ActionScript 2.0 :: Variable-Bracket Notation-Loops?
Mar 12, 2007
I have taken a bottle of Excedrin due to the headache I've developed from this problem I am having. I have some variables:
[AS]
var snd1:Sound = new Sound(this);
var snd2:Sound = new Sound(this);
[code].....
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Similar Posts:
Nov 29, 2011
I have a class Inhabitant with a property skin which is of type DisplayObject.
Within Inhabitant I need to access the x and y properties of skin using this method:
this["someProperty"];
Rather than:
this.someProperty;
This is fine with properties defined within Inhabitant but I'm not sure how I could do this for a property of skin. This obviously doesn't work but it might give you an idea of what I'm trying to do:
this["skin.x"];
The reason behind requiring this notation is that I have a function which I can parse a String though that will represent a property:
public function addTokenable(property:String):void
{
if(!isTokenable(property))
_tokenables[property] = true;
}
And then a related getter that will return a representation of this instance of Inhabitant as a String:
public function get token():String
{
_token = "class:" + getQualifiedClassName(this).split("::").join(".");
[Code]....
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Oct 25, 2007
I'm trying to express this syntax:
Code:
container0.picture._alpha = 0;
by looping through a variable named "p", like this:
Code:
["container"+p]picture._alpha = 0;
But I get no result (and no error message).
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Dec 3, 2011
I have some variables in the format: var like6Y:Number = 50; Later I am dynamically setting some: num=6; Then I am trying to use that num to get the variable like6Y: like+6+Y I know that is totally wrong but I seem to remember you could use some kind of object notation to accomplish this: ["like"+num+"Y"] Or something along those lines. But I can't remember how to do it.
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Jun 10, 2007
the following script brings me a problem:
w = this["ha", "hb", "hc", "hd" ];
w.onPress = function() {
myClip._visible = true;
}
How to assign to variable "w" values from the square bracket that are separated by comas to be assigned either one of them and not only the last value "hd". In this case whichever value is pressed makes myClip visibility true.
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Aug 1, 2009
I am wanting to create an array. 10 values in it (couting from 0 index to 9). Each 'place holder' will have a corresponding value to it;s index i.e.
myArray[0]=0
myArray[1]=1 etc...
I can do that in a for loop. But then I want to attach each value to a single variable name. I then want to change that each variable to a string. I then want access to all the variables outside of the for loop.
var i:Number;
var aArray:Array = new Array();
for (i=0; i<10; i++) {
[code]....
The output error is 1084: expecting identifier before aArray.
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Apr 27, 2010
ActionScript Code:
function setUpButtons() {
var btnCnt = numeri_array.length;
for (i=0; i<btnCnt; i++) {
[code]...
i'm having a problem with this script... the onRollOver and onRollOut are working properly but the onRelease it's always the same i mean (my_mc.loadClip(foto[27], "container") for all the 27 buttons..
ActionScript Code:
for (i=0; i<btnCnt; i++) {
var temp = this["a"+i];
[code]....
and everytime i have to make a modify i have to write for every case..
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Aug 18, 2010
Trying to set up a world of warcraft like hotkey setup for an RPG i'm making for a school project, where you drag spells from the spellbook onto the hotkeys. Understand all the concepts, however, instead of doing a ridiculous amount of if statements, I want to loop the functions. Unfortunately, I don't know how to refer to certain variable and instance names within loops. I shall show you what I have:
ActionScript Code:
for(var i; i<2; i++){
spellbook_inst["spell_"+i+"_inst"].onPress = function(){
this.startDrag();
_root.hold_spell_position_inst._x = this._x;
_root.hold_spell_position_inst._y = this._y;
}}
The "spells" (i.e., icons you drag from the spellbook) are all named spell_(number)_inst, and are movieclips within the spellbook_inst movieclip. I want the drag function to be available for all spells. At the moment, I don't get any syntax errors, but nothing happens, so I presume I have referred to it incorrectly.
