ActionScript 2.0 :: Using The Drawing API To Create Buttons?
Jun 22, 2005Is is posible to make a linea ( using the Drawing API ) and convert it to a button , so I can catch clicks on it ??
View 3 RepliesIs is posible to make a linea ( using the Drawing API ) and convert it to a button , so I can catch clicks on it ??
View 3 RepliesI am trying to dynamcally create several buttons using the Flash API. The following code hnts at the concept. But I can't sem to dynamically name and create the MovieClip since the attachMovieClip() method does not seem to exist in Actionscript 3.
View 4 Repliescreating a drawing pad in Flash that will let a user (from my website) draw an image(also have different shapes and colors) then be able to click on "save". Now here's the tricky part, When a user clicks on save, I need it to be saved as a .jpeg file then have that image sent to my email for review
View 3 RepliesI have 4 coordinates from which i created a rectangle(using lines). I also created buttons dynamically. It works great for straight line. But when the coordinates generate diagonal lines im having a problem in making it go below the lines or fitting it inside the figure.See my pic for better understanding. I have also figured out how to rotate the button. Here is my screenshot:Here is my code: To generate the lines:
Code:
var myLine:Shape = new Shape;
myLine.graphics.lineStyle(1, 0xFF0000, 1);
[code].....
How can a create an animation of line drawing itself.
View 1 RepliesHow can I create such a shape using the Drawing API? where red means filled and white means not filled
View 1 RepliesHow can i create an animation of a line drawing itself.
View 1 RepliesI have used the following code to create a drawing facility on my site, what code would I use to de-activate this? [code]...
View 1 RepliesI want to create the drawing effect in Flash that many of us have seen on various websites.URL...I have an object already made in Fireworks. It's just a simple rounded rectangle with a 10 pixel stroke. I'm looking to draw the mask which in turn will give the impression to the user that the object is being drawn (because masks work in reverse).Right now, I have a version already done with a frame-by-frame slow erase of the mask. When played, it makes it look like the rectangle is being drawn. The problem is that it's just too shaky and jumpy. I need a more fluid animation which, like most things, can be done much better in ActionScript. I saw the Drawing API tutorial on Kirupa.com, but it doesn't show how to animate it and I definitely don't know enough AS to do it myself.
View 7 RepliesHow do you create a sinusoidal wave using the drawing API in Flash?
Code:
import flash.display.Sprite;
import flash.display.MovieClip;
import flash.geom.Point;
[Code].....
How do I create a simple drawing board/whiteboard functionality in Flex ?
View 2 Repliesi'm a newbie using Flash CS4 and AS3. A retired social worker, I need to create a basic Flash drawing tool for an eLearning project to teach students how to draw their family tree.
The drawing tool would allow the students to add multiple circles and squares to symbolize their family members, plus text labels for names, ages, and they would need to be able to draw connecting lines between the circle and square symbols. Finally, in order to continue work on the drawing, over time, they would need to be able to save their drawings to be re-opened and edited (add new symbols, erase incorrect ones, etc.). Once the drawing is completed, they would need to be able to print a copy.
Being a newbie (but I have done some related scripting: JavaScripting-ECMA-262, HTML, CSS), I am not sure if this can be done in AS3, Flash CS4. But, if it is possible, I would like to learn how to create this.
i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?
[Code]....
Basically I've got a reasonably complex drawing object in a fla and I want to reproduce it in a class definition using the drawing api. However obviously this is a tedious task, so is there some trick or automated method of doing this?
Last time I needed to do this it was a drawing of an arrow and I ended up writing down x,y,width,height values for everything but this one has curves in it which I don't have experience with drawing anyway.
I cannot get this to work. Without the "var drawing", "var drawing being true or false" and the "if statement", it works fine. But I need to add the "var drawing" so that you can only draw if you turn it on by pressing the "draw_btn" button. Note, I do not get an error, the script "apparently" contains no errors. Here is the code:
ActionScript Code:
var drawing = false
_root.createEmptyMovieClip("myLine", 0);
[Code].....
I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?
