ActionScript 2.0 :: Unable To Move To Next Scene In Flash Game
Jan 28, 2012
I've used one of the hangman source code online and i couldn't get it to work. I want to move from hangman 1.2.1 to hangman 1.2 but i can't do that because the button just won't work. By the way, i'm using adobe flash cs5.URl...this is the original source code.URL...i need some reply asap as my project submission is due 3 days later.
View 4 Replies
Similar Posts:
Aug 11, 2009
so I have some buttons that, as of right now, simply trigger the scene to move on while at the same time killing some particle effect animations I have spawning when the animation is idle. What I now need to do is make these events move on to a specific scene AFTER the rest of the scene's animation has played out (about 400 more frames) I'm figuring that the gotoAndPlay command has to be tied to some sort of timer variable that I would have to figure out based on my fps. Or maybe there is a way to set up a timer directly tied to a certain amount of frames allowed to go by. I'm pretty noob at actionscript, so keep that in mind. Here is the script at the point where the animation pauses to await user input on the buttons:
[Code]....
View 4 Replies
Dec 31, 2007
I've created a game that involves 10 questions. Each questionis in its own scene. I've been racking my small brain trying tofind a way to copy the user's score from scene to scene and add (ordeduct) points based on whether the user answers the questioncorrectly or incorrectly.
View 1 Replies
Mar 26, 2011
I'm using DirectX to develop a little game, I'm working for a way to play .swf movie in the scene. AFAIK, DirectX doesn't support flash, so I must convert flash into texture sequences. I have thought of two ways by now:
Using Direct Show. Implement a flash source filter and render to textures. But it's too complex for me to complete it.Using the OLE to draw the flash and copy the buffer to textures. But I don't know whether it can work and where to start.
View 2 Replies
Feb 14, 2011
I have two scene in my flash file , and I want to move from scene to the next scene and add fade effect when moving
View 1 Replies
Jul 13, 2009
I was given a flash file for the header of a template site, but I am unable to change the movie/scene. No matter what changes I make when I test scene/movie I am not seeing any changes I have made. Even if I hide all layers and save when I test the scene nothing has changed. the only flash work I've done is making a banner that fades to different images.
View 2 Replies
Dec 21, 2011
I have create a game and added keydown event on Stage but but problem is user need to click on stage then it start capturing keydown event. I want that when game window open after that user don't need to click on flash stage area for unable keydown event..
View 1 Replies
Jan 27, 2011
ive made a button in the scene 1 which i have managed to navigate to scene 2 but when i click the button it goes to scene 2 but displays everthing that is in scene 1 in scene 2, how can sort this out so upon the button click in scene 1 it goes to scene 2 and only display content in scene2.
[Code]...
View 1 Replies
May 7, 2005
I'm trying to get the characters in this Flash game to move diagonally - it works, but the following occurs: The character is walking twice as fast as it does when going left, right, up, downThe walking animation doesn't play PHP Code:
[Code]...
View 11 Replies
Apr 23, 2010
I have 50 to 70 scenes in my flash files. Becasue of purpose i used these much scenes. my problem is am not able to do scroll in the scene panel. if i click the last scene the slider always goes up... not scrolling exact place where i clicked.
View 2 Replies
Feb 26, 2010
I need to build a flash learn game to my students. It is to explain the angles and phisics over the billiard/snooker Table. Something similar to this: [URL] The only thing I can do until now is drag the ball! My doubts are:
- How to make the stick move with the center in the point near the ball;
- How to draw the yellow line;
- How to calculate the corners;
- And in the last, how to move the ball with accelerated motion when press a button.
View 1 Replies
Apr 25, 2010
I'm currently learning Flash (CS4, AS3) and am creating a game. I have currently 1 flv file with 4 scenes, I then move from left to right and then to scene 2 and go from left to right. This is the game where items pop up that need to be clicked on and you get points.
Is there any way I can combine these onto 1 scene? Flash only allows you to have a maximum of 2880px wide.The reason for this is the transition between the scenes is RUBBISH and that my AS is not working correctly in between scenes (it loses values).
View 2 Replies
May 20, 2011
I'm having difficulty getting a scoring system on a card game to work properly.
View 2 Replies
Oct 20, 2004
I'm making a driving game in Flash Mx 2004, and I based my code in MarkFeller Game,but I can't make the code works, now I'm with problems in the skid routine, flash dont give me any error, but the code don't works (the LineTo and MoveTo dont do anything) and I think that my problem is with localToGlobal function....
Here is my code....
Code:
acel = .2;
angulo = 0;
atrito = .98;
VelocidadeMinima = -5;
[code]....
View 1 Replies
Apr 27, 2010
im making a platform game project but as of yet im still un able to make the camera move up and down when the charater jumps or stands on a platform?
[Code]...
View 1 Replies
Dec 27, 2010
I'm new to flash and following a tutorial on how to make a small game. I've made some subtle changes, namely I imported .png's and made them into shapes and now am trying to move them. Here is the tutorial:
[Code]...
