mean that as I have many heavy assets in my library that are meant to load on frame 1. (Exported for actionscript in properties).I have a blank movie for a while. I'm using a simple code:

stop()
import flash.events.*;
this.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, Loading);

[code].....

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ActionScript 2.0 :: Preloading External Files?

May 29, 2008

I'm an audiovisual interactive design student on a school that's screwed up. We work projectbased and this particular project requires a lot of flashstuff. But, we don't get taught anything by our teachers and we're supposed to find out ourselves once we need something with google and the likes. I wonder what I'm paying my schoolfunds for..Anyway! I'm working on my last project this year and it's an interactive DVD for our yearbook. On this dvd, several projects of students is displayed.

I've made a root.exe projector file that's small on size and only displays a picture, some audio and a button that activates another .swf with an animation to the next screen. I load this one with the loadMovieNum command. After this animation, it will load a new .swf (again loadMovieNum, and in the new one unloading the layer below it) with many active buttons and animations.. it's the biggest .swf I have and I don't think I can split it up.Locally.. everything works just fine with hardly any pauses between the files loading.When I test it on a dvd though, the wait time is about 5 seconds and flash seems to be freezing. This is because of the lack of a preloader and reading speeds of a dvdr driveI've been looking around for preloading external files and I've read alot about them.. and tried alot too, but I can't seem to get it to work. I believe it's because I'm using loadMovieNum instead of loadMovie. I tried changing the way it's reading containers to levels, but that doesn't seem to work.

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ActionScript 3.0 :: Stop Files From Preloading

Nov 4, 2009

I have a site at www.asylumartists.com , and when you enter the site, it says its loading 23 files. Inside my site swf there is around 12 videos on the main timeline, and each of them are flv components. Also my external swf files are being preloaded with:[code]If you go to the work section and check out a work, it doesn't start to preload right away. This leads me to believe that the content is having trouble starting because its trying to load so many files. Does anyone know a code that stops all loading at a certain frame? Once my site loads, it just stops all cache entrees, and when you select a work it preloads as it should?

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ActionScript 2.0 :: Preloading More Then One Video Files Simultaneously?

Dec 25, 2009

I have only one FLVPlayback in the stage but i need to load more than one flv files and collect them with an Array. Then switch one video to another.

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ActionScript 2.0 :: Preloading External Files With One Preloader

Dec 18, 2002

I have been playing around with this for few days and I am about to give up.. I want to be able to preload anythything thats being loaded to a certain MC. but I dont want to have to set any VARS in the file thats being loaded to indicate its done loading. I could make each swf thats being loaded give a var stating its done loading and make the loader gone.. but I want to be able to preload any swf.. mp3.. jpg almost anything that I load into the target.. Let me know if anyone has created something like that before..

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ActionScript 2.0 :: Preloading Dynamically Loaded Swf Files?

Sep 7, 2004

I am trying to preload dynamic swf files from an asset folder into a blank movie clip within my main swf file. Some of the files are 2+ mb and need to preload.

I am dynamically importing the swf files from an external asset folder into a blank movHolder movie clip on the stage of my main movie. I have this working fine. I am having a hard time knowing where to place the preload script (in the asset swf or in the movHolder clip), and whether or not my script is accurate for this procedure.

Inside of the movieHolder clip, I placed the preload script script on frame 1:

totalBytes = Math.round(getBytesTotal() / 1024);
loadedBytes = Math.round(getBytesLoaded() / 1024);
percentDone = Math.round ((loadedBytes / tatalBytes) * 100);
framesloaded >=100) {
gotoAndPlay("start");
}

On frame 15 I have a looping action that tells flash to gotoAndPlay(5); as it loads the asset to frame 100.

On frame 20 I have inserted the label "start".

Obviously my approach is flawed and does not control the dynamically loaded asset. I am assuming that the asset swf if loading on frame 1 and ignoring my code.

