ActionScript 2.0 :: Text To Number?
Jan 6, 2008I have this..
Code:
num = "5";
num += 5;
[code].....
I have this..
Code:
num = "5";
num += 5;
[code].....
I want to change the code a little bit by creating an Input Text. A random number will be typed in that text instead of having a fixed, pre-set number.
View 6 Repliesi got a input text , how do i set some number if they input the right one?like i want (2,4,6,8,10) to be true if they input the the same number ,i want boolean to be true how i going to do this?
View 2 Repliesi am trying to create a timer that when it reaches to the number 10 it changes the text in a dynamic text box, i have got the timer counting but when it gets to 10 it doesnt do anything.here is my code:
Code:
stop()
cooltimer.text = "0";
var myTimer:Timer=new Timer(1000,0);[code]....
I'm having trouble passing a number from an input text box to a dynamic text box after a button is clicked.
In timeline I have two frames labeled: 1) inf, which starts with an input text box and a button, and 2) closing, which receives data from inf section.
INF SECTION has an input text box (age_txt) and a button (inf_bt).
var userAge:Number;age_txt.text;
inf_bt.addEventListener(MouseEvent.CLICK, gotoPg1);
function gotoPg1 (evt:MouseEvent): void{age_txt.text=String(userAge);// user
[Code]....
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
View 5 RepliesI have a result screen that shows bonus points and such. I want each text field to increment one after another and also have it increment by a certain amount each frame. Result Screen pops up. First is the player score check the player score, is it more than the score we want to display if the player score is greater than the player display score by 100 increase the player display score by 100 if the player score is greater than the player display score by 10 increase the player display score by 10 else increase the player display score by 1 when finished move to the next score...and so on. I have thought of using timers to move from one score to the next, but not being in an Event.ENTER_FRAME it only does one if then moves to the next one.
Also the if statement for incrementing the score looks ridiculous and I'm thinking there has to be a better way to do it. I was thinking of making it a separate function but then I wouldn't know what to return, or how to return it so it looks like its increasing and not just showing the total number instantly. I'll try to expand on it a little more.
I'm loading a external text file to flash and according to the number present in the text file i'm trying to do a IF - ELSE command. It's not working coz the value I load from the external file is string. How can i get this as intiger.
View 2 RepliesI Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
View 4 Repliesi am trying to make a banking system, i have a text box which is called totaltxt, the number is currently set to 0, i press a "50" button, and the total should be 50 right?....but im getting 050 instead,heres my code, i am using AS2 btw
PHP Code:
var bank:Number;
bank.valueOf(totaltxt.text)
[code].....
Here is my line of code im working with.
[Code].....
This works just fine. but when I send the var to the var holder location it changes to different numbers using text dynamic holder.
Actionscript Code:
_level0.WiiOnline.Layout.VarHolder.Myvideo_txt.text = this.settingsManager.getCategoryTitle(pNo);
so in short when a user clicks a button it sends the number to the var holder as a dynamic text and changes each time a user clicks different buttons.
then it reloads the player from where the var holder dynamic text is to change this line to a new number
[Code].....
Im trying to have a function where it adds a certain number to a textbox's current value. For example, if i had three buttons, one adds 100, next adds 10 and the last adds 1. If i had the current text_box value set at 000, then by simply clicking one button adds a value to the button, so pressing first button give textbox.text + 100, pressing second button gives textbox.text +100 (110) and last button gives textbox.text + 1 (111).[code]...
View 6 RepliesNeed a code that only accepts numbers. Upon inputting, the code must check if it is number, if not, it must remove the entered key or not enter it at all
View 6 Replieslike appendtext -- but insert it in the caretindex number -- I also don't want to convert my text to strings because then I will loose my html text Txt.replaceText(3,3, "hey")
View 3 RepliesI am trying to write a program that will take a number from an input text and perform calculations, but I keep getting NAN.
on (press) {
this.farenheit.text = 5/9 * Number(this.celsius.text) + 32
}
When I put this code, the two text boxes only enter "0".
YES, the text boxes are labelled properly. YES, I checked everything.
Attached is .fla also.
Code:
import flash.events.MouseEvent;
// Varibles
var theText:String;
[Code]....
I have been trying to convert a number into text.I have first found out the length of the number and then split them into individual values. Say i get 4456 the values returned are Length = 4 & split values = 4,4,5,6.Now i want to convert them into words like four,four ,five,six.Is there anyway i can convert them?