Here's the code I'm using for it:
// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
addChildAt(drawingLine,0);
[code]....
maybe point me towards a better way to mask. png file is way too big. I have been using the mask layer option to create my own mask around a jpg image by drawing around it on the mask layer. There has to be a fetter and faster way to do this. Is it possible to maybe have a specific color range have an alpha value of 0. Similar to green screening whereas If I put the item I want to clip on a green background flash will auto take out the green for me. and by auto I mean action script maybe. I think this can be done but im not finding it.
how are these guys clipping these images [URL] they have the movie clips set up where the black background on the 3 layers of shoes is getting masked out. When I go into the shoe movie clips I see there is a black background but it just disappears when I go back to main timeline.
I need to draw on stage about 40,000 4x4 squares each a different color. The color is determined by an xml file. I have this working in as2 and have converted it to as3 the problem is the amount of time it takes to draw is causing cs4 to time out. I have extended the script time out to 60 seconds. In cs3 as2 it would draw the squares in about 15 seconds. I was hoping as3 cs4 would improve performance but seems to be the opposite. I have tried several methods such as adding children and various drawing variations. the bellow seems to work the best, but is still causing flash to crash.
ActionScript Code:
import flash.display.DisplayObject;
import flash.display.Graphics;
import flash.display.Shape;
[Code]...
I'm just trying to create some buttons on my .swf.
_leftButton = new Button();
_rightButton = new Button();
_leftButton.buttonMode = true;
[code]...
How do I add a picture to those buttons? Like I want it to have an arrow instead of just havnig a label.
Is it possible to create buttons using only actionscript? If it is, would you be kind enough to point me in the right direction of a tutorial or such that could explain it to me? Just figured out how to use createTextField today and wanted to see if there was something similar to that for buttons.
View 4 RepliesI am having trouble. I am trying to get buttons on the stage to create instances of movie clips from the library when clicked.
I don't get any compiler errors, but when I click the buttons[code]...
I was wondering what would be the most optimal way of coding something that work this way: There's 10 buttons, you click button 5 (for example) which causes button 5 to gotoAndStop(2) while at the same time it tells all the buttons which aren't button 5 to gotoAndStop(1)
View 1 RepliesI need to create a calculator (url...) were you can enter in cost in one box and automaticaly it calculates 30% and displays that figure in a total box.
I know a fair amount of action script 2 but now this has to be done in ac3 and I'm very lost.I've tried doesn't seem to work correctly in AC2 or AC3.
I'm trying to create a gallery with two buttons, previous and next, to change images with the click on the button. I've found a tutorial but it's for AS2...I've tried to change it, but I receive error 1119. Here's the code
next_btn.addEventListener(MouseEvent.CLICK, straight);function straight(myEvent:Event) { if (Stage.currentFrame == 37) { gotoAndStop(32); }else { nextFrame(); }}
I receive Error #1119: Access of possibly undefined property currentFrame through a reference with static type if (Stage.currentFrame == 37) {
(tutorials, etc) on how to create a series of buttons animated similar to the ones in the link below.[URL]..
View 1 RepliesI am creating a generic website that would have abstract MCs that would load jpg or TXT fields for the user interface to allow for fast updates to the site. The MCs that would make up the user interface would be empty and load things into it using XML or PHP later on. How would I create button states for the user interface MCs. I started creating a function for every MC button state but I thought there might be a more efficient way.
and is using URLRequest the way to link to pages with in a movie well the flash movie that is the site it's self?
/*---------------------------- THE START OF MY ACTION SCRIPT ------------------------------*/
var waywardLogo_mc:MovieClip = new MovieClip;
var theCollection_mc:MovieClip = new MovieClip;
[Code].....
I want to create a loop for 20 buttons:
[code]....
the code within the rollover/rollout function doesn't work. It does work when outside of the function or when the code doesnt use "g".Is this because once inside the rollover/out function it always brings back the last value of "g" ... in this case 20?[URL]
I know how to make a scrollbar for a text field, but how does one go about making a scrollbar for a non-text based item, say movieclip with a graphic inside?
View 5 RepliesI am trying to create a bunch of buttons (actually movieclips) with code and have them have their own unique onPress event.
View 1 RepliesHow to create a back button, like you see in all the flash games instruction pages. I am using Flash Professional 8
View 7 Replies