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Jan 24, 2010
One thing that annoys me constantly is flashes inability to have proper variable scope - especially in for loops. For instance:
[Code]....
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Mar 8, 2012
In the following example the first trace gives me the xml data at the node, but the second trace does not. This is AS3. How would I use a variable to do the same as inline dot notation?
var x:String = "animXML.home.version";
trace(animXML.home.version); // this works
trace([x]); // this does not
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Aug 2, 2009
I would like to create a collection of movieclips in the main timeline, but would like to declare them in a loop instead one by one, something like this:
Code:
for (var zz=1;zz<=10;zz++)
var ["mc"+zz]:MovieClip = new MovieClip();
Instead:[code].....
I know that my sample doesnt work,
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Jun 16, 2010
In the new Flash CS5 Actionscript editor, there's a bug with the auto close bracket. If I have an existing pair of brackets, when I hit the Return key in the same line as the opening bracket, the editor automatically inserts a closing bracket even when it is not needed. However if I press Return on the line after the bracket, it will not close the bracket. I don't seem to experience this in Flash Builder. One possible way is to disable the auto close bracket option but I find the auto close bracket is useful despite the slight annoyance mentioned above. I expect the editor would be able to detect if there's already a closing bracket and not insert a new one.
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Apr 12, 2011
I've seen the embed tag used before the class definition, but I just saw that Keith is using these..
[Event(name="select", type="flash.events.Event")]
[Event(name="close", type="flash.events.Event")]
[Event(name="resize", type="flash.events.Event")]
[code].....
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Oct 10, 2009
Is there an extension or mod available to allow Flash CS3 have bracket highlighting? I just think it would be very useful and save split seconds of confusion.
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Nov 16, 2010
I have the following: ActionScript Code: if ((player.charVelocity < 9.0180945396304027e-26 && player.charVelocity > -9.0180945396304027e-26)) it seems to be firing as soon as charVelocity gets between 1 and -1. Am I writing that correctly? I assume it would work as I copied the syntax it was outputting for the variable value (which is set to 'int')
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Feb 19, 2006
I am trying to create a number of movie clips in my main movie but I don't seem to be able to access these movies using array notation and the 'this' keyword. Here's some example code in a main timeline.
var i=0;
createEmptyMovieClip("clip"+1,0);
trace(this["clip"+i]);
////undefined - why?????
var clip=createEmptyMovieClip("clip_holder",1);
clip.createEmptyMovieClip("clip"+i,0);
trace(clip_holder["clip"+i]);
/////_level0.clip_holder.clip0.
This is ok. What's wrong with this["clip"+i] ?
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Apr 19, 2004
how one would get "<" and ">" to work if you use external say... .txt file for a textfield...
So say I put in my textfile
textfield= The cookies were great ---> and so was the milk<br><br>Yes I love cookies.
The <br> is html, but the ---> is not, yet it won't show...
Same goes for other characters, such as "&", ", '
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Oct 5, 2004
I have 10 or 100 or 1000 mc's on stage that do exactly the same on an onRollOver event and on an onRollOut event, what's the easiest way of writing this ? let's assume that the mc's are called mc1 to mc100, could it be done with an array and/or for statement ? Cause I'm used to old fashioned coding, I'm used not to try to cut corners So it kind of restricts my thinking a bit at times. So, do I need to start with an onRollOver event handler for each button in order to make Flash notice the onRollOver event for each button ?
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Mar 29, 2010
I have to take a number and figure out which "tier" it falls into.For example, let's say I have a table that has three tiers "economy" "typical" "deluxe". From 0-12 is economy, 13-20 is typical, 21-30 is deluxe. My actual table has many more levels, but this is the concept.
What's the fastest and easiest way to do that? I was going to use a switch statement starting with the highest, but it doesn't look like that can be done
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Apr 25, 2010
This is a snippet of my code which is giving me
1086: Syntax error: expecting semicolon before leftbracket.
What I'm trying to do is create a an array from the amount of "players" and then for each player in the array, add another array into each level of the array that has 3 levels which are all set to '0'. When I remove: var scoreArray[i]:Array = [0, 0, 0]; the error stops.