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ActionScript 2.0 :: Check The Preloading Of External SWF Files?

May 12, 2011

I've a function to check the preloading of external SWF files. The code is below.

Code:
function checkStat (){
tracker.onEnterFrame = function() {
loadingStatus._visible = true;

[Code]....

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ActionScript 2.0 :: Preloading Dynamically Loaded Swf Files

Sep 7, 2004

I am trying to preload dynamic swf files from an asset folder into a blank movie clip within my main swf file. Some of the files are 2+ mb and need to preload. Let me tell you what I have done so far, and hopefully someone can put me on the right path.

I am dynamically importing the swf files from an external asset folder into a blank movHolder movie clip on the stage of my main movie. I have this working fine. I am having a hard time knowing where to place the preload script (in the asset swf or in the movHolder clip), and whether or not my script is accurate for this procedure. Inside of the movieHolder clip, I placed the preload script script on frame 1:

[Code]...

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ActionScript 3.0 :: Preloading Multiple External Swf At Once?

May 1, 2010

How to preloader all my external .swf website pages at once, so when I hit a button the external .swf don't need seperate preloaders *and so the visitor only needs to wait once time*.

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Flash - Preloading SWF From Multiple Sources

Apr 22, 2010

I have a rather big (34 MB) Flash CS4 AS3 swf being loaded as a whole into a preloader like
l.load(new URLRequest("sample.swf"));
What are my options to minimize loading time? Can I split the swf and load from several servers? I'm dynamically loading images from the library:

var myBitmapDataObject:myBitmapData = new myBitmapData(100, 100);
var myImage:Bitmap = new Bitmap(myBitmapDataObject);
addChild(myImage);

Right now I'm declaring/referencing every single image in order to get it included in the compiled clip. Any better way? Haven't got round to using Flex yet.

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ActionScript 3.0 :: Preloading From Multiple Sources?

Apr 23, 2010

my swf is 34 MB. Is there a way to compile it to multiple parts and distribute over servers? How would i load that?

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ActionScript 2.0 :: Preloading Multiple Objects?

Jul 12, 2006

I was wondering if someone could point me in the right direction or share how to create a preloader the preloads multiple objects in sequence.Example:Now Loading: Moviesafter that completesNow Loading: Imagesafter that completeNow Loading: Sound

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ActionScript 2.0 :: Preloading Over Multiple Scenes?

Oct 2, 2006

I have a swf that is built with 3 scenes. The 1st scene is actually the prealoader for the movie.Now, in the last scene i load an external picture (picture.loadMovie(...)). I want to load the picture in the first scene,as i need it allready loaded when displaying it in scene 3. to avoid the loading delay.

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ActionScript 2.0 :: Preloading Multiple Images At Once?

Oct 22, 2006

Let's say I have an swf that loads lot's of jpg files externally (an image gallery for example). Is there a way I can preload all of those images at once so when it gets to the actual gallery they've all already been loaded.

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ActionScript 2.0 :: Preloading Multiple Thumbs?

Nov 13, 2006

I have created this XML image viewer from multiple sources and Scotty's help . I have run into a problem where my thumbnails I load are quite large .swfs...and I need to preload them all until I run the grid_maker_01 function to display them. I have tried many things...but still am having a problem. I need to preload all the thumbs first, THEN display them.

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ActionScript 2.0 :: Multiple Preloading Query?

Jan 29, 2009

Just a quick query about how Flash handles the preolading of multiple external images. I'm not after code examples, because I know there are an abundance of them around, but I need to know how Flash is able to store the images. Do they all have to be loaded onto the stage, or can they be effectively loaded into the library for dynamic creation at a later moment?

For example, I'm creating a very basic Flash gallery which loads a series of jpegs, using paths from an XML file. The way I'm doing it is to drop the image paths into an array, and create an empty movie clip for each jpeg, into which they are loaded. I then set the visibility of all but the first containers to false. Am I right in thinking that if I was able to preload the jpegs without instantiating them, I wouldn't have to create individual containers, and could just attach them dynamically when required?I know that in AS3, display objects can be added to the display stack without actually creating instances of them (with addChild). This is the sort of thing I'm hoping to be able to do.