View 3 Replies
Jun 23, 2009
I'm new (like only a couple of weeks here) to Action Scripting and I'm trying to create a button that moves a user from one scene to the next. In doing research this is the script I found that so far has provided me the least amount of errors:
stop();
function nextscene(event:MouseEvent):void {nextScene();
}function prevscene(event:MouseEvent):void {prevScene();
}nextbtn.addEventListener(MouseEvent.CLICK, nextscene);
prevbtn.addEventListener(MouseEvent.CLICK, prevscene);
The one error I DO get is:
Error #1009: cannot access property or method of a null object reference.
at buttontest_fla: main timeline/frame 425()
Attachments: buttontest.zip (4.0 MB)
View 5 Replies
May 16, 2010
I have a movie clip with a button in Scene one called home. I want it to go to a scene 2 called books in this scene I have a frame label called chem. I want the button in the movie clip to in the first scene "home" to take to to the frame labeled chem in the second scene called books.[code]
View 0 Replies
Apr 10, 2011
1. I would like to know how to use a button to move on to the next scene.
2. I would like to know how to make one Movieclip stop once it reaches its last frame, and to have the scene switch to the other Movieclip, in which the second clip would loop, but not the first one.
View 8 Replies
Jun 19, 2011
I have made a scene bigger than the stage and I want to move in the scene right and left with the mouse movements something like this - you can see example on gt3creative (I cant publish link here).
View 5 Replies
Oct 11, 2011
So in my Main Timeline I have 2 Layers each with a movieclip attached, named Intro on the first frame and on the following frame Menu.
The problem is that my Intro Movieclip does not finish playing it's animation until the Menu frame pops up.
Within the Intro I have a animation and a Actions layer with:
stop();
In the end of it.
What I want is that my Intro frame would finish playing it's attached MC and then move the second frame labeled "Menu".
TLR:
How do I move to a label in the main timeline after a MovieClip has finished playing?
MovieClip(parent).gotoAndPlay("menu");
View 0 Replies
Jul 25, 2010
As stated in the title, when played, the game I am creating flashes from Scene 1 to Scene 2 very quickly over and over again. It only has two scenes, and it says that there are no errors. Because it flashes so quickly, it doesn't allow the player to do anything but possibly get a seziure from the constant flashing.
View 11 Replies
Jan 25, 2005
I have a scene for the title screen and a scene for the game itself. On the title screen i have a start button, that when clicked it is supposed to go to the game scene; but for some reason this wont work. This is the code I have so far,
actions for startclick (start)
on(release){
gotoAndPlay("Game", 1);
}
View 10 Replies
Mar 24, 2011
I have a scene and I want it to move to scene two when the enter key is pressed.
View 8 Replies
Apr 30, 2003
i want to make a small game, ive already got the characters and scene and everything and my move-engine, but i do not know how to make this:
i want to have some blocks or rocks or trees or walls in my scene, and my characters shouldnt be able to run through them or stand on them...
View 7 Replies
Nov 5, 2004
I have a scene with 3 buttons on it. I would like to be able to click the button and move on the to a specified scene. Will the following code work or do I need to used something else?
on (release) {
_root.contents.loadMovie("locations.swf");
}
Can I replace the locations.swf with one of my scene names or do I need to find another piece of code?
View 3 Replies
Feb 17, 2010
I'm looking to do a very simple spot the difference game using flash CS3 and actionscript 2 for a school project.
I have 2 images on separate layers on a timeline in the same frame, which has been paused using the 'stop' command. I am looking to have around 4 differences that, when clicked, will be recorded at the bottom of the screen.
The problem is, I am unable to find a way to get the differences recorded at the bottom in the order the user finds them, where each one is entered when the user clicks it, leaving gaps for those that haven't been found.
Being only a basic user, I am only familiar with scenes and basic timeline controls, and i'm hoping there's a relatively simple way of achieving this. However I am perfectly comfortable with using more complex actionscript, having done some programming before.
View 9 Replies
Apr 4, 2005
I'm trying to create a fog of war scene for a game but not using masking, it needs to be done using OOP not OOP AS 2. its for a college project, i was showen code to create fog of war using hittest but that means i have to use a lot of seperate objects to create this? what im looking for is to create a area around the user object like for warcraft if u know what i mean? any tips on how i could achieve this using OPP would be great?
View 3 Replies
Feb 20, 2008
I'm trying to make a scene in a game fadeout by have a movieclip. I have the movieclip and want to put inside the movieclip timeline some actionscript to go to the next frame but the simple
gotoAndStop("frame2")
doesn't work.
View 3 Replies
May 12, 2010
I am trying to assign buttons my on my 'gameScreen' to move my character. though I am receiving an error msg saying: Error #1010: A term is undefined and has no properties.at Mainas()
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;[code]....
View 3 Replies