ActionScript Code:
public var players;
public var playerScoreArray:Array;
public function gameSetup() {
var playerScoreArray = new Array(players);
for (var i = 0; i < players; i++) {
var scoreArray[i]:Array = [0, 0, 0];
playerScoreArray[i] = scoreArray[i];
}}
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Feb 23, 2009
I know that a dynamic mc can be referenced using array notation
viz: myArray['someName'+i]
My question is ... can mcs that have been placed on the stage and given instance names be referenced in some similar way? If I have placed 10 mc's with different instance names eg mg1, mg2, mg3 etc, can I reference them using array referencing?
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Feb 10, 2010
I've created a custom class to represent a monster in a game. The class definition has "public class Monster extends Object". I'd like to know if there's a way to initialize the object using object literal notation. For example, this works ok:
[Code]...
I get this error: "Implicit coercion of a value with static type Object to a possibly unrelated type Monster." Is there a way to do this? I'd rather NOT have to call the Monster's class initializer each time, because in the actual code there are a lot more variables in the monster class than just those three, and it's kinda unwieldy to pass a dozen long strings into the new() function.
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Jul 21, 2010
I've got a calculator that i created in as2 that converts different units of measurement. However, right now it always converts the numbers into a decimal number like 0.33333333 or 450.72. How in the world would i convert these decimal numbers to scientific notation? For example, say i have a number: 12,700. Expressed in scientific notation, this would be 1.27x10^4.I hope there is an easy way to make flash convert to such a number system? I know its easy to round numbers in decimal, but have never worked with scientific notation before.
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Mar 16, 2010
I have the following MXML:
<mx:Script>
var someBoolean:Boolean = determineSomeCondition();
</mx:Script>
[code]......
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Jul 10, 2003
I have attached a simple test fla.I am trying to centralize my code in all my movies using dot notation instead of spreading my code all over the place. It never works, I must be doing something wrong.The test .fla has a movieclip with a timeline animation. I used the linkage identifier to name it 'reload' AND named the instance 'reload'.
_root.reload.onRollOver = function() {
this.gotoAndPlay(2);
}
The pointer doesnt even change to a hand.
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Apr 2, 2009
Is there any reason why Vector would not be supported in CS3?
I have the following line:
private var pageRequests:Vector.<PageRequest>;
I'm getting a compiler error on the "." but that seems to be the defacto Vector notation. If for some reason this isn't currently supported in my version of CS3, then does anyone know how I can update the actionscript library to allow it?
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Apr 16, 2011
I just started an open source project @ Google Code. I came up with this simple notation for a recent project. I have since used it on several projects and am happy to share it with anyone else who might benefit. I could also use a hand with the documentation and also features if anyone is interested in helping out. Take a look and feel free to provide feedback. [URL]
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Jun 22, 2011
There is something I couldn't solve: when I search a specific node in a XMLList containing several level of hierarchy, filter never search in the top parent node. For example, if I have a tree like this:
[Code]...
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Mar 29, 2009
Shouldn't flash detect these before running the script and crashing and having to force quit and restart (and flash startup takes a while)? Like just give an error: infinite for loop or something? And this happened to me a bunch when working with for loops within for loops, when I accidentally used the same variable for both loops, so of course it never ended and crashed flash.
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Nov 29, 2010
The scenario is to create a lotto game that matches 6 user inputted numbers with 7 randomly generated numbers. The 7th number is a special case (eg bonus ball) WOULD LIKE TO SHOW A KIND HEARTED FALSH GENIUS ALL OF THE SCRIPT IF POSS! (its not tooo long) This code works, but it just outputs the default message: There seems to be a problem with my arrays not comparing? Part of the code is: (prioir to this the user inputs numbers, they are copied to text areas beginning with O, on a button press) On a second button press randomly generated number appear to a timer. //compareResult checks how many numbers match between the two sets of numbers to determine winnings.
[Code]....
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