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ActionScript 3.0 :: Preloading The Multiple Sounds?

Jun 11, 2009

In my app, scenes on the stage play based on user interaction, and are accompanied by sound clips that are loaded through a soundLoader class (see below). I can play the correct track from the model, but I can't figure out how to correctly write a loadTracks function that will proload all of the track options for a given scene, and then play the correct one based on what the user clicks without a pause. How would I preload and store those sounds in a way that I can use them when needed?

Code:
package mvc
{
import flash.display.*;
import flash.media.*;
import flash.events.*;

[code]....

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ActionScript 3.0 :: Preloading From Multiple Sources

Apr 23, 2010

my swf is 34 MB. Is there a way to compile it to multiple parts and distribute over servers?

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ActionScript 2.0 :: Flash8 : Preloading The Multiple Sounds?

May 14, 2009

I have 10 sound files in an array.I am wanting to preload all of them and update a counter once each one loads sucessfully.So when song 2 for instance finishes loading then the counter would be at 2,then 3,etc....I think maybe I need to use a while loop to hook each sound into a load event?

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Actionscript 3 :: Getting Metadata From Multiple Preloading Video

Nov 28, 2010

I found out that I could only get the metadata of the 1st video I clicked. How does metadata works? It could only load once before the video ends?

Here's some example what I'm doing

//will be adding new video when this function is called
public function set newVideo():void
{
videoProperties();

[Code].....

I tried to load all the metadata at once, but seems like it needs the video to be play only it will manage to get the metadata.

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ActionScript 3.0 :: Preloading Multiple Images From Xml With BulkLoader?

Sep 3, 2009

Anyone have any experience with bulk-loader for multiple files? Its great for preloading single files, but I am now trying to preload essentially a folder of images. The images have different names (and will change over time), so I can't just create a for loop to preload for example 'image01' then 'image02' etc. They are referenced via XML however, and I'm wondering how I could loop through those, and use bulk-loader to retrieve these...? Essentially I'm confused about integrating XML nodes with bulk-loader, and then also about how to do it with multiple images...?

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ActionScript 3.0 :: Preloading Multiple Images With One Preloader

Aug 19, 2011

I'm preloading multiple images with my Flash file. What what I'd like to do is preload all of them together, and group them into one preloader that shows the percentage of all of them together in one. At the moment I'm just using a preload GIF to show that they are loading. I'm sure there's a better way.[code]

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Actionscript 3.0 :: Preloading Multiple External Swfs?

Oct 24, 2011

I have two swf files that I exported from After Effects. They are both fairly large (1.7mb and 2.6mb) so I decided to load them into my main fla externally. This works fine but the playback is a little choppy. I tried creating a separate preloader.fla that will play my main movie once it is loaded. This doesn't work though since my main movie is only 4kb (since all the swfs are externally loaded). With me so far?

So then I created a regular preloader inside my main fla. Here is my code:

[Code]....

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ActionScript 2.0 :: Preloading Multiple Mp3's Using A Looping Array?

Jun 9, 2005

I am preloading multiple mp3's dynamically using a looping array and it is working very well. However, I would like to display the percetage of the last mp3 loaded by the array.Does anyone know how I would modify the code to do this:

Code:
var my_array:Array = new Array();
my_array[0] = "Audio/audio_1.mp3";

[code].....

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ActionScript 2.0 :: PreLoading Multiple Images Using Array?

Apr 25, 2006

I want to be able to preload images from www.domain.com/1.jpg all way thru to www.domain.com/160.jpg using an array i thought would be best but am having trouble getting it to work, i want it to load one image then load next then when it has finished to gotoandplay my main movie.

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