ActionScript 3.0 :: Preloading The Multiple Sounds?

Jun 11, 2009

In my app, scenes on the stage play based on user interaction, and are accompanied by sound clips that are loaded through a soundLoader class (see below). I can play the correct track from the model, but I can't figure out how to correctly write a loadTracks function that will proload all of the track options for a given scene, and then play the correct one based on what the user clicks without a pause. How would I preload and store those sounds in a way that I can use them when needed?

Code:
package mvc
{
import flash.display.*;
import flash.media.*;
import flash.events.*;

[code]....

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