View 10 Replieshow to limit the maximum number you could put in an input textbox? I want the maximum to be 10 and the minimum to be 0.
View 3 RepliesI have one input box in which you enter a number. That number must be sum plus 5 and the result should appear in a dynamic text box when you press a button.To change the "number" text string you entered in the input box to a real number that Flash understand as a NUMBER I placed "parseInt" and "Number" before the name of my instance objects. This is the action of the button:
Actionscript Code:
enter_btn.onRelease = function(){number_output= parseInt(Number (number_input)[code]....
The problem is that the only result I get is NaN (Not a Number). I have realize (thru traces) that the input number is read as:
Actionscript Code:
<TEXTFORMAT LEADING="2"><P ALIGN="LEFT"><FONT FACE="Myriad Pro" SIZE="18" COLOR="#000000" LETTERSPACING="0" KERNING="0">5</FONT></P></TEXTFORMAT>
And that is why Flash tells me that the input number is a NaN in the dynamic text box (As I suppose).
I want to change the text of a dynamic text box based on the frame number. [code]...
View 4 RepliesI am currently trying to set up a mini-test inside of a project (Action Scipt 2)
Basically, it's a multiple-choice test/quiz that adds 1 point to a text box (that will have the number 0 in it to start) if a wrong answer is selected.
[Code].....
So say answer 3 is the right answer, when clicked it'll go to the next frame/question. But if a,b or d is clicked, I need it to show some sort of 'Incorrect' meesage (which will be a text box), show the 'NEXT' button (which isn't visable/clickable until an answer is selected) to go to the next frame/question and add 1 to the 'Total' box, all at the same time.
There will be a total of 3 rounds of 20 questions (60 questions total) and at the end of 3 rounds, if the user ends up with say 20 in the 'Total' box, 5 points will automatically be subtracted from it leaving them with a total of 15 (the 5 points subtracted is a sort of bonus at the end). So on frame 60 for example (the last frame), there would be code telling the 'Total' box to subtract 5 from the ending number. If the total is higher than 0, it'll go to a certain frame and if the total is 0, it'll go to a different frame.
I'm trying to figure out Flash CS5 on my own, and this should be easy, but... All I want to do is validate that the text entered in a text field is a number when a button is clicked. It can be a positive, negative, or decimal, but no letters or symbols.
View 3 RepliesI imagine this to be a simple question, but I don't seem to be able to figure it out being knee deep in code !!I have this variable :-var blackCredit = creditBlack.text;When I try to add or subtract 1 from the amount in the text box, like this :-blackCredit += 1;and then update the text box with the new value :-creditBlack.text = blackCredit;It's adding the 1 to the end. i.e. 16 becomes 161, instead of 17..
View 2 RepliesMy input textfield is called Minutes. var pMinutes = Minutes.textvar sMinutes:Number = Number(pMinutes) I use it in a timer, and when i try to add a value to Minutes (ex. 5) in the swf the timer displays 59:59, if i add a value (ex. 5) in the .fla the timer goes well but i have to add a value before exporting... so the textinput is like a normal read-only text field.
[Code]...
finding a number in a string of text. how can i do this?
example:
var1 = "string of text 35";
trace(magical number finder);
output: 35
i have a dynamic text field on the stage with the instance name of "inputBox". On the same frame i have the following code...
ActionScript Code:
var firstNumber:Number = 3;
var secondNumber:Number = 5;
[code]....
the above code works perfectly and it does trace back the result. However I'm confused on how i can put the result in the dynamic text field i have on stage. Can i use the instance name to do this...
will i make this project in cs4 ,but this day i install cs5 ,when i open it on cs5 i cant type number on the text input.
View 0 RepliesI'm trying to increase the number in an Input Textbox on the pressof a button. What I've tried so far.
button.onPress = function (){
number.text = number.text+1;
}
[code].....
I've got a few input text fields and a submit button on an order form I've designed. Trouble is you can only order in multiples of 2. Naturally I have a warning stating that orders must be multiples of that number but there is always room for idiocy! Lets say my order input text box is called "order" and the button used to proceed to payment is called "submit". How do I detect an ODD number entry and have it run an mc called "warning"?
View 4 RepliesI have a text box with text in.
how I extract X number of lines?